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    posted a message on Inferno nerf incoming
    This nerf was needed so very much. It's not fun to get 1 shot(or nearly) in act 3 by champions/elites. Even with better gear they will still hit you very very hard.

    On my monk i can get up to 7k armor, and 500 resist all with 44k hp. The armor scales so poorly past 6k where the jump from 6k to 7k is 3% reduction. The resist all I never bothered to look at my DR but I can almost safely say that around maybe 600 it scales just as poorly.

    On my monk just last night in act 3 the first elite (those dog ones) hits me for 35k. Assuming i do get about 10k armor and 800-1000 resist all the most it will be reduced by is maybe 10-15k. Hell I could even double my hp. That means after 4-5 hits I wil still die. Even with life on hit i would need to regen 20k per second (the elites attack speed) to kill it for about 1-2 minutes. Thats not even including the minions and possible trash whites around it.

    The other thing is if i just simply kite it on my monk with deadly reach or some other mechanic where the goal is to not get hit, why would I then use my monk and not a demon hunter where i can probably quadruple my damage or maybe more AND kite better.

    Plus if the goal is to not get hit why bother even getting vitality/resistall/armor, the best strat would be stacking your mainstat/IAS/Crit.
    Posted in: Diablo III General Discussion
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