Can't a man hope for something more original in his diablo game?
12/7/2013 3:24:03 PM
Posted in: Diablo III General Discussion
12/6/2013 8:40:13 PM
Too much like WoW :/Posted in: Diablo III General Discussion
12/3/2013 2:27:04 PM
Posted in: Diablo III General DiscussionQuote from Silverrex7my take is that I feel the game with all the latest changes solves one problem but creates another. having BOA on all drops in RoS will indeed kill the game in due time. The dev team went from one extreme to another. it is these imbalances and one sided approach that makes this game unbearable. Diablo series has always been an item hunt game and to reduce or completely removed options dealing with said item is like removing your stash and while drops are great, you either wear it or trash it.
makes me want to just stick with Vanilla D3
what makes someone excited over an item? most people dont realize this but true value imo are seen in how how much people covet it, and without the ability to trade people will no longer care what you have. This reduces the desire for everyone to compete, chase, compare, what ever you want to call it. which is essential in keeping this franchise alive for years to come.
LET OUR PEOPLE TRADE!
I can't help but agree with this, with d3 being even more dependent on gear than it's successors, this very important.
My theory is this whole legendary BoA thing will only last a few months. By then, most players will have a good niche in the expansion and their self-found upgrades will start to slow down. What's left? Sure, there will be crafting.. But people are going to want to trade to fill that last piece of gear for a build idea. It might not always be a rare that they need either.
12/3/2013 1:53:21 PM
Hmm, this argument again... Playing d2 again recently, I understand where all of these veteran players are coming from. It feels good to know that you understand how the synergies work and how to apply your skill points, we get it. Times have changed though, Blizzard has become an example of a very successful, worldwide and mainstream gaming company, so they have to create a game that EVERYONE can immediately jump in and play the game without going "damnit, I placed too many points in that skill" and start the game all over to get it right for endgame. "Endgame for everyone" is one of the points Josh is making with d3. From that point of view the current system in d3 is succeeding.Posted in: Diablo III General Discussion
12/2/2013 5:49:52 PM
Regarding the whole 'it's all about the fun of the journey' thing... It's one thing to KNOW BEFOREHAND that your character and gold could be wiped (I don't think you lose your gold in D3 Hardcore but if it was on that character in D2 you did) and it's another thing entirely if you play for keeps (just Normal Mode).Posted in: Diablo III General Discussion
I don't think it's going to be that game breaking that everyone could have a billion+ gold at the start of the expansion. You're still going to use it to play the game (craft) and not use it to play the AH. So from that standpoint, I voted no.
12/2/2013 3:53:22 PM
Posted in: Diablo III General DiscussionQuote from miles_drydenScandalous.
Hey man, don't hate the playa hate the game... Wait...
12/2/2013 3:39:42 PM
I have to confess to if I may, recently I've picked up LoD and have been taking a real stab for the first on the HC ladder now that I have a very stable connection. Also, Marvel Heroes has really improved since I played it in the closed beta so I am leveling up my Storm to 60 ATM working on obtaining my legendary and my PvP ring for her it's nice to see what other ARPG's are doing to get some comparison. Don't feel bad lolPosted in: Diablo III General Discussion
12/2/2013 1:45:01 PM
Answer: PvPvEPosted in: Diablo III General Discussion
Example: Fire and Ice in Marvel Heroes
12/2/2013 12:34:09 PM
Without the AH there to hold our hand through the item progression from 60-70, that alone is going to help tremendously. I recently got LoD going again (doing HC ladder with a necro), I am having a blast and being semi casual with it but the runewords and the skill synergies holds all the weight that game to me. In D3, it's now the legendaries that hold the weight. The one thing I hope they keep in is farming certain uniques for rare mats to craft some sweet legendaries, if those don't turn out to be bad either. It will break the monotony of doing rifts and bounties.Posted in: Diablo III General Discussion
11/26/2013 2:00:56 PM
If anything that they have done to 'derail' us from playing a certain way is removing the difficulties to beat before we can start the endgame. That is HUGE the franchise had always been about playing the story over and over again. Now we can actually start the grind for minmaxing whenever we want. I think it will be great.Posted in: Diablo III General Discussion
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