6/24/2013 8:35:03 PM
erased topic.Posted in: US Servers Trading
5/26/2012 5:28:47 AM
@Bruns1 - Well, thanks for all of the clarifications. Considering 2 people tore your post apart, perhaps is that any indication that maybe the points "missed us" because you didn't really articulate your points all that accurately and thoroughly in the first place? I could go all Grammar Nazi on this, but that would be pretty pointless to this topic.Posted in: Diablo III General Discussion
Regardless, much of your "new points" don't stand up that much better to me anyway. You're certainly entitled to your opinions, but I think they're shit (which is an opinion I'm entitled to) especially since yours seem to change from one post to the next. So, good luck to you and your crew, and I'm so sorry you find Diablo 3 has so much to offer that is detestable in the first 10 days of release where apparently Diablo 2 was a decade of perfection from day 1. I genuinely hope it gets better for you.
5/26/2012 3:43:14 AM
Posted in: Theorycrafting and AnalysisQuote from Dreamscar
Quote from Puttah
It's not as simple as that. You need to acknowledge what stats you already have to determine which would be most beneficial. For example, if you have 1k vit but only 100 str or int, then one of those will most likely give you the biggest boost. If everything is equal however, I don't know the formulae so I'd have to see, but I would fathom a guess that str would be the most beneficial.
This is the best answer. Most likely you have a lot of vitality/str/all res and not a lot of dexterity (as that's how most barbarians in inferno tend to lean toward in gearing). In that case, dexterity would give you the most in regards to defense per stat and would be the most beneficial if you had to make that choice. You have to look at the stats as adding small numbers to defense as a whole rather than something as simple as "more dexterity means more dodge so I have a higher chance to dodge the 100k blow". That's not how stats work in Diablo.
You say Puttah has the best answer, but then say Dexterity would be the most beneficial. This is contradictory since Puttah chose Strength.
Additionally, I would like to ask you for more specific illustration, please. Details, details, details!
5/26/2012 12:01:02 AM
Posted in: Theorycrafting and AnalysisQuote from Speaker
Vitality would be the most beneficial in getting your character closer to not being one shot because it gives you health and with the passive gives you an equal amount of armor that the strength would have given, considering all other stats are equal.
In the mean time dexterity is probably better because if you are going to get one shot anyway you will at least have a better chance of dodging and not being hit at all.
You've got my attention. May I ask you for numbers, please?
5/25/2012 11:51:54 PM
Posted in: Diablo III General DiscussionQuote from rexbo88
But the OP just wanted to let people know that those stats existed, and I thought he was trying to say they were just as good as primary stats so my mistake
Correct. Also, based on your saying how unsure you are about this or that number, I recommend you go check out the actual mathematical facts behind the attribute system. Int provides resistance, but Str provides Armor which mitigates ALL damage meaning it is the same thing as "resist all".
For me personally, the more I read into it, the more I am REALLY enjoying what they've done with stats. Until you get into the math, you just don't understand how beautifully crafted the itemization actually is. And the numbers make the most sense when you apply them on an Inferno level. Though they are applicable at Normal, the actual numbers crunching has so much more impact and makes so much more sense when you look at it with Inferno numbers.
5/25/2012 11:40:34 PM
Posted in: Diablo III General DiscussionQuote from maka
Also, don't forget that, if you're a WD, stacking Int will give you damage PLUS resistances, so a lot of your survivability is already 'included' when you increase your damage via your main stat, thus making the other two stats much less useful, to the point of being almost ignorable.
You are overstating the "insignificance" of the other stats. Once again, this isn't a theorycrafting thread or forum, so I suggest you go read or post a question about the details in theorycrafting and get your facts straight. Of course Intelligence is the most useful to a WD, but any player would do well to not dismiss Strength so heavily as you seem to convey with your statement, and yes, even as a WD!
5/25/2012 11:24:30 PM
If you attack destructible objects next to your enemy target, it will actually instantly trigger your Bola Shot's explosion. This is especially helpful if you chose Impending Doom.Posted in: Demon Hunter: The Dreadlands
Though I'm sure this isn't news to everyone, I myself just discovered this. Just passing it on.
5/25/2012 10:41:30 PM
Posted in: Diablo III General DiscussionQuote from Makesh
I was being sarcastic, and I admit it was a bit rude since you're only trying to help. But I think stuff like this is pretty obvious to people who spend time on a site dedicated to Diablo.
Well, the itemization arguments (referring to non-legendary) usually seem to have a significant emphasis on not getting useful stats. I think it is because a significant number of people (yes, even here at a dedicated Diablo site!) don't realize that Intelligence just might be useful to their Demon Hunter. So, they run through the game looking for Vit + Dex, find all this garbage that hardly gets the two together, then come crying into the forums "OMG D3 ITEMS SUCK WTF BLIZZ", know what I mean? Tha'ts not to say non-legendary itemization is or isn't an issue, but I think this message is often lost to the point of really misunderstanding the significance of all stats in those discussions, and I think many players that would be privy to said discussions would surely benefit knowing this information.
5/25/2012 9:12:10 PM
Posted in: Diablo III General DiscussionQuote from Makesh
Thanks, I had no idea. Too bad this info is nowhere to be found in-game.
It is, it's just not made obvious to people. For casual players that only play 1 or 2 difficulties, it's not terribly relevant. In any case, go into your game options and enable 'Advanced Tooltips'. Then mouse over your stats on your character screen and you'll see what else your stats are doing for you besides just increasing damage.
5/25/2012 8:59:03 PM
Posted in: Theorycrafting and AnalysisQuote from Jackal
50 dex so you have that small chance of dodging it lol
Indeed. Though inconsistent, it is a viable option in that regard.
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