If I understand it correctly it's not being removed. It just becomes less effective as you level so that at lvl 70 it does nothing. It's still useful for leveling though.Quote from Rotterdam
Inst lifesteal going to be removed? Why buy it?
12/31/2013 9:13:43 PM
Posted in: Wizard: The Ancient Repositories
12/26/2013 11:31:59 PM
Unless the mechanics for the PTR have changed compared live, you don't necessarily gain the full APoC on crit. You only gain a fraction equal to the spell coefficient of the skill you use. For single hitting sig spells, that coefficient is 1. Arcane Orb on live has a coefficient that ranges from 0.2 to 0.33 or so, depending on the rune used.Posted in: Wizard: The Ancient Repositories
That means you might still run out of AP against single targets if you lessen the APoC or AP regen, depending on APS also. Against multiple mobs you can probably spam orbs most of the time.
Personally I can't wait for the xpack because I loved using Arcane Orb when leveling and when we had to kite. I look forward to using it again.
12/20/2013 11:32:47 AM
You have no LoH, so I'm betting your survivability can be an issue. You are also running meteor and energy armor. Using SA wll be a huge edps increase for the build since WW procs it VERY well. In addition, you only have 10 APoC, which is really really low for anything with meteor, and very low for CMWW. Swap your helm for a SC to get the extra APoC. It will also give you some LoH.Posted in: Wizard: The Ancient Repositories
Then, figure out if you want to keep with the meteor build or if you want to go with a better CMWW build. If you can hit the same mobs with WW that you can with meteor, you deal more damage with WW due to SA damage. That means against elites WW usually is better than meteor. The only main benefit of adding meteor to the build is a larger aoe for large groups of trash mobs. Otherwise you're better off with either MW, Time Warp, or my preference: teleport.
If you want to keep with the meteor, I can't really help much since I never really liked meteor. If you want to keep with CMWW, then switch your FN rune to Deep Freeze (unless you mainly play in groups, then keep the one you have). Then you'll want to get more IAS on gear (with 1.62 APS wand you need 55% IAS to reach 2.5 APS breakpoint). I highly recommend at least reaching 2.5 APS breakpoint since it greatly increases your survivability over the lower breakpoints. The problem is that to get there, you'll need to do a lot of regearing. You'll likely want to drop the zuni pieces for Ice Climbers or nat set and tal chest. You'll want a IAS/CC ring instead of the CC/CD wailing host. You'll probably want IAS/CC gloves instead of CC/CD. Finally, you'll probably want BT pants for more EHP instead of Inna's, plus it will give you more LoH. Combined with the SC that should put you around 800 LoH total, which is a decent amount for the gear level. You might also need to upgrade your weapon to a higher APS version so as to be able to hit the breakpoint with only 6 IAS pieces.
One alternative to that gearing is to forget about a SC and pick up a mempo with crit (but those might be too expensive depending on budget). Then you'd have to get a new Chanto OH with APoC (9-10 preferably). That would give you extra IAS on the helm so you might be able to get away with keeping one of the CC/CD pieces you have. I'd still drop the zuni pieces because the ring slot is really important to get the IAS/CC on because it makes gearing easier and you can't get IAS and CC without a really high end tripox which costs a lot more than all your gear is worth, combined, atm.
So in short, you're mostly geared for Archon, just without the black weapon. For a little more info you can read through my guide for helm with reaching the 2.5 or 2.73 APS breakpoints.
12/13/2013 3:00:07 AM
Actually, there was that bug where some mempo didn't roll a primary stat or something. In that case some ended up with vit instead of high primary, or even some with a dual stat roll. There's a dex/vit CC mempo on the AH atm.Posted in: Wizard: The Ancient Repositories
12/12/2013 10:50:55 AM
No one anywhere said you have to buy a 1 bil weapon. I don't even have a 1 bil weapon. If you can afford something for like 100 mil, you might be able to find a good price on a 1150 dps weapon (either axe with IAS or sword) with CD+OS+LS. That's not a terrible weapon. Sure you'll lose some dps, but you'll likely lose less dps than what it's costing you to drop pinpoint barrier and GC. I'd use some dps calculator or spreadsheet to compare dps of the different setups though.Posted in: Wizard: The Ancient Repositories
Still, that's up to you, but that's the route I would go since a LS weapon makes higher MP MUCH easier.
12/12/2013 8:44:01 AM
Posted in: Wizard: The Ancient Repositories
You're still not reading what people are posting. If you are still dying or having problems with RD mobs, get a LS weapon. That is the single easiest way to make RD less troublesome. All the AR and armor in the world only goes so far but getting a LS weapon means you gain back almost 3 times as much life as you do now. Extra AR and armor will bring you closer to the break even point, so you can just facetank RD, but without a LS weapon you can still kill yourself on them. In short, LS is the best survivability stat for Archon, hands down.Quote from Rotterdam
I changed 2 items. My helmet and pants. Spended like 5m. I know I bought cappy ones but I wanted to test it out.
In archon form I got now :
7,7k armor & +1150 All Res with 320k dps
I still die against reflect damage :(
Alternatively you can opt to play around RD by only dpsing them while their shield is up. You likely still want good AR, Armor, and HP though.
And like others have said, ignore LoH for Archon. Your ammy is much better suited for a CMWW build so you might be better off selling it and getting something with higher DPS but no LoH. LS becomes better than LoH at like 20k DPS, if not sooner, and you're long past that point.
12/12/2013 1:18:18 AM
To build upon what everyone is saying, the mechanics of RD is that 10% of the damage you do is also done back to you. That damage is mitigated with armor and physical resist (remember that AR gives every resist, including physical). Negating that damage completely requires a combination of LS and mitigation. If you just use BM you need 97% mitigation to break even against RD when their shield is up. With a 3% LS weapon and BM you only need 91% mitigation.Posted in: Wizard: The Ancient Repositories
With my current gear, fully buffed and in Archon form I have 5894 armor and 1011 AR and 1141 physical resist. That gives me 91.7% mitigation overall, or 92.47% against RD. I have 4.4% LS so I can gain life against RD mobs. If I just had BM, I'd likely kill myself very fast. Then again, my gear would probably cost a good 4-6 bil gold to buy, overall.
So while just using BM can work against RD, if you want to just facetank and beam RD until they die, using a LS weapon with BM is the easiest way to do it. Of course, even with a LS weapon, you'll likely take damage against RD because your mitigation is pretty low. You might need to use prismatic armor and try to add some AR and armor to some slots (extra str to shoulders might be cheap if you can find a good deal, and str = armor, and you can get a cheap mempo helm). A physical resist zuni chest with 200+vit is another great option, if you can get one for really cheap. Crafted bracers with high AR would be nice too, since the +MovementSpeed is mostly wasted on the 3rd slot due to the 25% MS cap. Those options will likely all lower your char sheet dps, but you'll be able to farm much easier and you should die considerably less, as long as you still to MP6-7 or so. Higher MP might be possible but you'll likely drop out of Archon more often due to the lower DPS.
12/8/2013 1:30:18 PM
Zuni boots+zuni ring should give a decent dps boost. Drop the Compass Rose for the ring. Pick up a Tal ammy for more dps gain. That should help quite a bit. You can also get a zuni chest for 3pc if you want more EHP, but that's not hugely important. Instead I'd say consider a tal chest for extra dps. Witching Hour for belt will also give you a decent dps increase. In short, I'd switch from EHP heavy to more dps heavy. You don't really need more than a couple hundred thousand EHP until you start pushing MP8-10. I have a recommended EHP vs MP for Archon table in a thread around here somewhere, so feel free to look at those numbers to see how much EHP you should be able to comfortably drop. That's assuming you're not playing HC.Posted in: Wizard: The Ancient Repositories
You can also switch to pinpoint barrier since you have more than enough EHP for your dps.
12/6/2013 11:15:14 PM
Posted in: Wizard: The Ancient Repositories
It's 97% mitigation with just BM, 91% with 4.5% LS, or 88% mitigation with a 6% LS Skorn. Basically the math ends up being that if you need 1-2*LS% in mitigation to break even. What I like to do is break even on mitigation with AR and armor, then have a coupe physical resist pieces so that I actually gain life against RD mobs.Quote from Machado
Too little. Again, I think Loroese did the math, but as far as I recall, you need 94% damage reduction to breakeven on lifesteal using only Blood Magic.
Found an old link about this, but I think after Blizzard reduced reflect damage effects the values got to 94% and 90% to breakeven.
11/30/2013 11:30:27 PM
Crit is pretty important. IMO it's the most important stat since higher crit gives higher effective dps (not just char sheet dps) and gives better survivability in the form of more DS refreshes and better freeze uptime on elites. Also, since SNS can run high MP, the use of a ruby for paragon is largely outweighed by the bonus XP due to the MP level. That means you might get increased farming efficiency with the crit roll than the bonus xp from ruby, in addition to the survivability gains.Posted in: Wizard: The Ancient Repositories
In short, I wouldn't get anything except crit if you're going the SC route.
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