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    posted a message on Path Of Exile - First Impressions
    PoE servers are getting hammered this weekend. The launch was quite a success but slowly it is clear that the game is run by indie company with limited budget. Disconnects, lags and reconnection issues are aplenty lately. This would not be a problem but since there are experience penalties for dieing in PoE, it is somewhat annoying even on Cruel difficulty (5% exp loss / death) but it must be hell of a pain on Merciless (15% exp lose / death). I have fair amount of "I stand in front of doors, shooting at the baddies, to suddenly appear past the doors getting my face smashed in by the same baddies I was shooting at from far away split second, and one lag, ago."
    Ignoring the death penalties, disconnects have another nasty effect that almost prevents you from clearing certain areas such as Act2 end boss or any other area with 2 or 3 floors without way point. What happened to me several time today is that I get to 2nd or 3rd floor of the dungeon only to get disconnected from server. If I can re-log immediately, it is possible that I will be able to get into my instance--that 2nd or 3rd floor--before it resets. However, If I'm unlucky to get first floor reset I will have to find my way through random map to stairs, which I might not make in time before my 2nd floor instance resets. Most enjoyable thing is when you clear the same area 2nd time only to get disconnected again. Kills the motivation slowly but steady :)
    Posted in: General Discussion
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    posted a message on Path Of Exile - First Impressions
    I must say that PoE is very decent game. It has very different approach to ARPG genre than D3. While the genre is the same for both game, the way each approaches it is very different. D3 is still more polished, accessible and well-round game of the two. PoE has rough edges, brings back good old memories from D2 and has several great ideas in the hat.

    In regards to PoE observations, I agree with above posters about the combat feeling. It definitely feels very slow and clunky at start but it does get better as you progress. Ranged characters are a lot more fluid with additional attack speed. I feel that melee combat was better in D3 because the targeting and certain UI aspects of the game are just melee-unfriendly.
    I love the way potions are implemented in PoE. It is very refreshing idea that works great as far as I can tell. Skills via gems, sockets and links between them, supporting gems modifying primary skills and loot are also very decently implemented.

    I played 600 odd hours in D3. Im sure I will come back to it some time in the future but for now I'm staying with PoE.

    PS. You might guessed it, I just logged off from PoE to hit the bed :P
    Posted in: General Discussion
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    posted a message on Message from Jay Wilson
    Good luck to Jay and all the best in his future endeavors. Those 600+ hours played I have put into D3 are telling a story.
    Posted in: News & Announcements
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    posted a message on The Raoha Route: The bar has been raised even further, 30% faster then Alkaizers Route!! [outdated]
    Quote from JKlimek

    Quote from ruksak

    Quote from Indimix

    So fun!, now, instead of 5 places to go we just need 3!, the game is reduced to 3 spots...

    Yay.

    Hint: Play the game for fun instead of maximizing efficiency and you may enjoy it more. You may level slower than some others but....who cares, right?
    hEY LOOK, it's another "screw efficiency" post...

    I ENJOY getting awesome items all the time. You know how I got to that point? I power leveled, running as efficiently as possible to the point where I got great equipment and my plevel high enough to the point where I see legendaries on a regular basis.

    What a stupid post to make on a thread about exp efficiency.
    Ruksak only replied to the whine raised by Indimix that the game is now reduced to running 3 maps repeatedly. Nowhere did Ruksak say "screw efficiency", he just offered his view what can be done to make this game less boring and repetitive, however, by doing so one will be less efficient than zombie-mode grinds that are discussed in this post.
    Posted in: Diablo III General Discussion
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    posted a message on Metacritic 2012 - Best Game of 2012
    What is the point of determining 2012 Best game of the year for all platforms together? You see the same game in the list several times, which makes no sense. You dont play the same game on one platform and later the same game on another platform.

    I only use Metacritics as a gateway to other reviews. They will make some summaries, charts and rankings, which is fine with me but I always put more weight on the reviews from traditional magazines/web sites. User reviews on Metacritics are total joke on the other hand.

    For the haters, Diablo 3 has ended up on the shared 9th position with Torchlight 2 and Far Cry 3 for PC platform.

    Out of top 10 PC games of 2012, I have played 4--Dishonored, Far Cry 3, Torchlight 2 and Diablo 3. Out of these 4 games, I have spent most of my time in Diablo 3. I have had the most blast with Far Cry 3--the game totaly blew me out, I'm already playing it through 2nd time and still enjoying it much. Dishonored was a great game as well but it took me only 28hours to complete it on medium difficulty. I enjoyed Torchlight 2 the least of these games but it was still good game for the price tag--mind you I got Dishonored for 20 EUR at my local game seller during post-Chrismas sale.

    I'm still planning to get my hands on XCOM and potentially Mass Effect 3.

    I cant wait for new releases in 2013. I will try Path of Exile open beta for sure. My biggest hope early in 2013 is focused on Aliens: Colonial Marine and potentially SC2: Heart of the Swarm.
    Posted in: General Discussion
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    posted a message on Blizzard is a joke...
    Quote from Indimix

    Your post would be completely accurate.. except for one point. Im not the majority of players, I'm unhappy (like a lot of other players in these forums), but, the real majority are cassual gamers, and they know that. To a casual gamer, to play Farmville or to play Diablo 3, is almost the same.

    Those casual players, like to use the RMAH to buy stuff. The game is directed to them. That's why they put little effort in giving the game any kind of replayability.

    When the money call the shots, there is no place for anything else. To Blizzard, a customer that buys Diablo 3, level 2 classes to ~60, buys 3 or 4 items in the RMAH and then stop playing for good, is the perfect customer, and that is the target, not us.

    When you have that set of rules, hardcore players suffer the consequences considerably.
    You are making heavy assumptions in order to keep your argument alive. The reality is that die-hard fans of a game, any game, are absolute minority. Diablo 3 is surely not different in this . Another nice feature of die-hard fans is that they are very vocal, therefore, they are creating an atmosphere where it seems everybody is happy/unhappy about the game depending, which way they perceive the game.
    Game publishers are making games for as wide audience as possible because that will guarantee them sales, which will turn into profit if they sell enough copies of the game (alternatively it can be monthly subscription fee). They dont differentiate between casual or die-hard. Luckily, they also do not listen to die-hards any more than to casuals, which is good for the game in most cases.
    Posted in: Diablo III General Discussion
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    posted a message on INSANELY Fast Paragon Run - 20% Faster then Alkaizers
    To the OP and the path:
    I doubt that Rakkis is anywhere close to Keep2, Arreat Crater 2 or even Fields of Slaughter. Also, Core of Arreat is so extremely fast that even if it has little white mobs the chance to encounter elites and goblin should easily compensate for it.
    Tower of the Damned should be done anticlockwise because that let you check the area close to exit for elite without actually going there blindly.

    Quote from DiabloHern

    1. Why use a leorics ring? Hellfire ring would give more xp AND godly stats. I understand the SOJ but leorics?!

    2. Cull the Weak? Damage slowed enemies for 15% more damage. With the current build I do not see how the enemies would eve get slowed unless I am not able to see your gear slows them?
    I cant help with first question because even very badly rolled Hellfire ring is better than Leoric's Signet so it must be something else. Answer to your second question is SoJ ring, which have cold damage on it. This means that every attack slows enemies and since the slow is applied on each shot before the damage calculation the bonus from Cull the Weak passive is always added to the shot damage, even the first to hit the monster.
    I would also question effectiveness of SOJ on MP0 EXp farming runs. Main benefit of the ring is the extra damage to elites in conjunction with helpful DH skill bonus and cold damage. The fact you spend so little time on elites diminish its usefulness in my view--it is definitely good choice for high MP and uber bosses, where it shines.
    Posted in: Diablo III General Discussion
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    posted a message on Blizzard is a joke...
    Quote from maka

    It might be 'common', but it certainly isn't 'normal'. And the only reason that " the "hardcore old school players" go around forums complaining it didn't live up to expectations after spending 500+ hours on it", as you say, is because, well, the game didn't live up to the expectations of (some) veterans of the series. I mean, you yourself said it, 'casuals' are the ones mostly playing this game. More often than not, this means people that haven't played the previous games. Are you telling me this fact means nothing to you?
    First of all, your quoting style in your original post and the way you answer points of other posters is extremely obnoxious. You should know, if you traffic well moderated and mature discussion forums, that making a wall-of-text post broken down by a huge pieces of quoted text guarantees you very little chance anybody will be bothered to read it and even less will try to reply to your post.

    I pick just one of your points but it is clear through the rest of your arguments that you are exactly that "hardcore, old school player" you are referring to in this piece of text.
    The reason why sequels, especially those coming out after long delay, are not often welcomed with cheers and joy is that the veterans who played previous games round and round for very long time have unrealistic and biased expectations. These people also often feel they are entitled to a voice on how the game should be developed. Finally, most of the people also feel they know the game franchise much better than "new" development team--read as the team that did not developed the original piece.
    I also find it quite interesting that your characters listed under your Battle.net tag have obviously been played for very little time while you imply that you played Diablo 1 and 2 for very long time.By implication this means you played D1 and D2 for a long time while those games were imbalanced, buggy and lacked much of end-game content but you do not give Diablo 3 the same benefit after only 7 months of existence.
    Posted in: Diablo III General Discussion
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    posted a message on I keep hearing all this 'blame Jay Wilson' stuff but..
    Quote from Buu

    ... Wyatt Cheng is THE ONLY MAN behind most of Diablo content. How can a producer spend to much money in graphic and cinematics team and put ONE GUY to make the work of a TEAM, because he is not putting the money on what's important: GAME MECHANICS.
    Right, we have not one ONE MAN but two ONE MAN cases in D3. Great piece of investigation there mate!

    PS. Below picture is not taken directly from Diablo 3 credits and it does not blow your theory to smithereens!


    PSS. More conspiracy theories please, must be one of them for sure.
    Posted in: Diablo III General Discussion
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    posted a message on I keep hearing all this 'blame Jay Wilson' stuff but..
    You must be one of a small minority that still did not realize that Jay "and then we doubled it" Wilson is the man, i mean the only MAN, behind Diablo 3. He is secretly policing [email protected] forums as undercover CM, he is designing the game's classes, skills, gameplay, environments and story, he is programming the code and pretty much everything there is. Hell, he even think out those names in the credits to make it believable once you finished D3 on any given difficulty.

    You can call him scapegoat or a villain, it all depends on the way you perceive Diablo 3 as a game. It is obvious he has no such menacing impact on the game as people credit him to have but it is much easier to blame that one person for all the wrongs (in an unbiased view of a D3 player obviously!) done to this game.
    Posted in: Diablo III General Discussion
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    posted a message on Blizzard is a joke...
    All this frenzy on the forums is laughable. One blog, a delayed PVP content and Jay Wilson figure is all that is needed to make one of the most successful game developer go "Hero to Zero"in 3 seconds.

    The reality is Blizzard still delivers games with great value and outstanding post-release support. They are very clear in their focus on key franchises under their hood, such as Starcraft, Warcraft (both RTS and MMORPG) and Diablo, and want to deliver only the best of the best. That is why they adopted their (in)famous "It is ready when it is ready" approach.

    I have recently completed Far Cry 3, which is amazing game in m eyes--it need to be said I did not play FPS for a long time but I did my fair share back in my student days. I'm currently playing Dishonored, which is another amazing game. Yet, those 2 above games combined will not come even close to the amount of time I have spent playing Diablo 3 (upward of 600). I definitely feel I got what my 50 EUR were worth when buying Diablo 3. The same happened with every Blizzard game I have played--Starcraft 2, World of Warcraft or Warcraft 2 and 3.

    The most important thing is that Blizzard is not the only game developer and its games are not the only one. It is irrational to cling to one developer, even if acclaimed as high as Blizzard, to be the one and only savior. There are other great games being published every month so there is always something else to play. All I know is that when Blizzard releases their next game I'll be there trying it out because I know that game will be as good as it get.
    Posted in: Diablo III General Discussion
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    posted a message on The PVP Blog Is Here
    Oh! Tears and rage of a PVP crowd, how sweet they taste to my PVE soul.

    PVP was a bad idea in a game like Diablo. It was very tragic in TL2 and it would not have been otherway if it did get implemented in D3. Only thing I'm sad about is they did not scrap the whole idea and started focusing on expansion rather than waste more energy on PVP.
    Posted in: News & Announcements
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    posted a message on I want to Push 200k dps - Looking for Feedback
    I would argue against Manticore unless you can afford very good one. You can easily, and much cheaper, get to 200k DPS by using rare crossbow. Rare crossbow with physical damage will also work better with Inna's Favor because % elemental damage works of physical (white) weapon damage only.

    I have quickly simulated 1200 DPS Manticore as suggested earlier in this topic. DPS gain was approximately 28.9k, the same stats crossbow but only physical damage would gain additional 5.4k DPS (or total of 34.3k). The additional gain is the elemental damage bonus from Inna's Favor.

    You can surely get rare crossbows with socket and critical hit damage (CHD) cheaper than Manticore. Alternatively, you can look for 1.4k DPS rare crossbow with socket and additional stats, such as DEX or VIT, without CHD, as that stats makes weapon a lot more costly. You will get similar or better results for significantly less gold.

    Manticore is overpriced piece of gear that has little benefit and many downsides to it unless you are picking up top of the line piece, which will cost you left kidney and some more (read as they are super expensive).

    To be clear, rare crossbows will be cheaper and a lot more accessible upgrade for you. You will also see additional benefits of hitting harder with each shot--this is important for fast low MP farming--and it will work better with Inna's Favor elemental damage bonus. On the other hand, you will peak around 275k DPS with rare crossbows. Going further will require 2 socket Manticore with high DPS, which is extremely expensive upgrade, which most of people will never be able to afford. You will also want to grab Witching Hour belt along at that time, since you will move away from the physical damage crossbow.
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Superduper fun dh paragon leveling whirlwindspec. aint that a barb?!
    Quote from Bel1evE

    is this viable mp7+?

    No, it is not. This build is used for far fast EXP farming on MP 0 or 1. The damage output of this build is not the highest but it excel in mobility.
    Posted in: Demon Hunter: The Dreadlands
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