Quote from Keiser
Quote from okrane
The problem of the wizard is that her Surv. is cooldown based. She also has too many spells that require her to be stationary, in a game where elites are lightning fast and hit like trucks.
If you try a build with Arcane Orb / Magic Missile or Sphere and 4 defensive other spells you'll have very little issues.
Otherwise, if you try to be creative and use disintegrate, ray of frost, arcane torrent or any other gimmicks you will get your ass handed to you unless you overgear the mobs.
Wrong wrong wrong wrong...
I switched to this build for late NM and early hell. It's hilarious because there were quite a few times the monk and barb I was with were running away from arcane/frozen/jailer packs and I'm just blizzard RAYYYYYY frost nova back up blizzard RAYYYYYY. Blizzard does like 500/tick for me, which over 7-8 mobs is like 4k DPS, plus my Ray ticks for 4500-5k on the mob closest to me and melts each unit as they try to get close.
Recently switched to the prototypical MM/orb diamond skin build though since I haven't done that since early normal and I like to mix it up at least once per act.
Quote from Jebzar
You are correct. for all those people making comments about normal mode, im in Act 2 of HELL. and it sucks. even with a lot of int, my damage is still that of 1/4 of the DH who is 4 levels higher (given the 4 lvls help), and my hpp was at 9k and the DH at lvl 57 was at 18k. hmmm. i regeared and gemmed and all my gear is in the re. lvl 40+ or so, and i still cant get my stats that high. They are borken at the moment, and nothing I do gear-wise or skill-wise improves this.
Sorry to be the one to tell you this, your gear sucks. I'm 53 and sitting at 22k hp and 3900 DPS. Go hit up the AH, look for rare armor pieces with at least 30 int / 30 vit and sort them ascendingly by buyout. You should be able to find upgrades for most slots for 10k-20k gold each. I can take about 5 hits from most mobs before being in danger. Yes some of the mobs hit for 15k-20k, but those have very slow wind up swings you can avoid.
GALVANIZING WARD CHANGES THE GAME FOR WIZARD. I can't stress this enough. The more you move and avoid attacks, the better Galvanizing Ward is. It can regenerate enough health in a single fight to more than double your effective health I struggled with normal Diablo because I was just trying to find health globes. Once I got the health regen it made most boss fights trivial. Just make sure you take an armor spell...
You are right about my gear. I have had bad luck in Hell and have not received an upgrade at all throughout Act 1. A lot of luck is involved with drops (obviously). Going into Act 2, I ha dRequired Level 26 gear! Not because I was keeping it for some stupid reason, but because I hadn't yet found any item to replace it (more int and vit).