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    posted a message on 10 Paragon 100 --> Which paragon 2.0 level?
    edit: Well nevermind me, obviously i havent read news for a while ^_^
    Posted in: Diablo III General Discussion
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    posted a message on ☆ The Archon Video Guide Series: by Jaetch [PRE 2.0 PATCH]
    Well done, Jaetch.
    Posted in: Wizard: The Ancient Repositories
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    posted a message on What to craft next?
    Amulet no doubt.
    Posted in: Theorycrafting and Analysis
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    posted a message on viable IK weap rend build
    Sounds a bit weird to me. Rend needs CHD, it doesn't need AS. However Bloodshed needs high APS and you won't get that with a 2h weapon. Even dual wielders should have big amounts of AS on most gear pieces for Bloodshed to work properly.

    Whatever works for you man, i don't mean to tell you how to play, but the word viable needs definition here, because in general, i would call almost any random build viable nowadays. I wouldn't call a 2h mighty rend build effective.

    Also, the 'good roll' on IK weapon is close to 200% CHD, if you must use it.
    Glad you're having fun with you build though :)
    Posted in: Barbarian: Bastion's Keep
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    posted a message on Best 1.0.7 crafted items so far?
    Since nothing has changed about crafting i would say keep this one :)
    I see the thread as 'best crafts made with 1.0.7 patterns' , not 'made during 1.0.7 patch' :P
    Posted in: Diablo III General Discussion
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    posted a message on Throwbarb build patch 1.0.8
    Don't want to sound like an ass but this build has been around since 1.0.3 or maybe earlier and guides were written and discussed and almost nothing has changed about it since then :)
    There are different variants of it, but you got the basic build. The minor variations are : use into the fray when you dont have -WT items, use bloodshed or marauders rage if you do and Ancient Spear can be interchanged with different abilities such as HotA. Theres also a SS-Rumble version which is meant for AOE with Mighty Throw for fury gen. I guess the most recent one was with bloodshed/hota-smash/mighty weapon in MH

    Also you should know that WT rage cost cannot be reduced to less than 1, therefor you need -4 on 1 item and -5 on the other to be capped. These items can be IK belt, SoJ, Mara's, Skull Grasp

    If you browse these forums for 2 mins you will find at least 2 WT guides :)
    Posted in: Barbarian: Bastion's Keep
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    posted a message on Effectiveness of Sever (aka Damage to Demons affix)
    Quote from Bribous

    Quote from Turtel

    ...the reason it doesn't work is because its actually Sever (...), that kills the mob, not HotA.

    @Turtel, this makes sense (the mechanics), but should it be this way ? What do you think, should we open a bug with Blizzard ?

    Well to be honest, it is working as intended + i don't really mind that Thunderstrike doesn't work with 1 or 2 weapons, but objectively, maybe it should.

    You can try to open a thread about it on battle.net forums and see where it goes, if it bothers you :)
    Posted in: Wizard: The Ancient Repositories
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    posted a message on [rant] overabundance of class specific items
    Quote from Bagstone

    Quote from Turtel

    Quote from name="patch 1.0.5 " »

    The great feature of DiabloFans: if you're too lazy to search for the link, someone else will deliver. Thanks Turtel :)

    Hah! My pleasure.
    Posted in: Diablo III General Discussion
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    posted a message on Effectiveness of Sever (aka Damage to Demons affix)
    Quote from Bribous

    ...problem proc'ing Stun with Hammer of the Ancients (Thunderstrike), while using the Sever ?

    Yep. I suspect the reason it doesn't work is because its actually Sever (its unique affix to be precise), that kills the mob, not HotA. The stun works only if the mob is killed by HotA.


    edit: and yes, i have tested it myself :), got 0 stuns
    Posted in: Wizard: The Ancient Repositories
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    posted a message on [rant] overabundance of class specific items
    Quote from Bagstone

    At some point Blizzard said they'd increase the percentage of class-specific item drops, not sure if that applied to legendaries as well (or legendaries only).

    This is exactly what i wanted to post. It applies to every quality iirc.





    Quote from name="patch 1.0.5 " »
    Posted in: Diablo III General Discussion
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    posted a message on Farming MP10 to slowly
    The build you are using is outdated. Try adding HotA-Smash and kill elites with that. You'd get better results farming lower MP, but it's up to you how you want to play. Increase your strength, its rather low.
    Posted in: Barbarian: Bastion's Keep
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    posted a message on What to Upgrade? (800 Million)
    How about a well rolled IK helm?
    You'd gain the 2set + melee reduct. and upto 6% crit chance, which is better than the AS for you. Could go resists or str+vit random roll.

    If you don't want to spend too much on IK chest, at least get similar to waht i have (195+ str, 90+ vit, 800+ armor, usefull random roll), just because its super cheap.

    Use a calculator and determine if you would like to switch your rare pants for Innas and Climbers w/o MS, but high vit. Also check how much would you benefit from STR zuni boots. Combine, compare and snipe.
    Posted in: Barbarian: Bastion's Keep
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    posted a message on Starting playing barb again wondering what to upgrade
    Yeah a better shoulder would be awesome, GL with it.
    You should definitely get a bit more HP and if you still keep dying, just go for more all resist and/or maybe some physical. Those never hurt.

    Also, pay attention to what kills you most often, then counter it. For example, fire kills - get fire resist or all resist. There are stats against anything (elite/melee/ranged reductions, resist/armor, HP). Sometimes 1 item makes a difference. Personally for me Litany does the trick, i hold on to it eventhough i could get a supercheap dps upgrade, but it keeps me alive :P
    Posted in: Barbarian: Bastion's Keep
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    posted a message on Starting playing barb again wondering what to upgrade
    Can't see why are you dying. Your defenses seem to be just very slightly low if you drop War Cry (i'd try to get 2-4k more HP), but you have excess LS and with War Cry even the HP should be fine. Getting more DPS will increase you healing even further.

    I have a feeling changing playstyle might do the trick. Did you try to play w/o shout, with HotA instead? Or Brawler passive?
    Posted in: Barbarian: Bastion's Keep
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    posted a message on Never used RMAH, Toon Parade
    Heh. Slightly off-topic, but looks like you've got responses from all types of players already.

    You can look at both extremes:
    Maka with no AH at all http://eu.battle.net...file/Maka-2582/
    Jeatch with the use of both AHs, flipping and whatnot http://us.battle.net...61/hero/4136297

    then there's me with buying from GAH only, but flipping http://eu.battle.net...2422/hero/85010
    and NoSignToLife who claims he flipped for only 30m, which i would ignore and count as none http://eu.battle.net...ignToLife-2415/

    All of us having over 75k elite kills at least, except Maka, which is understandable with his no-AH chars, but i assume he plays since release (?).

    Quite the contrast, naturally.

    Obviously, this is the smallest sample you can get, but i bet its not very far from what you get on average from all the different playstyles (AH-wise) with a similar amount of killing done.
    Posted in: Diablo III General Discussion
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    posted a message on New barb. Paragon leveling, is WW still good?
    WW still beats any other build in leveling speed, but there are many variants of it, and other builds are still very solid. I guess it depends on your playstyle in the end and since gearing is extremely similar for all barb builds, with few exceptions like specific SoJ and weapons, I'd suggest trying out different builds yourself and picking the one that fits you.

    If you could describe your expectations or desires from a barb, you'd get a more specific advice :P
    Posted in: Barbarian: Bastion's Keep
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    posted a message on what should i change/update to survive?
    1 item with high all resists and 1 with extra physical would do it in my opinion. Str is what i would focus on right now if i was you, but just stack all dps stats in general as well.
    With you build, EF in off-hand would be a better solution, but that's up to you. A 1h weapon can have max 3% LS. What i meant with 5% was total LS (that's any combination of 2 from the following: weapon or both; bloodthirst; belt). You have 5.6% right now, so that is enough healing, like i said before.
    Posted in: Barbarian: Bastion's Keep
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    posted a message on what should i change/update to survive?
    Quote from Balyn

    If I counted right you have about 310 ar, which is very low, so get more.

    I counted 424. (intellect, set bonus...)



    @OP Like Luiquao said.... GEMS. The ones you have are awful and your STR is super low anyway (therefor armor too), so get more of it everywhere. Your EF doesn't even have it. Also go for 0.24+ APS on it.
    5% LS should be enough. If you swap some HP for more resists, you'll be better off.
    You are missing MS. Get Lacunis with crit or Zuni boots with Str/AR
    Posted in: Barbarian: Bastion's Keep
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    posted a message on FoM: DH, 2Billion Damage Numbers. Screenshots and Video. Party Combo Build
    I always focus on target with Palm on it, but never thought about teaming up with a DH for the extra buff.
    Nice!
    Posted in: Diablo III General Discussion
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    posted a message on Never used RMAH, Toon Parade
    Quote from Laevus

    If/when Blizzard implements a real self-found only option for the game, then I'll start to get interested about seeing people's gear.

    I'd like to see that too actually :)
    Posted in: Diablo III General Discussion
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    posted a message on Never used RMAH, Toon Parade
    I've used the RMAH plenty, but only for selling, never buying. My chars value is a very small fraction of what i've made on gold AH. I got more gold atm, than all of my characters (5x lvl60) items combined cost me. I'm pretty happy with my barb.

    This doesn't mean anything, because of what the guy above me said. A large amount of players did the same as me, but better/more successfully.

    profile in signature if you want to have a look...

    edit: ok well after post #3 i probably dont qualify anymore, although i did find a single item that i sold for more gold than my barb costed. (63 gloves sold for 1.2b)
    Posted in: Diablo III General Discussion
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    posted a message on Crit Chance Cap
    Quote from Raylie

    Only difference in my findings is that the weird stuff starts happening with 75% not 80%, to which Ruthless seems to be the crux.

    Ah right! I did forget about Ruthless. Thanks for pointing that out / testing it.
    Posted in: Barbarian: Bastion's Keep
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    posted a message on Are all 1kdps weapons crafted?
    Quote from maka

    I know why people craft gear; hell, I do it myself. I was just wondering why (and how) people keep track of exactly (or approximately) how many pieces they have crafted.

    Could be different reasons.
    -it tells you how many essences have you acquired since 1.0.7
    -some ppl like to say 'i got this item after xx crafts'
    -you can estimate how much gold have you spent on crafting

    and silimar reasons.
    Not that it is particularly useful to keep the count on completely random crafts . I guess it's just a 'fun fact'?
    ^ talking about the BoA items

    When it comes to crafting weapons though, keeping count is useful in determining whether it's worth to keep doing it, considering the rewards. Although you could judge that also by getting the data from ppl who already crafted a bunch :P
    Posted in: Theorycrafting and Analysis
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    posted a message on Are all 1kdps weapons crafted?
    Quote from maka

    How do you people keep track of how many pieces you have crafted?

    Mostly just guessing.
    Also, some ppl like to hoard a big number of essences, like 500, then craft all at once. That way its easy to remember how many times you've done that.
    Posted in: Theorycrafting and Analysis
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    posted a message on Farming MP6, Need Moar
    You can easily get 20 more str and over 100 armor from chest for a few mils. If you don't care about MF you could get similar to what i got. Lacuni with 6% crit or a craft with very high str and some EHP. Keep crafting amulet. Rest is expensive, but still possible to find within budget. Also, gems are a 1 time investment, so you ought to think about that.

    If you go for crafted bracer, Zuni boots are a great way to go for MS and DPS.
    Posted in: Barbarian: Bastion's Keep
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    posted a message on Need a little help.
    Looks like you've just started the char and by the looks of it, you don't have a big budget, more info from your side would help...

    Since i assume you have next to no gold, you can start with some IK (Immortal King) pieces. Boots, chest and belt with basic rolls all go for very cheap. Try to get physical resist or maybe fire on boots and chest, some vit on belt with 190-199 str. If you want to use andariel's, get a STR version obviously and don't take anything over 7% fire dmg. Otherwise IK with 6% crit. Hell you can even go for 5 set.
    Grab a Litany of the Undaunted with avg dmg or life%/vit, 7% elite reduction. Save up for an Echoing Fury for your OH if you can.

    Other than that, just increase all stats, try to get 50+% crit chance or so, some AS and CHD where you can. STR needs to go above 2k ASAP, which will give you some armor too. In the future, you will want at least 1 weapon with LS, for now LoH is fine. Defenses depend on MP, but long term you're aiming at 40+k HP, about 500 resists, 5% LS.

    If it turns out you do have enough gold to make bigger purchases, the advice would be different.
    Posted in: Barbarian: Bastion's Keep
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    posted a message on Crit Chance Cap
    93% was what i was able to achieve with a shield too. At 80% something strange starts happening, jsut like Kaoskadosk was saying.

    When i set up my crit chance from gear for 79.5% additional 1% (or any amount) only took me to 80%

    My findings w/o WotB and 74% from gear+passives:

    Battle rage + scoundrel active (80% crit chance), OP takes me to 83% (Revenge does the same)
    If i remove battle rage, but keep scoundrel (77% ), OP takes me to 80%.
    If i remove scoundrel, but keep battle rage (77%), OP takes me to 83%.
    If i remove both (74%), OP takes me to 80%

    I was testing this in town, tripple checked.
    Conclusion: Gear, set bonus, passives weapon master, scoundrel, OP and Revenge are capped at 80% 75%, BR and WotB are not.+Ruthless
    93% hard cap.

    I assume HotA crit from fury goes to 100%, but i should test that.

    This would mean killing spree is not worth using at high crit chance values, because you get its full potential 'only' up to 73% with BR+scoundrel or 73% with BR+enchantress. It's probably still worth it for less than 10%, but not sure at what point other ability would be better.

    Obviously, these are not problems that barbs regularly have.



    edited after Raylies post bellow
    Posted in: Barbarian: Bastion's Keep
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    posted a message on Barb demo essence farming build.
    Here, i found it for you ^_^
    http://www.diablofan...-warriors-rest/


    Btw. if you don't need LS from Skorn, it's possible to get -fury on HotA on it, making it even easier to never release your (3) button. (i too use HotA on 3 or 'e' )
    Posted in: Barbarian: Bastion's Keep
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    posted a message on Barb demo essence farming build.
    There was a thread about this already btw. I think it was Manercookie who posted a similar build. I too use a variation of it.

    Something like this: http://us.battle.net/d3/en/calculator/barbarian#SQTRZP!ZYg!bZbYZZ
    Don't like bash because i don't need to generate any fury once i have battle rage up - HotA takes care of it :)

    Charge in, preferably near the elite, BR, WOTB+OP, then EQ.
    Posted in: Barbarian: Bastion's Keep
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    posted a message on The De1337er Build - A Guide to blowing stuff up.. (barb)
    Quote from Bruttuss

    Do I only need 2x 1handers for this to work? Could you tell me what stats on weapons to get for this build to be effective?

    Yeah you should be fine with only swapping weapons. Mighty in MH with LS, socket, CHD, possibly str (hard to find a good one) and EF in OH.
    Posted in: Barbarian: Bastion's Keep
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    posted a message on Best 1.0.7 crafted items so far?
    Even though i always tend to notice first what's missing or wrong (cold res could've been AS, this or that should be higher), I really am happy about these 2, which i both got in the last batch of 60-70 essences.

    Posted in: Diablo III General Discussion
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    posted a message on Crit Chance Cap
    Just to add, Lamentation and other legendary belts give 1% crit and so does Sever and other low level weapons. Not that these would matter much, just thought i'd mention them.
    Posted in: Barbarian: Bastion's Keep
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    posted a message on an opinion about lifesteal and barbs
    Quote from Strike1st

    my damage is definetly higher with swords. i got the crit soft cap without using axes or maces. that is why i am using swords as they provide a better bonus

    I still think an EF with +0.25 APS and high str in OH would outdps your sword. No idea what your budget is, but i consider LS EF expensive, so you could try one with 220+ str and close to 1200dps and have LS on MH + bloodthirst, since you can't afford a dps upgrade with LS.
    Posted in: Barbarian: Bastion's Keep
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    posted a message on an opinion about lifesteal and barbs
    With about 5% LS you shouldn't have any troubles surviving, as long as your defenses are good.
    3% or less is problematic on certain elites, especially reflect + something else like electrified for example.
    There are better passives than Bloodthirst imo.

    Did you consider different weapons? Echoing Fury OH, rare mace in MH, axe?
    You could try to search different stats on the weapon. If the dps and crit dmg are high enough, you can drop the str or a different combination of 2 high stats and 1 lower. Use a calculator to find out.
    Posted in: Barbarian: Bastion's Keep
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    posted a message on Cute diablo 3 murlock pet !
    Quote from Diablofan0815

    Search for level 45 or 51 amulets with +Health Globes.

    edit: Nvm. I found out even though they are blue, they have no rarity. They only show up when searched for 'All' rarities.
    Posted in: Diablo III General Discussion
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    posted a message on 250k dps+ 1.08 mp10 Farm Build and gear Advice needed
    I like the IK + Brawler better. I guess its a matter of preference too. I always carry a HotA SoJ in my bags and swap it when necessary. It's just 1 right click. That way i kill both elites and trash mobs rather fast.
    Also, since i'm using the belt, i realized i don't need IK helm for 2-set, so i settled for an all res Visage, gaining 10-11k dps over IK helm.
    Posted in: Barbarian: Bastion's Keep
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    posted a message on how often do you die in mp8-mp10
    If i die to something that was not a mistake/accident i lower the MP or change my gear.
    Therefor I die only once per several runs. Some days i just don't.
    Posted in: Barbarian: Bastion's Keep
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    posted a message on Followers
    My scoundrel is doing fine with high vit/dex actually. 70k+ hp and 45%+ dodge (and Vanish) seems to be just enough on mp7 or so, plus hes doing about 20k dps.
    Posted in: Diablo III General Discussion
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    posted a message on Barb build WW, not enough DPS?
    First of all, throw that spear away if you don't play a weapon throw build, put the EF in your OH and buy a mace or axe for MH. It should have high dps, socket and high crit dmg, possibly str depending on what you can afford.

    I see you are going for Nat's 2 set, but it's only worth it in my opinion, if you actually get crit chance on the ring. Craft some shoulders, they can roll way more str than what you have now. Since you have enough MS, you should try to craft bracers too.

    When all that is done, keep upgrading your str and crit dmg.
    Your defenses are great and you will gain more armor as str goes up. Your HP is just about perfect, resists are great, if you lose some it's still okay.
    Posted in: Barbarian: Bastion's Keep
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    posted a message on how do people have like 120 unid mempos? etc...
    Quote from Bleu42

    Quote from Zero(pS)

    Why do people even buy unid legendaries is beyond my understanding. Haven't we known since release how to check an item's properties even before id'ing it (unless this has changed with a patch and I missed it)?

    It's pretty obvious you're not going to find a Crit Chance Mempo among those "unidentified" ones.

    Just my 2 cents. Maybe someone can give me a different perspective on this matter.

    The first exploit in being able to check unid items was fixed a long time ago, and the second one where you ID it on PTR and then sell unid on live realms also got fixed awhile back.

    Was there even such a bug? The only one i know of was a way to check the number of affixes (4,5 or 6), so it had nothing to do with legendaries anyway.
    Posted in: Diablo III General Discussion
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    posted a message on From lvl 1 to PL100. Place your bets! 150m gold givaway (PL100!!)
    Gratz once again and thanks for the prize - a friend of mine (whos not registered on these forums) will be pleasantly surprised when ill gear him up with it.
    Posted in: Diablo III General Discussion
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    posted a message on Archon Spaulders of Vitality with high int, anyone lucky?
    Exactly like Maka said.

    To finish the list, helm can roll 300 Int and belts 300 Str. That makes 2 high primary items for each class.
    Craftable items include 1 high primary item for each class (shoulders for barbs and gloves for others)
    Posted in: Witch Doctor: The Mbwiru Eikura
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    posted a message on Rmah Discussion (no End)
    Quote from Jaetch

    Anyway, even if an item is worth 10M gold and ends up being 100M (which I honestly do not anticipate happening anytime soon, if at all), then that only means the gear that you're currently wearing will gain value as well. That just means the next drop you get that would be worth 10M, would be worth 100M instead. Problem?

    Now I also want to point out that it's usually high-end gear that gets affected most by changing conversion rates. Low and mid-tier gear will constantly be floating around in the market. And as players continue to find such gear, which is all the time, the market will be consistently saturated and players will continue to undercut each other in order to make faster sales. There won't be much of a difference compared to pre-1.08 because of the whole supply-and-demand concept. Low and mid-tier items are constantly recycled amongst players. High-end gear, however, are usually stuck on players for longer durations because upgrades at that level are hard to come by. Thus, those individual gear values will continue to rise over time until new and better types of gear enter the market.

    This pretty much sums up my thoughts on topics like these and leaves only 1 remaining ... problem. For some people it is a problem at least: The gold you had pre-patch loses its value (though it matters how much you had/what are you spending it on). Other than that, not many changes for the average player.
    Posted in: Diablo III General Discussion
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    posted a message on Archon Spaulders of Vitality with high int, anyone lucky?
    Quote from vidrith

    I must have crafted over 500 and i haven't received yet one with high int like 250.
    Most of them are str, like the ones i have on my warrior.

    I just find it depressing that i haven't yet upgraded from Vile Shoulders lol...

    Oh man. Sorry you spent 500 essences for nothing, but like others said, only STR can roll 300 on shoulder.
    Here, check the max stats of all items so you know for the future : http://www.d3maxstat...es&layout=slots
    http://www.diablohub...maximum-values/

    Based on that you can tell how high any stat rolls on crafts except the one that's in the name of craft. The pre-selected stat will max roll 330 on each slot and 380 on amulet.
    In your case shoulder of Vitality = 330 vit and any other stats according to the links.
    Posted in: Witch Doctor: The Mbwiru Eikura
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    posted a message on Rmah Discussion (no End)
    Sure, prices will fluctuate, but the real difference will be only seen in top-tier items (over 2b). Don't expect a 10x increase on average items, that won't happen.
    Posted in: Diablo III General Discussion
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    posted a message on Followers
    Yes of course, gear your follow for survivability. You can go with high VIT and AS on all jewelry, throw in some resists if you want and some weapon that has CC. High AS will make the CC go off more often.
    Posted in: Diablo III General Discussion
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    posted a message on Rmah Discussion (no End)
    Quote from timoseewho

    The rmah change was a broad move indeed, I'm interested in seeing how this affects gem prices and stuff like that in the coming weeks, but who knows, the gold prices may go back up (unless it's Blizzard setting these prices;o? I really have no idea how much they influence it).

    The only thing I have against the game is their lack of action against dupes/bots.

    It is Blizzard who affects the prices because as soon as they are going to lower the floor for gold on RMAH, the gold will start selling at the lowest possible price.

    This IS an action against bots. Well it's a band-aid.
    Posted in: Diablo III General Discussion
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    posted a message on Dude wth! How many gloves/ammy to get a good craft one?
    Quote from Olivet

    Coolllll!!!!

    I feel better to know that its hard sometimes but worths :)

    Gonnnna still trying. Just need to get more Demonics :P


    EDIT:

    O M G !!!!!!!!!!!!!!!!!!!!!!!!!!!!!

    My last 25 DE, this was try 20 :) YAY!!!!!!!!!!!!!!
    https://dl.dropboxus...glove_craft.jpg

    PS: sorry its in portuguese, but I believe you can understand.

    Mannnnnn now I need an Ammy :P

    See and you were worried about crafting 300 of them with no luck. Those gloves are crazy good, glad you kept on crafting, grats.
    Posted in: Monk: The Inner Sanctuary
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    posted a message on Looking Back on the Year
    Nice. I loved what the game felt like a year ago. Good memories.

    Oldest i found (that showed any stats) is from June:



    now:
    Posted in: Diablo III General Discussion
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    posted a message on My 2662k dps damage output throw-barb
    Quote from RTG_Sibcoe

    The amount of info posted as fact about the relative efficiency of Mp0/1 v MP10 is pretty scary. I didn't know there was still such confusion out there. Crazy.

    Do you realize the info was posted in October/November and some late replies were in January? Pretty sure ppl were a lot more confused half year ago + it was way more expensive to gear up for higher MPs and we had some patches since then too ;)
    Posted in: Barbarian: Bastion's Keep
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    posted a message on Tell me your farming route post 1.08
    Right now a lot of ppl basically farm festering->fields->hollow with some additional area before or after festering woods, such as halls2, whimsey, leorics and some finish it off by killing warden + butcher. Personally i start halls3 backwards till i find a dead end, then do the 3 main areas. Mostly because i dont like where the halls2 waypoint is ^^
    Posted in: Diablo III General Discussion
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    posted a message on any barb pvp builds
    Depends what class are you against. You can make some builds from Rend, Leap, Sprint, War Cry, IP. You need Unforgiving and Relentless.
    Posted in: PvP Discussion
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    posted a message on AH tooltips working incorrectly?
    Yup, its all weird. What puzzles me at the moment is why the numbers are always correct for my barb w/o follower, but not for my wiz. I already ruled out elemental dmg.

    I've tried unequiping most items on my wiz and it started showing correct numbers. As i was equiping my items 1 by 1, comparing after each item, i reached a point when equiping any 1 more item would screw it up.
    Posted in: Diablo III General Discussion
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    posted a message on AH tooltips working incorrectly?
    Quote from Serpenth

    I assume the AH does not take into account follower buffs but again I cannot confirm.

    This is correct.





    AH : http://i.imgur.com/lvGlHn0.jpg
    with follower: http://i.imgur.com/vRYObvG.jpg
    w/o follower: http://i.imgur.com/zdUWxCD.jpg


    edit: Nope. After playing with it a bit longer, the numbers don't match anymore on my other characters. On barb it works though for some reason. I'm still pretty sure it counts without follower buff, but there's something else thats scewing the numbers.
    Posted in: Diablo III General Discussion
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    posted a message on Great new farming route !
    Quote from Indimix

    I'm just curious, do anyone play something else than WW barb?, I swear, the last 50 videos I saw D3 related it was always the same build, same "strategy", same everything...

    tons of barbs play other builds. the vids you see mostly use WW cause its very efficient and that's what videos usually are about
    Posted in: Diablo III General Discussion
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    posted a message on Fast XP 5 Stack Rout And Huge Massacre 1001 In 10 Mins
    Quote from zeroRooter

    this game has done a full circle, we started farming act 1 on release... now were back in act 1

    When did we farm a4 though? :P
    Posted in: Diablo III General Discussion
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    posted a message on question about ilvl 62 item crafting
    It's possible to roll similar stats as you mentioned. 3 affixes allow you to roll MS, vit+primary, same primary.

    Check these sites
    http://www.d3own.com...eneric/level62/
    http://diablonut.inc...ffense&l=1&u=62

    max rolls would be 178 str or int + 89 vit OR 258 dex + 89 vit


    It might take a huge amount of tries to get good rolls.
    Posted in: Diablo III General Discussion
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    posted a message on Question about EF vs another weapons
    Quote from Olivet

    Besides fear, if I get "same" status both weapons gonna give me almost the same damage output right?

    Actually, the dps would be higher from EF, because the 0.21 - 0.25 attacks per second apply to your other weapon too, increasing its DPS with it. The fear does suck though.
    Posted in: Monk: The Inner Sanctuary
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    posted a message on Trying for 300k dps, archon wizard
    Oh wow you really need some resistances. Try to craft a shoulder with all res, get some on...well anywhere you can. boots, chest, maybe belt? You could get zuni 3set for extra EHP. Work on armor too. Not sure what MP you plan to play, but EHP is a bigger concern now.
    Posted in: Wizard: The Ancient Repositories
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    posted a message on pulling ALL monster together !
    Quote from ruksak

    Quote from Ryude

    Lol, I love how few items dropped considering the number of monsters killed and MP10. Blizz nerfed that shit hard.

    no ....they didn't

    they did actually http://www.diablofans.com/blizz-tracker/topic/260375-drop-rate-might-need-some-clarification/#post7
    Posted in: Diablo III General Discussion
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    posted a message on How to chain mobs for a high kill streak?
    Use low dps weapons. That way you wont kill them even if you have to return to pull them again. Try to not change direction suddenly, so they keep running in your tornado trail. Once you have enough, switch to normal weapons.
    Posted in: Diablo III General Discussion
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    posted a message on Public Game Barb Builds?
    Quote from Aniex

    Quote from Turtel

    I'm sticking to my DW Thunderstrike build with Marathon, ToC , Into the Fray as basis and adjusting the rest based on setup/gear of others.
    Can you explain the Spint/Marathon to me? Is it just to gather mobs faster to keep ToC going, or is there some other secret use?

    Edit: and how do stay alive? Just from the life steal?
    Edit2: This is my char: http://eu.battle.net...635/hero/241816 - any advice is extremely appreciated.

    There's nothing to the Marathon rune, i jsut use it because i like it for the increased duration, which saves me fury and slightly increased run speed (10% more than base sprint). I keep that rune for myself selfishly. I have 1 or 2 slots however, free to choose an ability to help the group if its needed. Something from the list Strafir wrote down. It depends on MP and the group, if i take any group ability. If the grp is strong enough, i go pure dps with Killing Spree or so.

    I keep myself alive with lifesteal and heavy resist/armor to mitigate the dmg and hopefully with timed health globes, if the grp plays well. You probably see me with only 1 LS item in profile now, but i always advise 2 LS items, which should give you the perfect amount (5-6%).

    edit: i'd rather avoid gear checks in this thraed, because i like it and would hate it to go off-topic too much ^^
    Can do new thread or PMs.
    Posted in: Barbarian: Bastion's Keep
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    posted a message on What should I craft, or: How much better can it get?
    Based on what you have right now, no. I'd jsut get some 300 str with high resist.
    Longterm, i would craft a ~280str +high HP vit version, dropping vit elsewhere for DPS.

    Either way, you can upgrade your str on them nicely. It depends on what's your plan for future upgrades in general.
    Posted in: Barbarian: Bastion's Keep
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    posted a message on What should I craft, or: How much better can it get?
    Crafting a Vit shoulder is not a bad idea at all, since it can still roll 300 str but vit can go upto 330 (instead of 330/200 from STR version). It allows you to ignore Vit on items which have more than 1 dps stat. Obviously it takes longer on average to craft a good pair of vit shoulders, but in my opinion worth it in the long run.

    Having said that, Strafir is right about your HP, its quite a bit higher than you need.
    Posted in: Barbarian: Bastion's Keep
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    posted a message on My Mission; Pick-Up Toggle For D3
    I'd be happy with a simple option to hide item labels of item quality worse than rare.
    The option to hide all labels is already there, i'd like an item quality filter.
    You could still pick up the item without the label by clicking on the item on the ground, which is much smaller than the label itself and the major reason to pickup items by accident.


    Just a tip, when i have a big amount of items on the ground around the mob i want to target with left click, i shift+click not to pick up anything. Requires to be in position obviously.
    Posted in: Diablo III General Discussion
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    posted a message on Public Game Barb Builds?
    I'm sticking to my DW Thunderstrike build with Marathon, ToC , Into the Fray as basis and adjusting the rest based on setup/gear of others.
    Posted in: Barbarian: Bastion's Keep
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    posted a message on New A1 Farming Route
    Quote from 0mn1bl4d3

    hmm i guess i over looked this also i guess i can make whimsey second then fom third then walk to cemetary and wheeping hollows. but also you should know the elite in the cemetary isnt garunteed its a random spawn

    Yep i know that, edited it out before you even said, but that doesn't really matter. I haven't looked at whisey yet, but there are plenty of places to get a fast stack :)
    Posted in: Diablo III General Discussion
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    posted a message on New A1 Farming Route
    Quote from 0mn1bl4d3

    just make either whimsey or wheeping hollow your second location in this run.

    Why wheeping hollow 2nd? You want 5 stacks there since it has i don't know... 500 mobs? It should go after fields of misery, since they are connected - just run to the south when you're done in fields, through the cementary.
    Posted in: Diablo III General Discussion
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    posted a message on Noob Barb
    You NEED crit chance. Its the first thing to focus on. It's what makes all builds that use Into the Fray work. Also, get a Immortal Kings belt for the Lifesteel and a second IK piece for the 2 set if you can.
    Posted in: Barbarian: Bastion's Keep
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    posted a message on Restriction to MP levels
    Quote from Zeyk23

    Quote from Turtel

    The only restriction that would work at least to an extend, would be that players would only be allowed to join public games on same or lower MP as they finished solo. The difficulty 'unlocking' could be act based (need to complete whole act start to finish solo) or otherwise. No other restriction method i can think of does any good.


    edit: which is what the OP suggested i read now

    Not only is this very inconvenient, but you don't need to be able to clear it solo to do well in co-op. Playing at +1 or even +2 of your solo MP is not a bad idea considering how much easier multiplayer is.

    Meh... maybe, but you would only have to do it once, on highest mp you can take, then maybe do it again once you upgrade. + what Starburst above me said :)
    Posted in: Diablo III General Discussion
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    posted a message on Restriction to MP levels
    The only restriction that would work at least to an extend, would be that players would only be allowed to join public games on same or lower MP as they finished solo. The difficulty 'unlocking' could be act based (need to complete whole act start to finish solo) or otherwise. No other restriction method i can think of does any good.


    edit: which is what the OP suggested i read now
    Posted in: Diablo III General Discussion
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    posted a message on Arreat Crater Level 2 not effective anymore
    Yeah definitely looks new to me. The branching occured before 1.0.8 yes, but the exit would have been in the lower part. Around where it says 'Heart of Sin' in the objectives under minimap, or further that direction.

    It's a lot more similar to crater 1 now.
    Posted in: Diablo III General Discussion
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    posted a message on Great new farming route !
    Doing the same route, but sometimes i add 1 or 2 areas. Fun and efficient. I'd recommend it too.
    Posted in: Diablo III General Discussion
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