Get an Epic Experience with Premium
  • posted a message on greater rift guardians still hit to hard...
    doubling the damage of 2 DHs = 4DHs. No those players are there to bring the utility and to survive the damage and protect the DHs. While they will do damage. That is why DHs can spec 3mln toughness in groups.
    Posted in: Diablo III General Discussion
  • posted a message on greater rift guardians still hit to hard...
    Well the best (gr60) groups are Crusader WD + 2 DH.... So not really 4 M6 will not outperform "anything".
    Posted in: Diablo III General Discussion
  • posted a message on greater rift guardians still hit to hard...
    I know he could be playing M6, but he does not. It's not like someone forces you to roll melee instead of ranged. The sets are not balanced but that does not matter since the leaderboards are divided by class. If he wants to play barbarian or crusader he must reconsider not going full glass cannon because he is not DH or wizz.



    Design is lazy, yes. I agree with that. But this discussion is not about design but 'nerfing the damage done by rift guardian because I'm 2 hitted while I'm not even trying to get some toughness'.
    Posted in: Diablo III General Discussion
  • posted a message on greater rift guardians still hit to hard...
    No. I do understand the OP's post.

    If someone specs only to kill trash asap and is not prepared for GRift fight, he should not complete the grift.

    The perfect example can be Rimehart before the nerf. Thanks to it you could destroy, obliterate trash but still had to think about the guardian fight. Same with Explosive Palm - try to spec into EP and Seven-strike with auto EP, it can clear trash over gr45 within seconds but when it comes to fighting the guardian it just lacks the DPS.

    If people goes raekor and Crowd Control packs all the time and they have nothing for single target (not enough HPS, and toughness), then they shouldn't complain about guardians.

    I don't say that barbs don't lack single target damage, but rather than NERFING the guardians they should buff the single target damage. Ofcourse not to the point where Barbs can go completely mindless (pre nerf WW barb).

    Take notice that OP is able to summon the guardian with 8 minutes left. If he drops 20% damage to gain some toughness he will be able to clear the entire grift. It's not like he struggles against trash. He is able to drop some DPS for toughness. HE does not complain about Damage but survivability.
    Posted in: Diablo III General Discussion
  • posted a message on greater rift guardians still hit to hard...
    If you can't clear it because you die to Guardian too often that means you are 'too weak' to do this GR and you should not complain about it but farm on lower ones.

    If you are not able to complete rift in time it does mean that you should try lower GRifts or go within a group. When I can't do Grift I don't complain about it and post a crybaby 'nerf the content' post but just lower the GRIFT lvl and farm until I'm ready to do higher rifts.

    Greater Rift is not only trash or only guardian. Greater rift is trash + guardian. If you can't beat one of those you should try doing lower level of Grift.

    It's that simple.
    Posted in: Diablo III General Discussion
  • posted a message on greater rift guardians still hit to hard...
    Jesus.
    Those guys who play perma-freeze raekors and Stampede Crusaders (range), go full glass cannon (like 10-15mlns toughness) CC everything or range everything for entire rift and complain they got 1hitted when CC / Range is not working properly.

    I had no issues with rift guardians before the patch on my 28mln toughness + double unity monk (without Epiphany ofcourse). (16k armor, 1,3 to 1,5k aress and 700k hp).

    You are the reason why blizz is nerfing everything. People like you go with ~~10mln toughness and complain they get wrecked and then demand nerfs.
    Posted in: Diablo III General Discussion
  • posted a message on Tal-Rasha elemental exposure build - need advice.
    Hello,

    I need some kind of advice on how to better spec my wizzard. Since I'm using Tal-Rasha, I still got a lot of room for improvement. Just to be clear, I know I can use firebirds+talrasha but using firebirds kind of kills TalRasha and Elemental Exposure, because you focus on one kind of damage.

    The build is based around dealing multiple kind of damage. Familiar does fire damage, shield does lighting and black hole arcane. Templar is doing cold damage and it procs the Cold Meteor (this also stacks Eelemtal Exposure). It seems kind of ok. In game I sit on 1,1kk DPS but the Arcane Torrent feels a bit weak. Is it better to go 2h? If yes, which 2h weapon should I go - I thought about The Smoldering Cove. I don't have any Furnace and this feels a bit out of my reach :P I need kind of big impact damage to make the meteors from Tal Rasha works really good. With my current setup I do about 40mln crits on arcane meteors - with some big-heavy-hitting-2h or ancient deva I would do like 2x this damage.

    Is this a good idea? To go 2h instead 1h+oh? I will lose some multiple elemtnal damage, crit chance and a lot of stats.. Maybe just crafting ancient deva?

    Also, should I change my Lighting Armor to Hydra and switch the weapon to SS (i got quite good SS)?

    Oh yeah my PROFILE
    im playing HC btw
    Posted in: Wizard: The Ancient Repositories
  • posted a message on Best amulet EU?
    Not really. People post on RNG thread Hellfire amulets with stat/100%cdm/10%cc and most-wanted passives.



    It's a great amulet, don't get me wrong, but saying it is best EU is a bit too much ;)
    Posted in: Diablo III General Discussion
  • posted a message on 2.1.2 perma archon possible?
    I was not able to maintain 100% uptime even with ~~70% CDR. So i guess no. Nothing has been changed since last patch.
    Posted in: Wizard: The Ancient Repositories
  • posted a message on PTR 2.1.2 - 50 Crafted Crossbows, 7 Ancients (Video)
    Isn't the drop / craft rates buffed on PTR? It was like this since I can remember (the rates were way higher on PTRs). So this numbers can differ a lot when patch hits live servers.
    Posted in: Diablo III General Discussion
  • To post a comment, please or register a new account.