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    posted a message on Most expensive and sought after items in the game?
    First comment , useless kid, second comment, doesn't read that I said set / legendaries only

    -___-'
    Posted in: Diablo III General Discussion
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    posted a message on Perfect Magic Find - Gear Analysis - 446% Max
    Have to work on your presenation bro, this was super dull to watch and I stopped watching at the shield
    some of the info in the video is unnecessary and seems almost "show-off" like your collectors edition

    I watched the video to check out high MF, but I was shown minutes of almost gloating

    Not trying to talk shit or anything, just taking the time to write a comment to help improve your future videos.
    Posted in: Diablo III General Discussion
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    posted a message on Most expensive and sought after items in the game?
    Hey guys, I was curious on what are the most expensive and sought after items in the game, in terms of Legendary and Set items. This includes items in all category slots.

    Things like stormshield, justice lantern, nat's ring, etc

    What do you guys know of that is the most expensive in the game?
    Posted in: Diablo III General Discussion
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    posted a message on May sell D3 account, looking to get price figures
    HATERS GONNA HATE
    Posted in: Diablo III General Discussion
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    posted a message on May sell D3 account, looking to get price figures
    Quote from Malicebeast

    I have soo many questions with this. First off selling your account is against the rules of the game. Also why are you still playing your account and planning on selling it? That doesnt ring right. Why would you sell your account anyway?

    im getting kinda bored and depending on how much somebody would pay me I would do it or not

    60 for my account = hell no
    600+ = maybe
    Posted in: Diablo III General Discussion
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    posted a message on May sell D3 account, looking to get price figures
    Hey I have d3 account I may sell depending on how much $$ someone might pay

    60 monk
    60 dh
    53 barb
    58 wd (will be 60 by tonight)
    11 wiz

    Monk and DH are fully geared with decent gear. Account has 100K gold. WD is geared for hell.

    Looking to see if anybody is interested in buying , if so, how much would you pay
    Posted in: Diablo III General Discussion
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    posted a message on SERVER BACK UP, EULA CHANGE (HAVE TO RE-AGREE)
    AND BACK DOWN

    I saw a 8XX DPS WEAPON FOR 25K , on the front page amongst other 700K golds
    I hit buy, and it said FAIL

    FUCK
    Posted in: Diablo III General Discussion
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    posted a message on SERVER BACK UP, EULA CHANGE (HAVE TO RE-AGREE)
    • SERVER BACK UP, EULA CHANGE (HAVE TO RE-AGREE)
    Posted in: Diablo III General Discussion
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    posted a message on [VIDEO] Elective Mode - Get the word out!
    Already posted , this is a repost

    And this video is more "bite sized"
    http://www.youtube.com/watch?v=glteVz6bFSc
    Posted in: Diablo III General Discussion
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    posted a message on Diablo 3 - My opinion on why it doesn't feel right [ESSAY]
    Hello I am a player who was more into the competitive PVP scene in Diablo II. I played from ages 13-18 and I am 21 now so that would be 5 years. I spent a lot of time on the game to the point where it interfered with some other parts of my life, but I do not regret it as I had a blast. I knew the game inside and out from mostly a PvP aspect. I built many different classes and builds. Ultimately in the end I ended up joining a private PVP server which better served my desire to PvP.

    Now I am super stoked about Diablo 3. I already have a level 60 in Inferno and also another low level. Here is a picture showing my time spent on the game so far as well as my characters.

    http://i.imgur.com/WcTHs.jpg

    Now I see a lot of complaining going on in the forums as well as a lot of argueing and bickering. Behind all these words of text are people who have strong emotions and feelings behind what they are saying. What I do think is that these emotions, thoughts, and feelings are now conflicting with each other, and though all these people at heart want to improve the game, this desire for improvement is being inhibited by all the clash of ideas.

    So in order to not add to the mess, get others angry, and attract the trolls, I am just going to share my mind, my personal opinion on the things that seem out of place for me or doesn't feel right. Some of the things I am posting below are all OPINIONS, and I am not saying any other ideas are WRONG. I am just saying that, when comparing to my previous years of experience with D2, I don't think I can play this game with such enthusiasm as I did Diablo 2.

    Now do mind that I fully understand that everything below is negative, it is all what dissapoints me for the game. This is done on purpose for the reason of bringing out what I believe to be, in my opinion, flaws of the game. Some of my points may be of the 1% and not the majority, and some may be of the 99%. Regardless I am typing this for almost what seems to be a personal need to get this off of my chest.

    First and foremost -> We need PvP. I think a lot of people are getting bored with the questing / grinding / killing robots and want the excitement of PVP. I know there is already a system and Blizzard is already working on it, but I PERSONALLY realllly want to PVP and am getting bored. As far as PVP goes, I cannot comment on the actual system as there isn't one up yet, but this is my #1 dissapointment right now. This is temporary, Blizzard is working on it, but I want to PVP ! ( ^___^ )



    "The community" -> One thing I greatly miss from Diablo 2 was GREATER feeling that feeling that I am actually playing an online game. What I mean by that is CONSTANT human interaction. There is a few things that go into this.

    1. The ability to join and create custom games. First and foremost I will admit that the whole auto join a game with somebody on the same exact quest progress with you is VERY HANDY, a huge improvement! It is just a big (dot dot dot) moment when it ends there. The game making process in Diablo 2 was awesome. Ability to join custom games for TRADES (which i will get into later) , PVP, gossip, questions, Free item giveaways, magic finding, runs, making friends...the list never ends... I DEEPLY miss this because you could join a game and do random fun things. Now honestly, not including the friend list, all you can do is just quest...matter of fact even if you do join to have fun, you will probably anger someone for both impeding and making more difficult their progress. It feels like a single player game with a minor multi-player slapped on top of it.

    It seems like a downgrade from an already wonderful system. I expected game names, passwords, CHAT CHANNELS and more, but the system seems half-assed and unfinished. I feel this alone is a huge flaw that adds life to Diablo 2, and is stripping it away (or will be, or inhibits greater growth) of Diablo 3





    Regarding auto statting / auto spec'ing and how some people claim everybody is the same
    -So here is my take on this. I am indifferent and accept this change. Now to the people who claim that everybody is the same, there is no character variety -- Here is what I think.
    ---It is true that in Diablo 2 people can spec different ways and create many different builds. I do know what sorcerers can choose Energy Shield build, choose Vitality. I also do know that if it were possible to choose it in this game, we can have glass cannons , bigger tanks, hybrids, max block, and so on. This adds more depth to the game and makes the system more interesting. But here is the thing. Personally, I would rather not have to spend 40 hours of questing to try a specific build. It's very convenient to be able to choose on the fly. Fortunately or unfortunately, this is something that Blizzard has solidly chosen as part of the game, and I THINK it does more good than bad. Sure it can make things more stale, but honestly I think there are other things to worry about than this.


    Regarding the Auction house
    Here is my take on the auction house. I think it is a welcome change. (Wait, don't stop reading yet, I have more ;) ;) ) I think the auction house makes getting and selling gear easier. I feel currently the way it is, meaning only 10 auctions running at once without the ability to cancel , without ability to talk to the seller or know who it is, is an interesting addition added TO A SYSTEM IF IT WERE TO HAVE AN ALREADY ESTABLISHED CUSTOM GAMES SYSTEM LIKE D2 YOU CAN MAKE FOR TRADES. Yes that is right. Adding the auction house to D2 would make things more interesting because you can already have trading games with people.

    In Diablo 2, trading was a HUUUUUUGE source of human interaction with people. You literally have to talk to the person you are selling and try to get different deals going. People can HOOK you up and bonds can be created. You can end up getting a deal you wouldn't have thought of. You can end up getting items better than what you were even expecting.

    Diablo 3 lacks in that. There is a trade channel, and unfortunately, US SERVER WIDE, is a ghost town with 6 people total. (The record I've seen actually, most being usually 4.) And it's not even 6 people talking and bartering, rather no trading happening at all. 1 single chat for an entire server's trade is PATHETIC.

    http://i.imgur.com/mRilv.jpg

    In Diablo 2, trading was amazing. Sure, there wasn't any true form of currency as Gold in the game meant nothing. Rather, uniques and runes and other items had an established worth. I'm not saying that THIS is how it should be, but even with that established FLAWED system that Diablo 2 had, magic finding was more valuable as if you found different items, you knew it had a worth. Found a unique Shako? Worth a Pul. Found Stone of Jordan? Worth an High Rune, or two. The trading system Diablo 2 has, for those who are familiar with it, is wonderful as it syncs many different parts of the game. And with Diablo 3, my dissapointment is that it doesn't have it, but rather that it will never have anything close. Everything will be ran through the auction house, there never (or rarely) be trading games dedicated to trading, all those bonds and interactions, deals and exitements will rarely happen with this closed system. And to me, this dissappoints me, BIG-TIME.


    There is so much more that can be said, but I'm just going to end it at this point

    Items
    One major gripe going on is that Legendary items are terrible and they are easily beaten by rares and blues found in the game so far.

    You know what? I agree with that. In Diablo 2, a major characteristic about legendary items is that they took blues (which are a joke in Diablo 2 honestly) and rares to a new level. Many legendary items had a characteristic about them that made them unique, that sets them apart from other items. What do I mean by that? Stormshield people think of damage reduce, Crown of Ages people think of GODLY damage reduce, FHR, resistance, skills etc, Shako people thought of health and +2 skills, SOJ people thought of mana and skill, Arachnid Mesh people thought of ultimate caster belt ....All these items have a personality and identity to them. Look at these legendaries in Diablo 2 ... the only thing I can think of when I look at any of them is (this one has higher stats than the other one I see) -- There is very little to no distinguishing characteristics of these items. That's pathetic.

    Sure, it could be a different system than Diablo 2. Sure you can say Uniques DO NO EQUAL Legendaries. But the same could be said for SET items. There is just something that isn't right about this and I think personal unique traits of these set / legendary items are lacking.


    Another one, for example, is finding a 1,000 DPS blue dagger. This isn't a once in a year game wide amazing lucky roll like some circlets or amulets or boots were in Diablo 2. These things are popping up daily as you can see from the auction house. This simply shouldn't happen! Damage means SO MUCH in this game, especially when you don't have as much mods on items as Diablo 2 had.

    Rares in Diablo 2 were almost never, except in few cases, NEVER better than uniques. Unfortunately in this game, that does not seem to be the case.

    Another arguement I heard is that they do not want everybody to be wearing the same type of items. They want there to be more difference between people. -- I agree with this and see the logic behind it, but this directly conflicts with what makes Diablo 2 so addictive in the first place...Is that you ALWAYS, though SUPER SMALL, have that chance of finding THAT rare item! If I run 1 moooore run, I may get that unique I wanted! And knowing since that unique has SUCH a small chance to drop and you eventually getting it after some time is what made you stay and keep playing. But this game...you get a unique = Blehh who cares, my blue or rare is better is just sad.


    Getting to level 60
    I see people talking about how it is "too easy" to get to level 60. Lets be real folks, you PROBABLY did not hit level 99 in Diablo 2. I know in my 5 years I did not. I had no care for it, it took AN AMAZINGLY long time to hit. To the point of you being level 97, 98...that if you died, you would loose DAYS of grinding.

    Getting to 60 is fine right now. It shouldn't be like other games where hitting max level means something. In Diablo 3, it is just a stepping stone to get to Inferno. I think that people shouldn't have to make a leap of faith and play for months to simply reach end-game content. I feel getting to 60 is fine, it just seems short / boring when clouded by some of the other things I mentioned above



    Champions / Elites

    Now since I didn't PVM (PvE for WoW players) much in Diablo 2 except for baal runs to level up, I'm not going to say much on this subject but I will give it a touch.

    Champions and Elites in Inferno are VERY difficult. The problem right now isn't their difficulty. The problem is that people keep dying and respawning to kill them without any punishment. In Diablo 2, if you died you lose XP. You think some level 9X or 8X player will die 10 times to kill a single champion or elite pack? FORGET IT! I think that THIS is the huge problem because , yes, as intended, champions and elites are hard as hell, but there are people killing them in cheesy lame ways such as dying 15 times to kill them. If this gets fixed, then people will have to actually adopt strategies to killing champions/elites and not just smashing them with DPS until their HP gets to zero -> rinse and repeat






    Oh dear, I've typed wayyy too much. I'm going to end it here.


    Enable PVP
    Enable PVP!!!!
    Enable like Battle.net 1 in Diablo 2, ability to create custom games
    Obviously Blizzard didn't work the item system right, so fix that
    ENABLE PVP!!!

    /opinion
    Posted in: Diablo III General Discussion
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    posted a message on *Updated for Inferno* Solo Monk Build for Inferno and under
    in hell t hat little bit of health you lose during the belial fight will kill you
    Posted in: Monk: The Inner Sanctuary
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    posted a message on Azmodan Supreme XP leveling demonstration
    fast xp , released on jsp / bh so might as well
    Posted in: Diablo III General Discussion
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    posted a message on Did you know? ELECTIVE-MODE
    Did you guys know about ELECTIVE-MODE skill choosing? If you do not know what this is, check it out! IT helps out BIGG-TIME !!

    watch this 2 minute video it explains easily!
    Running in HD makes it easier to watch. Also maximize

    Posted in: Diablo III General Discussion
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