Idiots. The guy who hates the time it takes to ID items is the most logical one here. If blizz were to prevent, more frequently, worthless stats on items, then eventually the market would once again be overflowed with good/great items for cheap, and once again all those seemingly good rolls on rares will be worthless. It's inflation. Again, if we were to more frequently have "better drops", then the market would more frequently have these "better drops" for sale. And the more frequently an item appears for sale, the cheaPer its going to be to purchase!! So very soon, all those great drops we are getting will be WORTHLESS once again. And only the godlies will be of value (simply because of the rarity, which some people are asking to reduce... Which is stupid).
Create an "ID all" feature, that Is the only solution, and a necessary solution. The thousands of worthless items we go through are necessary to keep a loot game alive. The day everyone is wearing godlies, is the day diablo 3 is no more. Long live d3!
- 11/26/2012 10:42:53 AM Posted in: Diablo III General Discussion
9/27/2012 4:34:20 PM
Posted in: General DiscussionQuote from Slayerviper
Quote from tyler_harb
Right (i think). I am speaking on behalf of my own perspective. My apologies for not clarifying, oh great philosopher, Socrates.
oh I wasn't picking on you, just throwing that out there. I didn't feel like going through 52 pages and I was hoping that semantic would fit in on one of the topics. If I wanted to pick on you I'd focus on your... educated statement of Facebook in a discussion like this but I rather not.
You don't think that someone who would post such a topic on a gaming forum, would also express his philosophical views all over his Facebook page? Heh, I'm pretty sure this is the type of person who would do such a thing.
9/27/2012 2:01:21 PM
Right (i think). I am speaking on behalf of my own perspective. My apologies for not clarifying, oh great philosopher, Socrates.Posted in: General Discussion
9/27/2012 1:35:37 PM
I wonder what life must be like for the relatives of Proletaria. Can you imagine having him around during the holidays? If he talks the way he types, it would be like having dinner with a fusion of C.S Lewis and Hannibal Lecter. Even if he isn't one who is vocal about his stance, you sure as hell know that his family has access to his facebook, which is guaranteed to be jacked up beyond belief with propaganda that most of them wouldn't even be able to fathom.Posted in: General Discussion
Keep up the good work. Keep fighting the good fight. Take away every ounce of faith and hope that you possibly can from others. Keep prying away from them their hope in a god who they believe loves and cares for them; so that they too may find themselves lost in oblivion like the rest of us. Without hope and without reason. Ironically, it's sh!t like that that leaves me yet with an open mind.
9/20/2012 12:16:49 PM
Exactly! I'm near that point, only I currently pick up 62 items as well. But even with that, I have a full load quite soon and COMPLETELY DESPISE the anticipation of sitting in town waiting to ID it all. COMPLETELY DESPISE it.Posted in: Diablo III General Discussion
9/20/2012 12:14:17 PM
Again, I'm not against the loot system at all. I personally think it should remain unchanged, considering how going through so much junk makes the extremely rare Godly items that much more Godly. I just don't wanna waste more time than I have to on the in-between time of picking up and selling everything else! Who agrees with me? Let's get noticed and get the change we need!Posted in: Diablo III General Discussion
9/20/2012 12:04:34 PM
It seems to take 2-3 seconds to identify a single item. By now, many of us have wasted HOURS in "the void" of waiting there, patiently, for it to be identified. Most rares, as many have discussed; are complete junk. Why not allow for us to ID the junk faster so that we can merc it??? PLEASE fix this ASAP. I understand that your initial intention with the concept was because you felt the few second wait is an "anticipation" of something great to come. Well, the truth is, we are over it. We have next to no expectation what so ever that the item we are identifying is going to be halfway decent. I'm not asking for better loot, i'm asking to get rid of this annoying process of time it takes to ID an item. A few ideas: Hold SHIFT and right click, identifies entire inventory. Allow for craftsman to have a ID inventory button. OR just make it be instant! Like in D2, only no scrolls. PLEASE HELP, a friend of mine joked the other day that he is about to stop piking up rares altogether. LOL LOL LOLPosted in: Diablo III General Discussion
9/1/2012 8:03:03 AM
Posted in: Demon Hunter: The DreadlandsQuote from kaos6
just LOL, wtf.
they MADE it what it is, they WROTE what it is in patch notes based on what they did and how they did. They invented and created the mechanics the game uses to deal damage and whatever skill u use the way they wanted. So excuse me but but they should explain more because what stated is total BS. it looks more like:
"lets make 1.0.4 cool and better, maybe for dh lets give them other way of having fun and deal some dmg for 3 secs per vault? yeah yeah!" and they did that, it is nice, but still u could really miss the fire on everything, u have to use it 2-3 times to be best effective. It helps its fun but its not something that take over because we still have very limited discipline regeneration to use it all over all time and the vault is usualy last not the first disc skill active.
so week later after patch: "
"you know guys, i think those damn hunters are really having fun , but hey i think its wrong! We putted formula in the system we made and written it in patch notes but i think it should be different so recalculate it from perspective of how the game took our idea of last change and divide it by 5...."
thay made it, they knew what works how and they exactly made it as they wanted it to be, 1500%weapon damage for 3 secs, no mistake here, its fine working as intended. and now u r killing it....so one of major fun things from patch notes for dh just get flushed down the toilet......tumble back my friends, they were just kidding around....keep walking nothing to look at, just blizzard, keep walking......
Exactly, we have a limited amount of discipline, which is why we cannot be wasting it on offensive skills. I'm already growing tired of using ToC and risking my DH justo get a few more kills in. Gloom is a godly defensive skill and I need it back to where I can use it with no drawback. You may think that what you typed was funny, but it's actually very ignorant.
9/1/2012 7:17:02 AM
I'm a DH (P. lvl 12) who currently uses ToC. It is OP and for that I am forced to blow all my discipline on it in order to be a prime damage DH. It needs to be nerfed. I don't want the option to use it as I am left with no discipline, yet it wastes every elite I use it on, putting me in harms way everytime resulting in more frequent deaths but yet I'm a slaughter machine. Blizzard knows what they're doing, and anyone with half a brain will be glad for this change.Posted in: Demon Hunter: The Dreadlands
8/30/2012 11:31:50 AM
I've found 4 legionaries so far in act 1 inferno after the 1.0.4 patch, running with approx. 140% mf after NV. To me that's pretty good, with about 20 hours or so of playing since patch. All are 60-61 however, of which I've found so far.Posted in: Diablo III General Discussion
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