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    posted a message on Stars on mini map
    I don't think it would be added. My thought for that is that Blizzard wouldn't want to encourage things like split running even though they haven't explicitly said it's against the rules, I don't think they are willing to add features that support that kind of playstyle.

    This would be beneficial to those who do split runs and a legendary drops for a team member not in their area though. Or perhaps for a team member who has gone to the next level in a rift or dungeon. It's a minor benefit at most, but one that I would like anyway. Even if it's just a toggle.

    It would need to have, at a glance, an easily distinguishable difference so you knew whose drop it was to notify them. Easiest way to do that would be a name below the star, but colours could be able to be assigned on the party interface corresponding to party join order. This is to say that stars will not be later coloured according to item drop rarity (set/legendary).

    Another simple idea would be a small icon in a corner of the star icon with a number, 1-4 to indicate whose item it was. Alternatively it could be a class icon, with paragon level or such.

    However, I'm sure there are other more elegant ways to present it, if it ever comes to fruition.
    Posted in: Diablo III General Discussion
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    posted a message on What is a Stat Trifecta
    Trifecta is an antiquated term these days. It was highly sought after in vanilla.

    These days it's standard fare to find that set of stats, and in a lot of cases, sub par.
    Posted in: Witch Doctor: The Mbwiru Eikura
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    posted a message on Rerolling buriza that has a default socket but low damage
    There would be little to no benefit rerolling the attack speed. I'd reroll the base damage as well.
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Hellu, what up.
    Disregard this then. Edited to make sure it's not misinforming. That's one exception I wasn't aware of.

    Elemental damage type of a weapon, so far as I understand it, is not applied to your attacks in any form. What you see as the abilities damage type is the type of damage it inflicts. Not the weapons damage type.
    Posted in: Introduction
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    posted a message on i guess i found something....
    The moderators simply jumped the gun on something that looked exciting and previously unseen before. Don't forget this website is a business in the end, so anything that generates additional interest is welcome. I don't think it compromises their integrity though. It looked convincing at a glance, but they should have waited a little more to really see if it had any validity to it.

    I don't think it's really a big deal that he trolled, lied, whatever, it was just a fanciful story that made people feel silly for believing it in the end, however I hope it causes some people to exercise scepticism when it comes to theories that people present on the game. I'm not a fan of the drop table generated per game theory for instance. But that's a whole 'nother beast.

    Remember, the burden of proof lies with the person who makes the claim.
    Posted in: Diablo III General Discussion
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    posted a message on reroll on Tall Man's Finger
    Armour or Life on Hit to Crit Chance or Crit Damage. Use a calculator to find out which one provides more benefit if you feel so inclined, but I'd just use whichever one got a high roll first. (High being 45%+ crit damage or 5%+ crit chance)

    I'd personally keep armour if you're not going to use the dog that gains your leech, else keep the life on hit, since it's (allegedly, not 100% on this) multiplied by how many dogs you would have had.
    Posted in: Witch Doctor: The Mbwiru Eikura
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    posted a message on Cyan Legendary drop??
    I don't think anyone will be falling for that one again any time soon :P
    Posted in: Diablo III General Discussion
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    posted a message on i guess i found something....
    As I said, it's for comparative purposes to the original analysis. It's not a foolproof method of proving something like this has been photoshopped, but it can give you a rough idea. As it seems to be described, the method of the analysis is simply seeing where multiple compressions have occurred, theoretically the edited areas will need additional/different compression because they have been modified. That is if the images have not been saved with no compression at all.

    You can clearly see this with the purple beam that somebody else presented here. A bit further along though you see a much nicer edit, with the beams not showing much difference at all. However I believe that is because his would have been a direct screenshot from print screen, directly pasted into photoshop, that means no compression at all, edited straight away, then saved, which means it would only have the base compression, thus the lack of additional compression, meaning not a lot of difference in between the beams.

    Whether I think it's fake or not? Yeah, 99.99% sure it's fake. Seems statistically improbable that only one person would have found this if it did indeed exist within the game.

    Looks like he's just colour shifted the beam with photoshop or something, playing around with the levels or curves or hue or some such. I don't know exactly, I'm not that good with Photoshop/GIMP/Paint.net/Image manipulator of choice.

    Perhaps somebody more knowledgeable could shine a beam of light onto the whole situation...
    Posted in: Diablo III General Discussion
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    posted a message on i guess i found something....
    This is the edited purple beam image run through the forensic analysis. You can clearly see where the manipulation occurred on the beam and star to make them purple. Just for comparative purposes.

    Posted in: Diablo III General Discussion
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    posted a message on Best weapon legendaries for fire barb
    Devastator, Burning Axe of Sankis.

    Devastator is crafted, you need Shattered Cores.

    Check Legendary Materials Guide for farming information.

    Burning Axe of Sankis and Thunderfury are simply farmed from nowhere in particular, so just farm as efficiently as you can, meaning choose appropriate to your gear difficulty.
    Posted in: Diablo III Class Forums
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    posted a message on Whelp, it finally dropped for me. Thunderfury, now how to reroll?
    Weapon damage type does not affect your skills damage type whatsoever. What you see on the skills damage card is the damage type that it is.
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Piro Marella, any good?
    Well, it's a craftable shield, which means it should be rather minimal effort to obtain it. If you regularly use shield bash and don't find great utility in your current shield, then it would make sense to use it.

    It will allow greater spamming, 2x roughly, of the ability and thus greater dps from it. Sounds good for a relatively easily obtainable shield.

    You've pretty much answered your own question though. It does what it says on the tin. If you use the skill extensively already, then by all means, go ahead and use it.

    If you do decide to use it, come on back and give some feedback. :D
    Posted in: Crusader: The Church of Zakarum
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    posted a message on A fire/physical pet witch doctor that works without zunimassa's or starmetal kukri, mask of jeram is highly advised though.
    Attack speed does not make your pets attack faster, but it does increase their damage. It's not implied on the tooltip that it behaves this way, but Tasker and Theo's are the only way to increase pet attack speed.
    Posted in: Witch Doctor: The Mbwiru Eikura
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    posted a message on Ruby vs. Emerald. Crit damage affects pets.
    Yep, as I expected. Crit damage has always brokenly been the go-to gem for weapons. Only real exceptions exist as low level levelling with the ruby and then I'm not sure on this, but perhaps the topaz with the thorns set may see some use. I don't know anything about the thorns set though and that's off-topic anyway.
    Posted in: Witch Doctor: The Mbwiru Eikura
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    posted a message on Ruby vs. Emerald. Crit damage affects pets.
    Now that our pets benefit from crit hit damage, will this make emeralds the way to go for pet builds?

    I just seem to find people still recommend rubies, however I'm not sure if they're aware of the change, it wasn't initially listed in patch notes and was only later confirmed.

    I see that my fetishes crit for roughly another million when I switch to a crit damage gem.

    I'm only new to witch doctors so any more experienced players input would be appreciated.

    Confirmation that this is an intended change: http://us.battle.net/d3/en/forum/topic/12473177427#10
    Posted in: Witch Doctor: The Mbwiru Eikura
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