Looking to buy a complete set of gear off a Wizard for a CM build.
>200k dps unbuffed
>600 AR or so
The more the better. Add alopex#1511, will pay in game gold or RMAH for these items. We can discuss the price
- 7/1/2013 7:37:59 PM Posted in: US Servers Trading
5/16/2012 3:14:46 PM
Thanks for the link Demmock, clears it upPosted in: Wizard: The Ancient Repositories
5/16/2012 12:45:19 PM
the question is, is it a fixed amount of time, or as many teleports as you can cast until you run out of arcane power?Posted in: Wizard: The Ancient Repositories
5/16/2012 9:33:35 AM
Does anyone who has a level 30-whatever wizard actually know the answer to this yet?Posted in: Wizard: The Ancient Repositories
5/2/2012 10:21:16 AM
Personally, I'd drop fists of thunder for dashing strike -- the spirit spent isn't a big deal, and you can rune it either for reduced spirit or dodge, which would be handy for jumping in the fray and not getting destroyed by hits before you get crippling up. You'll be spamming crippling wave to keep up the debuff, so I feel like dashing strike is a better teleport option.Posted in: Monk: The Inner Sanctuary
I would change a passive to the one that prevents death, because that might be handy -- depends on the monster burst potential in inferno, and how bad CC is vs resistance management vs dying immediately to something dumb.
I'd also change inner sanctuary to serenity, since serenity will block projectiles and prevent boss damage, whereas I don't know how much that circle will keep things out (a lot of this stuff has yet to be tested).
Con of your build is going to be god-awful damage obviously, since you dont have solid damage dumps or single target abilities. I guess this goes with the territory of high survival.
4/29/2012 8:27:09 PM
Posted in: News & Announcements
4/29/2012 8:27:09 PM
Posted in: General Discussion
4/29/2012 2:09:05 AM
I just wanted to drop by to say that there are some (if few) affixes on an off-hand xbow that will affect the main hand.Posted in: Demon Hunter: The Dreadlands
For example, there are two attack speed increasing affixes: increased attack speed (%), which affects the weapon it's on, and increased attacks per second, which affects both.
I noticed this when equipping an offhand hand xbow with the increased attacks per second, and found that my speed was 2.07 (1.8*1.15) for both weapons, which gave it a consistent speed.
To be honest, I feel like quivers vs. off hand xbow will be balanced, since things like +hatred regeneration on a quiver will take up some of its "item budget." Of course, nothing can be said definitively for now.
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