I don't get why people throw around "lowest true unbuffed dps" all the time. Why the hell do you even care about unbuffed?!
DISCLAIMER: These are purely made up numbers, serving only as an example to explain a point.
Say a Wizard has 400k dps unbuffed; with his buffs and skills his DPS goes up to 800k, so it doubles.
Then we take a Barbarian, sitting on 200k dps unbuffed; His skills however heavily amplifies his DPS, resulting in a total of 800k, quadrupling his original DPS.
In both scenarios we end up with a net dps of 800k, so why would you even bother looking at the Barbarians unbuffed DPS? It serves no purpose, as he gets most of his DPS from skills and buffs.
Or are you actually running around without buffs and skills when you're playing?
- 9/15/2013 6:41:06 AM Posted in: Barbarian: Bastion's Keep
9/7/2013 2:11:35 PM
Were we even playing the same Diablo 2? Because I certainly don't remember it the way you do.Posted in: Diablo III General Discussion
Leveling in Diablo 2 was SUPER EXCITING as well, you know, Trist runs > Tomb runs > Rush to Hell > Leech Baal bot runs to 99 (Cow runs before Baal-runs was a thing). Unless you botted yourself, which pretty much everyone wanting to hit 99 did anyway. That's some awesome gameplay right there, for sure.
9/7/2013 8:13:17 AM
Posted in: Diablo III General DiscussionQuote from Shad3slayer
I always back up what I say with arguments and examples. In this topic and all others. I don't even bother much anymore as I wrote everything there is to write multiple times now, but I just couldn't let the "D3 is better than D2 in every aspect" go by just like that. Simply cause it's so untrue it physically hurts.
In every aspect? Sure, I can agree with that. Overall however? I would agree with Zero and say that I find it to be a lot more fun than I ever found Diablo 2 to be. And here's the thing, there is no objectivity in game design, it will always be your own opinion. You can mask it as "objective", but that would be inherently false, you are still approaching it from your perspective. We might see depth in games differently; where you might see long thought-processes, planning and myriads of stats as depth while I see it as being able to adapt to the situation at hand and tackle the problem as it comes with what I have in my toolbox. Diablo 3 does provide a lot of that when playing through 1-60, when you reach the endgame however it turns into a search for optimization and "that one build", and as long as stats are involved there will always be one, two or three best-of-the-best builds that the majority will use.
Diablo 3 has depth, but it's a different kind of depth than Diablo 2. This is where opinion comes in though, not objectivity.
9/7/2013 7:43:35 AM
I guess I was too vague with my post. Sadly, I can't be arsed to explain further though since it's not going to make any form of difference anyway.Posted in: Diablo III General Discussion
http://www.polygon.c.....Read that, maybe that will explain my post further.
Of course you have the right to have an opinion and bring criticism, but far too often I see comments like "dumbed down", "instant gratification", "cash-cow", "lazy design", "DRM" from people who contribute nothing but still feel like throwing out nonsensical words (as in coming from them, not that the words themselves are nonsensical) is the right way to go.
9/7/2013 6:23:14 AM
Somehow I get the feeling that it isn't the games that are the problem, it's us. The ridiculous rage towards games has increased exponentially in just a couple of years and it's only getting worse and worse. If Diablo or Diablo 2 were to be released with the insanely toxic player community we have now they would receive just as much hate, bile and filth that Diablo 3 have stood up with.Posted in: Diablo III General Discussion
Our negative attitude and "This is how Iwant to play the game"-approach is where the problem is. We grew up with awesome games that we loved and we have a close and personal attachment to them, when new games come out players want the game to be just what they want, what the developer wants is completely off the charts.
Developers make games because they want to make their own game with the mindset and goals that they like. They are creating a game that they love and they hope that we will enjoy it just as much. The problem is that we, as a community, see it in reverse. We expect developers to make games for us and we are the ones who are setting the rules. It's insane how we treat our developers, how we sit and scream and yell at them for not following our command, for not bending to our every wish.
How dare they have their own thoughts and ideals? How dare they be creative and create a game that they personally like?!
BECAUSE IT'S THEIR GOD DAMN GAME! NOT YOURS!
9/5/2013 3:30:31 PM
Posted in: Diablo III General DiscussionQuote from ruksak
Quote from Zero(pS)
From what I've seen so far, all that (plus Paragon levels) can easily take 150-200 hours. That isn't exactly "instant gratification" by console standards.
The instant gratification I speak of isn't just being showered in Legendary drops. I'm also referring to the disgruntled PC players that want a D3 with a more satisfactory loot structure. So they pony up the dough to buy the same game for a second time, are rewarded with instant loot gratification.....and a few weeks/ a month later, They find themselves standing right back where they were; Waiting for real change to come to the PC. The orgy of loot will sting them as nothing different than what the PC has now, only, these loot items drop more often and have higher numerical values.
Loot 2.0 has the potential to bring more than just higher numbers, which is pointless when facing tougher monsters. We need real change, not this deviation/lure known as the console.
Do you really think they would spend so much money in development costs just to "lure away" some disgruntled PC players before bringing them back to PC through the expansion?
Two different teams, two different demographics, two different purposes, one game. If anyone is disgruntled here it's you. :/ The console version certainly has its place and by the looks of it it's pretty damn awesome. Personally I'm not going to buy it now as I'm waiting for the PS4-version, but I will most certainly get it then. It might seem like it's just the same game but on a different platform, but that's not entirely true. Playing it on a console completely changes the approach angle and state of mind when you decide to start playing. I'm not going to get D3 on PS4 just so I can play it on my couch, I'm going to get it because it's a different experience, a different way of playing the same game.
I don't know if you're a strict PC gamer or not, but countless of times I've tried to explain how consoles are vastly different to PCs to PC purists, but the view that consoles are just miniature PCs seems much too ingrained.
It's like comparing a car to a motorcycle; both are means of transportation, but riding a motorcycle isn't the same as driving a car, the experience is different.
8/31/2013 3:36:27 AM
Posted in: Diablo III General DiscussionQuote from Vomica
Sorry for making the chart back in the day but its a great visual guide just how steep the levling curve is.
I actually think the chart is fantastic, it really gives you a visual perspective on how much effort it actually takes to get to 100. I've also found the whole leveling experience to be a great lesson in exponential increase. When you play and look at it linearly, it's just a couple of million more per level, so you sit there thinking "Well that level went by quick and getting to the next just needs a little more, this isn't going to take long at all!", but when everything gets added together, bit by bit you start to realize that it wasn't quite that simple. Combining the leveling experience with looking at that chart really puts a perspective to it all.
I bet that for quite a number of you getting a Paragon level 100 is a cakewalk which I find to be quite amazing. Here I sit hoping to get even one character to level 100 before RoS while there are people popping out pLvl 100s like it's almost nothing.
Love the OP by the way, even if it's just a collection of information already known, it's a nice heads-up while providing good information on how to get there if you're up to the task. Good job!
8/30/2013 5:04:15 PM
Damnit, I hate seeing that pie-chart! Makes my level 74 seem like nothing at all.Posted in: Diablo III General Discussion
7/5/2013 5:49:48 PM
Touhou.Posted in: Off-Topic
I tried to get into it once, managed to almost get through the first "stage" on easy. Maybe I'll give it a go again some day... *shudder*
6/13/2013 5:27:14 AM
Posted in: Diablo III General DiscussionQuote from Jelloslock
Nah unity always roll those stats and the right one got all res(even if you are right) i put them in dmg calcs and both rings are giving way more dps than they should(and the calc has never ever been wrong with any item and ive used it since it came out lol) just seemed odd....esp since identical one on ah only gives 1k not 6k lol
I don't see what's wrong with them. The left one has higher avg. damage resulting in higher dps. There's nothing wrong with the damage calculation.
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