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    posted a message on Install Diablo 3 In the Next Hour
    Quote from Pixii

    Quote from aldrek

    You can't start installing for another two hours.

    So you're saying that I CAN install the game (in 2 hours) WITHOUT being a digital purchaser?

    My account page is showing "Pre-purchase Diablo 3 now!!!" where it would just say "Diablo 3"

    You can install the game (in 2 hours) if you HAVE the game.
    Of course you need to have bought it, if you are a digital purchaser you should just have it in your battle.net account, if you have the DVD you must register the CD-key in your battle.net account by clicking the "add a game" button and typing the code.
    Posted in: Diablo III General Discussion
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    posted a message on I'm not happy about Blizzard limiting Diablo 3
    Mods may be a good addition to some kind of games, offline games, and as you know diablo 3 has no offline play.
    Often, mods for online games are nothing more than tools to make the game easier to play and it is just plain bad thing.

    If a developer gives you to 10 tools to play the game you should only have those 10 and not be allowed to download 100 more and trivialize the content. You know what's the name of something that makes a game easier? Cheat.

    And before someone asks it, yes, mods (addons) should be banned from WoW aswell.
    Posted in: Diablo III General Discussion
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    posted a message on CE color dye question?
    I remember a blue saying that you can dye an item, drop/trade it in a game and the dye will remain on the item but if you try to put that item in the AH it will revert to its original color.

    This should apply to both normal and CE dyes.
    Posted in: Diablo III General Discussion
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    posted a message on So does armor mitigate ALL damage types, or just physical?
    In the beta armor reduced ALL kinds of damage, elemental too.
    Posted in: Barbarian: Bastion's Keep
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    posted a message on Monster hp/dmg increase per player new info?
    Isn't inferno supposed to be a "pro players" difficulty?
    Did people really expect being able to beat inferno with 3 random dudes who have random builds not supporting each other?
    I find it logical that randomly formed groups will mostly fail, and it's good this way, Hell is the difficulty for random grouping.
    Posted in: Diablo III General Discussion
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    posted a message on Important question about multiple copies and CE
    One thing is sure, you can only have one key attached to your battle.net account.
    That means you need two accounts for two games.

    The thing i don't know is if you can upgrade the key attached to your account from a standard one to a CE one.
    Posted in: Diablo III General Discussion
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    posted a message on sacrifice build
    I would use the Grave Injustice passive for a build like this, so if you have very bad luck with the spawn chances you can reduce the cooldowns of mass confusion, big bad woodoo and the summon itself (mass confusion and big bad woodoo have very long cooldowns too, i wouldn't rely on them to keep the dogs up all the time).

    About this being a solo inferno build, i see it as a fun build to play and i had in mind to try something similar too, but i don't expect it to be very viable in inferno.

    First of all: you can't be 100% sure to have the dogs up all the time, even with very high chance to summon them and grave injustice as passive, with just a little bad luck you'll find yourself without dogs and with all the skills in cooldown.

    Second: it is potentially a good aoe build, what about bosses or single powerful monsters? Against a single, powerful foe you can't realy on your passive chances to summon dogs, this means you sacrifice them once and then what? i don't think haunt spam kiting around the boss is going to be very effective.
    Posted in: Witch Doctor: The Mbwiru Eikura
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    posted a message on Inferno/Hardcore Support Monk
    If you want to use resolve as a passive i would take some form of constant aoe damage to be sure it is actually applied on most of the enemies.

    I personally would either put the Submission rune on Mantra of Conviction or get Sweeping Wind somehow.
    Posted in: Monk: The Inner Sanctuary
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    posted a message on US Servers go live at 12:01 a.m. PDT, EU servers will go live at 00:01 CEST
    Quote from Riesza

    Quote from Gregorian

    Saw that 9 AM in Europe coming, really. Wouldn't imagine them letting EU playing NINE WHOLE hours before US, impossible and unfair.
    It was the same with Cataclysm and SC2.

    I am 100% sure i started playing cataclysm @00:00 as i was running for server first.
    Posted in: News & Announcements
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    posted a message on Will stat points be 1 dimensional?
    Yes, you'll focus on one stat only depending on your class and stack it.

    On the other hand there are tons of other attributes on items and you'll not only care about your primary stat, say you are a barb and you have an helm with +10 STR, if you find a new one with +5 DEX, +5 Crit rating and +5 attack speed you may consider changing it even if it doesn't have STR.

    When the items will have 6 attributes each it will not be that easy to see which is better.
    Posted in: Diablo III General Discussion
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    posted a message on WD 100% Zombie Dog Fun build
    I had in mind to try something similar as it looks very fun to constantly bomb enemies with sacrifice.
    The main question is: you think the sacrifice damage is considered as zombie dog's damage? it would cause the leeching beasts rune to heal you ad it would be very nice.

    If this isn't the case i'd change the rune with final gift, as you will kill them all the time and have a costant supply of health globes.

    I am pretty sure this will be a very good aoe build but i fear it will be weak against bosses.
    Posted in: Witch Doctor: The Mbwiru Eikura
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    posted a message on Fury Generators available too soon
    Every time i played a barb in the beta i had BOTH bash and cleave active, using cleave on harder mobs felt like incredibly stupid to me, if i had to keep only one i'd go for bash.
    Posted in: Barbarian: Bastion's Keep
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    posted a message on Inferno Build Critique please
    When you are playing in inferno you will obviously play in a party

    The game should be soloable, inferno too, it isn't really that "obvious".
    Also, you sound like you already played the game at inferno difficulty.

    Charge mindlessly into the pack and activate serenity,you should be able to generate at least 40 spirit and when serenity ends many monsters will be killed so you can use exploding palm on the remaining

    3 seconds to kill "many" of the monsters? It actually does sound more like a normal difficulty play, i onestly expect something VERY, VERY more challenging in inferno.

    Talking about the build, i would put in there something to add mobility, you know, something like a fists of thunder + thunderclap rune, way of a hundred fists + fists of fury rune or just a dash.
    Everything else looks pretty good to me!
    Posted in: Monk: The Inner Sanctuary
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    posted a message on Games to play while waiting for Diablo 3? (multiple merged threads)
    I'll keep myself busy with this as soon as it is released (11th April)

    http://www.youtube.com/watch?v=rTflnfa6t4A&feature=related

    I just can't resist my nostalgia
    Posted in: Other Games
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