- Aranoch
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Member for 12 years and 2 months
Last active Wed, Aug, 16 2017 14:52:51
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- 320 Total Posts
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Mar 4, 2014Aranoch posted a message on [Updated] Patch 2.0.2 Now LiveI don't know if all quests have been nerfed but Shattered Crown (Killing Mira) has had the XP award reduced.Posted in: News
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Jul 3, 2012Aranoch posted a message on Magic Find Gear Swapping and RMAH Commodities Coming Soon, Gold Not Included InitiallyI simply disagree with every option listed and hopefully, not one person thinks any of these are viable.Posted in: News
Leave it as is or make a new tab with a full set of new armor so it's 1 hot key away from your mf gear. Maybe a 5 second CD between switching sets to avoid exploiting it with resource regen gear or anything similar. -
Mar 21, 2012Aranoch posted a message on Nephalem Valor BuffPosted in: NewsQuote from Ruppgu
For the most, this sounds great.
However, some of their indecision is very worrying. I can see a few things that could really mess it up if they decide to go in that direction.
* As other people have said, if it doesn't stack it's going to turn into boss farming again. If you only need to kill 1 champion pack you'll just go straight for the boss and kill a pack on the way.
* I really think it needs to reset when you kill a boss (or change acts). Otherwise you'll hit the cap and then kill all the bosses in the game for awesome loot.
I'm excited but at the same time a bit letdown with the announcement. They didn't really tell us much to know if it'll be a good change or not.
yeah, this is what I'm saying up there ^^^^ a ways. -
Mar 21, 2012Aranoch posted a message on Nephalem Valor BuffPosted in: NewsQuote from lorien1973
If it didn't stack then that means killing one pack of champions would be all you would have to do to increase your MF is very quickly (teleport, run though whatever) finding 1 champion, killing it then on to the boss making it still be a very short run defeating the purpose quoted here.
And since they is always 1 champion mob somewhere on a level near the boss, you'd just back up 1 waypoint. It'd almost have to stack.
My point exactly. Either there'd have to be a cap or it would have to reset using waypoints or traveling to the next act. -
Mar 21, 2012Aranoch posted a message on Nephalem Valor BuffFrom the Nephalem Valor blue articlePosted in: News
..We’re also playing around with whether or not the buff stacks..
If it didn't stack then that means killing one pack of champions would be all you would have to do to increase your MF is very quickly (teleport, run though whatever) finding 1 champion, killing it then on to the boss making it still be a very short run defeating the purpose quoted here.
While a three-minute run shouldn’t be the most efficient, we also don’t want you to feel like it’s a two-hour commitment every time you sit down to play
So by what the article says it almost would have to stack to make it worth it but if it stacks my idea would be it would have to reset if you go to town or change acts? If not you could go kill every champion between all acts, have it stacked to like 50 and go kill a boss getting some ridiculous drops.
And for group gameplay, would this buff average out like MF does? Or would it only affect your drops? -
Feb 22, 2012Aranoch posted a message on Beta Contests, Portrait of a Champion Art Contest, Blue Posts, Wiki Tooltips, Curse Weekly UpdateI just can't wait until the game comes out because most of these contests aren't my style.Posted in: News
I'm going to try for the drawing contest and I'm keeping up with the Facebook questions, i managed to get 12th on one of them but thats the closest I've been. It's teasing me lol.
I've played every game there is trying to hold me over and nothing else sticks. - To post a comment, please login or register a new account.
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After the patch the searches will not include the gems in the sockets so you won't have to do the 101 search (:
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Very true. This patch should be pretty amazing.
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I was having a hard time finding anything on the AH for less then say 2M gold. Once the patch comes out you can search for 6 things so that'll help tremendously. Just kind of hard to narrow it all down with only 3 search specifications.
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http://us.battle.net/d3/en/profile/Aranoch-1167/hero/9783811
Leave some feedback d:
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I've found, from the time I started farming inferno to now, roughly 5-6 upgrades including ones I've replaced with upgrades. Most commonly the more simple items such as shoulders and belts that I don't need many stats on to be good for me (A glass cannon orb wizard) and can clear the entire A1 Warden + Butcher and all guaranteed elites.
I have %310 switch mf gear and only switch on warden and butcher (I simply don't bother with champ packs)
I've also made around $100-$120 and 8-10 million gold. spending all but $40 for further upgrades.
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Leave it as is or make a new tab with a full set of new armor so it's 1 hot key away from your mf gear. Maybe a 5 second CD between switching sets to avoid exploiting it with resource regen gear or anything similar.
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wrong? lol. it shows either way. your argument is invalid.
That's their fault then and I also disagree with there only needing to be 5 buffs shown at once. Every buff should be shown. Buffs are buffs no matter what anybody thinks of them, and they're all important enough to need to know whether or not they're up or not regardless whether they're noticeable or not.
When your in a battle or in an area constantly fight your not going to cast your buffs randomly. your focusing on hp of you and them, avoiding being hit and using your cool downs and resource efficiently. The buff icons are always in the same place and can not be covered up by walls, objects, your companion, other players, or mobs which the orb can and when it does disappear you may not always notice it's gone.
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well when your focusing on cooldowns, hp and looking where the monsters are and kiting them your not looking at a small orb floating around. It doesn't really catch your eye and act 3/4 is pretty hectic. Which I won't be able to clear anymore. went from 60k dps to 38. The couple million I spent between my andys rings and amulet is worthless now.
Buff icons are always in one place, next to mentioned health bar and cooldowns and never move and it's much easier to notice you have 3-4 buffs up rather then none.
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On a side note, andys visage sucks now.. should have kept my old helmet with 216 intel %4 crit chance.
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For example you can have 1 character using 1 attack for 100k dps
Or a character using 3 AoE's at 50k dps
overall, the character with 50k dps would have a higher damage out put per second then the single attack.
All builds differ with which attacks they use, the combination of them and many other factors that could make other far superior.
It would be a very useful tool.
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2746 Elite Kills
Over 1000 Loot goblin Kills and Have found 2 Legendaries (1 being level 20 Bracers and the other being Wizardspike)