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    posted a message on DiabloFans Calculator Build Contest (ONE POST ONLY)
    My build is an in the middle of melee Wizard AOE build that could be used as solo or with a group: http://us.battle.net/d3/en/calculator/wizard#aVWXOm!XfT!ccbcab

    MOUSE SKILLS
    Magic Missile + Seeker
    I chose this skill combo as my mainclick/primary fire choice because it is a signature spell that will work will with Arcane Dynamo.

    Arcane Torrent + Cascade
    This is another great skill that should be used when mobs are close to dying, for maximum effect. The AOE damage of this spell, by itself, is decent. But, when coupled with cascade, this spell can snowball a lot of mobs (if cast at a proper time) seeing as if it kills a mob, it has a 100% chance to fire a new missile at a nearby enemy.



    ACTION BAR SKILLS
    Wave of Force + Forceful Wave
    WoF will be extremely helpful if I over-aggro/pull too many mobs, the Forceful Wave portion will also do a bit heavier damage, though the knockback is lessened

    Diamond Skin + Diamon Shards
    This will be fantastic for over pulls/big pulls. It absorbs incoming damage and when the absorbtion effect wears off, it releases the diamond shards to nearby enemies for a decent amount of damage.


    Energy Armor + Absorbption
    This is my main defensive skill. While it does decrease my Arcane power by 20 while active, the secondary effect grants me a chance to gain 4 Arcane power whenever hit by ranged/melee attacks thus (hopefully) offsetting the loss of AP in the first place.

    Archon + Pure Power
    This is another fantastic defensive AND offensive CD. While it increases armor by 40%, it also replaces all normal abilities with more powerful Archon spells. The Pure Power Addon reduces the CD to 100 seconds allowing it to be cast more often.


    PASSIVE SKILLS
    Astral Presence
    This skill offsets the AP lost by Energy Armor and also increases AP regen by 2 per second. Self explanatory

    Galvanizing Ward
    This is great when when used in conjunction with Energy Armor, seeing as it increases the duration of armors by 2 times their normal amount. It also grants 890 health per second while the armor is active.

    Arcane Dynamo
    Every 5 Magic Missiles cast will grant the next Missile an extra 75% damage, this paired with Magic Missile's tracking effect can be extremely devastating to already weakened enemies
    Posted in: Diablo III General Discussion
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    posted a message on My Sob Story
    AND, on the bright side, you got to play a bit of the beta :D
    Posted in: Diablo III General Discussion
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    posted a message on My Sob Story
    yeah that sucks, but when it seems too good to be true...it usually is. if you could have you should have changed the email and password (again, if you could have). kinda sucks, but at least you didnt give him any of your personal info
    Posted in: Diablo III General Discussion
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    posted a message on PvP Oddball and King of the Hill
    King of the hill, or (again, sorry for bringing up WoW) an Arathi Basin type style game could be pretty fun. Another cool type might be a juggernaut type game, where someone has a massive buff to damange and healing and 5-10 others trying to take that person down. Kills or time spent as the Jugg would be the deciding win factor. Idk, sounds like fun to me :D
    Posted in: PvP Discussion
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    posted a message on PVP dungeons and battlegrounds, thoughts?
    should be an interesting gameplay style. i dont think ive pvped from a overhead 3rd person perspective. this game is looking better by the day :D
    Posted in: PvP Discussion
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