You mean like health potions are currently yet they only have more variation and there of can add more planning?Quote from TheRabidDeer
Flasks are not fun, all it does is force you to have a consumable with you that you keep up. It is like a 7th skill slot that must be a defensive ability. How you interpret that as strategy or tactical is mind boggling.Snip
Blizzard is not advocating it at all. This is what Blizzard says: "Nephalem Valor. The current thinking that they are having is that Nephalem Valor is going to go away. They don't see the benefits that it brought to the game to be relevant anymore. The largest reason they put it in, according to Wyatt, was to prevent people from doing 30 second runs as being the most efficient way to play the game. Now, with the addition of Bounties tied into Adventure Mode, 30 second runs won't exist and simply won't be efficient. He also said that they don't like the idea of people having to do a 15-20 minute "warm up session" before they can really start playing the game."
They aren't nerfing glass cannons either, they are still viable you will just take SOME damage always. Lifesteal is going away because they didnt like the fact that people were dipping down to almost dead and healing to full again instantly. And a barbarian was built with tanking in mind too, even monks. The barbarian even has a freaking taunt ability.
You have argued with no logic and no supporting evidence.
It is also more evident what your stratergy is if you actually had the knowledge of what flasks there are and how they work.
Do you recall the going back to what people submitted as feedback in beta? How it felt that you never actually played a "build"? That's a reasoning they usually revisited to quote and say "Players wanted this". I'm pretty sure you could dig it up.
Do note the logical contradiction you make here - "They are still viable" - Implying change has been done, and as of matter of fact yes, they have been nerfed. Not being able to Trifecta with imense LS is a huge nerf to glass-cannons who could truly build around it. Ignoring that fact is simply being willfully ignorant.
Their given reasoning on the subject was the excuse of that they imagined it felt unfair to the player if they suddenly died. But this was in fact as they were fully aware of how much people were playing full glasscannon builds - it was very evident that it was a dominant way to play with litlle to no variation.
Barbs only go Sword and Board in HC - it is a exception to hear of a sword and board in SC as ppl don't build it for that. It's not even remotely viable in comparing to how viable 24/7 WoTB has been.
So you have a very interesting idea of a class being a "tank" if you have one ability that is a taunt - But yet a class that only really is seen with sword and board in HC.
Also, duly note - plain denial is not a way of pushing strong arguments. I could have summed up your point to "No, i don't agree" - without any solid reasoning added.