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  • 2

    posted a message on Expansion 1 Speculation Thread
    Diablo 3 is too repetitive imo. So Blizzard should add:

    1. Day-night cycle for all places.
    2. Large random generated maps which players can more freely roam in.
    3. Much more mobs (many new models).
    4. An Endless dungeon that goes on till the player exits.
    5. Ingame Graphics option to make the graphics Darker, and more Gritty. Or it automatically gets darker at higher difficulty levels. More dynamic lighting and shadows throughout the world.
    6. Update the in-game textures so it's crisp. Now it's quite blurry.
    7. More skill customization and randomization with builds.
    8. A new Act, and the random map generator will make all previous acts much bigger.
    9. Random Quest generator. It's boring to play the same main-quests a billion times.

    10. More Co-op and PVP modes.
    11. Maybe allow users to have their own home, that they can build, decorate with ingame items and defend from mobs.


    If they add all that Diablo 3 will be much better.
    Posted in: Diablo III General Discussion
  • 1

    posted a message on Diablo III Console Featured Highlights, Video Interview with Josh Mosqueira, Even More Interviews for the Console Version of D3
    The console team formed 1 year before the game launched.

    Aha!
    Posted in: News & Announcements
  • 1

    posted a message on Console Version of Diablo 3: Offline Play, No RMAH, Not Exclusive to Sony, Hands On Console Gameplay
    The Blizzard guy said "it's fairly dark and has maintained its darkness"

    Oh really?

    Diablo 3 looks a lot Less dark, and Less Gothic than Diablo 1 and 2. :facepalm:
    Posted in: News & Announcements
  • 1

    posted a message on Icing the cake - Half baked - D3 Developer Journal
    Quote from DreamWalker
    You're kidding me right ? how many of the same set pieces do you see here ? I see atleast 2-3 sets of repeditive pieces, they're just smaller, some of them are even placed next to each other. At the same time durance of hate lvls were sooo easy navigating thru, as long as you knew how to move(teleport) in them, your argument is invalid/


    Yes D2 also has set-piece repetition, but the pieces are smaller, and thus there's more combination possibilities. D3 has big set-pieces. Again lets not forget this is comparing a 10+ years old game with D3. My argument is very valid.


    Quote from DreamWalker
    As overneathe points out, you're comparing an act 1 dungeon to a act 3 dungeon, that's like comparing a toyota with a ferrari, ofc the ferrari is going the win....

    Sure show me a map of an act 3 dungeon.

    Quote from maka

    Act1.

    Also, check out the darkness (and that door.....). When was the last time you felt any suspense opening a door in D3?

    Thanks Maka! :Thumbs Up: Yes D2 has better atmosphere too for a 10+ years old game.
    Posted in: Diablo III General Discussion
  • 1

    posted a message on Travis Day On The Salvation of Diablo 3
    Quote from overneathe

    Quote from Hiderius

    Why is there no mention of big maps, multiple routes, more randomization.

    I'm not even sure what exactly you mean. Elaborate?

    Add big randomly generated maps and dungeons, more walkpaths (routes), custom quest order (randomly generated side-quests would be great), more mob randomization etc.
    Posted in: News & Announcements
  • 1

    posted a message on Travis Day On The Salvation of Diablo 3
    Why is there no mention of big maps, multiple routes, more randomization.
    Posted in: News & Announcements
  • 2

    posted a message on Diablo 3 Announced for PlayStation
    Quote from Ryude

    Those PS3 screenshots look so bad, like horribly low res textures and no AA. What a flop.

    The PC version still has washed-out semi-blurry textures and an ok lighting system.
    Posted in: News & Announcements
  • 1

    posted a message on Blizzard is Unaware of Diablo 3's Downfall...
    Here's a comparison of the Random Map Generator of Path of Exile VS Diablo 3:

    Path of Exile's RMG is bigger, more complex, and has more replayability.
    Diablo 3's is simplistic, smaller and fewer routes.

    Posted in: Diablo III General Discussion
  • 2

    posted a message on Blizzard is Unaware of Diablo 3's Downfall...
    Quote from Bleu42

    Alright, I have to immediately point out that you present zero facts within your first few sentences. Saying such things as 'substantial negative feedback and 'many' fans are disappointed' is unsubstantiated and completely through your prism.

    I'm not a hater, I hope they improve Diablo 3 into the best action RPG ever. The 3.8/10 Metacritic user rating (7864 Ratings), and 2.2 / 5 on Amazon (3,116 customer reviews) isn't an anomaly though.

    Comparatively Blizzard's Starcraft II: Wings of Liberty got 8.1 / 10 based on 2150 User Ratings.

    Quote from Punkskelm

    Dude please quit the game and move on your just a hater

    It's dumb to call names and label people who in fact wish the best for Diablo 3.

    Quote from Bleu42

    What demise? They OWN the mmorpg market, they OWN the RTS market, they CREATED the arpg market. Blizzard isn't going anywhere, for a long time.

    Yes Blizzard North created the ARPG genre, but Diablo 3 harmed the franchise and D3 has difficulity to compete with low-budget Path of Exile.

    Quote from piterek2003_new

    Many people say D3 is pay to win, because of the RMAH. This is the most hypocritical thing I heard in my life. D3 can be pay to win regardless of the RMAH, bacause of the hundreds of 3rd party websties and RMAH has absolutely nothing to do with it.

    Yes I think the RMAH is fine too. That's only one part of the whole game though.
    Posted in: Diablo III General Discussion
  • 7

    posted a message on Blizzard is Unaware of Diablo 3's Downfall...
    Blizzard is Unaware of Diablo 3's Downfall...

    It cannot be denied that Diablo 3 got mixed reviews, and substantial negative feedback post-release. See for example very low 3.8/10 Metacritic user rating (7864 Ratings), and average user rating of 2.2 / 5 on Amazon (3,116 customer reviews).
    Comparatively Blizzard's Starcraft II: Wings of Liberty got 8.1 / 10 (2150 User Ratings). That means SC2 has (much) better lead designers who understand the franchise and fanbase.

    Diablo 3 sold record amounts, yet many fans are seriously disappointed. Now there's new Action RPGs such as Path of Exile which many D3 fans prefer to play instead of D3.

    Example: how can the low-budget Path of Exile be able to directly compete against Diablo 3? Diablo 3 is supposed to be the Triple A, blockbuster and gold-standard of the Action RPG genre! So something is amiss.

    If budget isn't the cause, then it must be the faulty game design of the lead developers (repetitive gameplay, narrow restrictive level-design, no open world to explore, semi-cartoony washed out graphics, mediocre storyline etc).

    Due to so much disappointment among fans it's questionable whether Diablo 4 and 5 would sell as well if Blizzard continues down the current game-design path.

    I'm a big fan of the Diablo Franchise so I'm concerned about the disappointing state of Diablo 3.

    Blizzard appears to be unaware of Diablo 3's downfall and severly overestimates itself. So they won't really listen to fans nor take essential measures to improve Diablo 3 and redeem the Diablo franchise.

    Blizzard can pretend that Diablo 3 is the best Action RPG to date, but many fans think otherwise and will be reluctant to buy another Diablo game.

    Update 1: here's a comparison of the Random Map Generator of Path of Exile VS Diablo 3:

    Path of Exile's RMG is bigger, more complex, and has more replayability.
    Diablo 3's is simplistic, smaller and fewer routes.



    Update 2: After playing Path of Exile for a while. Here's my opinion thus far:

    Graphics:
    Path of Exile has a darker, more detailed and realistic graphics style. I think the lighting enhances the graphics of PoE a lot, and detailed textures greatly increases immersion.

    Whereas Diablo 3's graphics are brighter, and unfortunately the textures are less detailed, more blurry. D3's lighting system is more basic too. Thus D3 doesn't feel as creepy or spooky as it should, and it doesn't draw the player in as much.
    Winner: Path of Exile (Feb 2012)

    Gameplay:
    Combat in PoE is slower, but feels like it has more weight to it, and thus its more satisfying when killing mobs. Diablo 3's combat is faster, but that makes it feel quite like a "meat grinder".
    Winner: Undecided (Feb 2012)

    Trade System:
    I dislike PoE's more primitive semi-Barter system, lack of coins or gold. Because this makes trade for items more difficult when it requires a specific amount of X, Y or Z to get something. Coins, Money was invented for very useful reasons: e.g. to simplify trade between people, and allow easier storage of savings.
    Winner: Diablo 3 (Feb 2012).

    Skill Tree:
    The Skill Tree of Path of Exile is Enormous, and confusing. I give props to D3 for ease of use. However, Path of Exile offers much more freedom and options to create very personalized and more unique characters.
    Winner: Path of Exile (Feb 2012).

    The Demise of Blizzard

    The downfall of Diablo 3 could potentially be the turning point where Blizzard Entertainment itself enters its own demise, unless they change course.

    I hope Blizzard can restore the Diablo Franchise to its former glory, but time will tell.
    Posted in: Diablo III General Discussion
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