3/7/2014 7:32:25 AM
A lot of people are coming back to the game and buying gold so that they can bring their gear up to the level of everyone else who has been playing for awhile.Posted in: Diablo III General Discussion
3/3/2014 12:43:31 PM
Hey guys, so I wanted to make a thread about the Cursed Chests, which require you to kill 100 mobs in a limited amount of time, and the Cursed Shrines, which require you to defeat 5 waves of mobs, each in a limited amount of time.Posted in: Demon Hunter: The Dreadlands
Right now, I find myself able to easily solo clear Torment 1 at a very face pace, but once I find a Cursed Shrine I have trouble even defeating 2 or 3 waves with my standard build. I was wondering if anyone was interested in theorycrafting a Demon Hunter build that could easily complete these challenges?
6/24/2013 4:08:53 PM
Posted in: Diablo III General DiscussionQuote from ruksak
Good gloves but it takes over 4 minutes to get to them. Just post a screen shot here or at least just post the stats so people don't have to be subject to Twitch advertising and trying to fuck around for awhile just to see what you're going on about.
I feel like the gloves were only half of the point of this thread. You don't really understand what goes into finding an item like that until you've seen the reaction of the person who got it. Just looking at a picture of the item kind of defeats the purpose, and if you don't want to watch twitch advertising just download adblock, or move to the next thread.
Anyway, I thought the video was awesome. I'm really happy for that guy. They made such an impression on him that he even decided to switch classes, rofl. If only we all could have that luck
6/5/2013 7:18:58 PM
Posted in: Off-TopicQuote from delocotio
That gangman style song? The singer ( forgot how to spell is name ) Has a song out that calls for the murder of all american soldiers, their children and families, ect. But is that even reported? Of course not, and people still play this song giving this scumbag credit.
Source please? For what I know that's absolutely false.
Dude, he read it on the internet. They can't put anything on the internet that isn't true.
5/9/2013 12:32:27 AM
Posted in: Diablo III General DiscussionQuote from Enty
You know it's actually quite comical to see people bitch and complain about the thing they say they want. Before it was "OMG AH RUINS GAME DELETE IT!!!" now that effectively the AH is useless to the vast majority of players due to gold prices becoming non - existent ala duping all I hear is " OMG BLIZZ RUINS GAME MOAR!!! *WHINE* i CAN'T BELIEVE IT NOW HOW AM I SUPPOSE TO GEAR UP?" It absolutely makes me laugh at how stupid some people can be. I'm taking this gold thing as a sign from the heavens. Keep the shit the way it is now let people have the excessive amounts of gold they so badly wanted and see where it drives the prices too. Then the average player will have no choice but to actually FARM their gear and hey that's not a bad thing. It's a lot more rewarding when you can say I self found all my BiS gear.
On another note if Maka says this patch is good then that's also a sign from the heavens that this game is on the rise!
Wow, not everyone hated the AH? People have differing opinions? What a shock. Just because you see some people hating on the AH doesn't mean everyone does. Once something like this happens, where it actually affects those players that were once silent they now have a much greater desire to voice their opinions because they want things to go back to how they once were.
4/13/2013 2:31:40 PM
4th option: Does not play on public network.Posted in: Diablo III General Discussion
4/13/2013 2:21:09 PM
Posted in: Diablo III General DiscussionQuote from shaggy
Quote from morflinQue
the main question is:
why just not keeping the alrdy invented ideas in d2 and implement them in d3?
Because, what made D2 great was the fact that they didn't just give us D1 (version 2.0). D2 took a lot of that amazing ARPG hack-and-slash base and innovated on it.
D1 didn't have "talent trees" - it had tomes and all spells were available to all classes.
D1 didn't have a Horadric Cube, or any of the things associated with it.
D1 didn't have rare or set items.
D1 had a very limited set of legendaries of which most (all?) were available through quests and not as drops.
D1 didn't have magic find.
D1 didn't have followers.
D1 didn't have sockets, runewords, jewels, or gems.
D1 didn't have charms.
D1 didn't have class-specific items.
D1 didn't have acts - it simply had a change in the tileset and enemies every 4 "floors."
D1 didn't have waypoints.
Do I need to go on?
D1 was a truly awesome and groundbreaking game. Why did D2 change anything? Why isn't D3 simply D1 version 3? Why ever change anything?
The best thing about D2 was that it was a sequel, but that it tried different things. Some of those things didn't work. Some of those things were wildly successful. The best game series have always had that approach - just take Final Fantasy as a prime example. Each game has similarities but each game has key differences. The fact that FF8 is not just FF7 part 2 makes it compelling even if FF8 is "not as good" because most players just aren't interested in the same game rehashed over and over and over again.
It's much more productive to talk about what features of D3 you'd like iterated on rather than say "just do everything D2 did" - the second is just stupid, no offense meant to you personally. It's just a very idiotic way to approach a problem. It stifles innovation and creativity if designers aren't free and willing to experiment. As consumers we have to understand that every change may not be good, but that the process of making those changes opens up our world to better and better products.
Well D2 added a lot of things that weren't in D1, which imo improved the game overall. The difference here is that D3 added very little. In fact, it took more things away than it added. Change is good imo, but not all changes are good ones. D3 made a lot changes. More of them were bad than they were good, and that's why people are still arguing this a year after the games release.
2/20/2013 8:55:59 PM
can't wait for the console sales figures to just see how it compares to the initial pc salesPosted in: Diablo III General Discussion
1/13/2013 2:48:06 PM
Posted in: Diablo III General Discussion
Isn't it like 1.25 + 15% or +30% if they send it to their paypal per item? So, it could easily be much higher than what you are saying.Quote from Crashhh1
Blizzard made billions from the RMAH? Don't make me laugh lol. Not even close.
Think of it this way: Let's say theres 6million ppl still playing (not likely)
if each person spent $100 dollars on the game (they haven't), then thats only $600million. Blizz gets, what, 15%? so $90million in that case.
In reality I might say theres 1million ppl playing, and less than half have ever used the RMAH. A lot who have, probably have only used like $10-20 tops. That puts profits very low lol. The game wasn't succesful so it didn't generate a lot of profit after launch, so theyre not going to add much content.
1/12/2013 8:20:14 PM
Posted in: Diablo III General Discussion
Farming for hours upon hours to get a recipe doesn't make sense, why would that be fun? The 'farming' part of the new recipes is getting the demonic essences. This IS new added content that'l give players more incentive to farm, which is a good thing.
Incentive to do the same thing we have been doing the entire time? Farming is not fun, especially when they haven't added any new content to farm since the games release. It is the same thing every time.
A whole new area to duel? That's badass! It's a good compromise while we wait for anything more team deathmatch related. This is also a good change.
It's dumb. We can only pvp in a single area in only act 1, and it is FFA only. You can't get into groups or 3v1 or any of the things that you could do in diablo 2. Diablo 3 pvp is, as many things are, a step down from diablo 2.
I'm not sure what your rager is with act 3. I farm perfectly well on acts 1 and 2 and arguably run into as many champ packs.
Well, as most people know champion packs are good for getting stacks, but for farming legendaries large packs of white mobs are most optimal. This is why act 3 is the best, and i doubt you are getting anywhere close to what you could get in act 3 by farming other acts. I'm still hoping they say something about increasing mob density in the other acts for this patch, but i doubt it.
New gems don't have a downside. It's on you that all you want to do is farm act 3.
What is the point honestly? It's only beneficial the people who have hundreds of millions of gold. Who is going to spend 60+ million gold for +10% crit damage? And what does that even add to the game?
I don't need 'incentive' to make a new character, because the difference in abilities and playstyle alone deem it worth my time to make another character. Again this is a personal flaw, not a game design flaw.
I think that is a pretty dumb excuse. Paragon levels were just a bandaid from the beginning, and as much as i loved grinding to 81 on my demon hunter (not), I surely don't want to do it again on every other class. 500 hours on one character is enough torture. Playing on an alt is already a large enough loss of efficiency because you can't just take your demon hunter gear and give it to your wizard, but also losing all the mf and stats from paragon on top of that is what makes it not fun.
These new BoA items will have a chance (minus special legendary effects) to be better then other items just because of the 6 affix roll + the chance for a higher roll in main stat. So no, high end characters will still be able to use the new items.
Considering the RNG on the hellfire ring, i doubt any high geared player will waste their time/money on trying to get perfectly rolled boa grafted gear. I bet most other people stop shortly after too because they will see how much of a waste it is.
Of COURSE 99% of items are garbage. Do some quick math in your head; Thousands of players or more play each day farming. If anything good had more then a 1% chance of dropping (non BoA that is) then it'l flood the economy, AH or not. Not sure what the complaint is here.
I pretty much agree hear, but honestly the stat system of this game is so terrible. Even bad items in D2 were still pretty good compared to this game.
Did you not play D1 or D2? Your character will always get a point where you only pick up the highest tiered items. Again, please explain this complaint to me.
Any ilvl 63 item should at least have a chance of being godly, maybe not best in slot, but enough to compete with the legendary counterparts. Right now many items are not even close.
Many threads have come out disproving mp 0-2 farming as the best MP. With the chance to drop extra items on higher MP, Blizzard has done a very good job at balancing MP for item farming, no matter which you pick.
Yes, maybe, but only when you are running around in gear worth thousands of dollars is it better. Not a real good counterargument you have there.
No end game content? It's diablo. End game = Dueling, item farming, key / organ farming, and ubers.
And yet games like TL2, and PoE have far greater endgame content on much smaller budgets.
Many items are leaving the economy with salvaging / vendoring. Only the top % of items stay, and again, this is called diablo, that how things go.
I don't particularly have anything against how things currently are in this respect, but diablo used to have things called ladders.
TLDR; OP, you're being a baby.
TLDR; You're wrong
- To post a comment, please login or register a new account.