But that's just the thing isn't it - There is no real reason to have a DRM-always-online req if the AH is gone and they iron out the philoosphies in a more structured way - as others have done it?Quote from Zero(pS)You want the links to a maphack and disconnect hack? Still working and extremely easily updatedable to this day (and partially the reason I stopped playing SC2 back in the day, even though I was having a ton of fun with it)
Plus, completely different games and architecture. Completely different development teams with different philosophies. Comparing both is a bit inappropriate. SC2 also isn't "moddable". It has a map editor, two completely different things.
But the short answer is: because of online-only and the way the game is structured.
And why would it be because of how the game is structured? The game is not rigid set in stone, fact is - we've seen the takedown of the AH. Some would easily argue "That's just how it is with AH" - but even AH can go, then why would not something like modding be able?
Different philosophies, and structures - yes - not applicable because of that? Not really, as far as i am concerned at least.
The first step in the direction of improving a game based on what it needs and what it can do/can't do - is to develop such features. Not follow the tradition of "This is rigid set in stone, Cuz X/Y/Z" - that's the opposite of creative thinking.
As currently stands, they will face a inevetiable fate of dealing with there not being enough shelf-life and there a need for more content. Then the whole "That's just how this game is" won't fly very well. Especially considering the small cost of such a oppurtounity. It's not like they have to develop a new game for it. Just a structured tool.
Fact is - how would AH fly with the game if we were to say "That's just how the game is structured"? There are few to no other aRPGs in the form of Diablo that contain a structured AH to my knowledge. And yet they could risk to put THAT in, DESPITE that not being "how it is structured".. Which later on turned out to be a colossal detrement to the game.
And they lived through that. STrugglign with that. Dealing with that. But having modding is something that is not possible because of "The structure of the game"?