Compare to the already released preview of the armory: http://us.media2.battle.net/cms/gallery/PRG8AMHS567X1336811395837.jpg
Yeah, it's the armory/character profiles.
- Kisho
- Registered User
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Member for 11 years, 9 months, and 27 days
Last active Sun, Jan, 24 2016 11:35:38
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- 225 Total Posts
- 76 Thanks
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Jun 8, 2012Kisho posted a message on Trading Forum Changes, Commodity Sales Return, Disparity Between Melee and Ranged, Blue PostsPosted in: NewsQuote from Tybudd
Yeah, interesting change for melee, but I don't see the point in making the Mortors harder for range, the game is hard enough and as a ranged, mortors is what I hate the most besides the combination of speed and immune.
They aren't making it harder. Mortar should do less damage in 1.0.3, but there were a lot of ranged who were just outranging the mortar entirely (shooting 'off screen', as it were) while melee were still getting caught in the Mortar. Since Mortar is meant to be bad for ranged, good for melee... It needs to be changed.
Essentially for ranged, your new tactic won't be to outrange it, but to stay at just the right range where you don't get hit by mortar, but don't get hit by melee attacks either. Tricky, certainly: doable, totally! -
Jun 6, 2012Kisho posted a message on Patch 1.0.3 PreviewPosted in: NewsQuote from Spellmystery
Nice patch changes love them. Just a bit "nervous" about repair x4 or x5. So instead of lets say 7.000 gold repair, it will be 28.000 or 35.000 . Not everyone is "graveyard zerging" enemies. But as Triptic said...can't please them all!
Ideally, with these changes you'll only be dying a lot if you're severely undergeared. In other words...
Now, you'll die a lot because stuff one shots you, regardless of gear. It's ok though, because you can just run back and keep chipping away at their HP, dying 4-5 times in the process.
After the patch, you'll only die if you're really undergeared. If you're properly geared, you'll die once, maybe twice, or probably not at all if you're skilled. Less deaths means less durability loss, means less repairs required but they cost more.
The point I'm trying to make is I think it'll ultimately balance out. Sure, if you're undergeared and trying to bruteforce it you're going to suffer. But if you're appropriately geared and playing well, you shouldn't notice much change. -
May 28, 2012Kisho posted a message on Diablo III - Game Design UpdatePosted in: NewsQuote from Marooned
yesterday:
No, no, no... far, far less than 1%
today:
1.9% of characters have unlocked Inferno difficulty
WTF!!
Let's not get fixated on that. He made a mistake. The point is, it's still an utterly miniscule amount of people, regardless of whether it's over or under 1%.
Fantastic post from Blizzard. Really interesting to see what they're doing and the issues they're addressing. Looking forward to seeing the patch this/next week! - To post a comment, please login or register a new account.
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1. D3 (and SC2) were not in development for the entire time between their release and their prequel's release. It was actually more like 3-4 years each or so.
2. a game that lasts a month is a really good game. How many other games actually last that long? The people that managed to play D2 for years are the minority, and even they didn't play every day: they will have taken breaks. Also, you can't say a non-sub game is 'dead': it's something that can just be picked up again at a later date.
3. SC2 poorly accepted? So all those esports and competitions mean nothing, do they?
4. most of those subscribers that WoW lost were from 1 of 2 places: either they went to D3, or they were in the east which uses an entirely different subscription model. Western subs, for the most part, didn't change.
Honestly it's just funny. So many assumptions, no evidence, no logic. Just emotional garbage because you can't handle the fact that your tastes in gaming have changed. You can't take responsibility for yourself: it's always someone else's fault, never yours. Grow up.
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Lolwhat? Did you buy from the EU store instead of the US store or something?
http://en.wikipedia....d_entertainment
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As I said, you'll appeal the decision, it'll get looked at, and if you did nothing wrong then your account will be unfrozen. There have been some 'false positives' with the RMAH which is unfortunate, but it'll get sorted out if you contact Blizzard.
Alternatively, if you did do something wrong, then it's your own fault.
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If you didn't deserve the ban, then you'll get your account restored. If you did, then it's your own fault.
Either way this doesn't deserve yet another thread on the subject of 'unjust' account bans...
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That said, from what I can tell it sounds like the OP made a thread like this:
Thread Title: Which cat mob do you hate the most?
Content: lacuni hunter.
...That's it. If this is the case, then that is clearly spamming. There's basically nothing to discuss, nor anything of any worth to anyone. All the topic would become is people writing 1-2 word answers, then eventually someone would make a HI-LARIOUS post about how he loves 'pussy', you'd get a bunch of teenaged morons replying going 'hurr hurr +1 would read again', then someone would insult that guy for being an idiot, then insults would fly back, and it'd just derail into a flamefest.
So that thread would contribute nothing to the forums except a flame thread. Yeah, it got locked. Maybe the ban was unwarranted, but let's be honest: the CMs use a pyramid system for punishes. In other words, they get steadily more severe as you keep offending. Can't remember exactly how it goes, but you should get a warning first, then a small ban, then a large ban, then a perma ban. Maybe more steps along the way.
So you didn't just get banned for making a dumb thread, you got banned for whatever you did before as well.
Also, in your email, you really have a hell of an ego. CMs having something personal against you? Yeah, keep believing that. It's totally not because you broke the rules. Nope, a CM hates you so much that they banned you for no good reason. You're not as important as you think you are.
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Yeah, it's the armory/character profiles.
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If you're bored, quit. Stop playing. It's not a difficult thing to do. Even those people who played D2 for years took breaks from the game: nobody would've been playing for 10 years in every hour of free time (or maybe there was 1-2 who did, but that's the exception, not the rule).
The idea that polls like this can even exist just boggles the mind. I'm not really playing the game at the moment, but I still wouldn't call it boring. I just went off to do other stuff instead of let it get to that stage. I'll come back to it later and have fun again. No issue.
Absolutely boggles the mind.
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Deckard Cain: http://en.wikipedia.org/wiki/Michael_Gough_(voice_actor)
Bane: http://www.imdb.com/name/nm0362766/
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Well either way, it's up to you guys to decide, so. Congrats to whoever wins!
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This is the main point that should be considered. If D2 and D3 are very similar games (and they are, with D3 having improved on a lot of what D2 did), then why is it that people could pour hundreds of hours into D2, while the same can't be said for D3?
Fairly simple answer really. 10 years ago we were a lot younger. Our tastes are different to back then. We also probably had less disposable income, so couldn't buy tons of new games all the time: as such, we were forced to make the most out of the few games we did own.
In other words, it isn't the game at fault. It's us. Our tastes have changed as we grew older. That isn't a bad thing and I'm not blaming anyone for it (before we get over-defensive posts replying to me, haha), it isn't as though anything can be done about it. It's just a fact of life.
The other fact of life (and is the one that I'm blaming people for), is that people have an unfortunate tendency to blame everyone else and refuse to take responsibility for anything. It can't be ME that's at fault, it must be the game! There must be something wrong with the game! BLIZZ WHY HAVE YOU FAILED?!?!
As such the same tired arguments are brought out over and over and over, trying to make the game seem worse than it actually is. Don't get me wrong, I acknowledge that D3 has its issues: it's still a fantastic game though and Blizzard definitely don't deserve the level of hatred they're getting.
For the most part, it isn't Blizzard that's at fault. It's us. Take responsibility instead of blame Blizzard constantly when all they did was try their best to deliver the best game possible.
(as a final disclaimer, I'm not saying the person I quoted is the same as the people I describe above: he just demonstrated my point quite nicely)
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The problem isn't the criticism. That's cool and highly useful to them. It's how the criticism is presented: most of the time, it's surrounded by a torrent of insults towards Blizzard, the fans, and pretty much anyone who doesn't fit into their own narrow view of the world. Consider the two following examples:
1. I feel like Monks are too weak atm. Skill X could probably do with being buffed: my suggestion for improving it is Y.
2. WTF Blizz, Monks are so underpowered! Did you even test this game or did you sit around with your thumbs up your asses all day long?! Skill X is so weak OMG, it's shit! Stop playing Demon Hunters and FIX YOUR GAME!!!
I'm sure anyone can see that the first example is the preferred option, and still gets the message across. There is never any need for the language in the second option, and that's what gets people banned. If everyone posted in a similar manner to the first option we'd have a far more interesting and insightful discussion on the state of the game, while still being allowed to voice negative opinions. Sadly, everyone decides to post like the second option, so... we don't.
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LoH: 1300
HP: 28,000
Weapon DPS: 528 on both weapons
Resists: 700 in all resists
Dexterity: 1100
Crit chance: 24% with scoundrel buff
Crit damage: 200%
Attacks per second: 1.8
These stats allow me to comfortably farm Act 2 completely (with some annoying affix combos giving me trouble), while in Act 3 I have no issue with white mobs, but elites can give me trouble. Although that could just be that whenever I try out Act 3, the game decides to go 'fuck you' and gives me some of the worst affix packs possible...
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You should definitely use that fist weapon over the dagger, at any rate. A little bit faster speed for more LoH procs, and more DPS. Not much more, but it helps.
Another stat that would be useful is crit chance: you have 19%, a good start, but if you squeezed out a bit more you'd see a decent increase in DPS. Assuming you're using the cyclone rune on Sweeping Wind. More critical damage is good for the same reason.
You also don't need quite as much vitality as you have: you can comfortably drop some. 10k HP or so. More resistances/armor and less HP means your LoH and breath of heaven are far more effective.
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Take the tinfoil hat off. They're uncomfortable, for one thing.
No, Blizzard don't make money from gold sellers. That's a frankly ludicrous idea. Blizzard are working to fix the spam issue, and that is actually proven by your own example. WoW. I remember when we used to get endless whispers of gold spamming; invited to raids where we were spammed; hell, we used to see level 1 character bodies spell out website names in the capital cities!
Now what do we get? I actually can't remember the last time I saw any spam in WoW. Sure, we had to put up with the spam for a while, but Blizzard were apparently working behind the scenes to fix the issue. They have (or at the very least, have severely reduced the amount of spam we used to see), so there's no reason to expect anything different in D3.
But honestly. Blizzard making money from 'hidden contracts' with gold sellers... Bloody hell. Conspiracy theorists are hilarious.