Actually, there was that bug where some mempo didn't roll a primary stat or something. In that case some ended up with vit instead of high primary, or even some with a dual stat roll. There's a dex/vit CC mempo on the AH atm.
- 12/13/2013 3:00:07 AM Posted in: Wizard: The Ancient Repositories
12/12/2013 10:50:55 AM
No one anywhere said you have to buy a 1 bil weapon. I don't even have a 1 bil weapon. If you can afford something for like 100 mil, you might be able to find a good price on a 1150 dps weapon (either axe with IAS or sword) with CD+OS+LS. That's not a terrible weapon. Sure you'll lose some dps, but you'll likely lose less dps than what it's costing you to drop pinpoint barrier and GC. I'd use some dps calculator or spreadsheet to compare dps of the different setups though.Posted in: Wizard: The Ancient Repositories
Still, that's up to you, but that's the route I would go since a LS weapon makes higher MP MUCH easier.
12/12/2013 8:44:01 AM
Posted in: Wizard: The Ancient Repositories
You're still not reading what people are posting. If you are still dying or having problems with RD mobs, get a LS weapon. That is the single easiest way to make RD less troublesome. All the AR and armor in the world only goes so far but getting a LS weapon means you gain back almost 3 times as much life as you do now. Extra AR and armor will bring you closer to the break even point, so you can just facetank RD, but without a LS weapon you can still kill yourself on them. In short, LS is the best survivability stat for Archon, hands down.Quote from RotterdamI changed 2 items. My helmet and pants. Spended like 5m. I know I bought cappy ones but I wanted to test it out.
In archon form I got now :
7,7k armor & +1150 All Res with 320k dps
I still die against reflect damage :(
Alternatively you can opt to play around RD by only dpsing them while their shield is up. You likely still want good AR, Armor, and HP though.
And like others have said, ignore LoH for Archon. Your ammy is much better suited for a CMWW build so you might be better off selling it and getting something with higher DPS but no LoH. LS becomes better than LoH at like 20k DPS, if not sooner, and you're long past that point.
12/12/2013 1:18:18 AM
To build upon what everyone is saying, the mechanics of RD is that 10% of the damage you do is also done back to you. That damage is mitigated with armor and physical resist (remember that AR gives every resist, including physical). Negating that damage completely requires a combination of LS and mitigation. If you just use BM you need 97% mitigation to break even against RD when their shield is up. With a 3% LS weapon and BM you only need 91% mitigation.Posted in: Wizard: The Ancient Repositories
With my current gear, fully buffed and in Archon form I have 5894 armor and 1011 AR and 1141 physical resist. That gives me 91.7% mitigation overall, or 92.47% against RD. I have 4.4% LS so I can gain life against RD mobs. If I just had BM, I'd likely kill myself very fast. Then again, my gear would probably cost a good 4-6 bil gold to buy, overall.
So while just using BM can work against RD, if you want to just facetank and beam RD until they die, using a LS weapon with BM is the easiest way to do it. Of course, even with a LS weapon, you'll likely take damage against RD because your mitigation is pretty low. You might need to use prismatic armor and try to add some AR and armor to some slots (extra str to shoulders might be cheap if you can find a good deal, and str = armor, and you can get a cheap mempo helm). A physical resist zuni chest with 200+vit is another great option, if you can get one for really cheap. Crafted bracers with high AR would be nice too, since the +MovementSpeed is mostly wasted on the 3rd slot due to the 25% MS cap. Those options will likely all lower your char sheet dps, but you'll be able to farm much easier and you should die considerably less, as long as you still to MP6-7 or so. Higher MP might be possible but you'll likely drop out of Archon more often due to the lower DPS.
12/8/2013 1:30:18 PM
Zuni boots+zuni ring should give a decent dps boost. Drop the Compass Rose for the ring. Pick up a Tal ammy for more dps gain. That should help quite a bit. You can also get a zuni chest for 3pc if you want more EHP, but that's not hugely important. Instead I'd say consider a tal chest for extra dps. Witching Hour for belt will also give you a decent dps increase. In short, I'd switch from EHP heavy to more dps heavy. You don't really need more than a couple hundred thousand EHP until you start pushing MP8-10. I have a recommended EHP vs MP for Archon table in a thread around here somewhere, so feel free to look at those numbers to see how much EHP you should be able to comfortably drop. That's assuming you're not playing HC.Posted in: Wizard: The Ancient Repositories
You can also switch to pinpoint barrier since you have more than enough EHP for your dps.
12/6/2013 11:15:14 PM
Posted in: Wizard: The Ancient Repositories
It's 97% mitigation with just BM, 91% with 4.5% LS, or 88% mitigation with a 6% LS Skorn. Basically the math ends up being that if you need 1-2*LS% in mitigation to break even. What I like to do is break even on mitigation with AR and armor, then have a coupe physical resist pieces so that I actually gain life against RD mobs.Quote from MachadoToo little. Again, I think Loroese did the math, but as far as I recall, you need 94% damage reduction to breakeven on lifesteal using only Blood Magic.
Found an old link about this, but I think after Blizzard reduced reflect damage effects the values got to 94% and 90% to breakeven.
11/30/2013 11:30:27 PM
Crit is pretty important. IMO it's the most important stat since higher crit gives higher effective dps (not just char sheet dps) and gives better survivability in the form of more DS refreshes and better freeze uptime on elites. Also, since SNS can run high MP, the use of a ruby for paragon is largely outweighed by the bonus XP due to the MP level. That means you might get increased farming efficiency with the crit roll than the bonus xp from ruby, in addition to the survivability gains.Posted in: Wizard: The Ancient Repositories
In short, I wouldn't get anything except crit if you're going the SC route.
10/31/2013 4:07:36 PM
I'd consider replacing Frost nova with teleport and UA with Illusionist. That should give somewhat better survivability since frost nova isn't all that useful without CM to refresh it, and teleport is great for a wide variety of situations. Otherwise I'd use Deep Freeze on frost nova to get a crit buff.Posted in: Wizard: The Ancient Repositories
10/22/2013 1:02:04 AM
I can agree with that. The passive sounds overly complex to make any use of, except maybe for boss runs or elites. On the other hand, if you look at SNS, they have frost damage and arcane damage, so with a fire or lightning weapon you can stack 3 different types pretty fast for 15% bonus damage. And it sounds like it will be a group buff since it applies to the mobs, so maybe it'll be useful for group play. Worst case, you spam disintegrate with a fire weapon and give your group 10% bonus damage.Posted in: Wizard: The Ancient Repositories
10/21/2013 1:55:14 PM
Posted in: Wizard: The Ancient RepositoriesQuote from Solmyr77Why would you need all four elements to reach a stack of 20%? The way I read it, 4 cold attacks grant you the same 20% as one attack of each. You don't expect seperate stacks each stacking to 4, right?
If you read over the text again it says each different damage type provides a stack.
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