Not likely, since they're both owned by the same parent company, and have been rolled together in the same subsidiary by that parent company.Quote from CataleptInteresting, though, that Activision made an operating loss this quarter, while Blizzard is still chugging along in the black. Wouldn't surprise me if they cut themselves loose soon... they've got their own distribution channel now, they can't be getting much benefit from the relationship.
- mavfin
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Member for 12 years and 8 days
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Aug 8, 2014mavfin posted a message on Furnace and Rimeheart Changes, New Crusader Set, Amazonian Parma Affix, PTR Disabled Mechanics, D3 and Reaper of Souls SalesPosted in: News
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Jun 16, 2012mavfin posted a message on Patch 1.0.3 Unofficial ChangesPosted in: NewsQuote from Daemaro
I don't care if there are panda sigils. I would care though if they made me buy MoP CE to get D3 wings. It's a relief to hear they're probably not related.
There's stuff in WoW from SC2 that you had to go to Blizzcon for, so...it's just marketing. -
Apr 23, 2012mavfin posted a message on Open Beta, Leveling, Blue Posts, Diablo Art, and Curse RoundupPosted in: NewsQuote from silent.knife.speaks.
This is just reminding you that there are going to be heaps of people who do struggle with Normal difficulty. Don't assume that everyone is in their mid 20-30s and has played all kinds of games for the last 10-20 years of their life. There will be people who breeze through normal in 30 minutes (maybe?), then people who will literally take weeks. Nothing contradictory there.
There will be people who find Skeleton King challenging. I didn't, but, I played D1 and D2 a LOT, not to mention the last 7 years of MMO raiding. I can move and react, though I'm no twitch FPS player. I think about what skills will work best in a situation etc.
Some people here react to the fact that it's made for people other than themselves by saying "Well, those people need to get better or not play, because I want difficulty set for ME!!" That's not an answer Blizzard is going to listen to. They want to sell the game to everyone, not just *you*, whoever you and your friends are. It just varies how far into the game you'll go before finding it difficult. Some in Normal, some in Inferno, lots in between somewhere.
Also, some don't find 'horribly difficult' fun, and may play for years in Normal. I know people who almost never left Normal in D2. They found it fun. You might not, but that's ok. - To post a comment, please login or register a new account.
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This is one of the most annoying issues on this or any other game forum.
No one person should think they can speak for anyone outside their own circle of friends. Definitely no one person can speak for a majority of the 1 million daily users, or the 3 million monthly users.
We see this all the time, though, in these forums and the official forums, where people project their own outlook, and think that it has to be the majority view because they said so.
Also, "They didn't do what I wanted" is not the same as "They're not listening to my feedback!"
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Yes. I know exactly what I mean. I saw this argument used in WoW, and I didn't buy it then. Nor do I now. 'The game forced me to' is just code for 'I made a choice but I don't want to acknowledge it'.
Edit: Usually in the way of "Because I play a certain way, this choice is not a choice." But, you still *chose* to play in that way. So, if a particular choice is not a choice, there was another choice you made before that binding you. Still your problem.
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To be clear, I don't have a vested interest in it. I don't flip stuff over on the AH, and indeed, I barely use it at all. However, I don't like a useful tool taken away just because some people don't have the self-control to use it (or not use it) properly.
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I still don't buy that argument. No one is forcing anyone to use the AH. No one and/or nothing. It's a *choice*.
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I disagree completely. Sometimes it IS the players' fault. Spending too much time on World of Warcraft and losing your job is a self-control issue, not a game design issue. So is misuse of the AH in D3.
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Those items must still be selling, or, they're getting them back and wasting a sale slot. Again, the AH self-corrects. If it's selling, it's not overpriced. Nothing more or less. If *you* don't want to make the gold to buy the stuff, then, that's your issue.
There's no need for an AH welfare system or price controls. The AH isn't necessary to play the game, either. My Inferno farmer is self-found in all slots, and I only bought about three items as I leveled, just because of bad drop luck. (And replaced all three with drops)
Again, the AH is *optional*. If you don't like the prices, don't use it. If people won't come to the game, or leave because there's no welfare AH prices, then, I don't miss them.
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No. Just no.
The market handles AH pricing.
The AH has a few simple rules, and they work fine.
1) If it sells, it's not overpriced. If it's overpriced, it won't sell. 'Gouging' in the AH is not possible. It's a GAME; i.e. luxury. There are no monopolies or 'essential to life' items. You can pay the price...or not.
2) If you think something's too high, you're free to farm or craft your own item.
3) If you think something's too low, (i.e. you got undercut), you're perfectly welcome to buy it and reprice it. If you don't want to do that, see rule 4.
4) Don't whine about prices.
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The main problem AH's caused was not caused by the AH itself. It was caused by people who used the AH to outfit their toons with the very best gear they could buy, then got mad because they didn't get any upgrades as drops for a while after that. They screwed themselves, and then couldn't understand why, so they blamed the AH, rather than the real culprit: themselves.
I wouldn't mind seeing the RMAH go, but I don't care if it stays. Again, if people get $$ in their eyes and whine about the time spent hunting for that perfect item to sell...that's their own self-control, not the game's fault.
Maybe it's because I'm older and have teenage kids, but, I just don't see several of the issues as design issues within the game. They're problems that people have because they lack self-control and/or didn't think things through before hitting the 'buy' button.
YMMV.
The AH is great if you have that one slot that you just haven't seen a drop for, don't get me wrong. But it's just the height of stupidity to outfit yourself with an entire gearset of the best stuff from the AH and then whine you can't get upgrades from drops.
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Why would Blizzard shell out the money for this B2P title to make it MMO-like, when they already own the largest subscription MMO around? Not a business decision they'll make. You paid for the game, and patches is what you'll get. Whether you continue playing, or played for two minutes, Blizzard still got your money for this time around.
Major content will be an expansion. Fixes/patches till then.
Fact is, I still laugh heartily when I hear the 'D3 is a failure' line. Really? Record sales of 12 million in 2012 is a failure *on a B2P title*? Sure, Blizzard's bank account is sure feeling empty after that, I'm sure.
Have they had to tweak the game and patch it? Sure. D2 sucked worse on launch day, really. Much of what I see people nostalgic about D2 talking about is stuff we didn't see till a couple patches after LoD! Not sure if it's short memories, or people who just aren't old enough to remember actual launch.
You think all the people who played D2 played online and/or played more than a month or two?
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The only documented case(s) are from when the authenticator was pretty new; there were a couple of real-time, man-in-the-middle attacks done on WoW accounts, but, I think Blizzard has put in measures to combat even that now. (Man in the middle: they compromise your machine in such a way to redirect your login traffic to their servers, not Blizzard's. They give you an error, and then take your login credentials, including auth# and log in within the 30 seconds before the number expires. This only gets them in the account for one session. They can't change password or 'own' the account, just a quit strip-and-mail job.)
With all the low-hanging fruit out there w/o authenticators, and people using the same password on Bnet as on forums that get hacked all the time, the hackers don't bother with authenticated accounts. So, the authenticator isn't absolutely foolproof, but, it makes you a target they won't bother with. They have lists of email addresses and passwords gotten from hacking stuff, and they just troll for hits on any of them. They get one and get in, bam, you're hacked. They get a hit, and it asks for an authenticator #, and they move on to the next one. (I work in IT security, I see lists of 1000s of address/password pairs every week. I get them to check for any email accounts compromised the same way that I'm responsible for at my work.)
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I'm not immune to it. I realized I had done the above to myself on my first 60, so, I deleted that 60, sold the gear for gold, and made a new toon. The only gains I kept from the first toon were what cash I had put into training artisans, and the stash. I've had a lot more fun on the new toon(s). I've only bought one item yet, and I had just had horrible luck on a weapon. I didn't buy the top, I bought something cheap that was still a nice 40% upgrade in damage to get me past my block. I'm enjoying the game still, though I'm not *only* playing D3. I'll play in my free time for 2-4 days, then play other games, then go back in a week or so. This game has plenty of longevity for me.
YMMV.
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As one poster points out, don't go buy the best stuff on the AH, then whine that no upgrades drop. You already bought them. Play the game and only buy an upgrade if you absolutely can't progress w/o it, and even if you do buy it, buy a bargain that's just good enough to get you over the hump.
Then, when things drop, or you gamble at the blacksmith, things can actually be upgrades, and be fun.
It's your choice. If you ruin your own chance for upgrades by buying all your gear off the AH...it's not Blizzard's fault, it's yours.
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Yeah, but the other 3 after the first one just take the recipe (which you get from a vendor once you down Izual in a difficulty after Normal), the previous difficulty's staff, and gold.
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Because some people tend to come straight to the forums. I do, anyway.
I saw it somewhere else, checked if it was up on the page here, and mentioned it. So sue me.
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