Also, to answer the question about why IB processors are running hotter than SB processors:
Ivy Bridge processors run hotter than Sandy Bridge processors WHEN OVERCLOCKED but run cooler when sitting at their reference clocks. However, Ivy Bridge processors have a higher thermal limits than the Sandy Bridge ones (iirc, Sandy Bridge tops out around 90 C while Ivy Bridge tops out 105 C). The next to best solution is to get something like the H100 from Corsair and set it up in a push/pull configuration (two fans pushing air through the radiator and two fans pulling air). The BEST solution would be customizing your own watercooling system, which can be very expensive. My i7-2600k (Sandy Bridge) runs at 4.6 GHz and doesn't make it over 38 C when all 4 cores are stressed (as in running Prime 95).
Moderate settings? You're kidding, right? With raided 560's? Did I just misunderstand you or something?
Edit: Sorry, I get it now. I didn't realize what the hell puppy was at first.
I see your edit, but to ease your concern, my SLI 560s can run WoW, LoL, Diablo 3 and Skyrim at High, Ultra, High and Ultra High (respectively) simultaneously...at 75 C haha.
I played diablo 1 and 2 religiously, delving into the story and game play with the passion of a zealot. After playing d3 with the same passion...this is game feeling completely unfinished.
The story and campaign mode are a blast. The execution of this leaves MUCH to be desired.
I also played D1 and D2 religiously. D1 and D2 both used an exponential experience model, where each level increased the xp by a formula (just google diablo 2 experience). In D3, it looks as though that was tuned down some. Also, the max level caps were available at release for D1 and D2 (50 for D1, iirc and 99 for D2), whereas for D3, they made it so you would cap early.
There are probably several reasons for this, but I would venture to guess it is so you don't outlevel an expansion. That way, when they release D3's xpac (which they probably will), you can actually have a challenge, instead of smashing through Na'Krul/Baal in a day after the xpac is released.
- This game has very little shelf live. Especially for $60 USD. Level 60 cap. I've already maxed my character THREE DAYS after the game came out. It took weeks to level in D2 and thats something I greatly enjoyed. You're hard work showed when you were the ONLY level 99 out of your friends.
-Blizzard said it would takes MONTHS to get to inferno. Many people, including myself, have beaten most of it.
-The auction house is COMPLETELY messed up. I've spent gold an received no items multiple times.
-Your character HAS to use certain skills or you will die. The monk only HAS to go healing or you wont survive inferno.
I feel like if blizzard opened up a bigger beta, these issues and many others could have been resolved BEFORE the game was released. Blizzard severely underestimated ( or just ignored) it's gaming community.
Your character HAD to use certain skills to make it through Hell in D2 (hammerdin anyone?) or it was exponentially more difficult. At the same time, as Blizzard recently stated, the way people were making it through Inferno was NOT intended. The AH does suck, and needs to be fixed, but nothing is EVER perfect on the release of a game.
We as gamers (those of us who have played games and remember D1/D2) have matured and expect a lot out of a game. However, D3 is fine as it is. Spending 100+ hours in a game is not the intended purpose of a game it's first week. They EXPECTED MOST people to take their time, not rush to the end.
Now that the gamed mechanics (force armor/smoke screen) have been fixed, everyone should be on a mostly even keel (except Barbarians) when it comes to Inferno progression. Btw, I play a DH.
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Ivy Bridge processors run hotter than Sandy Bridge processors WHEN OVERCLOCKED but run cooler when sitting at their reference clocks. However, Ivy Bridge processors have a higher thermal limits than the Sandy Bridge ones (iirc, Sandy Bridge tops out around 90 C while Ivy Bridge tops out 105 C). The next to best solution is to get something like the H100 from Corsair and set it up in a push/pull configuration (two fans pushing air through the radiator and two fans pulling air). The BEST solution would be customizing your own watercooling system, which can be very expensive. My i7-2600k (Sandy Bridge) runs at 4.6 GHz and doesn't make it over 38 C when all 4 cores are stressed (as in running Prime 95).
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I see your edit, but to ease your concern, my SLI 560s can run WoW, LoL, Diablo 3 and Skyrim at High, Ultra, High and Ultra High (respectively) simultaneously...at 75 C haha.
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PSU: Thermaltake Black Widow 850 (TR-2)
CPU: i7-2600k OC'd to 4.6 GHz
Cooler: Corsair H100
RAM: 16 GB Corsair XMS3
GPU: Nvidia 560 SC x 2 OC'd (SLI, overclocked past the EVGA overclock)
SSD: Patriot Wildfire 120 GB
HDD: Hitachi 7200 RPM 2 TB
OS: Windows 7 Professional 64-Bit
This is done up every so often by Chaud over at mmo-champion.com. Puppy would run any game such as Diablo 3 just fine on moderate settings.
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I also played D1 and D2 religiously. D1 and D2 both used an exponential experience model, where each level increased the xp by a formula (just google diablo 2 experience). In D3, it looks as though that was tuned down some. Also, the max level caps were available at release for D1 and D2 (50 for D1, iirc and 99 for D2), whereas for D3, they made it so you would cap early.
There are probably several reasons for this, but I would venture to guess it is so you don't outlevel an expansion. That way, when they release D3's xpac (which they probably will), you can actually have a challenge, instead of smashing through Na'Krul/Baal in a day after the xpac is released.
Your character HAD to use certain skills to make it through Hell in D2 (hammerdin anyone?) or it was exponentially more difficult. At the same time, as Blizzard recently stated, the way people were making it through Inferno was NOT intended. The AH does suck, and needs to be fixed, but nothing is EVER perfect on the release of a game.
We as gamers (those of us who have played games and remember D1/D2) have matured and expect a lot out of a game. However, D3 is fine as it is. Spending 100+ hours in a game is not the intended purpose of a game it's first week. They EXPECTED MOST people to take their time, not rush to the end.
Now that the gamed mechanics (force armor/smoke screen) have been fixed, everyone should be on a mostly even keel (except Barbarians) when it comes to Inferno progression. Btw, I play a DH.