I already had HS so I really thought it was gnna be RoS... Save 50% on mounts/pets this Winter!
- 12/16/2013 7:00:18 PM Posted in: Diablo III General Discussion
12/15/2013 11:28:33 AM
Ah sorry then, i'm looking for more 1k/10mln. GL with ure tradesPosted in: EU Servers Trading
12/15/2013 7:02:22 AM
Any idea on ure ratio?Posted in: EU Servers Trading
12/15/2013 7:01:41 AM
Am I the only one who doesn't see sense in making vanilla unplayable to force people into buying the expansion? I mean it's fairly simply to assume there are 2 groups of people atm, one that will be buying the expansion and the other that's on the fence and still undecided. This means that those on the fence will likely try vanilla to help them decide so if that is a load of stripped down crap then why on earth would that make them want to spend more money? If vanilla was enjoyable (adventure mode, bounties, torment) it's much more likely to convince those on the fence to get it than if it were utter crap.Posted in: Diablo III General Discussion
Yingtao u don't seem to have read my post at all, I never said 1-2 good legendaries dropped per hour, I infact said that in all 10 hours of play I received only 1 fairly mediocre legendary and not a single one I would consider good. Right now on PTR it feels like after the first few hours of getting those GG rare rolls, you're on this endless search for a decent legendary while just getting frustrated that every time one drops it's useless I would of been very happy if 1 - 2 good legendaries dropped every hour and I felt like every day I gained something from my play. Gearing shouldn't take a long time because it takes weeks to get 1 piece as you only need 12, it should take a long time because you want 10 different sets for each class for 50 different builds which makes 600 gear pieces your in search of. This is what made D2 so long, I could gear a single character fairly quickly but to do all the builds I desired that is what took a long time.
Tbh, this "Blizzard are trying to make money" argument isn't good. If RoS was 1000x better then u know what, that wouldn't be an issue, my issue is the fact this patch as many people have said is stripping down the current vanilla it's removing features (higher MPs, AH, Paragon MF) which means less difficulty, less gear while giving nothing in return to make up for it. That's not ok, it's not ok to take things from vanilla that make it playable and then make you need the expansion to solve the issues created by what they've taken. It's a terrible business practice because while they are indeed there to make money but we are also there customers so there should be some level of respect, in the long run companies abusing there customers to suck them dry of every last penny are the ones getting the backlash now (Look at EA, Ubisoft) it's not a good route.
12/14/2013 10:09:34 PM
1-2 an hour wouldn't be bad if there wasn't so many legendaries that were complete junk, even as a fresh ding over the course of 10 hours I only found 1 legendary I equipped and even that was mediocre. I played D3 since release, legendary drop rate didn't matter at the start because rares were all vastly superior and it was a completely different game. Are you trying to tell me your happy with spending weeks farming hours every day in order to obtain 1 good item?Posted in: Diablo III General Discussion
12/14/2013 9:22:06 PM
Posted in: Diablo III General Discussion
I did say in OP that i'm not against the removal of the AH but the AH was there to make up for the fact that farming in-game gave an extremely low amount of drops so atleast with the AH you had a chance to obtain the gear you needed. Bounties solve this issue because they yield a very good reward meaning you'll still have a good chance of obtaining the gear needed within an acceptable time frame, yet the actual drop rates from simply farming monsters is lower than it currently is on live. This means that yes loot 2.0 allows for you to quickly (perhaps to quickly) reach the mid-level of gear yet to go above this would require an extreme amount of farming and patients because without those additional features or the ability to trade the drop rates are so abysmal that it's near impossible to find the gear you want.Quote from Kiry
No offense to anyone here, but I relish the closure of the AH. when I hit 60 on my WD (recently), I was geared fairly well shortly after due to the AH. Then I stopped and wondered, what was the reason to play if not the gear chase...paragon levels? bah. I'm a longtime classic D2 player, I WANT the gear chase.
I am one of those players that stopped playing D3 shortly after launch and have recently started playing again because of RoS. I played at Blizzcon and liked what I saw. The gear chase is one of the reasons to keep playing. You might recall in D2, the legendary/set piece drop rate was very low. And it was that much more precious when you got one. I sort of think we have it too good on live. We can literally look up the gear we want and buy it for whatever price is deemed.
The longtime D3 players are (possibly) going to see less benefit of RoS then those new players, return players. Maybe, that is part of the point. Fresh meat...I mean...fresh blood.
Edit: sorry to sidetrack the tread. I think Vanilla D3 will get some nice features with 2.0 launch. And very likely will have a nice carrot to buy RoS.
While yes Diablo 2 had very low drop rates, there were many more factors to consider in that game. There was a real gearing curve, although it would be very rare to find a top-end item you would constantly find upgrades if you played because there was just so much loot leading up to it also not all top-end was bis the gear you could obtain fairly quickly was very good and at times the best item for that slot. On top of that there was trading and possibly the biggest of it all was the fact there was duping, the drop rates were huge because as soon as the right person found an item it became mass-produced and it's value decreased, had that game not had duping I expect this same complaint would have happened there to because to build items such as Last Wish would have been a near-impossible task.
12/14/2013 8:32:05 PM
For the purpose of testing I actually played my lv 55 character and gave him no extra gear so his gear level was fresh-ding, at first it was great as all the rares were pretty good upgrades and I even equipped a couple legendaries, yet these were obtained from guaranteed boss drops and were nothing special. Sadly after a couple of hours of farming I was able to breeze through Master, the rate in which I had legendaries drop was abysmal (around 1 every 2 hours) even the few I found were just junk and the rares were all the same, so common that you would have a full set of decent rares within an hour and even if one dropped that was an upgrade it was so small you wouldn't even notice.Posted in: Diablo III General Discussion
I felt like I was back in live but with a lower drop rate of legendaries (I assume due to MF changes), just salvaging rares, no AH to maybe help me get some upgrades and ridiculously easy content. No hope of finding an upgrade anytime soon and just eventually getting bored, I felt even more lost than I do in live now as I felt like without the AH and with these drop rates I would never obtain a decent set and even if I did to get there would have been a long, slow boring grind which is not what I want to think when playing Diablo.
12/14/2013 8:05:28 PM
You seem to have missed my point, while yes for a patch it's very good you need to remember that D3V is losing stuff as well. Namely the AH and MP5+ and now while I agree the AH wasn't good, the looting was based around it and has been replaced with bounties/rifts yet as these are missing your left with no good way of obtaining loot and as MP5+ (torment) difficulty is now locked theres no hard difficulty. As I said in my OP, simply killing monsters gives next to no actual loot and this is because if it did then the additional loot gained from bounties would cause you to gain loot faster than Blizzard would want. Yet without bounties it causes the drops to feel underwhelming, which puts us right back in the issue we have right now where you farm for days on end and obtain 0 upgrades yet now you don't even have the AH to make up for it.Posted in: Diablo III General Discussion
As you pointed out RoS has a huge amount of features, if they just dropped Bounties, Torment and Adventure mode into vanilla the expansion would still have more than enough to sell itself and vanilla would still feel playable and fun. Adventure mode is just a free roam version of the game which is totally patch-worth as you can barely consider it content, we lose a feature (AH) so gaining one (Bounties) is fair and we already have MP 5+ so to make Master the max difficulty for vanilla is to actually remove something that already exists on live and put it into the expansion which is wrong.
12/14/2013 5:36:57 PM
Just trying the PTR it's very clear the game is balanced around torment, bounties and rifts all of which are expansion only which imo is just wrong. I'm not saying the game should have all the features, but the fact is that just farming monsters has intentionally been made a bad method of farming because bounties/rifts are supposed to be better and if just farming monsters gave good loot then in order for bounties/rifts to be better the amount of loot they would need to give would be to much. Master is basically doable as a fresh ding meaning theres no progression, nothing to strive for and hilariously theres not even a loot gain from doing master instead of normal because increased difficulty allows for monsters 61+ to spawn and increased bounty loot both of which are RoS only.Posted in: Diablo III General Discussion
All in all I feel like Torment, Bounties and Adventure mode need to be enabled in vanilla in order for it to feel like a playable game instead of a demo for RoS. This still allows for RoS to have lv 70/Crusader/Rifts/New ubers which is more than enough to sell an expansion.
Id like it to be noted that I will actually be buying the expansion, so this isn't me saying "ugh, gief free stuff" or trying to selfishly get what I want. This is simply my opinion on what needs to be done in order to keep vanilla playable and fun for those who wont be getting the expansion as they still paid for the original game and deserve a real gaming experience from it and not a demo.
12/13/2013 8:24:22 PM
Just kinda confused, when I look at each difficulty all I see is +xp, +gold and +bounties so considering bounties doesn't work without RoS is there actually no difference in drops between normal - master?Posted in: Diablo III General Discussion
I noticed Master say level 61+ monsters, does this mean better loot?
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