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    posted a message on Guess the name of the new difficuly in RoS
    edit because
    Posted in: Diablo III General Discussion
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    posted a message on New Paragon discussion.
    edit because
    Posted in: Diablo III General Discussion
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    posted a message on New Paragon discussion.
    edit because
    Posted in: Diablo III General Discussion
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    posted a message on New Paragon discussion.
    Quote from shaggy

    Quote from Hellfrog

    the CDR passive of the monk was hardly used while it was at 10%; only after it was buffed to 20% ppl started using it more often

    therefore i hope that they still re-evaluate those numbers

    I don't think that's a fair point at all.

    There's an obvious difference between a passive, or rune, and a paragon purchase. Paragon stuff is BONUS for just playing the game. It doesn't need to be amazing. It doesn't need to be competitive. In fact, it can't be TOO GOOD otherwise that just makes the average toon too good since everyone will, eventually, have access to most, if not all, of the meaningful purchases.

    Runes and passives MUST be competitive against the other runes and passives. The paragon purchases don't have to compete against ANYTHING.

    if its just a bonus then why is everyone crying that the want the paragon system reworked? in fact, it has to be TOO GOOD so you still feel the joy of reaching a certain level and having some stuff more than before.
    the system works fine as it is right now with the MF/GF; it makes a nice farming stat useless on your gear and give it to you passively.

    sure we dont need PUR, movement speed etc but its damn nice to have. but they wouldnt think about only putting like 5% movement speed there because they know that ppl would not put points in it because its not worth the points.

    and ofc the passive is a fair point. since when are monk passives competitive with the DH/Barb dmg increase passives? for classes you need the whole package to be able to compete with other classes.
    but with the para points everyone gets the same package! and that package as a whole is IN MY OPINION too weak for the time spent to gain those para levels

    immagine you max your main stat/vit and then maybe 1 utility stat. that means youre at para 150 and now you can get 50CD for 50 levels or 10% CC. 50CD of the already 400-500 you already have means a 8-10% increase in CD. 10CC at 50% is a 20% increase, even at 80% crit on your char the additional 10CC are 12.5%

    on last thought on the "cant be too good": imagine your acc at being para level 1000. that means your char has 3180 of the main stat and 2120vit NAKED! even at lvl70 that is some massive bonus and were just getting stronger. with enough playtime everyone will achieve this
    even if we let IAS, CDR and CC at 10%, the 50% is just not worth the points till the end. also it would be more aesthetic to have a 10/10/100/10 instead of a 10/10/50/10 ^^
    Posted in: Diablo III General Discussion
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    posted a message on New Paragon discussion.
    Quote from RasAlgethi24

    Quote from Hellfrog

    if you compare that to the main stats where you can get 250 points of your main stat this seems kinda low. crit is about right but IAS should be 15-20%, CDR at least 20% and ChD 100%

    as it looks right now, all classes get the barbarian passive. i know we get those stats for "free" but remember that the exp needed will be absurd

    Those values are fine and balanced.

    If you look at the average 300k dps character, each main stat point usually gives you 80-110 dps, each attack speed about 1500-2000 dps, each CC about 4-5000, and each CD about 4-500 dps. Of course these values vary but they're roughly in those ranges for most builds. By those figures, each category is balanced when maxed.
    10CC is way more valuable than 50CD on almost every (achieveable) gear level. as your numbers show you need 10% CD to gain the same dmg as with 1% CC.
    also im not talking about balance here. with infinite para levels you will be OP in the long run no matter what. if i put 50 para points into a stat i wanna see a difference and neither CD, IAS nor CDR does that with those values.

    the CDR passive of the monk was hardly used while it was at 10%; only after it was buffed to 20% ppl started using it more often

    therefore i hope that they still re-evaluate those numbers
    Posted in: Diablo III General Discussion
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    posted a message on New Paragon discussion.
    if you compare that to the main stats where you can get 250 points of your main stat this seems kinda low. crit is about right but IAS should be 15-20%, CDR at least 20% and ChD 100%

    as it looks right now, all classes get the barbarian passive. i know we get those stats for "free" but remember that the exp needed will be absurd
    Posted in: Diablo III General Discussion
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    posted a message on = Official Info = [Reaper of Souls]
    i sincerely dont remember where i saw it. it was a video interview and it could be the one with the german girl but im really not sure
    Posted in: Diablo III General Discussion
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    posted a message on = Official Info = [Reaper of Souls]
    Quote from Bagstone

    Quote from Nightblaze1

    I don't know if this has already been answered or not. But in terms of paragon levels and the associated points. Will it be 1 point per level for your entire account, or 1 point per level for each character on your account?

    No it hasn't and they still don't know themselves how this is gonna work out. Way too early to tell. For more paragon speculation please refer to this thread: http://www.diablofan...gon-discussion/
    in a few interviews they already said that if you get 1 para level you can spend 1 point on each character. but all is subject to change right now (even though i think that would be the smartest decision)
    Posted in: Diablo III General Discussion
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    posted a message on Ladder System in ROS?
    i too hope that the ladder doesnt have anything to do with the D2 ladder system. its outdated and was the main reason why i quit D2 several times

    if by ladder you mean something like a leaderboard (paragon, trials, w/e) then im down for that.

    with the new infinite paragon levels a ladder would also be kinda pointless if you keep your paragon points since you would be so far ahead right from the start that only ppl with similar para points could compete. the other option would be to reset paragon level... but who really would want to reset 300+ paragon levels to just start over again and do exactly the same thing again?
    Posted in: Diablo III General Discussion
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    posted a message on = Official Info = [Reaper of Souls]
    one thing is bothering me: can the nephalem trials spawn in the loot run dungeons or do they only spawn in the normal world (which would be a bummer)?

    i havent read/seen anything about that but that was the first question that popped into my head when they talked about it
    Posted in: Diablo III General Discussion
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    posted a message on = Official Info = [Reaper of Souls]
    does anyone else think the followers need to be overhauled? with the new upcoming lvl70 buriza and the precious 3% crit chance i dont see any chance that any other follower will be competitive (same as it is now)

    hopefully there will be some infos regarding that at blizzcon
    Posted in: Diablo III General Discussion
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    posted a message on Blizzard confirms changes to game systems will come as a free patch!
    im not sure why you guys are suprised. its been like that in WoW for all expansions: the new system changes come in a patch shortly before the x-pack ships. after that patch everyone will have the same system (i.e. when you buy WoW now you dont have vanilla WoW, the system will be the one introduced with MoP)

    there will be some features only for lvl70 probably (Loot Runs?) so ppl have a motivation to buy the addon. the core gameplay mechanics will be updated so that new D3 players w/o the x-pack dont have to relearn everything once they hit lvl60
    Posted in: Diablo III General Discussion
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    posted a message on = Official Info = [Reaper of Souls]
    paragon system 3 changes: account wide, no cap and what is the 3rd change?
    or was it maybe an error by the reporter?
    Posted in: Diablo III General Discussion
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