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    posted a message on 400 craft and nothing
    I heard reading patch notes is awesome.
    Posted in: Diablo III General Discussion
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    posted a message on DutchDiablo
    Any people that play hardcore? :)
    Posted in: Clans and Communities [NA]
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    posted a message on High MP Farm build
    After reading this, I decided to throw on some gear on my stripped DH from the AH for around 1m. Switched out Preparation for Sentry. Having fun trying out something different :-)

    It appears Shuriken Cloud doesn't snapshot the lifesteal from Gloom? Was this fixed or?

    Thanks for sharing the build!
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Just found a Legendary...
    I found my first legendary from a weapon rack, right after you kill the Warden and walk south through the opened door. It was an Ourobouros, legendary amulet. Found it before the inferno nerf and legendary buff patches, when I was still farming act1 on my Barbarian because act2+ was so ridiculously hard. Rerolled a demon hunter right after so I could farm act3. Good times, good times :-(
    Posted in: Diablo III General Discussion
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    posted a message on Gearing a WD in Hard core?
    Get a Thing of the Deep ASAP. The pick up radius combined with Gruesome Feast and Grave Injustice is amazing. Try and balance your offensive stats such as crit chance and crit damage on pieces such as amulet, rings, gloves, helm and bracers. Defensive stats such as all resist, armor, life% on chest, belt and boots (boots cant roll life% affix, except Ice Climbers). Get a healthy amount of intelligence and vitality to go with on all pieces and together with Spirit Vessel you should be fine.

    Try and use the DPS and EHP calculator from www.d3rawr.com to see how much of an upgrade each item is.

    Good luck!
    Posted in: Hardcore Discussion
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    posted a message on [WD] I'm stuck, don't know what to upgrade next
    Hi Ceekay.

    Depends on what you want to do with your WD.

    Your defenses are more then fine, you could get away with a lot less when farming act3 mp0. You're using 4pc Zuni but have no real damage dealing ability that you can spam to actually need the regen. Zombie bears would be much more suitable instead of Locust Swarm afaik. I'd drop Zuni's ring and helm, get some more crit/critdmg on those 2 pieces. Also your bracers seem kind of low on crit chance. And if you have the cash, go for a Manajuma's with a socket.

    Good luck :-)
    Posted in: Hardcore Discussion
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    posted a message on Which class to play together with a WD ?
    Hi all,

    After playing softcore for a while and getting bored.. me and a friend decide to give hardcore a try..so far having a blast :Thumbs Up:

    I went with a WD, while my friend had a barb. HAD. You can already guess where this is going by the title...

    He lost his paragon level 10 barb yesterday to some fast/nightmare/firechains pack while he was playing alone. Nothing he could do when feared and being locked in by the fast elites while his WotB was on cooldown. :(

    He's a bit bummed atm..but ready to level a new character! My question is; which class would you partner with a WD and why?

    Would love to hear people's opinions and experiences on this.. :)

    Thanks!
    Posted in: Hardcore Discussion
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    posted a message on I'm sooo unlucky
    Hate to be the one asking this but...did you have 5 stacks? :P
    Posted in: Diablo III General Discussion
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    posted a message on Diablo III [Urban]Dictionary
    "Rage: a phenomenon that occurs when a player generates enough anger or sadness to enter a temporary period of severe anxiety, despair and minor to intense insanity. Usually results in deflammatory comments online or, in worst cases, physical violence."

    :hehe: :hehe:
    Posted in: Diablo III General Discussion
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    posted a message on Motivation to Keep Farming
    Those are some good drops man, grats :)

    The only way to beat RNG is consistency and perseverance, and recognizing that nice drop when it hits you. Keep farming at maximum efficiency and keep identifying those rares/legendaries and you will get nice drops eventually.

    Been farming the last couple days and gaining some good paragon levels, but had only useless legendaries drop and those rare drops that make you go.."ARGH..if only that damage was a bit higher..if only this piece had higher all resistance.." Was selling nothing but scraps between 500k-1m.

    Yesterday my consistency and perseverance paid off. Found some solid rares which already made me 40m, with some others still on the AH with around 30m value, an okish rolled IK chest which is worth around 40m. No drops that made me a billionaire instantly but it feels good to increase my bankroll by a bit. Those billion drops will come sooner or later :)
    Posted in: Diablo III General Discussion
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    posted a message on Post your self found upgrades here
    Crafted this chest for my barb a while ago - still matches some of the better IK chests out there.



    Found these amazing IK gloves in some of the countless a3 runs.

    Posted in: Diablo III General Discussion
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    posted a message on Equipping 2 Skonrs or other 2 handed items.
    Equipping 2 Skonrs / Scores. Wat.

    Cool stuff. Will get fixed soon :)
    Posted in: Diablo III General Discussion
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    posted a message on Displaying More Than Five Buffs, No Nerf to Sever, Blue Posts
    Quote from phatosen

    Quote from legendarz

    It's a cool affix, but they shouldn't let lifesteal benefit from it.
    Then what would it do? Other than show huge numbers on the screen, the affix would do absolutely nothing.

    It would let the "slain enemies rest in piece". Afaik only useful for shamans that ressurect those little guys.

    Let's be honest, most of the new procs on the high end items are purely cosmetical and don't really do anything significant. The proc of Sever combined with lifesteal is much more powerful then any of the other procs.

    As it is now without MP, it's OP. I would assume with higher MP you would need better dps/survivability stats on your weapon to even stand a chance. If you can kill a trash mob on MP 10 and survive, chances are you do not really need Sever to fill your lifebulb.

    Not nerfing Sever basically goes against a lot of things Blizzard usually says and does, as in 1 particular item/skill being much more effective then other similar items/skills.
    Posted in: News & Announcements
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    posted a message on Found a scammers screenshots of successful scams!
    Was close to being scammed via this method as well. Luckily a friend on d2jsp warned me about the ongoing gem scam. The deal I was making was just too good to be true.. :facepalm:

    Lesson learned here: do not ever trade gems ingame, buy and sell your gems through the Auction House!
    Posted in: Diablo III General Discussion
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    posted a message on Displaying More Than Five Buffs, No Nerf to Sever, Blue Posts
    No Sever nerf, wtf?

    When a monster is about to die from your last hit, the "Slain enemies rest in piece" affix makes that last hit a HUGE critical hit. When combined with a bit of lifesteal, killing one mob heals you to full.

    It's a cool affix, but they shouldn't let lifesteal benefit from it.
    Posted in: News & Announcements
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    posted a message on Question about the hellfire ring
    :QQ:

    Yes its recraftable.
    Posted in: Diablo III General Discussion
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    posted a message on Question about the hellfire ring
    Nobody knows? Perhaps the question isnt that clear. Let me rephrase;

    Does the hellfire ring proc always crit for its huge damage? Or can it also just hit for less insane damage, thus going by your critical hit chance?
    Posted in: Diablo III General Discussion
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    posted a message on Question about the hellfire ring
    Its unique equipped, you can only wear one. Though your follower can wear one too and get ring procs too. Now back to my question ;)
    Posted in: Diablo III General Discussion
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    posted a message on Question about the hellfire ring
    Does it always HIT for its huge damage, or does it go by your crit chance and thus has a chance to not crit and do a lot less damage?
    Posted in: Diablo III General Discussion
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    posted a message on PTR error 12
    Same shit here. Tried every trick on the forums to make it work..but still get the same error 12. :facepalmsmile: :facepalmsmile: :facepalmsmile:
    Posted in: Diablo III General Discussion
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    posted a message on Looking for some help with gear
    Not too sure on what you want to do on your barb. You want to stand there and take the punches while your WD friend kills them? Or are you interested in contributing damage as well?

    With your stats you shouldnt have any problems with incoming damage, unless you stand in shit you're not supposed to. If you really want to be in the thick of battle and survive even longer, before upgrading your gear, try Bloodlust rune on Rend and switch out Ignore Pain for Revenge with Provocation.

    Leap in, rend them and use revenge when it pops up. Keep applying rend so you get health back. Should be practically unkillable unless you're standing in multiple molten trails, desecrates or arcane sentries.

    If you want to do some actual damage, focus on strength, crit chance and crit damage and try out that merciless assault build. Posted somewhere in the barb forum.

    Good luck!
    Posted in: Barbarian: Bastion's Keep
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    posted a message on Herald of Pestilence bug
    Yup getting them too. Just the yellow mob, no minions. Easy loot :)
    Posted in: Diablo III General Discussion
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    posted a message on WTS IMBA Immortal King's Triumph
    At what price does the bidding start?
    Posted in: EU Servers Trading
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    posted a message on [WTS] Immortal King helm: 182sttr, 49ar, 6% crit
    What kind of gold offers would you consider interesting?
    Posted in: EU Servers Trading
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    posted a message on WW barb, slight problems in act3, what item to upgrade next?
    The rage starvation is because of the low crit chance. The reason for you staying alive versus melee packs is because you can leech health back constantly to offset your low armor. Ranged enemies will tear you a new hole because you cannot leech effectively.

    Quick budget ww barb gearing;
    - Crit damage comes from your weapon sockets. Find the highest mh dps with a socket you can afford. Find an offhand with 800+ loh and a socket. Put 2x 70% crit damage gems in there. Any additional stats are a bonus if your budget allows it.
    - Get the highest amount of crit chance / strength / vitality on gloves, amulet, rings, bracers and helm with stats in that order.
    - Focus on all resist / strength / vitality on shoulders, chest, belt, pants and boots with stats in that order.

    Try and spend around 500k for reach item, try and get yourself some bargains and you can farm act3 no problem.
    Posted in: Barbarian: Bastion's Keep
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    posted a message on Can Inferno Ghrom Be Beat w/o LoH?
    You mean you can't even spell the name of the boss right that keeps kicking your ass? Show some respect.
    Posted in: Diablo III General Discussion
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    posted a message on How to Get People to Read Your Wall of Text
    People who write this way, know this. People who don't write this way, have no clue what you're talking about, and will continue the way they did.

    Still, appreciate the effort in trying to teach a forum community something valuable :)
    Posted in: Diablo III General Discussion
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    posted a message on Future PvM endgame. Your thoughts?
    Quote from Kblavkalash

    I am all for harder content, but how can you expect that if all patches were only nerfing the content? If only something is hard then crybabes start crying and Blizzard will nerf again stuff.

    Btw most of your suggestions are quite good.

    What patches have done is have more people have access to the ilvl 62 and 63 loot. Only a small percentage of the total playerbase was able to farm act3 effectively, and thus get the best loot. The overall damage nerf to the content was more or less needed in order to save their game. Let's be honest, the gear standard needed for melee to survive in act2, let alone act3..was stupidly high. People were being pidgeonholed into ranged glass cannon cookie cutter specs in order to even have a shot at the loot.

    Upping the difficulty the way I described in my topic just ultimately nets more ilvl62 and 63s. But this loot is already available to the masses. As you up your kill speed and survivability, I think you deserve a much better shot at getting more 62s and 63s then Scrubby McDerp who is struggling in act1.

    Quote from KalikooJack

    I would like to see that mlvl64 thing with /players8. That talisman thing would also be super cool! I played Median alot and the endgame was just uber-great. We need something like that in D3.

    I´m just afraid Blizzard will implemet an endgame solution with first expansion, which is far too late. But I´m hoping we´re gonna see some fun and challenging endgame content sooner than later. :)

    Agreed. Median XL endgame was amazing :) Props to Brother Laz.

    Im not talking about when these idea's should be implemented, just brainstorming about what kind of idea's could be implemented in the future! Although Im all for sooner then later on some new content ;)

    Quote from Formoor1986

    Hoenstly, I do not think blizzard will do any more end game changes. They are .. or they seem to be, focused on the pvp patch which should have been released 1 month after the premiere. Adding WoW:MoP and Starcraft:HotS nullifies any chances of that happening. The rune idea is great, but I really think new end game solutions will be added in the 1st diablo3 expansion.

    P.S. There are 2 expansions planed for diablo3.

    Sincerely hope they add some more content before that, but knowing Blizzard they will just make a bigass expansion with loads of new goodies. Any idea's for future endgame content to add?

    Quote from Shebnumi

    Quote from legendarz

    - Timed runs. Enter a dungeon, the timer starts. Gauntlet-esque corridor filled with elites, and some sort of boss at the end. Gold, Silver, Bronze times set and rewards accordingly. At the end you can even choose your reward; random high level gems, assortment of ilvl 62/63s or gold. Quick 20-30 mins runs.

    - The /players8 command. Those who have played Diablo 2 extensively know what it means. For those who don't; monster health, damage and loot drops increases for each value between /players 2-8. This can be the ultimate gearcheck for a player. Enrage timers are reinstalled for values between 2 and 8. Percentages of ilvl 61/62/63 are adjusted each value. At players 8 only 62s and 63s drop.

    Pimp your gear? Look below;

    - Those new procs on the legendary items are pretty badass, amirite? New artisan is added, the Mystic. Rune recipes will drop from the new dungeons and at certain /player levels. Runes can be socketed into weapons and armor, and will have on hit character skills bonuses. Example; Rune of Fan of Knives - 5% chance on striking to cast Fan of Knives.

    ------------------------------------------------------------------------------------------------------------

    TL;DR - gieb suggestions for PvM endgame.

    I got a few issues to point out to you.

    1. Time runs. I think this would be fun, but it's not going to happen. The content in D3 is all that you will get. This is not an MMO where content will be added to the game. D3 is the complete game. The only way content, meaning dungeons and acts, will come in expansions.

    2. /players8. You will forcing people to play in public games. It wouldn't be fair for those who prefer to solo.

    3. Runes. Runes are already in the game. You can't have two different mechanics named Rune. It's too confusing.

    I know Diablo 3 isn't an MMO. Im just talking about what they COULD add in the FUTURE. :) You know..just discussing some idea's you might have. Surely you have thought of new cool stuff to be added to Diablo 3 that would make it better?

    Not quite sure what you mean by forcing people to play in public games? With the /players command the damage, health and loot goes up. If you add more players, the standard Diablo 3 75% health increase to each mob is added for each player. Maybe the 25% health reduction would even start an incentive to play together, that would be amazing! Nobody is forcing you however, Im sure if you can manage the health in a multiplayer game, you can manage it in a solo game.

    You're right. Runes are already in the game. My bad. We will call them Sparkling Rainbow Cookies. So in this case the example would be; Sparkling Rainbow Cookie of Fan of Knives. Maybe you have some better idea's?

    Quote from rotes

    3. Runes. Runes are already in the game. You can't have two different mechanics named Rune. It's too confusing.

    Your response to an idea is just against its name? Your first point is valid against new content.
    But the other two are kinda narrow minded responses to pretty good ideas. Who says /players8 makes you play public? Because single player can't possibly do enough damage? Because nobody playing D3 has 3 friends? Because nobody wants to go back to having to avoid damage rather than faceroll with 500kdps?

    (semi offtopic:)
    If they let us crank the difficulty back up, it should be, and remain, hard. They say they now want inferno to be hard but not punishing; but they should let us have a punishing difficulty if they bother to do player8. If people can't handle it, they can ignore its existence, like they should have ignored Inferno if they couldn't deal with 4x affix enemies.

    Ninja Gaiden & Ghosts 'n Goblins didn't get sequels for being easy. Challenge endures, click to move adventures don't.

    Back on topic:
    And call the OPs "Rune" idea any other arbitrary word that implies empowering an item via magic. Problem solved?

    Thanks for your reply :) If you can't handle a certain /players value, you know you aren't ready for it and need to upgrade your gear. Still you can farm higher ilvl loot faster then if you would faceroll "normal" mode, and on top of that it becomes a challenge again. Standing in plague or molten too long? That's too bad son. That shit actually hurts now.

    Surely there are people out there who thought of new amazing idea's to improve Diablo 3's endgame? Im not talking about when or which expansion they should be in. Just. Idea's. Share them! :Thumbs Up:
    Posted in: Diablo III General Discussion
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    posted a message on Future PvM endgame. Your thoughts?
    Hi.

    I'd like to start a discussion regarding future PvM (Player versus Monster) endgame content.

    Paragon levels have recently been introduced in patch 1.0.4. A welcome and necessery addition for players that give solid benefits to character development and a long term goal to strive for perfection.

    However, variation is lacking. Apart from doing your farming runs in whichever act you're most comfortable with, there aren't any more options of slaying monsters or getting (better) rewards.

    Levelling other classes and trying out new builds is all fine and gives a welcome change, but only so much. For me personally, I want something harder, more rewarding, for my decked out characters.

    What are your thoughts on the future PvM endgame content? I'd like to see suggestions, I've posted mine below. ^_^

    ------------------------------------------------------------------------------------------------------------

    I've broken down my suggestions into 2 topics;

    - Harder content, better rewards
    - More customization

    1. Harder content, better rewards.

    We all strive for that insane rolled rare/legendary to get your character as close to perfection, or sell it for some profit at the AH. But even at 500k dps, you can only get so much ilvl 62/63s per hour or per run. RNG is RNG, there will always be that ilvl 52 rare dropping off an elite pack in act3. Fuck that. I didnt pimp my character this way to flatten that elite pack within seconds, only to get loot that isn't even worthy of being worn by my follower.

    Got dps? Good. Some suggestions;

    - Timed runs. Enter a dungeon, the timer starts. Gauntlet-esque corridor filled with elites, and some sort of boss at the end. Gold, Silver, Bronze times set and rewards accordingly. At the end you can even choose your reward; random high level gems, assortment of ilvl 62/63s or gold. Quick 20-30 mins runs.

    - The /players8 command. Those who have played Diablo 2 extensively know what it means. For those who don't; monster health, damage and loot drops increases for each value between /players 2-8. This can be the ultimate gearcheck for a player. Enrage timers are reinstalled for values between 2 and 8. Percentages of ilvl 61/62/63 are adjusted each value. At players 8 only 62s and 63s drop.

    Pimp your gear? Look below;

    - Remember that talisman that they were planning on implementing? Yeah, didn't make it....yet. For those of you who have played the D2 mod called Median XL, the talisman can be your class charm. You get your talisman when you defeat Diablo on Inferno (incentive to kill Diablo, hi!). Upon defeating certain bosses, completing different dungeons or achievements, you can upgrade your talisman with class specific bonuses. Any idea's?

    - Throughout the new dungeons and at certain /player levels you can find new recipes, such as the Socket Weapon or Socket Armor recipe. After learning, the blacksmith can now add a socket to any weapon or item in exchange of an affix of your choice on the item, for the fee of 1 million gold and Inferno crafting materials.

    - Those new procs on the legendary items are pretty badass, amirite? New artisan is added, the Mystic. Rune recipes will drop from the new dungeons and at certain /player levels. Runes can be socketed into weapons and armor, and will have on hit character skills bonuses. Example; Rune of Fan of Knives - 5% chance on striking to cast Fan of Knives.

    ------------------------------------------------------------------------------------------------------------

    TL;DR - gieb suggestions for PvM endgame.
    Posted in: Diablo III General Discussion
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    posted a message on Need help to be able to handle act 3 better (geartip)
    Where are your resistances?!
    Posted in: Monk: The Inner Sanctuary
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    posted a message on Seeking advice for a new barb:
    Even I'm getting tired of these topics popping up. Theres tons of info about the tornado barb widely available on the internet. Check your stats, look at other profiles and find the discrepancies.

    Regarding weapons;

    - Highest dps in your main hand. Damage from tornados comes from MH only. Speed at which tornados hit is alternated between main and offhand. Hence a slow, high min-max damage weapon in main, fast weapon in offhand.
    - Offhand is your statstick. Dps does matter for ww, but at your current gearlevel its not important. Look for high LoH, crit dmg and a socket.

    To extend WotB, spam battle rage and sprint when you encounter a big group of enemies. Try and leave the group with enough fury to sprint maybe 2 or 3 times to get to the next group, rinse repeat. When encountering an elite pack you should have no problems keeping up WotB.

    You sprint before you use ww. If you dont have fury, use sprint to get it. Simple as that. Try and circle around enemies so multiple tornados will spawn and hit them -> more fury -> more ww -> more damage.
    Posted in: Barbarian: Bastion's Keep
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    posted a message on Is crafting worth it?
    Again, all about RNG. Think I've spent roughly 30m on crafting 6 prop chests and pants. Made one absolutely sick barb chestpiece, worth easily 200m+. If I didnt craft that one I would have lost a couple of million gold. Net balance is a loss of a couple million, but my tornado barb is a happy camper :)
    Posted in: Diablo III General Discussion
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    posted a message on Gold making
    Some good common sense in this topic, I like it. Much better then the mindless "OMFG FIX THE LOOT BLIZZ@RD".

    Two things I like to add; efficiency and knowing the AH prices/items.

    You've already come to a point you understand the huge RNG factor involved with finding "good" items. Your good drop will come. The only problem is loads of people suffer from, is not recognizing a good drop when it finally hits them. Sure, a 1400+ dps Skorn is a nobrainer. But there is loads of money to be made in rare armor pieces, jewelry and weapons. If you know what stats are valued for which class. Read some class guides, browse people's armory and look up similar pieces on the AH. You get good at estimating the value of items. When I find an item, I know instantly wether I hit the jackpot or not.

    On the topic of efficiency. Your good drop will come. No harm in speeding that up a little. Not sure which act you're farming in, but there are specific routes you can find on the internet on which are the fastest, most elite dense areas in each act. Take into account your killing speed, and buckle down to do some farming in the designated act.

    Hope it helped :) Good luck with your drops.
    Posted in: Diablo III General Discussion
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    posted a message on New to WW Spec.
    Too low armor, all resist and life. Where to begin..

    Your weapons seem fine with the life on hit and crit dmg.

    Overall the problem seems to be low stats on every piece of equipment. If you dont have hundreds of millions of gold to spend, focus your attention on 2-3 stats on a piece and try and max that out. For example, I'd switch out your amulet for a 200+ str 100+ vit 6+% crit one. That way you probably would gain a bit more damage, and a shitload of extra survivability.

    Your chest, helm and shoulders are ilvl 61 items, they have much lower armor then ilvl 63 items.

    Replace that helm, go for survivability instead of damage. Forget about the socket for now. Get a helm with 120+str 80+vit 60+ allres and maybe extra armor/%life.

    Chestpiece isnt that bad, but still allres could be a lot higher. Remember every allres point you gain, counts 1.5x due to Impunity on your warcry.

    Get some new gloves. High str, vit and around 8-10% crit chance. Maybe some extra armor/all res if youre lucky or your budget allows it. Immortal Kings gloves are ideal if you can get another setpiece.

    Boots aren't that bad. Problem is that boots cant roll +200 strength on rares, not like dexterity can. Try and find a pair with 130-150 str, some vit and 60+ all res. Dont worry about the movement speed (yet).

    Pants are a great source for vitality. Get 150+ vit, decent strenght, 60+ allres and 2 sockets and youre good to go.

    Last point would be to switch out animosity for Nerves of Steel for more survivability. I also trust you roll with enchantress for the armor/ias buffs?

    Good luck!
    Posted in: Barbarian: Bastion's Keep
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    posted a message on Siegebreaker dropping 2 legendaries
    Quote from Gikoma

    What an awesome find, so nice to find yourself an upgrade. Enjoy farming in those fancy green pants!

    Thanks! :Thumbs Up: Barb is very happy, act3 mobs are less excited about my new pants.

    As I understand you got some luck too by finding those 2 legendaries off Siegebreaker..gz on those :cheers:
    Posted in: Diablo III General Discussion
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    posted a message on Siegebreaker dropping 2 legendaries
    Currently farming act3 on my barb. Doing quite well but some packs still give me some trouble and require some kiting. Still missing some life on hit and some vitality to make it easier. Was looking at Alkaizers gear and gloating over his Blackthornes pants with all res. Browsing the AH I found any of those pants with all res was 120m+. *sigh*

    In one of the tower levels I came across a goblin, while chasing it I aggroed a Phase Beast pack with some nasty affixes. WotB just came off cd so I popped it and continued chasing the goblin while having a shitload of mobs behind me. Killed the goblin and lo and behold, a green pants drops. Phase Beast pack killed me, rezzed up, ran back and finished them. Looted the pants and thought it was a depth diggers...you can kinda see where this is going.. :D

    Im now sporting a beautifully rolled Blackthornes Jousting pants with 66 allres and 448 life on hit. Just the piece I was missing to comfortably farm act3 :Thumbs Up:

    By posting this Ive probably jinxed myself in ever finding a good legendary again..but what the hell..im happy :D
    Posted in: Diablo III General Discussion
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    posted a message on Molten.....ouch?
    Quote from RMrulz

    The guardians that do fire damage that are commonly found in the VoA in act 2 also destroy me in seconds as normal white mobs. If I happen to get a champion pack of them with molten and/or desecrator, I have to skip them.

    This. Those fire guardians in VoA are absolutely ridiculous. Even the white mobs are dangerous on their own if left alone..their fireballs travel insane distances. Its not the impact damage of the fireballs that hurt the most, but the fire patch they leave behind that does ticks equal of standing in multiple desecrates. Whenever I get an elite pack of those I pray they dont have Illusionist affix.. :facepalmsmile:
    Posted in: Diablo III General Discussion
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    posted a message on Theoretical Exercise 4: The Case of the Stolen Skill
    On my 2H barb: Fan of Knives with Retaliate rune. 464% weapon damage to every enemy within 10 yards every 10 seconds when struck? Sweet. :)
    Posted in: Diablo III General Discussion
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    posted a message on What items do you pick up? (and why do you think is your way most efficient?)
    Picking up all the rare rings and amulets. All blue/rare ilvl 61+ items. After farming so many hours I know exactly what is ilvl 61 and what isnt :P Only picking up the flawless gems, and potions if I need to fill my stack back up to 100.

    Once im full, I go back to town, stash the rares and salvage all the blues. Then head back in. Takes not even 1 minute and I save up loads of crafting mats.
    Posted in: Diablo III General Discussion
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    posted a message on The real reason why D3 is broken
    As much as I like Diablo 3 farming, you have a fair point in 1 (or 2 if you go by the TLDR version).

    In D2 you could do very fast MF runs in the hopes of getting something amazing, which you pointed out. This was a great and addictive way of keeping people playing because you never knew when that next arachs would drop. A short time spent playing could yield massive results, play long enough and you will no doubt fetch something good off of Mephisto's corpse.

    You can't go on a quick MF run in D3. You can't make a quick profit unless you're extremely lucky. Even if you spend half the day farming you can still come out with nothing more then a few hundred essences.

    I do think Blizzard is on the right track with the most chance of getting the best loot drops off elites/bosses, there needs to be something in the middle. I think players needs to be somewhat rewarded on a consistent basis for their time spent playing.

    The way perfect gems worked in D2, Blizzard needs to implement a similar item/material that drops in Inferno. Relatively easy to come by, can be used in crafting or some other money sink to get better gear, and can be sold off for a couple thousand gold.

    Imo tomes of secret could be this item. Only problem is the demand for them is too little to be actually worthwhile, either because of the single purpose they serve and/or the low amount it takes to create a crafted item. Maybe increase the purpose of the tomes, or up the amount needed to craft an item, and players will have an item that they have the option to keep themselves to invest into crafting, or to sell off for a solid amount of gold and build their bankroll.
    Posted in: Diablo III General Discussion
  • 3

    posted a message on 1.0.4 Class Preview: Wizard, At Least 50 Procs Being Added, Class Previews are Previews, North American Battle.net Account Updat
    Quote from lgtcount

    lol not only too little way too late with these changes, but they're also still tossing out the nerfs (nerfing wiz melee build, even though it hardly matters)

    It's as if blizz is so addicted to nerfing/tweaking the game to force players to play it THEIR way that they just can't stop, even though it's clear that at this point it's caused a significant portion of players to quit. Which has cost them money in the RMAH.

    Good job blizz! Idiots... hope it costs them customers in the future.

    WTF are you on about?

    Isn't it great that when a company releases a game, they keep tweaking and modifying their game to get better and better and more fun for players? As far as I'm concerned these "tweaks" are amazing. They give us more build options by buffing loads of unused skills. The little nerfs that were called out were justified.

    Stop your whining. Diablo 3 is headed in the right direction. Don't like it? Uninstall and GTFO.

    Posted in: News & Announcements
  • 0

    posted a message on I cant decide legendary or rare (monk)
    Legendaries do not necesserily mean they are better then rares (yet). There are very few legendaries that are actually worth using.

    With the stats you showed us you could probably solo Diablo, but it's going to be extremely painful getting there.

    I suggest you read up on monks and adjust your items/spec accordingly; http://www.diablofans.com/topic/54433-monk-inferno-guide-updated-for-103/

    Good luck!
    Posted in: Monk: The Inner Sanctuary
  • 0

    posted a message on [PC] Ring > 142dex, 58vit, 30light, 61all, 4.5crit
    y u no have poison res >:(
    Posted in: EU Servers Trading
  • 0

    posted a message on WTS Natalyas boots - 158 dex / 60 allres
    Quote from yossy1

    i can pitch my own boots in, they are worth 8M atleast, kinda need to buy few more Nat's parts so i cant offer u more. If this offer is good enough for u conntact me ingame.

    Only interested in gold offers :)
    Posted in: EU Servers Trading
  • 0

    posted a message on WTS Natalyas boots - 158 dex / 60 allres
    40m offer by Colo
    Posted in: EU Servers Trading
  • 0

    posted a message on A Great Cold Monk Chest Armor For Sale
    What a sick chest, good luck selling it :)
    Posted in: EU Servers Trading
  • 0

    posted a message on WTS Natalyas boots - 158 dex / 60 allres
    Hmm..didnt receive your PM yossy.

    Also 33m is still below the number that I would be comfortable with selling these..sorry :)
    Posted in: EU Servers Trading
  • 0

    posted a message on WTS Natalyas boots - 158 dex / 60 allres
    No buyout has been set yet. Bidding starts at 40m :)
    Posted in: EU Servers Trading
  • 0

    posted a message on WTS Natalyas boots - 158 dex / 60 allres
    Selling Natalya's Soul;



    No lowballing please. Let's see if we can get a serious bid on these, otherwise i'll keep em.

    Offers in topic or in pm, cheers!
    Posted in: EU Servers Trading
  • 0

    posted a message on Struggling in Act 3 - Please help point flaws in my gear/spec
    Not sure on the LoH coefficients on Crippling Wave, but I do know FoT/TC gives back solid life on hit due to it hitting 3 seperate times with enhanced speed.

    Your defensive stats seem fine. I think your problem lies with your offense and your spec. Pick up blinding flash instead of dashing strike so your sweeping wind gets buffed by 30%. You need to be able to dish out serious damage during your serenity, killing at least 1 mob and severely damaging the others while waiting on your cooldowns to come back on with hard champion packs.

    Your overall dps seems low which can be attributed to your lowish dexterity and crit chance/dmg.

    My advice would be to drop some of that all resist and pick up more damage where you can. Good luck! :)
    Posted in: Monk: The Inner Sanctuary
  • 0

    posted a message on Please help. Tell me what i'm doing wrong =(
    I would drop some vitality to get more resist if possible. Im running with 350 all resists, 20k hp and around 2200 armor and can survive most hits from smaller creatures or spears/arrows.
    Posted in: Demon Hunter: The Dreadlands
  • 0

    posted a message on Anyone Getting Auction Failed. (Error 31073) on EU?
    Gotten loads of those errors yesterday. Strange enough..I could post all my items that were worth a couple 100k, but the items worth millions I got the error. Conspiracy theories.. :miniD:
    Posted in: Diablo III General Discussion
  • 0

    posted a message on How do you kill insanely fast packs?
    Lay a caltrops (torturous ground) and try and get a couple of them together before you unload 2 cluster arrows (loaded for bear). If they have reflect damage, SS before you nuke em.

    Otherwise kite em back to the entrance, pop back in with ss and 2 cluster arrows and back out, regen hatred, rinse repeat.
    Posted in: Demon Hunter: The Dreadlands
  • 0

    posted a message on Anyone interested in Unid Exorcists?
    Think that streamer Christareas is buying them for 250k a piece. Check him out at twitch.tv
    Posted in: EU Servers Trading
  • 0

    posted a message on Is Jay Wilson having fun?
    Of course Jay Wilson is playing this game.

    You think he would work on a game this long, giving interviews, answering questions, talking us through the development process with such passion...and when it's finally finished after EIGHT years he'd be like..........................................................................................................MEH this shit is not for me. Really?

    ( )
    Posted in: Diablo III General Discussion
  • 0

    posted a message on I'm up to date. Wait, no I'm not. Oh, yes I am. Or not. Actually yes. Not.
    Quote from Corpsie

    God we SHOULD NOT have to be uninstalling and reinstalling games are people really that blinded by this.

    Posted in: Diablo III General Discussion
  • 0

    posted a message on Im sorry Blizzard this is not even close to good
    In this case, a picture says more then a 1000 words. I present to you;



    Followed by a couple of my favorite forum smiley;

    :facepalm: :facepalm: :facepalm: :facepalm:
    Posted in: Diablo III General Discussion
  • 0

    posted a message on I'm up to date. Wait, no I'm not. Oh, yes I am. Or not. Actually yes. Not.
    Enjoyed the post. Would subscribe.

    Maybe a clean install could fix the problem?
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Diablo 3 Multi Accounting 4 WD's In Inferno
    Holy shit. That was cool :)
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Why do you log?
    Sounds to me like you need a bit of a break from Diablo 3. Sooner or later any game will burn you out, and 300+ hours is A LOT of time spent on a game.

    Sometimes I log to just do some crafting using my own materials I collected over the past few days. When I craft something good that sells for a couple million, I'm motivated to farm some more mats and do some runs. On those runs I find new stuff to sell or give away to my friends which is cool too.

    Maybe start up a new character and give him some ridiculous gear? A switch in playstyle / class can see the game from another point of view, which can be fun.

    Other then that, don't feel obliged to log on for some reason. Go do something else in the mean time. Eventually the urge to slay demons will come back, we've all experienced that with Diablo 2 :)
    Posted in: Diablo III General Discussion
  • 2

    posted a message on Anyone with 200+ hrs still enjoying this game
    400 hours in and of course still enjoying the game. Not playing as much as when it just came out obviously. But bored of it? Nah.

    I love the fact that I can just log on 1 of my characters, start up a quest, waypoint and start butchering elites for loot. A run can take 30 minutes or when I have the time and feel like it, play for several hours. Time spent vs rewards is very satisfying, unlike some MMO where you really need to devote some solid time and plan your day(s) around it to actually achieve something.

    Combat and skill system is so smooth and intuitive, it's a joy to play. Still challenging enough to keep me on my toes in later acts, instead of mindlessly murdering maniacal monstrosities.

    I can't wait what Blizzard has in store for future content / fixes to make this game even greater then it already is!
    Posted in: Diablo III General Discussion
  • 1

    posted a message on Blizzard lost in court today
    Quote from cw30000

    the game is f##k anyway. Demonbuddy or not, this game is not fun.

    Please tell me how is it fun to spend hours on AH looking for an items. Go through pages after pages after pages after pages after pages (do you want me to keep going).

    In short, AH is broken. Instead of fixing the market place to facilitates trade and allow players to get what they want, they just want players to buy item after item. I would find my items easier on this forum.

    And then there is this. Wtf.

    You do you know can set 3 parameters for your search on the AH right? There's even a max buyout you can fill in to narrow the search even more.

    The AH is the best way to facilitate trade on a large scale. The AH is fine, sounds like you're the one who's broken. A double :facepalm: :facepalm: for you sir!

    LOVE THIS SMILEY :facepalm:
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Blizzard lost in court today
    Quote from Ewyna

    Well no huge patches of content if ucan judge by the endgame we have atm the game is lacking and if i dont add content every 4-5 months this game will die out... srsly diablo 2 had better support than this.

    So much fail in every post.

    Get it into your thick skull. Diablo is not World of Warcraft. We do not pay a monthly fee to see "regular" content updates. Want regular content updates? Go play an MMO.

    Blizzard not supporting Diablo 3..what kind of drugs are you on? Definitely want some for this weekend. :facepalm:
    Posted in: Diablo III General Discussion
  • 0

    posted a message on What should I upgrade next?
    You're defenses seem more then fine, I would switch to a bit more damage.

    Definitely go for +12% movement speed on boots, really helps with kiting. That would be my priority.

    Your bracers miss crit chance. With that amount of crit damage, every point of crit would at least 1k dps increase. If you're rich, get dex, vit, all res and at least 4% crit.

    Next upgrade could be your amulet as it only has one dps stat next to dexterity ofcourse. Try and maintain 50%+ crit damage and get 5%+ crit chance on it together with 100+ dex.

    Your second ring does not have dexterity on it. Try and get one with 100+ dex, crit chance and either attack speed or crit damage. Or ofcourse if you can afford it get tri stats and high dex :)
    Posted in: Demon Hunter: The Dreadlands
  • 0

    posted a message on My A1 Gold Farming Journal Doctor-Style
    Good post! Keep it up :)
    Posted in: Witch Doctor: The Mbwiru Eikura
  • 0

    posted a message on The Nostalgia
    That Harrogath music starting at 1:13 still sends chills down my spine. Amazing soundtrack. Thanks for posting this! :)
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Blizzard Canceled my Auction
    Sick bracers. Gz on the find :)

    No idea why the auction was cancelled tho.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Barbarian | Hell | Act 1 | Nothing Ever Drops | Seriously?
    Good god.. what is this? I dont even..

    Hours upon hours into the game? What the hell are you doing being lvl 54? Get to 60 ASAP, farm inferno act1 and get 5 stacks of NV and good loot will come sooner or later.

    Also this horseshit about being a purist and not wanting to use the AH. Sure, go ahead and don't use the AH, make your own experience as painful as possible for the "thrill". If you want to make it hard on yourself don't come crying to the forums, you placed this handicap on yourself, not Blizzard. Random loot is random.

    Go to the auction house, spend 10k for a weapon or two, QUADRUPLE your dps and steamroll hell. If you don't use the AH and like the droprates you see in hell now..boy you are in for a treat when you start farming act1 Inferno trying to progress into later acts.

    Good luck.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Diablo barbarian nostalgia !!!
    That axe looks fucking badass :) Definitely some nostalgia feelings while watching this..too bad there isnt a major visual effect when you equip the whole set.

    Other then that, a shame the full set isnt worth wearing over some good rolled rares. Hope they buff the set items in the patch and add a cool effect on equip.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Dh Act 3 Inferno Farming help.
    56K dps is plenty. Use the skills you're familiar with to get them down. Only thing I would suggest is removing Shadow Power for Preparation: Backup Plan for more smoke screens.

    When you encounter mortar elites and you move too far away since they're on the barb, use smoke screen to get back in range and avoid the possible mortar heading your way. Try and fight them in open space so when they do fire, you can see it coming. Stand still and nuke, if they fire you side step and stand still and nuke again so all mortars will head where you previously stood. Rinse and repeat. Keep enough range for your BL to just hit them.

    Occasionally you still die due to some random walls/jails while sidestepping. Just have your finger on smoke screen and pray the server registers your keystroke before the mortar hits.
    Posted in: Demon Hunter: The Dreadlands
  • 0

    posted a message on Dh Act 3 Inferno Farming help.
    Unless you are ridiculously rich, you shouldnt go out your way to purchase defensive gear while nerfing/maintaining your dps. The elites already have more hp if you're playing with 2 players. If the barb is tanking, its your job to do the dps.

    You should not get hit by mortar. Ever. Period. Try not to fight mortar elites on stairs or other tight spaces as you wont have time to smoke screen or move out of the way. Do you have increased movement speed on boots or other items? No? Get it asap. Work on your kiting skills and dpsing them from off screen, mortar doesnt reach that far. Practise practise :)

    Good luck!
    Posted in: Demon Hunter: The Dreadlands
  • 0

    posted a message on New D3 Expansion
    Quote from Azjenco

    Who the hell is Mike?

    Mike Morhaime - CEO of Blizzard.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on New D3 Expansion
    Regarding the story I cannot comment as I'm not that deeply involved with Diablo lore.

    As for items - I would like them to add runes with special on hit modifiers. For example;

    +(50-100 Dexterity) - any main stat
    +(5-15% knockback on hit) - freeze, chill, fear, stun, slow etc.

    Current percentages on the on hit stuff is way too low to make a difference or centre a playstyle around it.

    Also runes with on hit modifiers from character skills would be cool, though I can imagine certain skills together with certain builds be extremely powerful. Maybe even some of the affixes we find on elites can be put on the runes - Molten, Shielding, Vortex etc.

    +(50-100 Dexterity) - any main stat
    +(5-10% Smokescreen on hit)

    All in all I think this would add even more diversity and creative builds centered around on hit skills/modifiers. :-)
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Bonus Min & Max Damage
    Heh..xbox :-)
    Posted in: Demon Hunter: The Dreadlands
  • 0

    posted a message on PriceCheck on these boots DH/MONK
    The dex roll is pretty high coupled with a solid vitality. Demon Hunters will definitely want +% movement speed on them, while Monks want all resist + their specific resist on it.

    Not a godly item but should fetch maybe 1-3m on the AH is my guess.
    Posted in: EU Servers Trading
  • 0

    posted a message on Attack Speeds for Each Class, Natalya's Wrath Update, Player Feedback, Blue Posts
    Now all they need to do is nerf those retarded Hulking Phasebeasts with their natural teleport without a cooldown, and the game is allright for me.
    Posted in: News & Announcements
  • 0

    posted a message on The Immortal DH
    Quote from Sylkvass

    how do you increase the discipline by so much?

    1h xbows can spawn with +10 max disc.
    Posted in: Demon Hunter: The Dreadlands
  • 1

    posted a message on A Demon hunter who's really TO'd at blizzard
    So..basically you're mad at Blizzard for nerfing a stat that was so incredibly overpowered..it was a MANDATORY stat to have on every piece of gear it was available on, to be used in conjunction with an overpowered ability, to be able to do MUCH more dps then any other class in the game?

    You honestly expected them to ignore this and leave it the way it is?

    You say you're an avid fan of anything Blizzard related, then you must know they always strive for players to have an equal chance. So when everyone and their mother rerolled a DH to be able to farm ilvl 63 loot in act3 with mediocre gear focussing only on attack speed and the same spec every DH used, while others had to spend millions and millions on gear to barely stand a chance in act3, you thought that was "working as intended"?

    Time to stop raging and either adapt or quit the game. Diablo is about farming gear, don't like it? Go do something else.
    Posted in: Demon Hunter: The Dreadlands
  • 0

    posted a message on Need some help from a top-tier DH
    Looking at your gear you're basically at a point where upgrades will cost several millions or you would have to be extremely lucky in finding them yourself.

    Act3 isn't worthwhile enough for the time invested with your current dps when you can breeze through act1 and find more ilvl 62-63 loot hourly. Honestly the only advice I can give you is farm some more. Some day you will get lucky and find those good rolled items and sell them for several millions.

    Diablo is a gear farming game, that's all it's ever been. There isn't some amazing method to get millions of gold instantly unless you want to spend some real cash. Stick with the class you like playing most and focus on gearing that. Switch the farming up a little so you avoid getting burned out. I usually do a couple act1 runs to start me up, then switch over to act3 for a bit of a challenge. Get some friends on teamspeak and breeze through act1 or act2. Gear will come sooner or later.

    Browse the AH and trading forums frequently to see what items people are selling and for how much to get a feel for an items worth. Don't just focus on the ones that are worth millions, but also try and sell stuff that goes for 50-500k - it adds up quickly and feels like you're actually making progress in getting that next upgrade.

    Farm smart and efficient for the maximum amount of rares. Have a mf gear set you can switch to. One thing that I like to do is save up all my ilvl 62-63 rares + all rings and amulets. At the end of the day I will ID them all and I will end up with a couple items worth selling. Sometimes it's jackpot, most of the time it isnt.

    Hope it helped. Good luck! :)
    Posted in: Demon Hunter: The Dreadlands
  • 0

    posted a message on A Demon Hunter that ISN'T afraid of Demons!
    Quote from sp00n82

    I've made the best experiences with a real face tank build, like this.
    Gas Grenades and Jagged Spikes are pretty essential for this play style, as they proc LoH on every hit/tick they do.
    I'm running with a shield and a 1H crossbow, so this is a rather low DPS build (around 13k), but it gets the job done, and is so much more entertaining than shooting, running away, shooting, running away, shooting...

    I pretty much did the whole of Act 3 (ok, starting with Ghom, which was the reason I was looking into alternative builds) and 4 with this build. I've also made a few videos.

    Those videos are amazing :) Well done on creating such a creative build and getting the gear to actually make it work. Are you able to kill elite packs this way too?
    Posted in: Demon Hunter: The Dreadlands
  • 0

    posted a message on About to cap a DH, looking for some gear help
    A healthy number would be around 25%+ without spending enormous amounts of gold.
    Posted in: Demon Hunter: The Dreadlands
  • 0

    posted a message on About to cap a DH, looking for some gear help
    Well..if you're absolutely sure that you will always have a monk and/or a barb tanking for you..you need to put out the damage.

    Depending on the amount of gold you're willing/can spend on gear here's what you can go for;

    Little gold;
    - magic/rare items with the only stat being high dexterity - shoulders, belt, pants, chest, boots (with movement speed)
    - magic/rare items with high dex and crit chance - helm and bracers
    - gloves, rings and amulet can all spawn with the tri stats IAS crit chance and crit dmg - should try and get at least 2 of each of these stats combined on those 3 items. EG: 2x rings with IAS and crit chance, gloves with crit dmg and crit chance and amulet with IAS and crit dmg.
    - magic/rare bow/xbow 900-1k dps with high crit dmg
    - rare quiver with 15 IAS, 5% or higher crit chance and high dex

    Lots of gold;
    - all 3 stats on gloves, rings and amulet and high dex- combined with a mix of vit, all res and armor
    - other armor pieces is the same deal, just get some vit, all res and armor with it. Shoulders, belt and chest can also spawn with +life%

    As a glass cannon you shouldnt be worried about your HP pool or resists as you solely stack damage stats and will die the moment something hits you. A safer (and more enjoyable) route would be something in the middle, still maintain high damage but increase all res and vitality so you can actually survive when a mob sneezes at you. Somewhere around 20-25k HP and 200-400 all res.

    Good luck!
    Posted in: Demon Hunter: The Dreadlands
  • 0

    posted a message on A Demon Hunter that ISN'T afraid of Demons!
    Quote from Kalenen

    D3 isnt fun.... ive farmed for weeks and havent gotten shit ive could use except for a pair of gloves

    and if you want a good bow u gotta cough up like 100 million wich is absolutley idiotic.
    Quote from Kalenen

    D3 isnt fun.... ive farmed for weeks and havent gotten shit ive could use except for a pair of gloves

    and if you want a good bow u gotta cough up like 100 million wich is absolutley idiotic.

    If you farmed for "weeks" without getting anything decent you're doing it wrong. The 100m weapons you talk about are the best you can get and their damage is "absolutely idiotic". Can easily farm inferno with cheaper stuff.

    OT: Looks like a fun build. A demon hunter pwning mobs while being in their face!
    Posted in: Demon Hunter: The Dreadlands
  • 0

    posted a message on WTS Demon Hunter End Game Chest
    current highest bid?
    Posted in: EU Servers Trading
  • 0

    posted a message on WTS Demon Hunter End Game Chest
    2.5m
    Posted in: EU Servers Trading
  • 0

    posted a message on What stats do DH look for on a quiver?
    Quote from DjMike

    Well the first stat I put in when checking for quivers is 10 disc. It's the easiest place to get it from, so I'm not really interested in quivers that don't have it. But that's just me personally. Other stats that I value besides the obvious dex/vit are high crit% and MF%. Life% is not bad either.

    This. Other good stats are dex and crit chance on a good quiver. A beastly quiver for me has in addition to aforementioned stats; hatred regen, bonus damage to elemental arrow and bonus damage to elites. And 15 IAS ofcourse.
    Posted in: Demon Hunter: The Dreadlands
  • 0

    posted a message on Guard explodes Bunny
    Bunny should have smoke screened.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Need advice. Stuck on act 2
    Your stats are more then fine for act2.

    Snakes will always be a pain in the ass. I did act2 before the nerf with much lower stats and was doing fine. If you know there are snakes in a particular area, concentrate on the "blur" they have on them while invisible and closing in on you. I ran with torturous ground on caltrops, just drop 2 right at your feet and move back a bit while still standing on the caltrops. Traps sprong -> they come out of stealth and you can dps them. Run with a templar so that he can charge stun them too. Pop smoke screen when they run into your traps so that the ones that run past your trap will focus on the templar.

    Other then that, just get act2 over with asap and move onto act3. Some areas in act2 are just bad for a demon hunter because you cannot kite the mobs.
    Posted in: Demon Hunter: The Dreadlands
  • 1

    posted a message on Am I doing okay for Act I Inferno?
    Do not focus on those "healing" stats at all. You should not sacrifice damage output for any of those stats.

    Focus on getting a healthy balance between survival stats such as vitality, all resists, max discipline and damage stats such as dexterity, crit dmg/chance and attack speed.

    Reflect damage will always be a pain until you get high enough resists, vitality and dps to burn through them with shadow power+gloom and maybe a LoH weapon/amulet/ring on switch. Until you get those stats, try popping smoke screen right before your hatred nuke hits them and kite them. Always make sure you have enough room to kite any nasty champs/elites and wait for your discipline and potion timers to regen. Try and kite them in circles if you can so that you can pick up any health globes they left behind.

    Also you dps seems kind of low. Resists and life seem fine, I farm act3 with those stats. Try and get a 900-1000 dps blue xbow with high crit damage. These shouldnt be that expensive and should last you quite a while until you have enough gold to burn on a 1200+ weapon.

    Other then that I see no problems in progressing act2. Yes act2 is a bitch and you will die to invisible snakes and lacuni huntresses. Just get it over with as soon as possible and start act3. If you have solid dps the mobs are much easier to handle.

    Also please post your build. A small change in build can work wonders for progressing.
    Posted in: Demon Hunter: The Dreadlands
  • 0

    posted a message on Stuck on Act 2 - Need Advice
    The gear seems allright for act2, I finished act2 with much lesser resists and life and with more or less the same build. Only used torturous ground for my caltrops.

    Could you be a bit more detailed on which champs/elites give you trouble?
    Posted in: Demon Hunter: The Dreadlands
  • 0

    posted a message on Fast Horde Waller Vortex Hulking Phasebeast elite pack
    Died 6 more times trying to burn them as fast as possible but get gibbed the moment I step out of SS.

    Meh. I'll just remake the game :-(
    Posted in: Demon Hunter: The Dreadlands
  • 0

    posted a message on Fast Horde Waller Vortex Hulking Phasebeast elite pack
    Just wtf.

    Cant kite em as they are near the entrance. Even if I corpserun away from the entrance and start kiting the other way they teleport on top of me, wall or vortex me in and instagib me.

    Any solutions or just remake the game?
    Posted in: Demon Hunter: The Dreadlands
  • 0

    posted a message on About the 1.0.3 iLvl drop location changes
    Current situation;

    act1 = ilvl 61
    act2 = ilvl 62
    act3+4 = ilvl 63
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Glass Cannon VS Survivability
    Quote from coRex

    Quote from legendarz

    After rerolling to DH and much reading about viable builds I was building a glass cannon too.. At times it was very frustrating because you needed, as mentioned above, 100% concentration to dodge things and time your ss inch perfect. I went through act1 without any real pain, act2 was INCREDIBLY painful, but now I'm in act3 and farming Siegebreaker.

    There are some nasty mobs such as the spearmen and the soul rippers, and after some farming sessions my concentration would drop and I was getting gibbed the moment one of those would appear. My items werent that amazing and only spent like 1m for it, and my dps was close to 100k. Found this really nice dex/vit/69 @res belt on 1 of my runs and decided to replace some pieces of gear for dex/vit/@res. Spent about 150K on okish items, resistances and hp went up to 350 and 26K, and now I can actually take a hit from a spearmen or a fallen. My dps went down to 85K but still killing quite comfortably.

    Oh and those reflect damage mobs? MUCH easier with some resistances. Go and try it, its great for solo play and for your own state of mind ;-)

    yep i try to get loads of vit and allres on slots, where i cant get offensive stats (except dex). and i went up to 300res and 30k life and still have some items to change. i think i can end up with 50k hp 600 allres 3500 armor and still hold my dmg high.
    my dmg is now 65k without 130k with ss. but i guess i can also raise my dmg to 80k-160k...

    so IF you can afford loads of money, go with surv DH... it feels awesome when you survive 2 of those nasty spearhits :D
    Quote from coRex

    Quote from legendarz

    After rerolling to DH and much reading about viable builds I was building a glass cannon too.. At times it was very frustrating because you needed, as mentioned above, 100% concentration to dodge things and time your ss inch perfect. I went through act1 without any real pain, act2 was INCREDIBLY painful, but now I'm in act3 and farming Siegebreaker.

    There are some nasty mobs such as the spearmen and the soul rippers, and after some farming sessions my concentration would drop and I was getting gibbed the moment one of those would appear. My items werent that amazing and only spent like 1m for it, and my dps was close to 100k. Found this really nice dex/vit/69 @res belt on 1 of my runs and decided to replace some pieces of gear for dex/vit/@res. Spent about 150K on okish items, resistances and hp went up to 350 and 26K, and now I can actually take a hit from a spearmen or a fallen. My dps went down to 85K but still killing quite comfortably.

    Oh and those reflect damage mobs? MUCH easier with some resistances. Go and try it, its great for solo play and for your own state of mind ;-)

    yep i try to get loads of vit and allres on slots, where i cant get offensive stats (except dex). and i went up to 300res and 30k life and still have some items to change. i think i can end up with 50k hp 600 allres 3500 armor and still hold my dmg high.
    my dmg is now 65k without 130k with ss. but i guess i can also raise my dmg to 80k-160k...

    so IF you can afford loads of money, go with surv DH... it feels awesome when you survive 2 of those nasty spearhits :D

    I guess that is the direction Blizzard wants us to go in the end. Melee classes already HAVE to gear like this to be able to survive as they will always get hit, ranged can get away with pure dps if you are good at dodging and kiting ^^
    Posted in: Demon Hunter: The Dreadlands
  • 0

    posted a message on Glass Cannon VS Survivability
    Quote from ceeriouz

    Iam currently in Act 3 with 40k dps and iam not playing with sharp shooter.
    I think the champions there arent as hard as in act 2. I find them rather easily kiteable. My biggest problem atm is my DPS. It takes me much too long to kill a champion pack. I know i could change to sharpshooter but then i would lose some of my surviveability and it would only realy affect my initial dps. While kiting since you hit and run you dont get it that much benefit of the buff imo. Atm ive got an 970 dps bow with no stats. So next purchase might be a new weapon to get a 10k dps increase. And i guess i will go with a weapon the same dps or little less but with socket and 200+ dex.
    I drifted a bit away from the topic here...^^
    What i was trying to say is that if you play glass cannon you realy have to get your dps to the maximum because this automaticaly increases your surviveability. The faster the creeps die, the less you have to avoid dmg, the less you have to run away, the less mistakes you can make.
    Quote from ceeriouz

    Iam currently in Act 3 with 40k dps and iam not playing with sharp shooter.
    I think the champions there arent as hard as in act 2. I find them rather easily kiteable. My biggest problem atm is my DPS. It takes me much too long to kill a champion pack. I know i could change to sharpshooter but then i would lose some of my surviveability and it would only realy affect my initial dps. While kiting since you hit and run you dont get it that much benefit of the buff imo. Atm ive got an 970 dps bow with no stats. So next purchase might be a new weapon to get a 10k dps increase. And i guess i will go with a weapon the same dps or little less but with socket and 200+ dex.
    I drifted a bit away from the topic here...^^
    What i was trying to say is that if you play glass cannon you realy have to get your dps to the maximum because this automaticaly increases your surviveability. The faster the creeps die, the less you have to avoid dmg, the less you have to run away, the less mistakes you can make.

    Act3 has lots of room to kite and thats why I like it so much as a DH. As a glass cannon to increase your dps to above 100k isnt all that hard, just get some blue rings with dex and IAS and a high DPS weapon with +crit dmg. Other slots like belt, shoulders and helm go for the highest dex you can find on a piece.

    If you are good at kiting you can easily burst them down before you run out of space to kite..only problem is when running into reflect damage mobs since you will have no resistance and you will instagib yourself when you spam nether tentacles into the pack with sharpshooter up. I have tuned my gear that I'm barely able to survive a hit from a spearmen and still do around 100k dps..if I run into a reflect damage pack I switch out some gear with more allres and vitality on it and burn them down slowly without gibbing myself. Work very well :-)
    Posted in: Demon Hunter: The Dreadlands
  • 0

    posted a message on What are you farming right now?
    Siegebreaker.

    Start at Rakkis Crossing to get Tyreal, teleport back to the Bridge of Korsik and go right. I try to find 2 packs in that field before I advance to Rakkis. There's usually more then 3 packs all the way to Siegebreaker so as soon as I have 5 stacks I teleport to Siegebreaker and kill him.

    Reason for me doing it this way is I like to kill things that are up of my screen, north-east direction. This way you can already see the enemies much quicker before they can see you -> easier to see spearmen or elite packs. Also starting at the Bridge has left me with a nice kiting path..so if I do get those nasty Extra Health / Fast packs / Mortar / Teleporter I have some room to kite since my dps isnt yet wtfpwn.

    @yunaff102 - I found some nice things of my Siegebreaker runs, just stick with it and eventually something will drop. What I like to do is save up all my rares from 2 runs or something and then ID all at once..theres bound to be an item among them that is worth gold and that makes it all the more rewarding.

    Oh. Elite packs with Invulnerable Minions? *&#^$*& that, I'll just go the other way. Waste of my time and patience.
    Posted in: Demon Hunter: The Dreadlands
  • 1

    posted a message on Glass Cannon VS Survivability
    After rerolling to DH and much reading about viable builds I was building a glass cannon too.. At times it was very frustrating because you needed, as mentioned above, 100% concentration to dodge things and time your ss inch perfect. I went through act1 without any real pain, act2 was INCREDIBLY painful, but now I'm in act3 and farming Siegebreaker.

    There are some nasty mobs such as the spearmen and the soul rippers, and after some farming sessions my concentration would drop and I was getting gibbed the moment one of those would appear. My items werent that amazing and only spent like 1m for it, and my dps was close to 100k. Found this really nice dex/vit/69 @res belt on 1 of my runs and decided to replace some pieces of gear for dex/vit/@res. Spent about 150K on okish items, resistances and hp went up to 350 and 26K, and now I can actually take a hit from a spearmen or a fallen. My dps went down to 85K but still killing quite comfortably.

    Oh and those reflect damage mobs? MUCH easier with some resistances. Go and try it, its great for solo play and for your own state of mind ;-)
    Posted in: Demon Hunter: The Dreadlands
  • 0

    posted a message on Pricecheck on ring - 78 dex / 14 IAS / 34 crit dmg
    Wow..nice :) Good to hear after a day of crappy Siegebreaker runs
    Posted in: EU Servers Trading
  • 0

    posted a message on Pricecheck on ring - 78 dex / 14 IAS / 34 crit dmg
    Anyone got an idea? Not looking to sell it..just want to know a rough value.. :)
    Posted in: EU Servers Trading
  • 0

    posted a message on Pricecheck on ring - 78 dex / 14 IAS / 34 crit dmg
    So whats a ring like this worth? Couldn't find comparable rings on the AH..

    Doom Bolt
    +78 Dexterity
    +38 Poison Resistance
    Attack speed increased by 14%
    Critical Hit Damage Increased by 34%

    Thoughts?
    Posted in: EU Servers Trading
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