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    posted a message on [Guide] Gearing an Entry-Level Melee Wizard
    Since I was on a mini vacation this week, I decided to power level my wizard. She hit 60 this morning. I already rolled through act1 inferno with some terrible stats.

    9k dps
    23k hps
    862 - 970 resistances with armor.
    8200 armor
    (dps and armor numbers are with enchantress as follower)
    35.5 crit chance
    74 crit damage.

    It took me 5-6 mins to kill butcher not sure on time, i just stood in the corner and tanked him till he dropped.

    Because I had 16 ap on crit, I focused on crit as my main offensive stat.

    I got rings because they were cheaper with crit chance and resistance. Nothing else really.

    I spent around 3.5 million gold so far which includes buying a 500 dps 700 loh 133 int 9 ap on crit weapon for 800k.

    If you are cost conscious there are some legendary/set pieces that sell cheap on the ah with great stats.

    To give you an example I picked up the angel braid belt with 100 int 68 vit 30 resistance 4 percent life for 200k Maybe not the best stats for this build but i figure for the value it was better for what I was looking for.

    I thought for this personal experiment that some of these items are worth the gold. I did over spend on some items and maybe could have reduce my costs by 1 million want to look hard enough.

    This build works great and so do some of the variants people have discuss that i have played with today. I do plan on upping my dps but I want to hit that brick wall first where dps is the issue, not my survivability. For those starting out, I suggest the same.

    I really think this spec is a good way to enjoy the game again if you are burnt out on your alternative class character.
    Posted in: Wizard: The Ancient Repositories
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    posted a message on LMFAO Natayla Set Set Bonus To Stay
    Quote from scorch109

    Quote from Barael

    Quote from Kisho

    Quote from Barael
    c) Just go "fuck it" and spend a few work days worth of income in the RMAH and get 4 pieces instantly.

    It's sort of obvious what Blizzard would like me to do at this point, ain't it?

    I like how so many RMAH whiners seem to ignore one fact about it: no matter what item sells (not commodities), Blizz get the exact same amount from it. £1 (or $1, or 1 euro). It doesn't matter if they make the item worth hundreds of real currency, or if they make it so it'll sell for £2. Blizzard get the same cut no matter what. Hell, if anything it'd be worse for them to make super awesome items, because then people will want to sell the item outside of the RMAH (to avoid the cut and get more than £250 from the sale of the item).

    I'd like to introduce you to my very good friend, 15%-cut-that-Blizzard-takes-from-all-RMAH-to-PayPal-transactions!


    Thats actually paypals transfer fee not blizzard. Paypal always has had transfer fees on purchased items, they just upped the % in this.

    No it is not. Blizzard takes 15 percent if you opt to transfer to paypal

    For players who opt to have the proceeds of their auction house sales go to their third-party payment service account (such as PayPal) instead of to their Battle.net Balance, or for those who have exceeded their maximum permitted Battle.net Balance and are required to use a third-party payment service, Blizzard will collect a separate transfer fee

    This is Blizzard's fee. On top of that paypal will charge a fee also 3-4 percent. The 1 dollar fee is only if you are using Blizzard Balance and if you do not go over the maximun you are allowed to store in there. It is similar to how other auctions do this like ebay.
    Posted in: Demon Hunter: The Dreadlands
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