So I noticed two things since 2.3 about my fetishes and fetish psychopaths.
1: They dont attack the corrupted growths. (Those act 4 things that block the path in certain areas). Very annoying, I can not finish some of the bounties because of it. While my haunt is enugh to kill them in T6, there is no way I can do it on T10.
2: The fetishes can no longer knock the armor off the act 5 mobs primordial scavengers.
Both of these things were possible before 2.3. What changed? Is this a bug?
That's what POE's tempest (HC) league is like. It's more difficult. Monsters can do more damage, have more hp, have resists to certain types of damage, their mod system is very detailed. So it just makes playing HC a lot more fulfilling, because you look at the SC guys and think, "I did everything you did on a higher difficulty."
HC is more exciting than SC. Specially if you start pushing the limits of your chars.
it's not for you though if you are just in it for the epeen measuring.
It's what i've been saying for years. To make a competitive game mode, you got to eliminate the rng. Maybe even make a game mode where you play a fixed map with characters who get access to all gear for that game mode so the only difference in times will be execution.
They should make it so that you have to be within a screen from the kill or you dont get any XP or loot.
I hate those people, you kill an elite pack and they are at the other end of the map with zero mobs killed on the way. You can maybe play so in groups when you have a tactic and the group knows about it, but not just in random public games without saying a word. I usually ask them once to stay with the group and then kick vote.
^ Wrong. There is no such thing as a build defining legendary in D3. Legendaries are worthless Flavor of the Month items that get changed every patch, and they can have their strongest attribute put into a cube
And yes 500 int difference, or a 1000 int difference or a 3000 int difference (Paragon 2000 is now being reached) will make up a huge difference between two players with the same Carnevil
You know that you can't put endless amounts of paragon points into the same stat, right?
You make no sence. Do you even still play the game or are you just here for hating?
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Dont listen too much to people who come to the forums and disguise their "it's not D2 any more" complaints as advice.
Just enjoy the game You got it pretty much right with your last post.
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The call for static rifts to make them more competitive has been heared a lot. But never answered.
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Aah the good old rate of progression debate.
Here we go again
Personally, I think the rate of progression is way too fast nowadays. But on the other hand I play so casually that it fits my play style just right.
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So I noticed two things since 2.3 about my fetishes and fetish psychopaths.
1: They dont attack the corrupted growths. (Those act 4 things that block the path in certain areas). Very annoying, I can not finish some of the bounties because of it. While my haunt is enugh to kill them in T6, there is no way I can do it on T10.
2: The fetishes can no longer knock the armor off the act 5 mobs primordial scavengers.
Both of these things were possible before 2.3. What changed? Is this a bug?
edit: made an official thread about it too. http://eu.battle.net/d3/en/forum/topic/15161894410#1
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I always said that we should have more customisable auto pick up.
A menu where you have each item type and can check a box wether you want to pick it up or not. No more klicking on items!!!!
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it's not for you though if you are just in it for the epeen measuring.
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Star metal kukuri
mask of jeram and taskers and theo
ring of royal grandeur
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Join a random t6 rift public game, that will give you half of the points needed, and then kill the 6 bosses on t1 - t6, et voila.
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You are welcome ^^
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IAS gives damage too.
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It's what i've been saying for years. To make a competitive game mode, you got to eliminate the rng. Maybe even make a game mode where you play a fixed map with characters who get access to all gear for that game mode so the only difference in times will be execution.
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They should make it so that you have to be within a screen from the kill or you dont get any XP or loot.
I hate those people, you kill an elite pack and they are at the other end of the map with zero mobs killed on the way. You can maybe play so in groups when you have a tactic and the group knows about it, but not just in random public games without saying a word. I usually ask them once to stay with the group and then kick vote.
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Just saying that I found 25 threads I would instantly delete right now in the general forums alone.
Not much of a power trip thing, I would just like to help keep the forum clean.
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You know that you can't put endless amounts of paragon points into the same stat, right?
You make no sence. Do you even still play the game or are you just here for hating?