Actually, I don't see the difficulty as Inferno mode's big problem.
I think gear and the auction house is what destroyed Inferno mode and the game as a whole.
I've played through the game as a monk, but only managed to beat Inferno in patch 1.0.4.
I'm a full time student with a social life, meaning I don't get to play more than 5-6 hours a week I would say.
As a result of this I don't make very much gold in Diablo, meaning that I cannot afford those super expensive upgrades for my gear.
I don't mind farming for gear, that is the essence of Diablo. But with the many stats represented in Diablo 3, and furthermore, the huge stat ranges to compliment it, it is nearly impossible to farm for upgrades yourself. Atleast without decking your character in magic find gear.
Since inferno was so hard and you 'can't' really farm your gear yourself, you're 'forced' to use the auction house to beat the game.
I know people are gonna call me out saying that it's not hard to make money off of the auction house. While this might be true, that is not what I want to do in Diablo 3. I want to slay monsters and upgrade my gear on my own.
In conclusion I guess what I'm trying to say is that I think Blizzard should either remove some of the stats represented on items, and thereby increase the chances that an item is going to be good. Or they should give specific items some fixed stats and thereby achieve the same thing as with removing some of the stats.
This way it would still be possible to use the auction house to help you beat the game, but you would not be forced to do so.
- 9/17/2012 9:06:28 AM Posted in: Diablo III General Discussion
6/2/2012 1:47:42 PM
Posted in: Monk: The Inner SanctuaryQuote from Durfang
I have cleared act2 with a build very similar to yours (just change tto mantra of evasion+ hard target and using One with Everything instead of Transc.). I'm dualwielding, since I couldnt afford a good shield, but I'm not having problems in act2; using dual wield is better to increases the dps and make the life on hit more valuable, besides that I dont need to stack so much %AtSpeed.
But I'm starting act3 and I'm being raped, not by the combination of elites, but particulary on which mob becomes elites (some mobs are pretty annoying when they're normal, imagine when they're elites >.
I agree that it feels weird to use a shield as a monk. I'm fairly certain I could either dual-wield in act 2, since my shield is super crappy. But I was plowing my way through fast enough, so I didn't really do anything about it
There are indeed some super annoying mobs here and there. In act 2 aswell. I tend to just skip them if feel like it's not worth it.
All in all I think I need to just farm act 2 for a while, get myself a better shield and a few other upgrades here and there. I would like to get an amulet, rings and gloves aside from the shield. Then I think I will be well on my way
6/2/2012 1:08:54 PM
Posted in: Monk: The Inner SanctuaryQuote from sizenomatter
This is almost the exact build I am using. I use One with Everything instead of Seize the Initiative, but thats because everything I have has double resistances. Sometimes I switch out for mantra of healing for mantra of evasion with hard target for specific circumstances.
Overall mantra of evasion + hard target is more dmg mitigation. It helps when you're trying to avoid things like Belial's attacks, which most people can't take 2 in a row of without some sort of heal/immunity.
Between these 2 builds I'm able to kill most champion packs in A3 although it is a kite fest.
I'm just getting started on act 3 myself. I'm hoping with a few more upgrades to my gear I'll be able to last without kiting too much. But I'm afraid I'll get very dissapointed..
6/2/2012 7:12:28 AM
Posted in: Monk: The Inner SanctuaryQuote from Newti
Why would you use a shield with 14% block and 2-3k block value? No amount of stats on that shield will make it better than a blue 20% block 4-5k sacred shield. Not even Ivory Tower with 14 block is better.
You can get a really cheap 20-25% block sacred shield with 1.5k armor and some other useful stats on the AH. I STRONGLY suggest you try that!
That is what I'm on the lookout for next, it was bought by a mistake
6/2/2012 5:40:52 AM
Hello peeps!Posted in: Monk: The Inner Sanctuary
So, after farming act 1 inferno endlessly, trying to gear up for act 2 I read some different guides/strategies on how people beat act 2, what stats and build they were going for.
I see that a lot of people are using Deadly Reach with the Keen Eye rune, but I'm really not a fan of Deadly Reach. Up until now I've been using the Mantra of Evasion with Hard Target, but yesterday I read a post that made me want to try something else: http://www.diablofan...-tanking-build/
So, that combined with what I've read elsewhere, I came up with a build and managed to go from getting destroyed in act 2, to soloing it with relative ease. Mind you, champions/elites still aren't easy. I skipped 2-3 packs on my way through. But I never died more than 3 times killing them off.
The best thing about this build is that I don't have to kite as much as people say. I can actually take quite a beating. There are the times where you need to run away, waiting a few seconds for your cooldowns to get back up.
Here's the build that I'm using: https://eu.battle.ne...XgYQ!XZY!ZZbaYc
I'm using Crippling Wave because it's got 2 defensive components to it. It's got the -20% attack speed from the skill itself, which obviously makes you take less damage, and then you have the -20% damage from the rune, plus it's a pretty great AoE skill, compared to Deadly Reach that relies a lot more on positioning.
Other most noteworthy thing is that I'm using Mantra of Healing with Time of Need instead of Mantra of Evasion with Hard Target. Not that Mantra of Evasion was particularly bad. I just feel that Mantra of Healing is more reliable and damage gets less spiky.
As you can see from my passives, I don't use One With Everything. This is because I managed to get my resistances up to a decent level without doing the all resist + specific resist trick, which allows me to use Transcendence instead for some more consistent healing. If you want to stack even more resists by using a specific resist, I would swap out Transcendence for One With Everything.
On to my stats. These I my current stats, so that's after clearing act 2. I haven't gotten a lot of upgrades during act 2 though. But with these stats, which should but be somewhat easy to reach, act 2 inferno should not be a problem.
I've included my defensive stats, both unbuffed and buffed with Mantra of Healing.
I hope this posts gives you some pointers or helps you onn your way to clearing act 2 inferno without dying 10+ times whenever you meet a champion or elite pack.
- To post a comment, please login or register a new account.