Quote from maka
Necro is neutral. It isn't even an argument, it's a fact mentioned throughout Diablo lore time and time again.
Unless Diablo uses the term "True Neutral," that was an AD&D term; therefore, my statement still stands.
But, you're right--it's safe to assume it was Diablo related and a Necromancer is neutral, but not true neutral. That term doesn't exist in Diablo lore if I'm not mistaken.
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Unless Diablo uses the term "True Neutral," that was an AD&D term; therefore, my statement still stands.
But, you're right--it's safe to assume it was Diablo related and a Necromancer is neutral, but not true neutral. That term doesn't exist in Diablo lore if I'm not mistaken.
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Willingly controlling the dead is considered an evil act....
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This is a good PvP Monk mode I called "Johnny Chan's."
Or that 70s martial artist--I forgot his name. Anyway, it is all about the quickness of your blows and in hurting them fast in PvP while getting out of there quickly (in & out b4 they even knew you were there).
Near Death Experience is in there for good measure just in case one enemy does catch ya.
http://us.battle.net/d3/en/calculator/monk#aZUfQk!abV
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But seriously, Patch 13 seems to be that milestone where the release date feels that much more within arms' reach.
I have no beta access; so, thank you for these screen shots.
And btw, the guy who basically said "no vid = dint happen" was funny.
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One of the main things about Diablo 2 was farming/hunting for those rare, pesky runes! Now, in D3, we won't be hunting for them--only for gear and such. Plus, and I'm surprised, if you are one of those few in the beginning of the game's release that found that level 7 Indigo Rune and try to sell it for big bucks on the RMAH, Blizzard won't get more cuts from people doing this.
Sounds unenlightening: "I'm level 60, dude, and now I have all the skill runes of the game"; boring.
I guess they're just trying to release the game this year. Can't blame 'em....?