10/12/2013 2:22:59 PM
Your thoughts about it? Worth reading? Some New information?Posted in: Lore & Storyline
8/14/2013 7:43:56 AM
Posted in: Lore & StorylineQuote from JamooseI'm pretty sure the Vizjaqtaar are not that active as they used to be especisally not in the Caldeum area i guess...
They are still active: http://us.battle.net/d3/en/game/lore/short-story/wizard/
It's a Wizard short story released before the launch. I read it long time ago and it wasn't directly stated but probably the Sorceress from D2 was killed by a Assassin from Vizjaqtaar.
8/14/2013 4:58:01 AM
Barbarians and Druids have no reason to take back Arreat which is literally a giant hole in the ground (a crater) because it stored the Worldstone which was destroyed at the end of Diablo 2: LOD.Posted in: Lore & Storyline
As for the Maghda.. maybe they didn't thought her butterfly magic could be a threat
8/3/2013 7:32:37 AM
The Hand of Zakarum (The New Order) how do you know they have reformed?Posted in: Lore & Storyline
2/22/2013 3:53:24 AM
Altough I don't mind console gaming but when I read any news about D3 on it I'm getting really angry. It's because those bastards sacrificed everything what Diablo was for the dumbed down game meant for the console gaming, the best parts of Diablo series were made simple, pulpy and endearing for consoles. Why they choose to ruin the best gaming franchise (my opinion) for such an experiment? Why not to make a completely new game? Which by the way feels like a new game... Of course the answer is corporate greed. Just the name of Diablo ensured in high sales. Diablo 3 is a good game, but what it actually could have been...Posted in: Diablo III General Discussion
2/7/2013 3:34:02 PM
I'm a Pole. The blue post states that they are making some sort of blog about designing assumptions of itemization. I don't think that it implys on something new stored for itemization, just the whole idea of how it works. But maybe I misinterpret it.Posted in: Diablo III General Discussion
1/30/2013 7:33:06 AM
Posted in: Lore & Storyline
If he is the only person behind the story than he fell really far from good standards, at least in my opinion. But I found this http://www.allgame.com/game.php?id=26602&tab=credits Chris is responsible for Story concept but there is another team for Story and Dialog. And because of so many retconned stuff and actually very different style of plot execution, my guess is that Chris just made this idea of a Diablo game, but whole plot was developed by this team. And in Diablo 3 this team changed.
1/30/2013 6:08:54 AM
I don't know exactly but I guess that D1 and D2 story was written by different team than D3. I'm curious to know how Blizz North guys viewed the story of the third installment. It would be great to know how they planned the story of D2 to turn out, how the destruction of Worldstone would affect Sanctuary, how they wanted to bring back Evils, the story of D3 and the universe in their view.Posted in: Lore & Storyline
Don't know if somebody would bother to reply but the point of this thread is that I would love an interview with guys responsible for story of D1 and D2 about the points I made in post. So if Diablofans or any other person with some contacts might want to make this interview, It would have been great
11/15/2012 1:13:50 PM
Inspired by the poll on the official site Poll: Who's the Greatest “Great Evil”?, and some interesting ideas in comments. I would love a new expansion centered around Mephisto, similarly like Diablo 2: Lord Of Destruction.Posted in: Diablo III General Discussion
Well, maybe not in games but Mephisto is depicted as the most intensively evil, the closest to being leader of Demons, the most intelligent and scheming (proved wrong in D3, Diablo being the mastermind, but it's bad storytelling) I would love Evils set free from the Black Soulstone and some kind of Mephisto's revenge on Diablo, punishment, maybe reconciliation.
Shame how Blizz took the story in D3, a unison of three demonic brothers completing each other in true evil and waging a crusade on Good is much more interesting than 'they all vie for power' thing. Mephisto, the leader and mastermind, Diablo, the most powerfull and feared, Baal, an intelligent brute, revelling in destruction. Anyway Blizzard needs to save the ship and to me Mephisto would be a good way. So... what do you think?
Just not 'it was all planned from the beginning' story, where Mephisto made a plan to be screwed in a soulstone all the time to finally be set free and bla bla bla.
8/21/2012 9:04:03 AM
Posted in: Diablo III General DiscussionQuote from sarge26Quote from InMinionI'm all for Brevik, firstly his legacy is thrashed by D3 developers because as they say it was full of faults and they had a different definition of fun and different memories. Then after criticizing Blizz for the way they took Diablo: made without passion, money making machine, forgetting the Diablo fundaments, Brevik is thrashed by the lead developer, which is really peculiar because all this fastest selling game, millions of copies is mostly because of the Breviks work: Diablo 2, LOD and Diablo 1.
Do you remember how much D2 had changed from D1? In D1 all spells could be learned from tomes and D2 took that away. Damn it I wish I could cast fire balls as Barbarian! (jk)
Blizzard had made some significant changes to Diablo 3, just as they did to D1 when they released D2. Some guys like the change, some don't, it is a subjective view. But if they just made another D2 clone I'm sure you will see a lot more complaints than it is now.
Don't get me wrong, I like gameplay of D3 but to me it's too much dumbed down compared to D2. There's no strategy or uniqnueness in creating your character. Itemization as for now is wrong and probably wouldn't have changed if it weren't for the fans ranting on forums, no runes/rune words another cool aspect of the game, stats are a simple choice. Blizzard focused too much on changing things than preserving the good sides and making them even better. New skill system is a good way but it would be better if there was some kind of punishment for respeccing (gold or something), there should be let's say limited number of skill points that you could improve the existing skills, for example you could assign max three points in a single skill to make it more powerful but you could have about 10 skill points overall.
And overall tone and atmospere is simply put not Diabloish. It's a cartoon game, almost a copy of WoW. To many of us it's a kick in the teeth, because we loved this dark world of sanctuary, this tragedy we were part of and this mysterious, gothic feeling. In D3 we just have butteflies and we question the intelligence of almost every villain we encounter. D3 feels like it was made for children.
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