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    posted a message on When will you start your HC journey in RoS?
    Quote from Pusguts

    Since I'm 'playing' HC in real life, I guess I should play it in RoS as well
    Never thought of it that way :D
    Posted in: Hardcore Discussion
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    posted a message on When will you start your HC journey in RoS?
    Quote from bigheaded

    I'll be playing HC on day one. SC just doesn't appeal to me any more. Without that sense of "if i die, i'm dead", the game just isn't enjoyable. I'm I the only one that feels that way about this game now?
    There's a lot of us here who prefer hardcore, it makes the game infinitely more fun.

    I'm already playing exclusively on HC, and I'll be starting a few more characters when loot 2.0 hits, but I don't think I will be buying the expansion on day one. Blizzard intends to ship the game with the same content that's available in the beta right now. Ladders, Trials and whatever they plan to add will most likely come later on, and to me the game will not be worth 40$ on launch. Messing around with the new class changes and itemization will be enough for me to hold me interested until they implement a meaningful and competitive end-game.
    Posted in: Hardcore Discussion
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    posted a message on [Endgame 2.0] Challenge Mode Infographic
    I would absolutely love to see something like this in D3! Post it on the official forums as well, if you haven't already.
    Posted in: Diablo III General Discussion
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    posted a message on How do you guys feel about Bounty and Rifts?
    Quote from DoomSlayers


    You are making the end-game even worse.


    No.

    There is no end game in vanilla D3, pretty much everyone's farming three zones in A1 for maximum efficiency to level paragon up to 100. That is all. Even in these early stages of beta, RoS offers a much better and more satisfying end game. Sure, in it's current state the expansion is not worth the 40$, but we are also like five months away from the launch, and a lot of things will get implemented, tweaked and changed in the meantime. Be patient. Good things are on their way.
    Posted in: Diablo III General Discussion
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    posted a message on RoS Beta initial impressions?
    Act V looks great, and the Crusader is pretty much OP. There will have to be a lot more balancing done in the coming months to keep the players from steamrolling to Torment VI.
    I'm really hoping Devil's Hand and Nephalem Trials get implemented some time in the near future. RoS in it's current state is lacking end-game depth, and ladders will have to be done particularly well in order to keep D3 fresh for a long time.
    More depth to the rift key system would do tons of good for this game as well.

    It's good to keep in mind that this is the earliest stage of the beta. A LOT of things will change from now to release day. First impressions are very promising.
    Posted in: Diablo III General Discussion
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    posted a message on New Internal Patch: New and Changed Passive Effects, Difficulty Rewards, Gem Tiers, New Achievements, Game Options, Class Change
    • ItemPassive_Unique_Bow_015_x1 - [{VALUE1} * 100]% chance to cluck when attacking.
    :D


    These new difficulty settings are great, challenging yourself will finally be quite rewarding.
    Posted in: News & Announcements
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    posted a message on Diablo III Remote Play on PS Vita, More Details on Adventure Mode, Few More Details on Expansion Features
    Quote from Johnnyxp64

    its not clear but i think the Adventure mode should be unlocked ONLY if at least 1 character has played and finished the entire single campaign in ANY difficulty.



    Blizzard devs have stated that this is indeed how Adventure mode is unlocked in D3. So, no worries. xD
    Posted in: News & Announcements
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    posted a message on Travis Day on "Legendaries/set items being soulbound"
    We should definitely be able to trade items to our friends, this is taking it too far. Having the option to give a drop to a member of your group that may improve his/hers character is a rewarding part of the multiplayer experience and should not be taken away from the players.
    Posted in: Diablo III General Discussion
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    posted a message on Transmogrification No Longer Binds items, "Stay Awhile and Listen" Review, Community Commentary: To Live is to Die
    The more you read the stuff
    Quote from Jamoose

    I'm getting really tired of those whiners on the official forum... They keep beating the same dead horse over and over... wow this, d2 that...



    +1
    Posted in: News & Announcements
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    posted a message on RoS Icon Present in Beta Profile Settings
    Beta coming in the next few weeks, awesome.
    Posted in: News & Announcements
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    posted a message on Every Legendary Affix So far...
    Thanks a lot, have an upvote!
    Posted in: Diablo III General Discussion
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    posted a message on New ability caps
    The more caps the better. Critical chance+damage is just way out of control and needs to be contained. When the power of tri-fecta diminishes, we will get to see a whole lot of fresh and interesting builds built around these new legendaries.
    Posted in: Diablo III General Discussion
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    posted a message on Wyatt Chang on Combat Philosphy
    It's gonna be wonderful if they manage to give us a more tactical combat experience with the expansion. There are certainly some flaws with the system at the moment, but it's great that Blizzard is looking for ways to improve upon what already is the best aspect of the game.
    Posted in: Diablo III General Discussion
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    posted a message on Confirmed: D3 Will Stay Online, iOS Update May Reset Authenticators, Clarification on the AH, Paragon 2.0 Q&A
    Quote from nadenitza


    You mean the same dupes and cheats that are reports to happen now and are spread in the internet? And what you mean no use?! The mod capability for custom user content will be open, you won't die due to lag or disconnect in hardcore any more, you get to play with no internet, lan parties, smoother gameplay, etc... Yes there are many uses to offline mode. I agree it may still be early for it but it sure should not be cut from the list.

    The amount of duping in the PC version of D3 is minimal, it's nothing compared to what it would be if it ever went offline. The only thing that's rampant is botting, but that is a whole different story. Also, I have long accepted that modding will not be a part of Diablo 3, and even though I realize such a feature would keep the game fresh for a long time, it is something I can certainly live without if the original content is good enough.
    Of course it would be amazing to play without latency, rubberbanding and fear of disconnects, especially since I mostly play hardcore, but it seems to me that Blizzard will never do an offline mode for D3.
    PoE is always online as well, and Blizzard seems to be taking the route GGG took, probably offering us an in-game store to buy transmorg stuff, vanity pets, dyes and so on, now that the AH is going to be shut down. I firmly believe they intend to keep Diablo 3 online only for good, and that people should just learn to accept that and move on.
    Posted in: News & Announcements
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    posted a message on Confirmed: D3 Will Stay Online, iOS Update May Reset Authenticators, Clarification on the AH, Paragon 2.0 Q&A
    Good. Offline mode is really not that needed, nor are the dupes and cheats that are always sure to follow it. It would be nice to have it as a feature, but many people would never have any use of it except for when they are traveling or something.
    Posted in: News & Announcements
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