Most people have trouble separating what they know, and what their character knows... Or in this case, an NPC...
- 2/22/2013 11:28:17 PM Posted in: Lore & Storyline
2/9/2013 7:22:31 PM
Posted in: Diablo III General DiscussionQuote from RodanI want to share a theory I have.
I will start with a short example.
Since patch 1.0.5 I've been collecting all the crap legendaries I've found.
When it got to about 80 items I've salvaged them all and sold the entire brimstone pack.
Low and behold, a few minutes after the pack was sold, I got a (crap) legendary craft plan drop for the first time.
This indicated to me that the drops are somehow affected by your play style and/or AH usage.
If I enhance this indication, I can assume that RMAH users get better drops.
Better drops for RMAH users = more money for Blizzard.
Personally, my best drop in nearly 500hours playtime was a Skorn that sold for 150mil in GAH about 2 months ago, which let me build my barb.
I don't use the RMAH.
Would love to read your thoughts and personal experience about it.
So much stupid, and so many jerks... Not the OP, but many of those responding : )
It's not a bad theory, but disproving it is just as impossible as proving it, so it's kind of moot... Blizzard did indeed claim that AH usage affects the game (design), but I don't recall them specifically stating how...
However, those that use the RMAH frequently (to sell), do indeed get better items (more often) than those that don't.
Your opinions may differ on that, but note one special point. I'm not arguing cause and effect. : )
2/2/2013 10:07:00 AM
If there had ever been the slightest shred of proof gods exist, I'd be all over the believing : )Posted in: Off-Topic
Oh and http://www.quickmeme.com/meme/3qb9p0/
1/25/2013 1:41:23 PM
Posted in: General DiscussionQuote from theonlydudeI have played many hours of both D3 and PoE and I thoroughly enjoy both. The one thing that i haven't seen mentioned in here is that PoE is completely Free To Play, one thing that D3 is not. If there flaws in the gameplay i just think back to "Hey I didn't pay for this so who cares if it's not 100% perfect" (other than the donation I made to get into Closed Beta). PoE Ultimately is an awesome game with lots of replayability and options to customize how your specific character plays, There are over 1300 passive skills, yeah not all are completely viable, but you can definitely change your specific playstyle based on those. Knowing that they aren't backed by a huge company like Blizzard, I say Kudos to GGG for a game well done.
On the one hand, I agree...
On the other, you're just making a point that free games are garbage (or just worse), but it's excusable : )
If you have a limited amount of time, which also usually equates to having more money (because most of that time is spent making it while not spending it), a free game isn't worth the cost ; )
1/17/2013 6:58:00 PM
He will be missed...Posted in: Diablo III General Discussion
Many choices of his, and the teams, are disputed, and lauded at the same time... That's just the simple truth of selling a product...
Upgrading D3 to a new type of game pissed many off, but personally, I had hundreds of hours of fun, and intend to check out the expansion(s), and the occasional patch that looks interesting...
Makes me wonder what they're looking for in a new game director... Someone to continue with the new style, or revert back to the old... Times are a changing, maybe... For example, I understand and support their reasons for the new 'not locked in' skill system, but 'not having a choice' in D2 was only for the hardcore players... Which is one thing the hardcore D2 players loved about that system...
11/13/2012 3:39:20 PM
Posted in: Diablo III General DiscussionQuote from GazziwaOne day left... Really, just some hours!
Lets get up too 300 posts!
Sure thing ; )
Necro's FTW : )
9/19/2012 6:38:41 PM
Posted in: Diablo III General DiscussionQuote from Vyce223Quote from BigEd781
I realize this is OT... but the original post isn't exactly constructive so, what looks so bad about T2? Side quests that are actually fun, better boss battles (so I read anyway), more expansive environment, more exploration (i.e., no rails like D3). I don't know, looks like a better buy for my $20 than D3 was for my $60.
That said, I'm not expecting greatness. I'm holding out for Marvel Heroes.
No, no TL2 is greatness. It's pretty much a person who played diablo 2 and liked it next step forward. I mean I've had it for... 4? or so days now not to mention i didn't get to play it today and i invested 27 hours into it. Boss battles are much more than Diablo 3. Really the only thing it lacks in... or actually does terrible in is storytelling but 95% of people don't give a crap about the story either way.
Ohh and yes I do fully expect to be called out as a liar here.
I don't think you're a liar, but your comment doesn't actually say anything about TL2...
Now, if you had stated, truthfully, that you've never played a game for more than say, 10 hours, in the first few days, that might have mattered, but not much : )
Obsessive people do things obsessively ; )
7/10/2012 10:35:39 PM
Posted in: Diablo III General DiscussionQuote from StormusIn no way am I saying this game isn't worth 60$. I got a good 170 fun hours of play out of it--well worth 60$! What I will say, and maybe some of you will agree to this, but this game did not live up to the expectations for a Diablo franchise entry. Diablo II had, in my estimation ~6 years of replay valuable. Diablo III, in its current form, has maybe a few months of reply value?
I think this says more about you than about D3 (or D2).
Myself, my memory is fuzzy, but I'm pretty sure I enjoyed D3 a lot more than D2 (D1 still holds a special place though : ), and I sure as shit enjoyed the 'progression' all the way to max level, and beyond, in D3, compared to D2, which didn't give me any reason to keep playing.
7/6/2012 2:36:47 PM
Posted in: Diablo III General DiscussionQuote from jwylie311Wanting a gear switching button means you want to equip your best DPS/defense gear, lower an enemies health to 5% or lower, and equip extremely meaningless and poor items that happen to have high MF for the killing of the enemy.
That's f*cking lame. This would remove the entire idea of trying to build a nice MF set with minimal DPS/defense loss.
Is that what you losers want? No set of MF gear with minimal DPS/defense loss? You don't want to have a whole new and fun theorycrafting strategy to work on?
I would like a gear switch button... Or more accurately, an extra set of slots for gear...
But for me, I would like it for swapping gear and build from when I solo to when I play Coop...
I've yet to stack MF, and I don't much care to... I figure I'm fine with the trade off... Stuff dies faster, so my lower chance of gear on more mobs balances out somewhat.
Edit: Guess I could mention that I'd like an out-of-combat switch only... : ) Which should have been obvious anyways, but you know how these kids are these days : )
7/6/2012 2:18:48 PM
Posted in: Diablo ToolsQuote from DevroOne correction to make. Your calculator states that you need "Tombs" for crafting the higher level gems. It's actually spelled "Tomes" but nice job overall.
I find most of my tomes in tombs... : )
Nice work btw... Interesting to see how crazy the high end costs are, assuming you ever get the patterns (unlikely).
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