Maple Story has CAPTCHA. *shudder*
Also, HI, JAY.
- IgnatiusReilly
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Dec 21, 2012IgnatiusReilly posted a message on Jay Wilson Interview, Community Commentary: Diablo Stats, Blue Posts, Deck the Hells (With Lots of Free Stuff!), Heart of the SwPosted in: News
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Dec 14, 2012IgnatiusReilly posted a message on How Can the Community Managers Improve?, Blue Posts, Poll: Which Act III Environment is Your Favorite?, Add Me Maybe?That was a nice reminder why I stay well clear of the D3 forums. It's endless with those people. Lylirra does her job well.Posted in: News
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Sep 28, 2012IgnatiusReilly posted a message on Public Test Realm Patch 1.0.5 Notes for 9/27Doubled legendary drops. No surprise here.Posted in: News
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Sep 21, 2012IgnatiusReilly posted a message on Patch 1.0.5 PTR Patch Notes - 1.0.5 Coming to the PTRPosted in: News
So much this. - To post a comment, please login or register a new account.
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As someone already said in this thread, WW costs way, way less Fury per damage than HotA or SS. But that goes without saying, doesn't it?
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Posts like these only appeal to those who are already inclined to hate the game. I could write 100 pages on how the font they chose has ruined the game irreversibly, and it'd get parroted around by the gilted ex-lovers of Diablo.
The Tias (who made a far better post) and Droth have made the following points:
1. Drop rates are too low.
2. Enemy damage too high.
3. Enemies have too many HP.
4. CC effects need to be nerfed.
5. Rifts need to be more rewarding.
Hardly game breaking when read in a format that doesn't evoke mass hysteria.
And taken as whole, all this says is, "You'll have to play the game for a while before you find all the best items and faceroll content." Oh no!!! And if it's really really upsetting you that you might have to play the game longer than 20 hours before you have everything, then perhaps the ARPG genre just isn't for you. Because no matter which of these games you play, whether it's Torchlight, PoE, or even Diablo 2, if you want to have the best of the best items, you're going to have to play the game for a little while.
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Damn. I've been wanting someone to make an ARPG like this for a long time.
Just distill the long slog of a grind down into a single bite-sized chunk. I'll definitely keep an eye out. Can't really donate right now though, as I've already spent more than enough on Wasteland and Project Eternity. I think that's enough risk for me, haha
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Actually went back to live. Couldn't live without density. QQ
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lol wtf
A simple: "I disagree with your opinion," would suffice.
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If you're asking this, you should probably just do yourself a favor and not buy it.
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You should post this on their latest blog, as it will get noticed there. Or whatever threads are going on.
The idea is pretty good, (a bit similar to what I had in mind) but I'd get rid of the life steal mechanic and increase the damage by a lot. I feel like it has enough going for it, really. You could probably just make it a huge poison nova a la classic Meph.
That stream was rough though. After watching it I just felt like every idea was crap, even my own, lol. Not saying yours is, but, man...
At this point, I'm just like do whatever you guys want, sure it'll be fine.
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Torment difficulty with sliders would be enough, while allowing each difficulty to drop slightly better gear/increased rewards.Voila, progression for the hold-outs.
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