9/12/2012 3:55:14 AM
nope, way to low dps... no socket no crit dmg.Posted in: EU Servers Trading
9/12/2012 3:52:34 AM
use the search function in this forum...Posted in: Technical Support
It's a common problem which sometimes occurs when using RMAH. When the server just thinks there might be something wrong with the auction due to simple stuff as lags it directly bans your account. Simply CALL the customer support and they will unlock your account again.
8/31/2012 6:08:28 AM
yes, me.Posted in: Diablo III General Discussion
It is just that sometimes when something goes wrong with the RMAH transactions the system automatically bans the accounts involved. Simply call them and you get back your account and an excuse... At least this is how it worked in my case...
8/24/2012 8:04:37 AM
BarbarianPosted in: Diablo III General Discussion
8/22/2012 6:27:01 PM
If you use rain of vengeance then use the stun-glyph but I would recommend switching to spike trap with scatter (and switch your Preparation glyph with Invigoration). Since the trap really helps in P1 and 3 doing dmg while kiting Diablo and in P2 when killing the shadowclones. The clones will spawn at 100, 66 and 33% Boss life and they will always spawn in the direction you're looking, about 10 yards in front of you. Just place the 3 traps there and always(!) SS when he spawns. With the traps and one Hungering arrow it should be dead. Now rinse and repeat.Posted in: Demon Hunter: The Dreadlands
As some other guys mentioned, while kiting avoid the holes in the ground since he will use teleport only when you are walk close to the holes.
If you are still strugling, tell us what you couldn't get done, when do you die.
7/17/2012 2:45:48 AM
Posted in: Monk: The Inner SanctuaryQuote from DraeshAll the red hits are hits that dont get blocked or dodged, I cant actually see if you have 50% block and 50% dodge but either way its not working.
...and this is where you fail. The red hits can be blocked.
If you stop the video you see that the maximum hit he gets is about 320ish dmg and attacks that are blocked but whose dmg exceeds the blockamount (e.g. 5000 hit after armor/resist of which 4700 are blocked) will show up as a normal attack and NOT as "blocked". From this video it's quite safe to assume that it's indeed a one roll system (as was expected since it's the same in wow) and that 50% block +50% dodge means that you don't get any unblocked and undodged hit. Of course if the mob is hard hitting you will see hits taken as the hit after armor and phys res will be still above 5k dmg and thus will net in a red number over your head...
edited, still isn't save to assume one-roll, since we don't know whether this video is in inferno. His 3k armor and 100 res don't look as if he would be inferno act III more like hell or nightmare...
We still need an INFERNO video with accurate mob level and dmg to get an idea...
7/16/2012 9:03:33 AM
Could ANYBODY claiming to have the gear for >50% block and >50% dodge make a video to get unbiased data? There's absolutely no point in telling us what YOU see if it can't be checked by other people. Just make a small 5min video where you show your stats and tank some random white mobs and then we will see whether it's a 2-roll or 1-roll system. Best would be to tank some act I white mobs hitting low without doing any dmg to them (try to unequip all "thorns"-items).Posted in: Monk: The Inner Sanctuary
6/27/2012 2:52:20 AM
you have to figure out what you're struggling with first. For most barbs this is when fighting championpacks with bad affixcombos (vortex desecration jailer arcane enchanted anybody?^^). Since a dodged attack can't proc revenge you have to figure out what will help you more, dodge an attack for maybe 30-40k less dmg in or take that hit to have a chance for an revenge proc. This decision is obviously influenced by the number ob mobs you're fighting and your max HP. Long story short: Champion packs usually have just to few enemies stacked in one place to value revenge over dodge (especially since revenge only procs 15 or 30% with rune of the hits taken and has a small inner cooldown). But since Dodge loses value rapidly after 100 you should get 1 max 2 items having dex on them (as sidestat).Posted in: Barbarian: Bastion's Keep
6/22/2012 7:17:46 AM
and still you often knew by the name or icon that it was ilvl 63 e.g. Hellion Crossbow and Sacred Shield were always 63 with a unique iconPosted in: Theorycrafting and Analysis
6/22/2012 6:50:30 AM
Posted in: Theorycrafting and Analysis
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