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    posted a message on Here is my 2 cents on diablos future while killing jay wilson on the background :)
    Quote from Kallizkgo-next

    Quote from Aerisotgo-next

    My personal belief is that they moved Jay Wilson to what he knows best...RTS, so I have my hopes for Warcraft 4, they already set the ground work for it, while also preping for the future of WoW.


    We know we are getting a time skip (some 30 years) before we make it to Argus, thanks to the comic about Anduin Wrynn, I think that is where Warcraft 4 will come into play, it will be what makes Anduin Wrynn become the Warrior King he needs to be.


    Jay Wilson has already left blizzard some time ago, warcraft 4 is never coming dude, give up...
    Of course they will eventually make it.. Why wouldn't they? I mean it's obviously a cash cow at this point and would hands down be the best selling RTS of all time. It's just most likely not coming until like 2020 :D
    Posted in: Diablo III General Discussion
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    posted a message on TryHard: Stutter Step Video Guide
    Quote from absfishgo-next

    Welcome back :-)


    I was one of the guys on stream who requested the stutter step tutorial, so really appreciate you making the video! Maybe it's a mental block, but I have always struggled to master stutter stepping :-(

    Thanks man :D How'd you find the video, helpful at all? Ya it's a bit of a strange motion to drill into your brain!
    Posted in: Diablo III General Discussion
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    posted a message on TryHard: Stutter Step Video Guide

    Hey Diablofans! I'm finally back to making videos, after a long break and a bunch of IRL stuff I can start creating content again :D


    Anyways, I've made a quick video on stutterstepping and how to do it. It's a fairly basic technique to most but there's a good handful of people who struggle with it. Lemme know what you think or if you have any questions please feel free to ask in this thread.


    Link:

    https://www.youtube.com/watch?v=B5p5lUbm8DI

    Posted in: Diablo III General Discussion
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    posted a message on Account banned when i've never used 3rd party software

    There hasn't been an official reversal to date. If they banned you it's going to be something you did at some stage on your account. You could have use a mouse/keyboard macro that flagged it, or something as simple as Yolomouse or THUD. Sadly if they banned you it's for a legitimate reason.


    I'd stick to the official forums with things like this anyways, Blizzard doesn't read or moderate these forums so chances are you won't have much useful feedback :( Either way good luck getting your account back, but I honestly wouldn't count on it. Just buy a key off of G2A or something like that as they're dirt cheap at the moment and start over in S7 which isn't too far off :D

    Posted in: Diablo III General Discussion
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    posted a message on Ban wave in EU and US

    Sadly you shouldn't be able to keep up with players who invest more time into the game. In what universe did it become an issue to have an advantage in a game because you had more time to play?


    I mean this rule applies to all games technically. In FPS or MOBAs you gain an advantage over players with more time played as you have more practice? So can you justify using aimbot to keep up with these players who have more time in the day to play?


    Kind if silly logic, I'm glad Blizzard are draining the wallets out of players with that attitude.

    Posted in: Diablo III General Discussion
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    posted a message on Banwave for botters incoming ?

    Remove Greater Rift Keys, soft cap paragon levels and make farming mats easier to attain, if not make a recipe to break down Legendary mats into white/blue/yellow mats.


    Bots = Gone


    They really just need to ban anybody botting already, turbo-hud etc... No point of having a TOS if they're not going to do anything about people breaking it. :/

    Posted in: Diablo III General Discussion
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    posted a message on TryHard: M6 Frost Cluster - Rank 8 GR 76 Clear /w Commentary
    Quote from Sjagogo-next

    Wouldnt a cubed Rimeheart be a viable option for this build? It'd be 10% (almost)perma chance to hit for 10000% weapon damage, since everything is chilled

    Sorry about the late reply, just got back from Bulgaria snowboarding :D Rimeheart only works on frozen targets :( I have however been wondering if there's full Ancient build that could utilize Rimeheart!
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on TryHard: M6 Frost Cluster - Rank 8 GR 76 Clear /w Commentary
    Quote from Kakasciigo-next

    Great videos :)

    Thanks man! More to come!
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on TryHard: M6 Frost Cluster - Rank 8 GR 76 Clear /w Commentary

    Hey Diablofans :)


    Back with another video! Going to be covering my rank 8 GR 76 clear from way earlier this week. I discuss why I'm making certain decisions through the clear, while talking about a few other various topics.


    If you have any questions or general comments please don't hesitate to leave them! I'll be coming out with a few more of these videos through the season, ranging up to GR80+ so I'll drop them here on this forum when they're out :)


    Link:

    https://www.youtube.com/watch?v=WHEFcV7d9E0&feature=youtu.be


    Build Link:

    http://www.diablofans.com/builds/72872-tryhard-great-rift-pushing-cold-m6-build

    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Season has been out for 312 hours, top ranked players have over 300 hours played in this season, explain ?

    No idea why you're fishing for an answer when you know what it is :D People bot, it's nothing new, it's been discussed to death. We all know it's lame and shouldn't happen, the people that do it and actually think they're competing are delusional and should move on to a new game.


    You can make it to the higher ranks easily without bots, it's just CLEARLY an advantage for farming mats/keys :( Over the course of the season they become less and less effective as the only important thing separating people on the leaderboard is skill and paragon levels.


    All in all, they're lame af and players using them should be banned across the board, as they would breaking any other ToS. Sadly Blizzard won't take action as they're desperate to get more players online, which is fair enough as the game is only just becoming popular again :D

    Posted in: Diablo III General Discussion
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    posted a message on TryHard: Marauder's Frost Cluster Build - Greater Rift 79+ Guide ( Video )
    Quote from Stryptaggo-next

    Thank you very much for those answers! Will help me alot (^__^)

    Is there anywhere I can read up more on stuff like this? I've been googling for these numbers, a lot of people seem to have knowledge about it but I still can't manage to find any source haha. Thanks again!

    Sorry missed this one :( Ya dude, there's not a huge amount of resources for S5 atm, I've had a look on reddit etc :( Will update the post with more official info when I find it!
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Best Demon Hunter support build for speed grifts 88+ build+guide+video

    So happy Demon Hunters are able to support well this season! There's a few builds floating around at the moment I'm dying to try... Good stuff OP, add this to the list!

    Posted in: Demon Hunter: The Dreadlands
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    posted a message on TryHard: Marauder's Frost Cluster Build - Greater Rift 79+ Guide ( Video )
    Quote from Stryptaggo-next

    Hey! Great video! I was wondering, is there anywhere I can read up on numbers for breakpoints with the different builds and sets, ias, rcr, cdr etc? I heard somewhere that I should aim for around 37% cdr? Would be really awesome if someone could enlighten me in this matter!

    36.5% is the number you're aiming for :) That's the number you see on your tab. I don't have any spreadsheets for the new M6 breakpoints etc sadly :( Thanks for the support as well <3
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on TryHard: Marauder's Frost Cluster Build - Greater Rift 79+ Guide ( Video )

    Yup, it's nearly just as good! I haven't had too many issues forgetting to keep it up, but I can see why it would be annoying if you forgot :D I do however like having the 2 extra wolves to block incoming minions!

    Posted in: Demon Hunter: The Dreadlands
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    posted a message on TryHard: Marauder's Frost Cluster Build - Greater Rift 79+ Guide ( Video )

    Hey again Diablo Fans :) I've made a guide on the updated Marauder's set, going over skills to cube passives. More or less everything you need to know is here, if you have any questions please don't hestitate to ask.


    The focus of the build is greater rifting, although it's still pretty good for normal rift farm! I've included some GR 76 game play so you can get an idea of what it's like clearing the higher GRs, I'll have the commentary video out over the next few days for that though!


    Link:

    https://www.youtube.com/watch?v=wBO9k478928

    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Unhallowed Essence GRIFT limit?

    If you're looking at spending all day, everyday fishing through rifts for the near-perfect rifts you need, then play UE :D It's a great build, with good potential! Sadly it just takes a lot of time to unlock that potential with the correct rift layout / monster density etc!


    Overall I'd say UE could push high 60's, possibly 70 at a reach!


    Edit: Agree with Wudijo on the fishing! Takes about twice the amount of fishing for it's potential, if not more :(

    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Been away from D3 for a long time

    We're pretty good in the current season, just squishy and a bit harder to play than some other classes. We're going to be INSANE in S5 though, there's some HUGE improvements on their way :) Check out PTR if you haven't, you should get your free Shadow Set for completing the Seasonal Journey level 4 :)

    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Hunter' Wrath or The Witching Hour?
    Quote from Alkago-next


    Did you ignore the part where I compared ancient versions of both items, and the fact that Hunter's Wrath provides far more utility towards the build than a simple WH damage boost?




    Not ignoring anything at all. I wouldn't bother any longer trying to explain if I ignored. Let me put it this way;
    I'm not against anything you say mostly but..
    Sooner or later you will come to a point where you realize you have a limit (even with awesome gear/rolls) with UE setup. And prioritizing HW or trying to twink things to work better with HW will not carry you too far beyond that (e.g.; using ES/JiS for 100% proc coef.+MfD/Mortal Enemy to improve dps+generation). You will merely die a few less times in high levels but won't pull better dps than you could potentialy achieve with a WH. If you are content with better survivability then "you" can ignore all I'm saying :)

    I'm pretty sure the maximum GR cleared with UE was around 65-66 on ladder, cleared with a HW. The dps gain is more than you would think with the bonus generation and the tiny DPS boost from the raw damage :D
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Is loot nerfed since 2.3?

    It's easy to notice patterns once you start seeing them.


    A good example here is the boss chests, introduced this patch. When the buff was up on PTR for 20X drop chance, all chests in the game had roughly a 90% drop chance for a Legendary item. However, the boss chests very very rarely dropped a Legendary, they were like that from the start, so chances of seeing one without the buff is extremely unlikely. The same rule applies to the special event in the cow level that spawns 4 resplendent chests, these chests have essentially a 0% drop chance.


    Kadala is honestly as random as it comes, you can drive yourself insane trying to find a pattern to the amount of Legendary drops from here, I honestly believe there isn't one. There's a few sources with some extensive testing which have fairly random results.

    (https://docs.google.com/spreadsheets/d/1cM-s4e66ql2zsrkfkfKXmvVJ4zmngzxdzVLk9gvLvT8/edit#gid=1718538849)


    In terms of The Vault boss, it feels like they consolidated the loot slightly, you seem to receive MUCH less white/blue/yellow items, which seems to result in less legendary items. Look there is always goblin dependent while actually clearing though, if you don't get Mal or Gel Goblins the drop chances has always been terrible :(


    Greater Rifts seem to cap the loot at around 7-8 legendary items, I don't think I've ever seen more than that drop sadly :( Even when you see these GR80 group kills it doesn't seem to break that cap.


    All in all it's recognizing patterns and your mind plays off of them in most cases :D I've done it so many times in the past, drives you nuts! :D

    Posted in: Diablo III General Discussion
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    posted a message on Insanely Fast Bounty Farming ( Video Guide )
    Quote from TianZigo-next


    Hey again Diablo Fans


    I've just put together a guide on speed farming bounties on your Demon Hunter. By far one of the fastest classes for efficently farming bounties this season! I got over everything you need to know, from the build to gearing, gemming etc... If you have any questions please feel free to ask :)

    Link:

    https://www.youtube.com/watch?v=lXfeG9UZkrU



    Out of curiosity, did you actually run any tests that showed DH is one of the fastest classes for bounties?


    I'd guess DH is probably like 4th or 5th out of the 6 classes for bounty clearing speed (in t7 splits difficulty), but I didn't actually test either. So no conclusive evidence. But I am pretty confident that DH is not "by far" one of the fastest. It just seems that DH mobility isn't top tier anymore, and the kill speed is quite bad.


    To me, the whole class just feels weak for everything right now. Would be interested in what class specs you've compared DH with.

    I had some races against some pretty well geared WD/Monk/Barbs, couldn't find any Wizards/Crusaders who wanted to try it. I came first in all of the races, not sure if that's down to individual skill or the build itself but it worked out pretty well.
    Demon Hunters aren't the greatest at the moment sadly, damage is lack-luster in GR farming/pushing + they have a higher skill-cap than other classes :/ This seems to be a strength for sure though :D
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Exceptional thread that clearly explains damage calculations

    I came across this source a little while back, it's extremely well done and accurate! Worth a read if anybody is confused about things like why we use Foc/Res over SoJ + Manald Heal!

    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Insanely Fast Bounty Farming ( Video Guide )

    Thanks guys!


    And ya Alka, somebody on my F-list messaged me after I put the video up about that, I tested it after and realized! Can't believe I let that slip :/ I'm going to put a little annotation up today on the video when I get the chance :D Thanks!

    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Insanely Fast Bounty Farming ( Video Guide )

    No problem man :D

    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Insanely Fast Bounty Farming ( Video Guide )

    Hey again Diablo Fans


    I've just put together a guide on speed farming bounties on your Demon Hunter. By far one of the fastest classes for efficently farming bounties this season! I got over everything you need to know, from the build to gearing, gemming etc... If you have any questions please feel free to ask :)

    Link:

    https://www.youtube.com/watch?v=lXfeG9UZkrU

    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Losing steam for Season 4

    I'm top 50 on the leaderboards, I was 20 at the highest a week ago, haven't been able to log on since. Saying that I'm Paragon level 650, everybody surrounding me is about 800-900+. I only play 2-3 hours a day, I haven't been able to play AT ALL for a week straight.


    You can get onto the leaderboards without playing 8 hours a day, as any class :D


    It's more towards the end of the seasons you will be punished by the Paragon levels for not playing all day every day. I agree fully that it takes the fun out of the game, the fact that time played is actually a bigger decider than any amount of skill that goes into the game, the ultimate combo of the players in the top 5 ranks are they have both.


    I really feel they should just add a Paragon level cap to seasons, it sounds harsh, people shouldn't be punished more for playing more. But overall it will make the leaderboards MORE competitive, boiling it down to more skill than time played. I know the game has a huge luck factor with loot / GR composition but it feels like it's way too aimed at whoever plays the most wins at the moment.


    Like I said before, I hit 20 being severely under-played to my fellow Demon Hunters, so there is a factor of skill involved. But overall, time wins the race :(

    Posted in: Diablo III General Discussion
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    posted a message on Season 4 Greater Rift 61 Clear - With Commentary

    Ya dude I hear ya! I'm a fan of reading some flavor text in the dropdown area as well :) I'll make sure to do it in future videos, I normally just link my profile, guess that's kinda lazy though :D

    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Season 4 Greater Rift 61 Clear - With Commentary

    one suggestion, can you jot down the passives/cubes that you use to accomplish the gr's in the description area?

    Sure, I'll get on that now. I'm pretty sure I go over at the start of the video which passives I put on, I'll add it anyways as I'm sure people would want the note! Thanks!
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on This Banwave is a joke imo

    I really feel if an exploit effects the leaderboards in the slightest, it should be bannable, I mean, for some classes the full set of passives was next to useless, but for others it was fairly godly. If it's an exploit that gives you an in-game advantage it should be an insta-ban. For those who literally just put the passives on in town to see it work, I don't see the harm in the curiosity, or maybe going into a duel to test them out etc..


    Bots are another story, they're super hard to detect now a days as they're becoming more and more prominent at what they do. It a perfect would they would be banned as cheesing paragon levels is pretty cancerous for ladders.

    Posted in: Diablo III General Discussion
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    posted a message on Ancient Yang's Recurve, What to reroll?

    You're going to want Max Disc on it man, just reroll that bitch until you get 12 max disc. It's a very close call though between rolling the damage and max disc, pretty sure you want the max disc though :)

    Posted in: Diablo III General Discussion
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    posted a message on Ancient Yang's Recurve, What to reroll?

    What's the secondary stat on the item?

    Posted in: Diablo III General Discussion
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    posted a message on Hunter' Wrath or The Witching Hour?

    The damage to your primary skill is nothing to be ignored as you're casting it constantly. The main focus of the item is the speed you generate Hatred as you're attacking 25% faster with whatever your generator is.


    Also the survival stats on this item are insane, you can roll Vit + 2 more defensive stats while maintaining a great amount of damage from the passive effect. Witching Hour considers the DPS stats on the item as main rolls, so it's replacing AllRes/Armor etc..

    Posted in: Demon Hunter: The Dreadlands
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    posted a message on so, farm paragon for 3 months now ?
    Quote from Mad_Tomgo-next

    Quote from Nekrastgo-next

    Its all about fishing for the rifts. Sure a Paragon 2000 will be able to clear a higher range of Grifts. But the individual Players have to get lucky fishing for the high density easy to clear multiple conduit pylon Grifts anyway were you most likely wont need the highest Paragon level. Diablo3 is all about luck, not about skill / Paragon. But ofc Paragon is nice to have.


    AFAIK you can't get 2 of the same pylon in a GR. So, where are you getting that multiple Conduit pylon idea from?
    He's right in the fact that it's down to the luck of the draw, constantly leaving games trying to get that God GR. Cond + Power = GG in an extremely high dens rift :)
    Posted in: Diablo III General Discussion
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    posted a message on Youtube vids question

    I'm editing with Adobe Premiere Pro CC and Adobe After Effects CC, recording with Fraps. I much prefer them to Vegas, just feels more comfortable to use. You can download trail versions from Adobe to test out :)

    Posted in: Diablo III General Discussion
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    posted a message on Need Demon Hunter advice

    I'd say you rolled correctly. Vit isn't a 100% useless stat now a days. We're in a good spot with defensive stats that we're able to take a hit from Thunderstorms, random melee attacks from Anarch's and a good .5 seconds in Frozen without proccing Awareness. All of your defensive stats are magnified with your bracer proc so there's no shame in having a few slots with good amounts of Vit, gloves or off-hand work perfectly for this!

    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Season 4 Greater Rift 61 Clear - With Commentary

    Hey Diablo Fans,


    I've just managed to record some footage of a greater rift clear and put some commentary over it. I discuss some hopefully helpful things about clearing GR's with a Demon Hunter, just what kind of mobs you want to aim for, strategies around pylons etc.. Let me know what you think and if you have any questions please feel free to ask.


    Link:

    https://www.youtube.com/watch?v=5l09rfBrWL0&feature=youtu.be

    Posted in: Demon Hunter: The Dreadlands
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    posted a message on The "Help me Re-roll" Thread (Demon Hunter)

    Roll the socket to either Attack Speed or Elite Damage, both are great stats.

    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Unhallowed Essence Build - GR60+ Video Guide

    Update: Managed 60 with this build already, 61 attempts only seconds off :D

    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Seems kinda dead around here...

    There's always a flavor of the month type class, at the moment it's not Crusader :( They're doing reasonable, fun to play and pretty unique. Sadly there's other easier to play characters at the moment that people are funneling into. Crusaders will have their time to shine again!

    Posted in: Crusader: The Church of Zakarum
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    posted a message on New Demon Hunter - Which 6 Piece Set?

    Pretty much aim for UE and Nat's. Both are extremely viable, both sets have top ranks on the leaderboards. I'd say UE is easier to play and more rewarding, you literally just spam Multishot.


    While gearing towards them, DO NOT use UE till you have the 6 set, the 4 set is garbage, use it only if it's all you have. If you manage to get Mauarder / Nat's 4 set use those until you finish your UE set.

    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Shenlong's Spirit - THE Spirit Generator Build (Video)

    Cool, how is the damage after the slightly bizarre nerf down to 1.5% in the last patch?

    Haven't played it since PTR, literally leveling my Monk this week to try it out and update the guide :) Will let you know! Based on the leaderboards Uliana's is the way forward though.

    Quote from Fungineering

    On a scale of 1 to 5, how annoying is it to get the required CDR in order to play this build at an optimum level?

    About a 2, it's not overly challenging to get the required CDR.
    Posted in: Monk: The Inner Sanctuary
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    posted a message on Unhallowed Essence Build - GR60+ Video Guide

    Hey guys :)


    I'm back with some more video goodness, covering the Demon Hunter's newest set, Unhallowed Essence. Going over the specific items, cube passives, gems and stats you will want to use, also covering the main spec that is dominating the leaderboards as of the past week.


    If you have any questions or suggestions please let me know on the forum, I'll get back to you ASAP. Also very interested to hear about peoples gem choices and why you picked them as they seem to vary over a good 4-6 gems!


    Link:

    https://www.youtube.com/watch?v=z5XUAVDkRWw&feature=youtu.be

    Posted in: Demon Hunter: The Dreadlands
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    posted a message on 2.3 Roundup - Kanai's Cube

    Kanai's Cube guide here for ya :)


    Link:

    https://www.youtube.com/watch?v=pPB_uA99uGs

    Posted in: Diablo III General Discussion
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    posted a message on Shenlong's Spirit - THE Spirit Generator Build (Video)

    There was a few guys on the leaderboards above 70 on the PTR, seasonal. Don't think there was any Paragon 2000's?

    Posted in: Monk: The Inner Sanctuary
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    posted a message on Shenlong's Spirit - THE Spirit Generator Build (Video)

    I've still managed close to 100% uptime on Shenlong's on trash mobs :) 5 days! Ergh :( There's currently a Monk on the leaderboards in the top 5 spot using this build, think he was GR 72.

    Posted in: Monk: The Inner Sanctuary
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    posted a message on Shenlong's Spirit - THE Spirit Generator Build (Video)

    I've yet to try a SSS build with above average gear so it's hard to say :( But it feels better than it did a week ago! Will test that for ya when I get home later :)

    Posted in: Monk: The Inner Sanctuary
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    posted a message on Shenlong's Spirit - THE Spirit Generator Build (Video)

    Awesome guys :D Ty for the feedback. Managed to pull the gear together today, seems pretty awesome. Numbers aren't THAT far off from the original. Still more on par with the SSS builds though it feels.

    Posted in: Monk: The Inner Sanctuary
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    posted a message on Shenlong's Spirit - THE Spirit Generator Build (Video)

    So apparently there was a patch fixing the nerfed damage a bit, anybody have specifics on this? :D

    Posted in: Monk: The Inner Sanctuary
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    posted a message on Shenlong's Spirit - THE Spirit Generator Build (Video)

    Hey again people! Made a pretty detailed guide on the Shenlong's spirit generator build. This is the variation I find to be one of the strongest by a long shot. Just going over the gear/stats/skills etc you will want to be using with it. If you have any feedback or suggestions on the build lemme know, any questions are welcomed as well :)


    Link:

    https://www.youtube.com/watch?v=kQ1EKqVoEYE&feature=youtu.be


    *set will be changed on the next PTR reset, will keep this guide updated*

    Posted in: Monk: The Inner Sanctuary
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    posted a message on New Torment drop rates
    Quote from Gorokgo-next

    If the current T6 doesn't give you 100% chance at a key (which is replaced by a machine) why would the next max difficulty give you a 100% chance? Makes no sense.

    Lol it would make PERFECT sense! As the difficulty gets higher, as do the drop rates. Meaning if T10 is roughly 40-50% harder than T6 the drop chance should be adjusted accordingly.


    The key turning into a machine doesn't mean much, they have already identified that farming the keys was a waste of time, they're not going to keep on with the theme and make the machines a low drop chance.

    Posted in: Diablo III General Discussion
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    posted a message on Really blizz, the buff again...

    Think about this ... if people wont complain about PTR or something else in D3, all the smart people from this forum won't have the chance to strike back and explain what the word test means or how you can play a boring and useless version on live servers versus the new improve version on PTR can be so much fun! Happy testing again ....today test: Join PTR, Join a game, we will terminate the game after 10 minutes and will erase your inventory. We want to see how this works ... ohh wait :)

    The servers dedicated to PTR's aren't always stable, this is a stability issue. They have even gone and officially apologized and said they're working on it :/

    Posted in: Diablo III General Discussion
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    posted a message on Really blizz, the buff again...

    You all say the PTR is for "testing" and not for having fun, just testing..... And yet, if the games terminate, you cant test, if it rollsback, you cant test, half the items to the new sets dont work anyway, and a lot of things in the cube dont work either.

    And on the "having fun" part. Believe it or not, this is a fucking game. Games are supposed to be fun, and I WAS having fun, if I didn't have fun playing diablo, why the fuck would I play it?

    What I am getting at, is that a game is supposed to be fun, but with all this nonsense happening and the items not working, what is there to test? Chantodos doesnt work, a lot of builds would like Leorics in the cube, etc.

    PTR is for testing, it literally has test in the name, if you didn't know it stands for "Public Test Realm". It's specifically made for testing. For us and for them. If they're adjusting the server, which they are, we're going to have stability issues. They're testing these things. See how it works? Yes we can't log on and play for more than a few minutes, but this is their chance to test things on a live server. In the long run this prevents issues on live servers.


    Games are meant to be fun. Servers dedicated to TESTING THE GAME are meant to be for people who waive a certain amount of fun to help the company test things. If you're not willing to accept issues with the realm then you're in the wrong place dude. Be an adult, if you take the game seriously take a minute to actually think about what you're saying.


    If you want fun, play live. If you want to volunteer to HELP BLIZZARD, then play the public test realm...


    Edit: For the love of sweet jesus I didn't read the last bit of your comment.


    You literally just pointed out exactly what PTR is in your last paragraph. What is there to test? Nothing works? That's EXACTLY WHY PTR IS HERE! Did you click the "report" button and report any of those issues, I can pretty much guarantee you didn't! If you find an issue with the items, report them, so they can be fixed before they go on live.

    Posted in: Diablo III General Discussion
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    posted a message on Really blizz, the buff again...

    A ) These aren't official forums, if you want to make an actual complaint to Blizzard, go to the official forums and post there.


    B ) IT'S THE PTR! It's not meant to be fun, it's for game/balance/bug testing, they put these servers up in the hope that people will leave constructive feedback about the state of the new patch. You should be reporting bugs in the game, problems with sets etc. For example, my FPS drops randomly on PTR, I'm having graphical issues etc: this means I've submitted a ticket with the details of these issues.


    This isn't meant to be early access, Blizzard doesn't owe you anything. Please go troll somewhere else :(

    Posted in: Diablo III General Discussion
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    posted a message on Is it me or do the seasons feel too long?

    I honestly just love starting fresh, gearing etc till I burn myself out :D If they kept a 2 monthly reset with like every other season getting a big patch I'd be happy. I mean how much can we expect for a buy to play game, 3 yearly BIG patches is a decent rate imo.


    This season has dragged a bit, hoping they go back to season 2s length for S4!

    Posted in: Diablo III General Discussion
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    posted a message on THE 2.3 Hammerdin Build - Everything you need to know to clear GR 57+

    Haven't checked it out yet, have a feeling it's going to be underwhelming! :( I finally have some more time to play this week so I'm going to be testing it out, will keep you updated :D

    Posted in: Crusader: The Church of Zakarum
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    posted a message on Kanai's Cube Guide! ( Video )
    Quote from Kallizkgo-next


    Quote from Kallizkgo-next

    y, you can, with the reforge you always have a 10% of it being ancient, the convert set also, but they said they are going to change that, so nobody knows.





    They said they're going to change it?! :( Boo! I love it how it is :D




    y, some ppl were "exploiting" it to get ancient 2pc sets very fast


    Skill of Nilfur Recipe - Reroll Set


    We are going to be changing this recipe. The intent of the convert
    set item recipe is to help players who are trying to finish a set and
    getting redundant pieces. The intent is not to get 2 focus and reroll 1
    repeatedly until it's perfect. As such changes will be coming before the
    feature launches to directly address this.


    So having an expensive way to trade set pieces to friends outside of the 2hr window is still out?



    There are currently several issues with this recipe. The one listed
    here is simply a bug and will be fixed, the other issue is that this
    recipe is being used to cheaply reroll items that are part of a two item
    set, that will be addressed as well.(Reddit)

    Yup, valid as hell points! I did think it was slightly OP with the smaller sets as RNG becomes WAY less of a factor, at least they're staying ontop of things this time round to keep a good balance :)

    Posted in: Diablo III General Discussion
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    posted a message on What will you be playing Season 4?

    WD or Crusader for sure! Both classes are finally going in the direction I want :D

    Posted in: Diablo III General Discussion
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    posted a message on Kanai's Cube Guide! ( Video )
    Quote from Kallizkgo-next

    y, you can, with the reforge you always have a 10% of it being ancient, the convert set also, but they said they are going to change that, so nobody knows.

    They said they're going to change it?! :( Boo! I love it how it is :D

    Posted in: Diablo III General Discussion
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    posted a message on THE 2.3 Hammerdin Build - Everything you need to know to clear GR 57+

    Yup will have some up soon :) I'd go for the new Hammerdin set for now, it seems extremely solid, all of the top people on the PTR leaderboards are using this build it seems. Ty!!

    Posted in: Crusader: The Church of Zakarum
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    posted a message on Kanai's Cube Guide! ( Video )

    Yup :) It's pretty sweet! Sadly ancients can become non-ancients though :D

    Posted in: Diablo III General Discussion
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    posted a message on 2.3 Boss Farming finally a thing, or only because of 2000% buff?

    Hope this becomes a thing! Have a feeling it's going to be like the cherry on top for doing bounties though.


    Pretty sure clearing TX at a good speed will work out as more legionaries per hour, as every rift you get those shiny Blood Shards which you can specify which slot you roll for.

    Posted in: Diablo III General Discussion
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    posted a message on PTR 2.3 Crusader - 7 APS Hammerdin Theorycrafting (Video)

    Yup, the journey there takes the majority of the time. How it should have been all along :D Gotta love getting to the boss on a WW Barb with 11 mins to go and finishing it with 2 left!! :D

    Posted in: Crusader: The Church of Zakarum
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    posted a message on Kanai's Cube Guide! ( Video )

    Ya dude, huge hype! I just tried to get the video while I had the chance, didn't know how long the 20H queues would be in place! They seem a bit better though, had a 10 min one this morning :D

    Posted in: Diablo III General Discussion
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    posted a message on Kanai's Cube Guide! ( Video )

    It's exactly what you said, just a general description of how the cube works. So ya, it's technically more of a show and tell. I only labelled mine as a "guide" because I go over how to actually obtain it. If I didn't have that I would have called it a discussion video probably! I fully hear what you're sayin' though :)


    Think everybody's just excited to talk about it because it's such an awesome feature!

    Posted in: Diablo III General Discussion
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    posted a message on 2.3 Frenzy Barb build

    I've been waiting for this to happen! One of the first things to cross my mind with the cube was the Frenzy gains the effect of all of its runes! :D Can't wait to get to try it out over the next few days :)

    Posted in: Barbarian: Bastion's Keep
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    posted a message on Kanai's Cube Guide! ( Video )

    The crafting is nicely expanded, the 50 forgotten souls is a bit expensive but you can turn rare items into them with the cube and then salvaging them and maybe get something good in the process.



    I'm probably going to make a few mules to hold those Rare class specific weapons, because the system is much easier than Kadala rolling for all weapon types.

    Missed this sorry! Ya it's a bit pricey, but for what you're doing it's a pretty good cost, I mean if you need a wand on a Wizard you can just roll wands still you get the one you wanted :D

    Posted in: Diablo III General Discussion
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    posted a message on PTR 2.3 Crusader - 7 APS Hammerdin Theorycrafting (Video)
    Quote from Ashbjorngo-next

    Aren't Crusaders inherently plagued by wrath issues from the start? I hope this new set at least gives us an alternative approach in progressing the GR's. Currently I am doing my best to beat GR45 on my Roland's Sweep; but since Guardians take like 5-7mins to kill even a great rift can be utterly destroyed by just not doing any DPS on the boss. I am hoping this set will aid in that regard but the set does seem resource heavy, even with all the complementary items that seem to support the set, or at least I hope they actually synergize well.


    @OP, if you can make a small video on a GR45+ guardian, that would be great to see how many minutes it takes, if not just the raw data as a reply would be appreciated.


    [Offtopic] Had an awe full GR46 rift with Exarch's; each yellow elite was an Exarch, Succubus on the distance, wasps and wasp champion packs everywhere, those mobs who constantly jump in, it was horrible, then with the help of 2 pylons managed to clear the first part with 3 minutes left for the boss; hoping for some RNG luck and........Voracity :'(


    Wrath starved for lyfe....hoping this set will change it all!


    Edit: Just noticed OP's additional thread on the subject: http://www.diablofans.com/forums/diablo-iii-class-forums/crusader-the-church-of-zakarum/127306-ptr-2-3-crusader-hammerdin-set-explained-video?comment=2

    Check my sig for a GR 50 boss being killed, dies in about 45 seconds roughly. Stats etc are there as well. Wrath isn't an issue with the slightest with the build I've made, can stay above 50 while spamming constantly, bosses are obviously maxed out on wrath once your hammers clock they have only hit 1 target.

    Posted in: Crusader: The Church of Zakarum
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    posted a message on PTR 2.3 Crusader - 7 APS Hammerdin Theorycrafting (Video)

    Seems hard to sustain your wrath past 5-6, was testing a bunch last night. Even with the full wrath build it's pretty tough :( Problem is you're already sacrificing enough dps for the LpWs, hard to sacrifice more to get more wrath regen :(

    Posted in: Crusader: The Church of Zakarum
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    posted a message on THE 2.3 Hammerdin Build - Everything you need to know to clear GR 57+

    Hello hello,


    Back with yet another guide! Going over the new hammerdin set and the build I've been using. This set is 100% awesome, exactly what I've wanted in my Crusader since release, with the exception of I don't like how Falling Sword is included in the bonuses :/


    Check it out and lemme know if you have any questions.


    Edit: Cleared 57 this morning:)


    Link:

    https://www.youtube.com/watch?v=NITB7IKj8lM&feature=youtu.be


    Build:

    http://us.battle.net/d3/en/calculator/crusader#YeXQdf!ZdSi!bbcYbb#

    Posted in: Crusader: The Church of Zakarum
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    posted a message on Kanai's Cube Guide! ( Video )
    Quote from absfishgo-next

    Welcome back! I was really pleased to see you posting, and making youtube videos again :-) I learnt a lot about the game during the early D3 vanilla days when you used to stream!

    Aw man! Super appreciated!! Glad to be back :D

    Posted in: Diablo III General Discussion
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    posted a message on Kanai's Cube Guide! ( Video )

    HUGE fan of this change, while I agree there are some "Clear" choices (double immunity neck, Furnace weapon) what I think this is really going to do is allow a lot of "fun" builds to become actually quite viable.


    For instance I'm currently running a slightly lolworth Spirit Generator build on my Monk. It's never going to clear Grift 50+, but I find it very fun to play so I'm sticking with it...


    However in 2.3, with a couple of Legendary passives, I can see it EASILY being able to compete with the big guys. I think Kanai is going to do a huge amount for build diversity.

    Agreed. The fun builds will sky rocket! The "play your way" section is going to be awesome :D

    Posted in: Diablo III General Discussion
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    posted a message on Kanai's Cube Guide! ( Video )

    Hello Diablo Fans! I'm back with another Reaper of Souls guide! This is going over the new, game changing Kanai's Cube. From where to get it to exactly what it does. Please feel free to ask any questions you have :)


    Pretty excited about this feature. Honestly adds a layer of depth that the game has needed for a while. Granted we will funnel our characters into using the same 3 passives the majority of the time, it will still add a bunch of cool things we can do :D

    Link:

    https://www.youtube.com/watch?v=pPB_uA99uGs&feature=youtu.be

    Posted in: Diablo III General Discussion
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    posted a message on Thoughts on patch 2.3

    Hey guys, I've made a video on YouTube just going over the changes that 2.3 are bringing and my thoughts and opinions on them :) Check it out if you have the chance. Lemme know how excited you are about the patch either way!! Or even not excited :D

    Link:

    https://www.youtube.com/watch?v=UvM0XLkaK9U&feature=youtu.be

    Posted in: Diablo III General Discussion
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    posted a message on Blood Shard drop glitch

    This is officially an exploit! Use at your own risk!

    Posted in: Diablo III General Discussion
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    posted a message on Dealing with reflect

    Build Hatred when Reflect is up, if you're capped just shoot behind you and your sentries will do all of the work. Once you get the timer down in your head you can manage it really well with knowing exactly when to unload, if you have a pot and the pack's nearly dead you can nuke through the remainder of their health and pot in between (depends on GR Level + Toughness ofc ).

    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Highest gr without Unity?

    Unity is FINE from 43-45, it all depends on the makeup of the Grfit though TBH. Unity will normally allow you to take a hit from a spear, tick of fire damage or tick of lightning damage without proccing Awareness, which can be the difference between a clear and a non-clear, talking about GR 40-45 here. Anything above that you will get punished for using Unity as the damage required is boarding the insane and an SOJ is the way forward.


    But honestly it all boils down to the luck of the draw and how much you're paying attention on the day, sometimes you will get fast/jailer/teleporter champion packs; and sometimes you will get slow zombies or demons with Plagued and Desecrator :D


    I've done 43+ with a Unity, seconds off of 44 with one. Still adjusting to my new SOJ and learning to survive so I think it might be a few days before I'm doing 45-46 :D


    Either way, Unity is a viable option till the later Grifts, but even then there's no saying if it can't handle a 49GR with zombies if the density is right.

    Posted in: Demon Hunter: The Dreadlands
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