• published the article Farewell From Zenkiki

    Farewell From Zenkiki

    After nearly 6 years of being on the DiabloFans staff, I've made the difficult decision to leave so that I may pursue other projects and create more of my own Diablo related content. This decision comes at an exciting time as Diablo IV launches in just two short months! I'm looking forward to playing along side all of you at launch and enjoying this new exciting chapter for the Diablo franchise.

    Thank you for being excellent to me through all the highs and lows over the last six years. I wish DiabloFans and Magic Find all the best for the future!

     

    -Zenkiki

     

    Posted in: Farewell From Zenkiki
  • published the article Diablo IV Open Beta - Patch Notes

    Diablo IV Open Beta - Patch Notes

    Originally Posted by PezRadar (Official Post)

    First, we want to thank the wonderful community for jumping into our Early Access Beta this past weekend. We have been combing through all the feedback and will continue to do so through the Open Beta to capture and address notes from players before launch.

     

    We do want to remind players that this is a beta and with that we are testing numerous things from our server load to the gameplay through Act I. This test and your feedback will help us as we head into launch for Diablo IV in June. We greatly appreciate your patience and help to make the best possible experience for all players at launch.

     

    The Diablo IV Open Beta begins March 24th at 9am PDT and will conclude on March 27th at 12pm PDT.

     

    There will be a small client patch prior to Open Beta to address some bugs and issues that players may have experienced last weekend. You can read more about the items below.

     

    All Platform Bug Fixes

    • Fixed an issue with Ashava’s spawn timer. She will now spawn on Saturday March 25th at 10:00am / 12:00pm / 10:00pm PDT and Sunday March 26th at 12:00am PDT.
    • Fixed an issue where the queue timer would not display a time despite the player still being in queue.
    • Addressed issues that should result in improved queue times.
    • Fixed an issue where players would sometimes become blocked during the “In Her Wake” quest.
    • Fixed an issue where players were unable to select High Texture Settings with 16GB of RAM.
    • Fixed an issue where the UI would incorrectly show completed challenges as “Not Started”.
    • Fixed multiple miscellaneous crash related issues.

    Console Bug Fixes

    • Fixed an issue where the second player in couch co-op could not drop in during the game prologue.
    Posted in: Diablo IV Open Beta - Patch Notes
  • published the article Diablo IV Beta: An Update Regarding Queues And Server Disconnects

    An Update Regarding Queues And Server Disconnects

    Originally Posted by PezRadar (Official Post)

    Hi everyone

     

    Just wanted to provide an update regarding the queues players are experiencing this morning. The team is working through some issues behind the scenes that have been affecting players and causing them to be disconnected from the servers. For the time being, we are managing the rate of players entering the game until we have a full fix for the disconnection issues. This is done so we can ensure stability amongst players who get into the game after the queue process. If you are in queue, we ask that you stay in queue to ensure you do not reset your timer. We plan to have more accurate queue countdowns in place for Open Beta next weekend as noted in our Known Issues post.

     

    We are actively working on these issues for this weekend. Once these are resolved we will be able to increase the influx of players and queue times will be significantly reduced.

     

    We will be updating this thread once we have additional information.

     

    Posted in: Diablo IV Beta: An Update Regarding Queues And Server Disconnects
  • published the article UPDATED: Your Guide to the Diablo IV Open Beta

    UPDATED: Your Guide to the Diablo IV Open Beta

     

    Originally Posted by Blizzard Entertainment (Official Post)

    Your Guide to the Diablo IV Open Beta

     

    Attention: This blog was updated on February 28 with additional information about the Diablo IV Open Beta and an upcoming livestream. The below red font text signifies new information.


    Gather around, wanderer. Your desire to combat Lilith’s legions in Diablo IV can be played out during our Open Beta and Early Access weekends—available on Windows PC, Xbox Series X|S, Xbox One, PlayStation 5, and PlayStation 4. Those who have pre-purchased Diablo IV will receive Early Access to the Open Beta from March 17–19. On the following weekend, the Open Beta will be available to everyone from March 24–26.


    Journal

    Open Beta Focus

    Open Beta Details

    Open Beta Rewards

    Open Beta System Specs

    Early Access Beta Code Redemption

    Community Play Livestream

    Inarius Premium Statue

    Check Back for Updates


    Open Beta Focus

    During both the Open Beta and Early Access weekends, players will be able to intimately explore the early game of Diablo IV. This includes a first taste of the campaign via the Prologue and the entirety of Act 1. The first zone, Fractured Peaks, is yours to navigate as you please—stampede through the rugged landscape and cut down demons.

     

    For the Open Beta and Early Access weekends, your character can only level up to Level 25, but you’re welcome to continue ripping through demons until the Open Beta ends. Make your mark on Sanctuary by clearing hellish hordes from dungeons, completing intriguing quests provided by the locals, and amassing powerful loot from fallen foes.

     

    Simply put, this is your opportunity to combat the might of the Burning Hells prior to our June 6 release. With that said, the experience is not finalized and you may encounter performance issues, outages, and come across things that simply don’t work. After the Open Beta concludes, we’ll evaluate all feedback we’ve received and will make changes as needed. We look forward to you experiencing this small taste of what Diablo IV has to offer.

     

    If you have not already pre-purchased a copy of Diablo IV for your platform of choice and want to get Early Access to the Open Beta, visit here.*


    Open Beta Details

    Open Beta and Early Access Weekends Duration

    • Early Access to the Open Beta begins March 17 at 9 a.m. PST and concludes March 20 at 12 p.m. PST.
    • The Open Beta begins March 24 at 9 a.m. PST and concludes March 27 at 12 p.m. PST.

    As the Open Beta and Early Access weekends get closer, the ability to Early Download the game will become available. We’ll update this section with that information in the future.

    Assume Your Role

    During the Early Access weekend, players will have access to three classes. Assume the role of the battle-bred Barbarian, nimble Rogue, or elementally tuned Sorcerer. Once the Open Beta weekend comes around, the earthen Druid and undead-wielding Necromancer classes can also be played in addition to the original three.

     

    A maximum of 10 characters can be made per Battle.net account. After reaching Level 25 with one character, we recommend you try repelling demonic hordes with additional classes to find your favorite. While progress will transfer from Early Access to Open Beta weekends, all characters made during these weekends will be deleted once the Beta ends.

    Decimate Demons with Co-Op

    On all consoles that support Diablo IV, via couch co-op, players can enlist a second demon slayer to combat the ranks of Hell screen-by-screen with. To play using couch co-op during the Early Access weekend, only one player will be required to have official access to this experience—the second player will need to have their Battle.net and console-specific accounts linked.

     

    The strength of the Burning Hells knows no bounds. But you can even the odds by rallying a party of demon-destroyers via online 4-player co-op. To play this way during the Early Access weekend, all players, excluding those playing via couch co-op, will be required to have official access to this experience

    .

    Note that vanquishing demons while near any player will grant you 5% bonus experience and 10% if you are near a member of your party.

    Combat Massive World Bosses

    Daring wanderers seeking a sizeable challenge should look no further—a gargantuan world boss can be found stomping about at select times during the Open Beta and Early Access weekends. Band together with other players for a shot at beating the beast. A sizeable loot drop awaits, should you be victorious. We’ll update this section with additional information in the future.


    Play the Open Beta, Lead the Pack

     

    It wouldn’t be a trip to Sanctuary without earning a cache of unique rewards along the way. As you play Diablo IV during the Open Beta and Early Access weekends, showcase your wanderer’s prowess by collecting all three Open Beta rewards. Players who unlock these rewards will receive them once Diablo IV launches.

    • Initial Casualty Title: earned by reaching Kyovashad with one character.
    • Early Voyager Title: earned by reaching Level 20 on one character.
    • Beta Wolf Pack Cosmetic Item: earned by reaching Level 20 on one character.

    Open Beta PC Specs

    Knowing if your PC is also ready to reclaim Sanctuary from Lilith’s legions is crucial. We have provided both the minimum and recommended requirements for PC to point you in the right direction. During both the Open Beta and at launch, Diablo IV will not support ray tracing, but this is a feature we plan to add sometime after launch.

    Minimum Requirements for PC*

    Settings to run the Diablo IV Open Beta at 1080p native resolution / 720p render resolution, low graphics settings, 30 fps.

    • Operating System: 64-bit Windows 10
    • Processor: Intel Core i5-2500K or AMD FX-8100
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 660 or AMD Radeon R9 280
    • DirectX: Version 12
    • Storage: SSD with 45 GB available space
    • Internet: Broadband Connection

    Recommended Specifications for PC

    • Operating System: 64-bit Windows 10
    • Processor: Intel Core i5-4670K or AMD R3-1300X
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GeForce GTX 970 or AMD Radeon RX 470
    • DirectX: Version 12
    • Storage: SSD with 45 GB available space
    • Internet: Broadband Connection

    *Diablo IV will attempt to run on hardware below minimum specifications, including HDDs, dual-core CPUs, and Integrated GPUs. However, the game experience may be significantly diminished.


    Early Access Beta Code Redemption

    Do you have a Beta Early Access code** for Diablo IV? It’s time to redeem it! If you pre-purchased the game digitally, Early Access to the Open Beta will be automatically available on the platform you pre-purchased for—no further action is required of you. But for those with an Early Access code, instructions are listed below. More information on how to download the Beta will be available as the Beta draws near.

    Redemption Instructions

    • Go to diablo.com/beta and log in or create your Battle.net account.
    • Enter your code and select your gaming platform and region (if applicable) from the drop-down menu.
    • Be sure to check your selections before clicking the Redeem button.
    • A success page will confirm that your code was valid and claimed to the account.
    • For PC players, your account will be flagged for access right away.
    • For console players, a platform-specific code to download the Beta will be emailed to the address associated with your Battle.net account closer to the start of Early Access.

    Community Play Livestream

     

    On March 24, we’ll gather members of the development team for our first Community Play Livestream. Join us to gleam tips and tricks from creators of the game as we play through some of the Open Beta content live! We’ll update this section with the livestream’s start time in the future.


    Inarius Premium Statue

    “I am Sanctuary, and Sanctuary is I! You seek to fight the very world itself when you seek to stand against me.”
    -Inarius

     

    Invite the defender of Sanctuary into your home—get the defiant Diablo IV Inarius 26 in Premium Statue. This renegade angel will be available now from the Blizzard Gear Store.


    Check Back for Updates

    Where there’s smoke there’s fire, and we plan to bring the heat! As the Open Beta approaches, we’ll update this blog with additional details, providing an in-depth look at what to expect.


    *Actual platform availability and launch date(s) of the Beta subject to change. Minimum Open Beta duration is 2 days. Limited time only. Internet connection required. Battle.net account required.

    **Note that your Diablo IV Beta Early Access code can only be claimed once and is non-replaceable.

    Posted in: UPDATED: Your Guide to the Diablo IV Open Beta
  • published the article Season 28 Mega-Post!

    Diablo IV Opening Cinematic

    Diablo IV Inside the Game: The World of Sanctuary

     Season 28: Rites of Sanctuary

     

     

    Season 28 introduces Rites of Sanctuary, the new seasonal theme. Using the ancient Altar of Rites, curious Nephalem can follow the instructions, sacrificing various materials for unspeakable power that lasts the entire season.

     

    Seal and Legendary Potion Powers

     

    Seal Power
    A Your Kill Streak timer duration and reward bonus are doubled.
    B Pools of Reflection last for the entire Season and are not removed by death.
    C Items have no level requirement.
    D +200 Damage
    E +25% Missile Damage Reduction
    F +25% Movement Speed (Uncapped)
    G Increase damage against elites by 15%.
    H Picking up Health Globes grants a shield for 5% of your maximum health for 7 seconds. Max stacks 5.
    I +25% Melee Damage Reduction.
    J Increases your highest elemental skill damage bonus by 10%.
    K Increase damage against elites by 20%.
    L +10% Damage +20% Damage
    M Double the amount of Death's Breaths that drop.
    N Critical hits grant resource: Mana: 15, Hatred: 5, Wrath: 5, Arcane Power: 3, Fury: 3, Spirit: 5, Essence: 5.
    O Double the amount of Bounty Caches that drop from completing bounties.
    P Progress orbs from Nephalem and Greater Rifts are automatically picked up.
    Progress orbs from Nephalem and Greater Rifts are automatically picked up within 60 yards.
    Q Reduces the damage taken from elites by 25%.
    R 15% Damage +30% Damage
    S Gain immunity to crowd-controlling effects.
    T Gain passability.
    U Pets pick up Death's Breath.
    V Elite packs drop one additional progress orb.
    W Increase damage done to Bosses by 25%.
    X Pets pick up and salvage common, magic, and rare items.
    Y Increase your chance to Dodge by 15%.
    Z Double the chance to find a legendary item purchased from Kadala.
    Potion AA When you drink your health potion, you manifest one of three runic circles on the ground that grant increased damage, increased cooldown reduction, or increased resource cost reduction.
    Potion AB When you drink your health potion, all enemies within 25 yards deal 25% less damage.
    Potion AC When you drink your health potion, gain a random shrine or pylon effect.
    When you drink your health potion, gain a random shrine or the Dimensional Power pylon effect.
    AD When a primal item drops, a second random primal item drops as well.

    After unlocking the first Seal, the order in which you unlock additional Seals and obtain their powers is entirely up to you and which powers align with your character’s build the most. Once a Seal or Legendary Potion Power is unlocked, you’ll immediately receive that Seal or Potion’s power and will have the ability to unlock connected Seals or Potions once you have the required materials. All Seals and Potions can be unlocked by players and the powers apply to all your characters—these powers last for the entirety of Season 28.

    How to Unlock Seals and Potions

     

    Unlocking Seals and Potions will be no easy feat, especially after multiple sacrifices—you’ll find yourself rummaging across Sanctuary slaying scores of demons hellbent on preventing you from acquiring the Altar of Rites’ full power.

     

    Players must gather materials listed in the Altar of Rites menu and sacrifice them in order to gain a Seal or Potion’s power. In addition to receiving the power after unlocking, you’ll notice the generic text previously displayed has been swapped with a small story scrap about Sanctuary’s tumultuous past.

     

    To unlock a Seal, the one preceding it must be unlocked first (this does not apply to Seals R, S, and T because of how they’re positioned within the Altar). For example, if you want to unlock Seal B or C, Seal A must already be unlocked. There is no limit to how many Seals or Potions can be unlocked within a given time period, if you have the required materials to sacrifice to the Altar. Regardless of the order in which you unlock Seals and Potions, the cost will increase as shown below.

    Costs to Unlock a Seal or Legendary Potion Power

    # Cost
    1 10 Reusable Parts
    2 1 Flawless Diamond (or greater), 15 Arcane Dust, 20 Resuable Parts
    3 1 Greater Rift Key, 10 Death's Breaths
    4 Any Class Specific Set Helm
    5 20 Forgotten Souls, 10 Khanduran Runes, 10 Caldeum Nightshade, 10 Arreat War Tapestry, 10 Corrupted Angel Flesh, 10 Westmarch Holy Water
    6 1 Leoric's Regret, 1 Vial of Putridness, 1 Idol of Terror, 1 Heart of Fright
    7 Reaper's Wraps
    8 30 Forgotten Souls
    9 1,100 Bloodshards
    10 1 Flawless Royal Ruby, 20 Death's Breaths, Ring of Royal Grandeur
    11 1 Flawless Royal Emerald, 30 Khanduran Runes, 30 Caldeum Nightshade, 30 Arreat War Tapestry, 30 Corrupted Angel Flesh, 30 Westmarch Holy Water
    12 20 Greater Rift Keys, 1 Ramaladni's Gift
    13 1,300 Bloodshards
    14 Petrified Scream
    15 Challenge Rift Cache
    16 250 Forgotten Souls
    17 1,400 Bloodshards
    18 Ancient Hellfire Amulet
    19 One Never Ending Questions
    Four Tome of Set Dungeon Pages from your class. See the chart below for more information.
    20 Ancient Puzzle Ring, 50 Khanduran Runes, 50 Caldeum Nightshade, 50 Arreat War Tapestry, 50 Corrupted Angel Flesh, 50 Westmarch Holy Water
    21 500 Death's Breaths, 300 Forgotten Souls
    22 1,500 Bloodshards
    23 Whisper of Atonement Rank 125
    24 Any Augmented Weapon
    25 Staff of Herding
    26 1,600 Bloodshards
    Potion 1 55 Primordial Ashes
    Potion 2 110 Primordial Ashes
    Potion 3 165 Primordial Ashes

     

    Season 28 begins on Friday, February 24th at 5:00pm in each region. Season 28 goes live on all Consoles world wide at 5:00pm PST, the same time as PC in North America. For timezone conversion, visit this site!

     

     

     

                                                                                   

     


    Table of Contents


     DiabloFans Discord

    Join us on our Discord server! It's the perfect place for finding people to group with, get your questions answered, and stay up to date on the latest news! You can join our server by clicking on the banner below, or by going here

     

    If you don't use Discord you're missing out, but you can also find people to play with by using our forums! 

     

     


     Haedrig's Gift & Seasonal Rewards

    Completing Chapters 2, 3, and 4 of the Seasonal Journey will reward you with three of Haedrig’s Gifts. Each Gift contains a few pieces from one of your Class Sets. Players can only unlock one Class Set in this manner per Season across Hardcore and Non-Hardcore, so choose wisely!

     

    The set you will receive depends on the class of the character you’re playing when you open each Haedrig’s Gift. To collect a full Class Set, you’ll need to open all three on the same character.

     

    Here are the sets granted by Haedrig’s Gift in Season 28:

     

    • BarbarianHorde of the Ninety Savages
    • CrusaderAegis of Valor
    • Demon HunterGears of Dreadlands
    • MonkPatterns of Justice
    • NecromancerMasquerade of the Burning Carnival
    • Witch DoctorMundunugu's Regalia
    • WizardTyphon's Veil

     

    In Season 17, Blizzard began re-introducing previous Seasonal rewards to make them available to players who may have missed them the first time around. This means that for Season 28, awards originally available from Season 16 are returning to the Season Journey.

     

    Blizzard is continuing to provide new End of Journey rewards as was introduced in Season 17, with two new cosmetic rewards for those who complete the entirety of the Season Journey. These rewards will be the Primal Hunter portrait and Taennin the Tiny pet.

     

     

    Additionally, after you’ve conquered the armies of Hell and acquired the needed materials to unlock all 26 Seals and three Potions, you’ll receive a reward truly fitting of an unstoppable force—the Wings of Terror Cosmetic, Seal AD.

     


     Seasonal Conquests

     Want to prepare your Conquests plans for Season 28? Here are all the conquests you'll face this season!

     

    • Speed Demon and Need for Speed (Hardcore) - Complete a Nephalem Rift at max level on Torment X within 2 minutes.
    • On a Good Day and I Can't Stop (Hardcore) - Level three Legendary Gems to level 65.
    • Boss Mode and Worlds Apart (Hardcore) - Kill the following bosses at max level on Torment X within 20 minutes of the start of the game.
    • Curses! and Stars Align (Hardcore) - Kill 350 or more monsters in a Cursed Chest event at level 70 on Torment X difficulty.
    • Years of War and Dynasty (Hardcore) - Reach Greater Rift Level 55 Solo without the bonuses of six of the following Class sets.

     Season 28 Starter Guides

    Any players looking to level quickly and get the best start to Season 28 should browse the selection of starter guides from various content creators below!

     

    Weapon Upgrade & Gambling Suggestions:


    If you wait to complete the weekly Challenge Rift for after Season 28 begins, you will be able to begin your season with a stack of materials and gold to jump start your progress! Because of this, it's possible to upgrade a level 70 rare crafted weapon to a legendary and extract that power into your cube to give yourself a damage modifier for leveling. Additionally, with the starting Blood Shards you can gain access to specific items from Kadala at level 1. You will find our item upgrade and blood shard gambling suggestions for the start of this season below!

     

    Class Weapon Upgrade Level 1 Blood Shards

    Barbarian

    Spears
    2H Mighty Weapons

    Bracers or Rings
    Crusader

    1H Flails

    2H Flails

    Shields or Bracers
    Demon Hunter

    Daggers

    Bracers or Quivers at Level 31
    Monk

    Daibos

    Boots or Bracers
    Necromancer 2H Scythes Gloves or Rings
    Witch Doctor

    Spears

    Mojos
    Wizard

    Wands

    Sources at level 1 or 33

     

    Ultimate Seasonal Starter Guide:

     


    Level With A Cause

    Level With A Cause (#LWAC), a coalition of streamers from the Diablo III community, will be uniting once again for a charity fundraising event during the first three days of the Season 28 opening weekend in Diablo III. This marks the team’s 17th event over the last few years. Several Diablo III community members will be holding live-streams during this weekend in support of this charity drive. During these live-streams, viewers will be able to donate to the SaveTheChildren charity organization. 

    Level With A Cause was founded prior to the start of Season 11 of Diablo III and has been a mainstay of the opening weekend of each new season since that time. The LWAC team has raised over $100,000 to date for deserving charities such as Save The Children, St Jude Children’s Research Hospital, and Take This. LWAC hopes to continue to grow and raise even more money for charities in the future. If you are a streamer looking to participate, more info can be found on the LWAC website. As a viewer, you can simply search for LWAC within stream titles on Twitch during the August 26th to 28th event.

    In the U.S. and around the world, Save The Children gives children a healthy start in life, the opportunity to learn and protection from harm. When crisis strikes, they are always among the first to respond and the last to leave. They do whatever it takes to save children, transforming their lives and the future we share.

     

    You can donate to the Level With a Cause charity event here!

     

     


    Challenge Rift - Week 296

    Challenge Rift Week 296 is live! Because Season 28 begins this Friday, we advise that you DO NOT complete the challenge rift until after you've made your seasonal character! This week the Challenge Rift features the Wizard! If you are curious how Challenge Rift builds are chosen each week, you can view this official blog post!


     

     


    Patch 2.7.5 Changes

     

    Originally Posted by Blizzard Entertainment (Official Post)

    Season 28 Rites of Sanctuary Preview

     

    Power from the days of yore rests silently across Sanctuary, waiting to be uncovered once more. To what ends is for you to decide, Nephalem. Season 28: Rites of Sanctuary, goes live on February 24 at 5 p.m. PST/CET/KST. For an in-depth look at the seasonal theme, rewards, and the balance changes made between the end of the Patch 2.7.5 PTR and now, take a gander below.

     


    Seasonal Journey

    Season 28 Theme

    Season Cosmetic Rewards

    Season Journey Rewards

    Seasonal Conquest

    Haedrig’s Gift

    Patch Notes

    Primordial Ashes Feature

    Bug Fixes

    Monk Skill Change

    Item Changes


    Season 28 Theme

    “Oh, the pursuit of coin makes you do the most foolish things, but mining is profitable. Our search for ancient Nephalem artifacts forces us to enter a mangled mass of corroding foliage and decaying flora. We chipped away at stone after stone until my tool made a hardy thunk into the rock and the foulest stream of gas spewed out. The other miners helped me dig out the biggest artifact I've ever seen—an ominous-looking altar. As we began to investigate this curious find, a faint whisper infiltrated my thoughts. It was not one voice, but a collective. Who they are I'm unsure of, but I can be certain that we must share our discovery with others. We began the long haul back to New Tristram with our prized discovery. A few days passed, many townsfolk came to view the Altar and left. Then, the Nephalem marched into town and requested to see the Altar. . .”
    -New Tristram Miner

     

    Season 28 introduces Rites of Sanctuary, our new seasonal theme. Using the ancient Altar of Rites, curious Nephalem can follow the instructions, sacrificing various materials for unspeakable power that lasts the entire season.

    Developer's Note: Our aim with this Season Theme was to enhance the journey players experience each season by tying material goals to meaningful choices. As we look towards Diablo IV's release, we wanted to celebrate its arrival with a feature that emphasizes progression as well as offer some interesting details about Sanctuary. We hope you enjoy the Rites of Sanctuary as much as we do.

    Season Cosmetic Rewards

    Beginning with Season 17, we began reintroducing previous rewards to make them available to players who may have missed them the first time around. For Season 28, this means rewards originally available from Season 16 are returning. In addition to the Helm and Shoulder slots of the exclusive Conqueror Set, players can earn a brand-new series of portrait frames themed around the clarion call of adventure. For the most devoted cosmetic collectors, we have a pair of wings fit for a monarch. The Wings of Lempo draw inspiration from some of the noblest creatures in Sanctuary, and aside from a cosmically rare drop, few other wings are quite as lovely.

     

     

    As in past seasons, two new End of Journey cosmetic rewards will be obtainable during Season 28. Gaze upon the Taennin the Tiny pet as she shimmers among the stars, leaving ripples of the purest light behind, and tap into your wild side with the Primal Hunter portrait.


    Season Journey Rewards

    If you’ve been diligently slaying demons to reach Conquerer in the Season Journey previously, you’ve surely accrued extra stash tabs. You’ll earn one additional tab each Season by finishing the Conquerer tier, up to a maximum of five:

    • Guardian of Sanctuary: Finish a level 70 Nephalem Rift on Torment XIII difficulty within five minutes.
    • Gem of My Life: Level three Legendary Gems to level 55.
    • All I Do is Win: Complete two Conquests this Season.
    • In For the Kill: Kill Azmodan at level 70 in under 30 seconds on Torment X difficulty.
    • Money Ain’t a Thang: Slay Greed on Torment X difficulty. Treasure Goblins outside of Nephalem Rifts will sometimes open portals to Greed’s domain, The Vault.
    • Take U There: Reach Greater Rift Level 60 Solo. Greater Rift keystones can be obtained from any Nephalem Rift guardian.
    • Power Amplification: Use Kanai’s Cube to augment an Ancient Legendary item with a level 50+ gem.
    • Cubic Reconfiguration: Use Kanai’s Cube to reforge a Legendary item.

    Seasonal Conquest

    Speaking of Conquests, we’re rotating those, too! Here’s all the conquests returning for Season 28:

    • Speed Demon and Need for Speed (Hardcore) - Complete a Nephalem Rift at max level on Torment X within 2 minutes.
    • On a Good Day and I Can't Stop (Hardcore) - Level three Legendary Gems to level 65.
    • Boss Mode and Worlds Apart (Hardcore) - Kill the following bosses at max level on Torment X within 20 minutes of the start of the game.
    • Curses! and Stars Align (Hardcore) - Kill 350 or more monsters in a Cursed Chest event at level 70 on Torment X difficulty.
    • Years of War and Dynasty (Hardcore) - Reach Greater Rift Level 55 Solo without the bonuses of six of the following Class sets.

    Haedrig’s Gift

    Finally, the Class Sets rewarded for completing certain chapters in the Season Journey courtesy of Haedrig’s Gift have rotated once more. We’ve listed the available Sets below. For those new to Seasons, here’s how it works:

     

    Completing Chapters II, III, and IV of the Season Journey will reward you with three of Haedrig’s Gifts. These contain a few pieces from one of your Class Sets. Players can only unlock one Class Set in this manner per Season across Hardcore and Non-Hardcore, so choose wisely!

     

    The set you receive depends on the class of the character you’re playing when you open each Haedrig’s Gift. To collect a full Class Set, you’ll need to open all three on the same character.

    Here are the sets granted by Haedrig’s Gift in Season 28:

    • Barbarian – Horde of the Ninety Savages
    • Crusader – Aegis of Valor
    • Demon Hunter – Gears of Dreadlands
    • Monk – Patterns of Justice
    • Witch Doctor – Mundunugu’s Regalia
    • Wizard – Typhon’s Veil
    • Necromancer – Masquerade of the Burning Carnival

    Patch Notes

    Below you’ll find the patch notes for the upcoming update to Diablo III: Patch 2.7.5. This patch goes live on February 21 at 11:30 a.m. PST.

    Note: All changes apply to all versions of Diablo III, including PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, Nintendo Switch, and PC unless otherwise indicated.

    Season 28: Rites of Sanctuary

    For Season 28, Rites of Sanctuary, we’re travelling deep into the mysterious ruins of the Festering Woods. Amid a mining expedition, citizens hailing from New Tristram stumbled across an ominous Altar carved from an archaic material bearing cryptic markings. Shaken to their core by the eldritch aroma of the monolith, they’ve enlisted the assistance of brave Nephalem willing to investigate this sinister discovery that was once left to time—the Altar of Rites.

     

    Home to power thought to be extinct from Sanctuary, the Altar of Rites will bestow these mystic forces upon worthy Nephalem. . .after a sacrifice is offered. You can begin interacting with the Altar of Rites at Level one.

     

    Upon arrival at the Altar of Rites, players will see 26 icons called Seals and three Legendary Potion Powers. Take a moment to familiarize yourself with the elements below.

     

    Seal and Legendary Potion Powers

    Seal Power
    A Your Kill Streak timer duration and reward bonus are doubled.
    B Pools of Reflection last for the entire Season and are not removed by death.
    C Items have no level requirement.
    D +200 Damage
    E +25% Missile Damage Reduction
    F +25% Movement Speed (Uncapped)
    G Increase damage against elites by 15%.
    H Picking up Health Globes grants a shield for 5% of your maximum health for 7 seconds. Max stacks 5.
    I +25% Melee Damage Reduction.
    J Increases your highest elemental skill damage bonus by 10%.
    K Increase damage against elites by 20%.
    L +10% Damage +20% Damage
    M Double the amount of Death's Breaths that drop.
    N Critical hits grant resource: Mana: 15, Hatred: 5, Wrath: 5, Arcane Power: 3, Fury: 3, Spirit: 5, Essence: 5.
    O Double the amount of Bounty Caches that drop from completing bounties.
    P Progress orbs from Nephalem and Greater Rifts are automatically picked up.
    Progress orbs from Nephalem and Greater Rifts are automatically picked up within 60 yards.
    Q Reduces the damage taken from elites by 25%.
    R 15% Damage +30% Damage
    S Gain immunity to crowd-controlling effects.
    T Gain passability.
    U Pets pick up Death's Breath.
    V Elite packs drop one additional progress orb.
    W Increase damage done to Bosses by 25%.
    X Pets pick up and salvage common, magic, and rare items.
    Y Increase your chance to Dodge by 15%.
    Z Double the chance to find a legendary item purchased from Kadala.
    Potion AA When you drink your health potion, you manifest one of three runic circles on the ground that grant increased damage, increased cooldown reduction, or increased resource cost reduction.
    Potion AB When you drink your health potion, all enemies within 25 yards deal 25% less damage.
    Potion AC When you drink your health potion, gain a random shrine or pylon effect.
    When you drink your health potion, gain a random shrine or the Dimensional Power pylon effect.
    AD When a primal item drops, a second random primal item drops as well.
    Developer's Note: We wanted the seasonal theme to be powerful and rewarding, but Conduit pylon completely broke the game. So, we made some adjustments to keep the power level high, while having your character's progression still matter. We have removed all pylons from the final potion power and replaced them with a 16-second Dimensional Power pylon. To compensate for the power decrease, we buffed several damage Seals elsewhere in the tree.

    How Seals and Potions Work

    As you can see, after unlocking the first Seal, the order in which you unlock additional Seals and obtain their powers is entirely up to you and which powers align with your character’s build the most. Once a Seal or Legendary Potion Power is unlocked, you’ll immediately receive that Seal or Potion’s power and will have the ability to unlock connected Seals or Potions once you have the required materials. All Seals and Potions can be unlocked by players and the powers apply to all your characters—these powers last for the entirety of Season 28.

     

    How to Unlock Seals and Potions

    Unlocking Seals and Potions will be no easy feat, especially after multiple sacrifices—you’ll find yourself rummaging across Sanctuary slaying scores of demons hellbent on preventing you from acquiring the Altar of Rites’ full power.

     

    Players must gather materials listed in the Altar of Rites menu and sacrifice them in order to gain a Seal or Potion’s power. In addition to receiving the power after unlocking, you’ll notice the generic text previously displayed has been swapped with a small story scrap about Sanctuary’s tumultuous past.

     

    To unlock a Seal, the one preceding it must be unlocked first (this does not apply to Seals R, S, and T because of how they’re positioned within the Altar). For example, if you want to unlock Seal B or C, Seal A must already be unlocked. There is no limit to how many Seals or Potions can be unlocked within a given time period, if you have the required materials to sacrifice to the Altar. Regardless of the order in which you unlock Seals and Potions, the cost will increase as shown below.

     

    Study the cost of each sacrifice and theorize where within Sanctuary you can find some of these rare materials.

     

    Costs to Unlock a Seal or Legendary Potion Power

    # Cost
    1 10 Reusable Parts
    2 1 Flawless Diamond (or greater), 15 Arcane Dust, 20 Resuable Parts
    3 1 Greater Rift Key, 10 Death's Breaths
    4 Any Class Specific Set Helm
    5 20 Forgotten Souls, 10 Khanduran Runes, 10 Caldeum Nightshade, 10 Arreat War Tapestry, 10 Corrupted Angel Flesh, 10 Westmarch Holy Water
    6 1 Leoric's Regret, 1 Vial of Putridness, 1 Idol of Terror, 1 Heart of Fright
    7 Reaper's Wraps
    8 30 Forgotten Souls
    9 1,100 Bloodshards
    10 1 Flawless Royal Ruby, 20 Death's Breaths, Ring of Royal Grandeur
    11 1 Flawless Royal Emerald, 30 Khanduran Runes, 30 Caldeum Nightshade, 30 Arreat War Tapestry, 30 Corrupted Angel Flesh, 30 Westmarch Holy Water
    12 20 Greater Rift Keys, 1 Ramaladni's Gift
    13 1,300 Bloodshards
    14 Petrified Scream
    15 Challenge Rift Cache
    16 250 Forgotten Souls
    17 1,400 Bloodshards
    18 Ancient Hellfire Amulet
    19 One Never Ending Questions
    Four Tome of Set Dungeon Pages from your class. See the chart below for more information.
    20 Ancient Puzzle Ring, 50 Khanduran Runes, 50 Caldeum Nightshade, 50 Arreat War Tapestry, 50 Corrupted Angel Flesh, 50 Westmarch Holy Water
    21 500 Death's Breaths, 300 Forgotten Souls
    22 1,500 Bloodshards
    23 Whisper of Atonement Rank 125
    24 Any Augmented Weapon
    25 Staff of Herding
    26 1,600 Bloodshards
    Potion 1 55 Primordial Ashes
    Potion 2 110 Primordial Ashes
    Potion 3 165 Primordial Ashes

    Completing this sacrifice does so for all other character classes on your account.

    • Barbarian:
      • 12, 14, 18, 22
    • Crusader:
      • 31, 35, 37, 40
    • Demon Hunter:
      • 52, 56, 60, 63
    • Monk:
      • 71, 74, 78, 83
    • Necromancer:
      • 85, 86, 90, 92
    • Witch Doctor:
      • 93, 97, 101, 106
    • Wizard:
      • 112, 121, 126, 130
    Developer's Note: We agree that obtaining Never Ending Questions was more difficult than desired. We decided to direct players to collect the necessary sets to enter Set Dungeons and provide proof at the Altar of Rites.

    Uncover an Ancient Legend—Unlock All Seals

     

    After you’ve conquered the armies of Hell and acquired the needed materials to unlock all 26 Seals and three Potions, you’ll receive a reward truly fitting of an unstoppable force—the Wings of Terror Cosmetic, Seal AD. We recommend you unlock all Seals and Potions within the Altar of Rites, not only to inspire terror within your foes, but also to piece together the fragments of Sanctuary’s past.


    Primordial Ashes Feature

    Acquiring Primal Items is no small task. That’s why we are adding a new Primordial Ashes feature with this patch to aid in your quest. At the Blacksmith, you can now salvage a Primal Item for 55 Primordial Ashes.

     

    We have also added a Primal Item recipe to Kanai’s Cube, allowing you to upgrade any non-crafted legendary item to a Primal Item for 100 Primordial Ashes. Only one upgraded Primal Item may be worn at a time and upgraded Primal Items do not retain the properties of the Legendary Item that was used. New affixes are rolled for all upgraded Primal Items.


    Bug Fixes

    Altar of Rites

    • The power description for Seal N has been updated for increased clarity.
    • Pets will no longer pick up and salvage other players’ common, magic, and rare items because of the power from Seal X.
    • Fixed an issue where Seal V caused more progress orbs to drop than intended.

    Monk Skill Changes

    • Combination Strike Passive Skill:
      • Each Spirit Generator you use increases the damage of your other Spirit Generators by 100% for 10 seconds.
    • Crippling Wave Skill:
      • Every third hit also dazes enemies within 11 yards, slowing their movement speed by 30% and attack speed by 20% for 10 seconds.
        • Concussion Rune: Enemies hit by Crippling Wave deal 20% less damage for 10 seconds.
        • Breaking Wave Rune: Enemies hit by Crippling Wave take 10% additional damage from all attacks for 10 seconds.
    • Deadly Reach Skill:
      • Foresight Rune: Every third hit also increases the damage of all your attacks by 15% for 10 seconds.
    • Way of the Hundred Fists:
      • Assimilation Rune: Each enemy hit with the third hit increases your damage by 5% for 10 seconds.

    Item Changes

    Barbarian

    • Horde of the Ninety Savages (6-piece bonus):
      • Frenzy deals 2,000% increased damage per stack.

    Demon Hunter

    • Chanon Bolter:
      • Your Spike Traps lure enemies to them and deal 150-200% increased damage. Enemies may be taunted once every 10 seconds.
    • The Demon’s Demise:
      • Each blast from Spike Trap will damage all enemies again after 1 second and deals 150-200% increased damage.
    • Natalya’s Slayer:
      • Increases Spike Trap Damage by 10 -15%.
    • Natalya’s Vengeance (2-piece bonus):
      • Hitting an enemy summons a Spike Trap if it is on your action bar. Each Spike Trap detonation restores 1 Discipline.
      • Spike Trap deals 100% increased damage to enemies affected by Caltrops. Spike Trap now instantly refreshes charges on use, no longer cost resources, and each detonation restores 2 Discipline.
    • Natalya’s Vengeance (4-piece bonus):
      • Laying a Spike Trap grants 60% damage reduction. The duration of this bonus is always equal to the number of already laid traps in seconds.
      • Spike Trap explosions will blast affected enemies towards the nearest set Caltrops. Laying a Spike Trap grants 75% damage reduction. The duration of this bonus is always equal to the number of already laid traps in seconds.
    • Natalya’s Vengeance (6-piece bonus):
      • Spike Traps deal 10,000% increased damage, and each consecutive blast from the detonation chain reaction will deal 10% more damage than the previous blast.
      • Spike Trap deals 10,000% increased damage, and each consecutive explosion from the detonated chain reaction will deal 25% more damage than the previous blast.
    Developer's Note: After listening to the community’s feedback about the Natalya's changes, we wanted to move Natalya's away from Gears of Dreadlands, giving it a unique identity. We hope Natalya's playstyle gives players more control over the explosions they set off while navigating the battlefield.
    • Gears of Dreadlands:
      • Your primary skills deal 15,000% increased damage.
      • Your primary skills deal 27,500% increased damage.
    Developer's Note: We've taken away the Strafe ability from Natalya's, but still want to support the players enjoying Strafe builds.
    • The Shadow’s Mantle (2-piece bonus):
      • While equipped with a melee weapon, the damage of your Bolas, Chakram, Fan of Knives, and Impale is increased by 6,000%.
      • The Shadow’s Mantle 2-piece bonus no longer benefits Spike Trap.
    • Trag’oul Coils:
      • Spike Traps gain the Scatter Rune, are deployed twice as fast, and deal 150-200% increased damage.
    • Unhallowed Essence (6-piece bonus):
      • Hatred generators, Vengeance attacks, and Multishot deal 1700% increased damage per point of discipline the Demon Hunter currently has.

    Monk

    • Patterns of Justice (6-piece bonus):
      • Hitting with Tempest Rush while Sweeping Wind is active increases the size of Sweeping Wind as well and increases all damage dealt by 20,000.
    • Raiment of Thousand Storms (4-piece bonus):
      • Dashing Strike spends 25 Spirit but refunds a Charge when it does.

    Necromancer

    • Masquerade of the Burning Carnival (6-piece bonus):
      • Bone Spear deals 9,000% increased damage. Simulacrums gain triple this bonus.

    Witch Doctor

    • Spirit Barrage:
      • Manitou Rune: Summon a specter that hovers over you, unleashing spirit bolts at nearby enemies for 6,000% 14,000% weapon damage as Cold over 20 seconds.
    Developer's Note: Witch Doctors have S-tier solo builds, but their farming builds aren’t as easy to play as other classes. To help, we’ve buffed the Manitou Rune on Spirit Barrage. We hope to give players an improved speed farming build, while also buffing one of their best solo pushing builds in a significant way, producing faster boss kills.

    Wizard

    • The Typhon’s Veil (6-piece-bonus):
      • Hydras deal 4,000% increased damage for each Hydra head alive.
    Posted in: Season 28 Mega-Post!
  • published the article Diablo IV Inside the Game: The World of Sanctuary

    Diablo IV Inside the Game: The World of Sanctuary

    Originally Posted by Blizzard Entertainment (Official Post)

    Diablo IV Inside the Game: The World of Sanctuary

     

    Hail, Wanderer.

     

    At the heart of every Diablo IV developer is a Diablo fan. Over the course of our new Inside the Game video series, we’ll sit down with our resident Diablo IV experts—members of the development team—to walk you through elements of the game.

     

    Our first video in this series is The World of Sanctuary—an ode to the rich world that you will soon traverse and reclaim from Lilith’s grasp.

     

    Now, join senior quest designer II Harrison Pink, game director Joe Shely, senior dungeon designer Dini McMurry, and art director John Mueller as they expound upon these aspects of Diablo IV in the below developer video: art direction, environment, monsters, gameplay innovations, and world building.

     


    Enjoyed this video and are hungry for more? Stay tuned! Additional Inside the Game videos will be published in this same format once we’re ready to share more details with you. Each video in this series will also be available to view on our official Diablo YouTube channel.

     

    If you have not already pre-purchased a copy of Diablo IV for your platform of choice and want to get Early Access to the Open Beta, visit here. For additional Open Beta details, see our Your Guide to the Diablo IV Open Beta blog.

     

    Hail Lilith, Blessed Mother!
    -The Diablo IV Team

    Posted in: Diablo IV Inside the Game: The World of Sanctuary
  • published the article Your Guide to the Diablo IV Open Beta

    Diablo IV Opening Cinematic



    Your Guide to the Diablo IV Open Beta

    Originally Posted by Nevalistis (Official Post)

    Your Guide to the Diablo IV Open Beta

     

    Gather around, wanderer. Your desire to combat Lilith’s legions in Diablo IV can be played out during our Open Beta and Early Access weekends—available on Windows PC, Xbox Series X|S, Xbox One, PlayStation 5, and PlayStation 4. Those who have pre-purchased Diablo IV will receive Early Access to the Open Beta from March 17–19. On the following weekend, the Open Beta will be available to everyone from March 24–26.


    Journal

    Open Beta Focus

    Early Access Beta Code Redemption

    Diablo IV Developer Update Livestream

    Inarius Premium Statue

    Check Back for Updates


    Open Beta Focus

    During both the Open Beta and Early Access weekends, players will be able to intimately explore the early game of Diablo IV. This includes a first taste of the campaign via the Prologue and the entirety of Act 1. The first zone, Fractured Peaks, is yours to navigate as you please—stampede through the rugged landscape and cut down demons.

     

    For the Open Beta and Early Access weekends, your character can only level up to Level 25, but you’re welcome to continue ripping through demons until the Open Beta ends. Make your mark on Sanctuary by clearing hellish hordes from dungeons, completing intriguing quests provided by the locals, and amassing powerful loot from fallen foes.

     

    Simply put, this is your opportunity to combat the might of the Burning Hells prior to our June 6 release. With that said, the experience is not finalized and you may encounter performance issues, outages, and come across things that simply don’t work. After the Open Beta concludes, we’ll evaluate all feedback we’ve received and will make changes as needed. We look forward to you experiencing this small taste of what Diablo IV has to offer.

     

    If you have not already pre-purchased a copy of Diablo IV for your platform of choice and want to get Early Access to the Open Beta, visit here.*


    Early Access Beta Code Redemption

    Do you have a Beta Early Access code** for Diablo IV? It’s time to redeem it! If you pre-purchased the game digitally, Early Access to the Open Beta will be automatically available on the platform you pre-purchased for—no further action is required of you. But for those with an Early Access code, instructions are listed below. More information on how to download the Beta will be available as the Beta draws near.

    Redemption Instructions

    • Go to diablo.com/beta and log in or create your Battle.net account.
    • Enter your code and select your gaming platform and region (if applicable) from the drop-down menu.
    • Be sure to check your selections before clicking the Redeem button.
    • A success page will confirm that your code was valid and claimed to the account.
    • For PC players, your account will be flagged for access right away.
    • For console players, a platform-specific code to download the Beta will be emailed to the address associated with your Battle.net account closer to the start of Early Access.

    Diablo IV Developer Update Livestream

    Our developers are back to shed some light on Diablo IV in the first Developer Update livestream of 2023! On February 28 at 11:00 a.m. PST, join lead world designer Art Peshkov, lead systems designer Meng Song, and game director Joe Shely on the official Diablo Twitch and YouTube channels as they elaborate on the game’s Stronghold and Armor systems, and Open Beta details.

     

    Following the livestream, we’ll post a recap blog highlighting details you won’t want to miss, along with a video on demand of the livestream for you to watch.


    Inarius Premium Statue

    “I am Sanctuary, and Sanctuary is I! You seek to fight the very world itself when you seek to stand against me.”
    -Inarius

    Invite the defender of Sanctuary into your home—get the defiant Diablo IV Inarius 26 in Premium Statue. This renegade angel will be available now from the Blizzard Gear Store.


    Check Back for Updates

    Where there’s smoke there’s fire, and we plan to bring the heat! As the Open Beta approaches, we’ll update this blog with additional details, providing an in-depth look at what to expect.


    *Actual platform availability and launch date(s) of the Beta subject to change. Minimum Open Beta duration is 2 days. Limited time only. Internet connection required. Battle.net account required.

    **Note that your Diablo IV Beta Early Access code can only be claimed once and is non-replaceable.

    Posted in: Your Guide to the Diablo IV Open Beta
  • published the article Season 28 Rites of Sanctuary Preview

    Season 28 Rites of Sanctuary Preview

    Originally Posted by Blizzard Entertainment (Official Post)

    Season 28 Rites of Sanctuary Preview

     

    Power from the days of yore rests silently across Sanctuary, waiting to be uncovered once more. To what ends is for you to decide, Nephalem. Season 28: Rites of Sanctuary, goes live on February 24 at 5 p.m. PST/CET/KST. For an in-depth look at the seasonal theme, rewards, and the balance changes made between the end of the Patch 2.7.5 PTR and now, take a gander below.

     


    Seasonal Journey

    Season 28 Theme

    Season Cosmetic Rewards

    Season Journey Rewards

    Seasonal Conquest

    Haedrig’s Gift

    Patch Notes

    Primordial Ashes Feature

    Bug Fixes

    Monk Skill Change

    Item Changes


    Season 28 Theme

    “Oh, the pursuit of coin makes you do the most foolish things, but mining is profitable. Our search for ancient Nephalem artifacts forces us to enter a mangled mass of corroding foliage and decaying flora. We chipped away at stone after stone until my tool made a hardy thunk into the rock and the foulest stream of gas spewed out. The other miners helped me dig out the biggest artifact I've ever seen—an ominous-looking altar. As we began to investigate this curious find, a faint whisper infiltrated my thoughts. It was not one voice, but a collective. Who they are I'm unsure of, but I can be certain that we must share our discovery with others. We began the long haul back to New Tristram with our prized discovery. A few days passed, many townsfolk came to view the Altar and left. Then, the Nephalem marched into town and requested to see the Altar. . .”
    -New Tristram Miner

     

    Season 28 introduces Rites of Sanctuary, our new seasonal theme. Using the ancient Altar of Rites, curious Nephalem can follow the instructions, sacrificing various materials for unspeakable power that lasts the entire season.

    Developer's Note: Our aim with this Season Theme was to enhance the journey players experience each season by tying material goals to meaningful choices. As we look towards Diablo IV's release, we wanted to celebrate its arrival with a feature that emphasizes progression as well as offer some interesting details about Sanctuary. We hope you enjoy the Rites of Sanctuary as much as we do.

    Season Cosmetic Rewards

    Beginning with Season 17, we began reintroducing previous rewards to make them available to players who may have missed them the first time around. For Season 28, this means rewards originally available from Season 16 are returning. In addition to the Helm and Shoulder slots of the exclusive Conqueror Set, players can earn a brand-new series of portrait frames themed around the clarion call of adventure. For the most devoted cosmetic collectors, we have a pair of wings fit for a monarch. The Wings of Lempo draw inspiration from some of the noblest creatures in Sanctuary, and aside from a cosmically rare drop, few other wings are quite as lovely.

     

     

    As in past seasons, two new End of Journey cosmetic rewards will be obtainable during Season 28. Gaze upon the Taennin the Tiny pet as she shimmers among the stars, leaving ripples of the purest light behind, and tap into your wild side with the Primal Hunter portrait.


    Season Journey Rewards

    If you’ve been diligently slaying demons to reach Conquerer in the Season Journey previously, you’ve surely accrued extra stash tabs. You’ll earn one additional tab each Season by finishing the Conquerer tier, up to a maximum of five:

    • Guardian of Sanctuary: Finish a level 70 Nephalem Rift on Torment XIII difficulty within five minutes.
    • Gem of My Life: Level three Legendary Gems to level 55.
    • All I Do is Win: Complete two Conquests this Season.
    • In For the Kill: Kill Azmodan at level 70 in under 30 seconds on Torment X difficulty.
    • Money Ain’t a Thang: Slay Greed on Torment X difficulty. Treasure Goblins outside of Nephalem Rifts will sometimes open portals to Greed’s domain, The Vault.
    • Take U There: Reach Greater Rift Level 60 Solo. Greater Rift keystones can be obtained from any Nephalem Rift guardian.
    • Power Amplification: Use Kanai’s Cube to augment an Ancient Legendary item with a level 50+ gem.
    • Cubic Reconfiguration: Use Kanai’s Cube to reforge a Legendary item.

    Seasonal Conquest

    Speaking of Conquests, we’re rotating those, too! Here’s all the conquests returning for Season 28:

    • Speed Demon and Need for Speed (Hardcore) - Complete a Nephalem Rift at max level on Torment X within 2 minutes.
    • On a Good Day and I Can't Stop (Hardcore) - Level three Legendary Gems to level 65.
    • Boss Mode and Worlds Apart (Hardcore) - Kill the following bosses at max level on Torment X within 20 minutes of the start of the game.
    • Curses! and Stars Align (Hardcore) - Kill 350 or more monsters in a Cursed Chest event at level 70 on Torment X difficulty.
    • Years of War and Dynasty (Hardcore) - Reach Greater Rift Level 55 Solo without the bonuses of six of the following Class sets.

    Haedrig’s Gift

    Finally, the Class Sets rewarded for completing certain chapters in the Season Journey courtesy of Haedrig’s Gift have rotated once more. We’ve listed the available Sets below. For those new to Seasons, here’s how it works:

     

    Completing Chapters II, III, and IV of the Season Journey will reward you with three of Haedrig’s Gifts. These contain a few pieces from one of your Class Sets. Players can only unlock one Class Set in this manner per Season across Hardcore and Non-Hardcore, so choose wisely!

     

    The set you receive depends on the class of the character you’re playing when you open each Haedrig’s Gift. To collect a full Class Set, you’ll need to open all three on the same character.

    Here are the sets granted by Haedrig’s Gift in Season 28:

    • Barbarian – Horde of the Ninety Savages
    • Crusader – Aegis of Valor
    • Demon Hunter – Gears of Dreadlands
    • Monk – Patterns of Justice
    • Witch Doctor – Mundunugu’s Regalia
    • Wizard – Typhon’s Veil
    • Necromancer – Masquerade of the Burning Carnival

    Patch Notes

    Below you’ll find the patch notes for the upcoming update to Diablo III: Patch 2.7.5. This patch goes live on February 21 at 11:30 a.m. PST.

    Note: All changes apply to all versions of Diablo III, including PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, Nintendo Switch, and PC unless otherwise indicated.

    Season 28: Rites of Sanctuary

    For Season 28, Rites of Sanctuary, we’re travelling deep into the mysterious ruins of the Festering Woods. Amid a mining expedition, citizens hailing from New Tristram stumbled across an ominous Altar carved from an archaic material bearing cryptic markings. Shaken to their core by the eldritch aroma of the monolith, they’ve enlisted the assistance of brave Nephalem willing to investigate this sinister discovery that was once left to time—the Altar of Rites.

     

    Home to power thought to be extinct from Sanctuary, the Altar of Rites will bestow these mystic forces upon worthy Nephalem. . .after a sacrifice is offered. You can begin interacting with the Altar of Rites at Level one.

     

    Upon arrival at the Altar of Rites, players will see 26 icons called Seals and three Legendary Potion Powers. Take a moment to familiarize yourself with the elements below.

     

    Seal and Legendary Potion Powers

    Seal Power
    A Your Kill Streak timer duration and reward bonus are doubled.
    B Pools of Reflection last for the entire Season and are not removed by death.
    C Items have no level requirement.
    D +200 Damage
    E +25% Missile Damage Reduction
    F +25% Movement Speed (Uncapped)
    G Increase damage against elites by 15%.
    H Picking up Health Globes grants a shield for 5% of your maximum health for 7 seconds. Max stacks 5.
    I +25% Melee Damage Reduction.
    J Increases your highest elemental skill damage bonus by 10%.
    K Increase damage against elites by 20%.
    L +10% Damage +20% Damage
    M Double the amount of Death's Breaths that drop.
    N Critical hits grant resource: Mana: 15, Hatred: 5, Wrath: 5, Arcane Power: 3, Fury: 3, Spirit: 5, Essence: 5.
    O Double the amount of Bounty Caches that drop from completing bounties.
    P Progress orbs from Nephalem and Greater Rifts are automatically picked up.
    Progress orbs from Nephalem and Greater Rifts are automatically picked up within 60 yards.
    Q Reduces the damage taken from elites by 25%.
    R 15% Damage +30% Damage
    S Gain immunity to crowd-controlling effects.
    T Gain passability.
    U Pets pick up Death's Breath.
    V Elite packs drop one additional progress orb.
    W Increase damage done to Bosses by 25%.
    X Pets pick up and salvage common, magic, and rare items.
    Y Increase your chance to Dodge by 15%.
    Z Double the chance to find a legendary item purchased from Kadala.
    Potion AA When you drink your health potion, you manifest one of three runic circles on the ground that grant increased damage, increased cooldown reduction, or increased resource cost reduction.
    Potion AB When you drink your health potion, all enemies within 25 yards deal 25% less damage.
    Potion AC When you drink your health potion, gain a random shrine or pylon effect.
    When you drink your health potion, gain a random shrine or the Dimensional Power pylon effect.
    AD When a primal item drops, a second random primal item drops as well.
    Developer's Note: We wanted the seasonal theme to be powerful and rewarding, but Conduit pylon completely broke the game. So, we made some adjustments to keep the power level high, while having your character's progression still matter. We have removed all pylons from the final potion power and replaced them with a 16-second Dimensional Power pylon. To compensate for the power decrease, we buffed several damage Seals elsewhere in the tree.

    How Seals and Potions Work

    As you can see, after unlocking the first Seal, the order in which you unlock additional Seals and obtain their powers is entirely up to you and which powers align with your character’s build the most. Once a Seal or Legendary Potion Power is unlocked, you’ll immediately receive that Seal or Potion’s power and will have the ability to unlock connected Seals or Potions once you have the required materials. All Seals and Potions can be unlocked by players and the powers apply to all your characters—these powers last for the entirety of Season 28.

     

    How to Unlock Seals and Potions

    Unlocking Seals and Potions will be no easy feat, especially after multiple sacrifices—you’ll find yourself rummaging across Sanctuary slaying scores of demons hellbent on preventing you from acquiring the Altar of Rites’ full power.

     

    Players must gather materials listed in the Altar of Rites menu and sacrifice them in order to gain a Seal or Potion’s power. In addition to receiving the power after unlocking, you’ll notice the generic text previously displayed has been swapped with a small story scrap about Sanctuary’s tumultuous past.

     

    To unlock a Seal, the one preceding it must be unlocked first (this does not apply to Seals R, S, and T because of how they’re positioned within the Altar). For example, if you want to unlock Seal B or C, Seal A must already be unlocked. There is no limit to how many Seals or Potions can be unlocked within a given time period, if you have the required materials to sacrifice to the Altar. Regardless of the order in which you unlock Seals and Potions, the cost will increase as shown below.

     

    Study the cost of each sacrifice and theorize where within Sanctuary you can find some of these rare materials.

     

    Costs to Unlock a Seal or Legendary Potion Power

    # Cost
    1 10 Reusable Parts
    2 1 Flawless Diamond (or greater), 15 Arcane Dust, 20 Resuable Parts
    3 1 Greater Rift Key, 10 Death's Breaths
    4 Any Class Specific Set Helm
    5 20 Forgotten Souls, 10 Khanduran Runes, 10 Caldeum Nightshade, 10 Arreat War Tapestry, 10 Corrupted Angel Flesh, 10 Westmarch Holy Water
    6 1 Leoric's Regret, 1 Vial of Putridness, 1 Idol of Terror, 1 Heart of Fright
    7 Reaper's Wraps
    8 30 Forgotten Souls
    9 1,100 Bloodshards
    10 1 Flawless Royal Ruby, 20 Death's Breaths, Ring of Royal Grandeur
    11 1 Flawless Royal Emerald, 30 Khanduran Runes, 30 Caldeum Nightshade, 30 Arreat War Tapestry, 30 Corrupted Angel Flesh, 30 Westmarch Holy Water
    12 20 Greater Rift Keys, 1 Ramaladni's Gift
    13 1,300 Bloodshards
    14 Petrified Scream
    15 Challenge Rift Cache
    16 250 Forgotten Souls
    17 1,400 Bloodshards
    18 Ancient Hellfire Amulet
    19 One Never Ending Questions
    Four Tome of Set Dungeon Pages from your class. See the chart below for more information.
    20 Ancient Puzzle Ring, 50 Khanduran Runes, 50 Caldeum Nightshade, 50 Arreat War Tapestry, 50 Corrupted Angel Flesh, 50 Westmarch Holy Water
    21 500 Death's Breaths, 300 Forgotten Souls
    22 1,500 Bloodshards
    23 Whisper of Atonement Rank 125
    24 Any Augmented Weapon
    25 Staff of Herding
    26 1,600 Bloodshards
    Potion 1 55 Primordial Ashes
    Potion 2 110 Primordial Ashes
    Potion 3 165 Primordial Ashes

    Completing this sacrifice does so for all other character classes on your account.

    • Barbarian:
      • 12, 14, 18, 22
    • Crusader:
      • 31, 35, 37, 40
    • Demon Hunter:
      • 52, 56, 60, 63
    • Monk:
      • 71, 74, 78, 83
    • Necromancer:
      • 85, 86, 90, 92
    • Witch Doctor:
      • 93, 97, 101, 106
    • Wizard:
      • 112, 121, 126, 130
    Developer's Note: We agree that obtaining Never Ending Questions was more difficult than desired. We decided to direct players to collect the necessary sets to enter Set Dungeons and provide proof at the Altar of Rites.

    Uncover an Ancient Legend—Unlock All Seals

     

    After you’ve conquered the armies of Hell and acquired the needed materials to unlock all 26 Seals and three Potions, you’ll receive a reward truly fitting of an unstoppable force—the Wings of Terror Cosmetic, Seal AD. We recommend you unlock all Seals and Potions within the Altar of Rites, not only to inspire terror within your foes, but also to piece together the fragments of Sanctuary’s past.


    Primordial Ashes Feature

    Acquiring Primal Items is no small task. That’s why we are adding a new Primordial Ashes feature with this patch to aid in your quest. At the Blacksmith, you can now salvage a Primal Item for 55 Primordial Ashes.

     

    We have also added a Primal Item recipe to Kanai’s Cube, allowing you to upgrade any non-crafted legendary item to a Primal Item for 100 Primordial Ashes. Only one upgraded Primal Item may be worn at a time and upgraded Primal Items do not retain the properties of the Legendary Item that was used. New affixes are rolled for all upgraded Primal Items.


    Bug Fixes

    Altar of Rites

    • The power description for Seal N has been updated for increased clarity.
    • Pets will no longer pick up and salvage other players’ common, magic, and rare items because of the power from Seal X.
    • Fixed an issue where Seal V caused more progress orbs to drop than intended.

    Monk Skill Changes

    • Combination Strike Passive Skill:
      • Each Spirit Generator you use increases the damage of your other Spirit Generators by 100% for 10 seconds.
    • Crippling Wave Skill:
      • Every third hit also dazes enemies within 11 yards, slowing their movement speed by 30% and attack speed by 20% for 10 seconds.
        • Concussion Rune: Enemies hit by Crippling Wave deal 20% less damage for 10 seconds.
        • Breaking Wave Rune: Enemies hit by Crippling Wave take 10% additional damage from all attacks for 10 seconds.
    • Deadly Reach Skill:
      • Foresight Rune: Every third hit also increases the damage of all your attacks by 15% for 10 seconds.
    • Way of the Hundred Fists:
      • Assimilation Rune: Each enemy hit with the third hit increases your damage by 5% for 10 seconds.

    Item Changes

    Barbarian

    • Horde of the Ninety Savages (6-piece bonus):
      • Frenzy deals 2,000% increased damage per stack.

    Demon Hunter

    • Chanon Bolter:
      • Your Spike Traps lure enemies to them and deal 150-200% increased damage. Enemies may be taunted once every 10 seconds.
    • The Demon’s Demise:
      • Each blast from Spike Trap will damage all enemies again after 1 second and deals 150-200% increased damage.
    • Natalya’s Slayer:
      • Increases Spike Trap Damage by 10 -15%.
    • Natalya’s Vengeance (2-piece bonus):
      • Hitting an enemy summons a Spike Trap if it is on your action bar. Each Spike Trap detonation restores 1 Discipline.
      • Spike Trap deals 100% increased damage to enemies affected by Caltrops. Spike Trap now instantly refreshes charges on use, no longer cost resources, and each detonation restores 2 Discipline.
    • Natalya’s Vengeance (4-piece bonus):
      • Laying a Spike Trap grants 60% damage reduction. The duration of this bonus is always equal to the number of already laid traps in seconds.
      • Spike Trap explosions will blast affected enemies towards the nearest set Caltrops. Laying a Spike Trap grants 75% damage reduction. The duration of this bonus is always equal to the number of already laid traps in seconds.
    • Natalya’s Vengeance (6-piece bonus):
      • Spike Traps deal 10,000% increased damage, and each consecutive blast from the detonation chain reaction will deal 10% more damage than the previous blast.
      • Spike Trap deals 10,000% increased damage, and each consecutive explosion from the detonated chain reaction will deal 25% more damage than the previous blast.
    Developer's Note: After listening to the community’s feedback about the Natalya's changes, we wanted to move Natalya's away from Gears of Dreadlands, giving it a unique identity. We hope Natalya's playstyle gives players more control over the explosions they set off while navigating the battlefield.
    • Gears of Dreadlands:
      • Your primary skills deal 15,000% increased damage.
      • Your primary skills deal 27,500% increased damage.
    Developer's Note: We've taken away the Strafe ability from Natalya's, but still want to support the players enjoying Strafe builds.
    • The Shadow’s Mantle (2-piece bonus):
      • While equipped with a melee weapon, the damage of your Bolas, Chakram, Fan of Knives, and Impale is increased by 6,000%.
      • The Shadow’s Mantle 2-piece bonus no longer benefits Spike Trap.
    • Trag’oul Coils:
      • Spike Traps gain the Scatter Rune, are deployed twice as fast, and deal 150-200% increased damage.
    • Unhallowed Essence (6-piece bonus):
      • Hatred generators, Vengeance attacks, and Multishot deal 1700% increased damage per point of discipline the Demon Hunter currently has.

    Monk

    • Patterns of Justice (6-piece bonus):
      • Hitting with Tempest Rush while Sweeping Wind is active increases the size of Sweeping Wind as well and increases all damage dealt by 20,000.
    • Raiment of Thousand Storms (4-piece bonus):
      • Dashing Strike spends 25 Spirit but refunds a Charge when it does.

    Necromancer

    • Masquerade of the Burning Carnival (6-piece bonus):
      • Bone Spear deals 9,000% increased damage. Simulacrums gain triple this bonus.

    Witch Doctor

    • Spirit Barrage:
      • Manitou Rune: Summon a specter that hovers over you, unleashing spirit bolts at nearby enemies for 6,000% 14,000% weapon damage as Cold over 20 seconds.
    Developer's Note: Witch Doctors have S-tier solo builds, but their farming builds aren’t as easy to play as other classes. To help, we’ve buffed the Manitou Rune on Spirit Barrage. We hope to give players an improved speed farming build, while also buffing one of their best solo pushing builds in a significant way, producing faster boss kills.

    Wizard

    • The Typhon’s Veil (6-piece-bonus):
      • Hydras deal 4,000% increased damage for each Hydra head alive.
    Posted in: Season 28 Rites of Sanctuary Preview
  • published the article Brave the Perils of the Fen in Diablo Immortal

    Brave the Perils of the Fen in Diablo Immortal

    Originally Posted by Blizzard Entertainment (Official Post)

    Brave the Perils of the Fen in Diablo Immortal

    Good tidings await, adventurer.

     

    Since our last encounter, many adventurers have found good fortune in Tong-Shi’s Renewal, escaped the recesses of their mind in the Fractured Plane, and tinkered with 36 new Legendary Items to dream up unspeakably powerful class builds. The Burning Hells have much in store for you, so grab your favorite elixir and let’s dive in.

     

    A third wave of Server Merges are coming to Diablo Immortal on February 22. This wave will focus on our servers in the East Asia and Southeast Asia regions, improving the ability for players in these regions to Party up with others regardless of the server they play on. Know that we will continue to monitor player populations across all servers and merge additional servers as needed. Here’s a complete list of all servers that will merge in wave three:

     

    Region

    Merging Servers

    East Asia

    維雷克

    基德

    喬森

    亞特瑪

    多頭蛇

    霸圖克

    馬利杜思

    拉庫尼

    維拉

     

    Southeast Asia

    Anu

    Blood Raven

    Zann Esu

    Peth

    Bloodrime

    Ghirn

    Yl'nira

    Enigma

    Agronix

    Verathiel

    Vasily

    Nilfur

    Gillian

     

    For more information on how Server Merge works, please see our previous blog where we announced the first wave of Server Merges.

     

    Also on February 22, we’ll be making some adjustments to Normal Gems. These gems will receive an additional attribute which modifies the base stats of the item they’re socketed into. This change will ultimately provide more uses for Normal Gems; therefore, to maintain the integrity of Wynton’s Grand Market, all Normal Gems will be removed from the market on February 22 during the server maintenance period. All current rules for listing Normal Gems in the market will remain unchanged and these gems can be relisted in the market once the server maintenance period ends. Additionally, we’ll be modifying Hidden Lairs to provide players with additional ways to obtain tradeable gems.

     

    Before delving further into this Content Update, let’s take a moment to welcome Turkish speakers to Diablo Immortal! After the server maintenance, players can now slay demons across Sanctuary with in-game text-based Turkish language support.

     

    As with previous Content Updates, there will be server maintenance starting on February 7, from 4 p.m.–6 p.m. PST for Oceania, China, East Asia, Southeast Asia, and Europe Servers, and on February 8, from 12 a.m.–2 a.m. PST for servers in the Americas. After the maintenance has concluded, all items mentioned below will be live—specific dates for any content going live afterward are provided below.


    Codex

    Feature Updates

    Perils of the Fen Limited-Time Event

    Season 10 Battle Pass: Alchemist’s Admixture

    Void Beyond Cosmetic Set

    Bug Fixes

    Diablo Immortal Developer Q&A Series


    Feature Updates

    Additional Stash Tabs

    The ability for players to have additional storage tabs in their Stash is one of our most requested feature updates. Now, players can unlock up to two additional Stash tabs from within the Stash menu for their character.

     

    The first Stash tab can be permanently unlocked for 2,000 Platinum.

     

    The second Stash tab can be unlocked while you have an active Boon of Plenty and will only provide additional storage space during this duration. If your Boon of Plenty expires, any items stored within this Stash tab will remain there until you withdraw them. Additional items cannot be stored in this Stash tab unless you have an active Boon of Plenty.

    Adjustments to Boss Invulnerable Phrases

    In our previous Content Update, we made a change that removed the invulnerability phases between killing Segithis’ Left and Right Legs. In this Content Update, we are removing or shortening the invulnerability phase duration from many boss encounters, such as the Ancient Nightmare and Glacial Colossus fights. Going forward, we will continue to evaluate the player’s experience in boss encounters and will make additional adjustments as needed.

    Developer’s Note: Boss invulnerability phases break the flow of combat, making them one of the most noticeable forms of downtime in a dungeon, but they also allow for storytelling and gameplay pacing. In some cases, we can completely remove an invulnerability phase but in many we need to reduce the overall duration of the phase to ensure the encounter functions ideally. Our goal is to reduce the overall downtime in dungeons, especially during combat, but we don't want this reduction to come at a cost to players’ experiences. Many of these changes result in only a few seconds saved here and there, but added up, they should be noticeable.

    Path of Blood Rewards

    Several improvements have been made to the Path of Blood system:

    • Upon completion of a floor, players will now receive gold, experience, and items as a reward.
    • You may now skip directly to the nearest boss floor to your current floor, such as Floor 10 if you have completed Floor 7. If you complete that boss floor, you’ll receive credit and rewards for all skipped floors, the boss floor, and will receive the option to skip directly to the next boss floor.

    Developer’s Note: As players continue to flow through the Cycle of Strife, we understand that some players will successfully climb through the entire Path of Blood, only to be forced to slowly trudge back to the top in the next Cycle. While we still believe in the importance of this reset, we wanted to focus on improving the rewards and speed of progression for Path of Blood. This way, those players that wish to breeze through the system can more readily accomplish this feat, while also being better rewarded for their efforts.

    Hell Difficulty Notification

    Even in a place like Sanctuary, reaching a new Hell Difficulty level calls for celebration. Now, when a player unlocks a new Hell Difficulty level, a congratulations screen detailing the new features available to them will pop up.

    Auto-Follow Party Member

    By clicking or tapping on a member of their Party, players can now automatically follow that player. Any movement or combat that you manually initiate or being attacked by a monster will interrupt auto-following.

    Player Profile Display

    If a player is part of a Warband, their Warband’s name can be seen in the Player Profile menu.

    Combat Rating Visibility

    Combat Rating is an integral aspect of Diablo Immortal. To aid players in easily accessing their Combat Rating, we have moved this statistic to a higher location within the Attributes interface.

    Bounty Rewards Increase

    Any bounty that previously provided 1.2x rewards will now provide 5x rewards.


    Perils of the Fen Limited-Time Event

    A dangerous torrent of demonic destruction has flooded the murky waterways of Bilefen, grinding daily life to a sludgy halt. Sanctuary’s citizens who call this precarious network of swamps home are on their last leg—coming to their rescue is imperative.

     

    Channel the arcane energy coursing through your mortal vessel to overcome the Perils of the Fen limited-time event. From February 8 at 3 a.m.–February 16 at 3 a.m. server time, as you complete Perils of the Fen tasks, you’ll receive rewards for your heroics. Racking up enough completed tasks will also unlock milestone rewards for you—a testament to your valor.


    Season 10 Battle Pass: Alchemist’s Admixture

    “Despite centuries of setbacks and misunderstandings, the alchemist’s creed is unchanged: anything is possible if you are curious enough.”
    -Rogue Alchemist

     

    The Alchemist’s Admixture, a new Battle Pass devoted to unwavering curiosity, has been uncovered in Diablo Immortal, and with it, the Season 10 Battle Pass on February 16, at 3:00 a.m. server time. This Battle Pass hosts 40 ranks worth of challenges and rewards, such as Legendary Gems, Crests, Hilts, and more.

     

    The Season 10 Battle Pass only runs until March 16, at 2:59 a.m. server time—begin slaying demons and climbing your way through the ranks today!


    Void Beyond Cosmetic Set

    The stars are eyes that do not blink for thousands of years. They see all, poring over each being’s soul like pages in a tome. Stars evoke a sense of wonder, serve as a source of light, and can even guide us through confounding places such as the void beyond our understanding.

     

    Allow the cosmos to predict your path through Hell and back—the Void Beyond Standard Cosmetic Set is available in the in-game shop for 1,000 Eternal Orbs.


    Bug Fixes

    Looking for the newest round of hotfixes and bug fixes implemented for Diablo Immortal? Check here for all-platform fixes and our known issues blog for PC-specific fixes.


    Diablo Immortal Developer Q&A Series

    Have questions about Diablo Immortal? We have answers. Check out our Diablo Immortal Developer Q&A series for answers to some of the community’s burning questions about the game. We will post a new set of questions and answers periodically.

     

    We’ll see you in Sanctuary!
    -The Diablo Immortal Team

    Posted in: Brave the Perils of the Fen in Diablo Immortal
  • published the article Diablo III PTR 2.7.5 | Preview

    Diablo III PTR 2.7.5 | Preview

    Originally Posted by Blizzard Entertainment (Official Post)

    Diablo III PTR 2.7.5 | Preview

     

    Nephalem, we welcome you to our seven-day PTR for the 2.7.5 update. Beginning on January 31st, we’ll need your help in testing the Rites of Sanctuary seasonal theme, Primordial Ashes feature, and changes to both Class Skills and items. Take time to acquaint yourself with these patch notes—we have some substantial new features in store.


    Seasonal Journey

    Please note that this is a preview for PTR content, which is subject to change.


    PTR Focus and Details

    We’ll be conducting the Patch 2.7.5 PTR starting Tuesday, January 31st. During this time there may be periodic maintenances, outages, hotfixes, or minor patches.

    • There will be PTR-unique buffs active to help you on your journey: increased experience gains, and double Blood Shard drops. You can also buy new gear for testing from the special PTR vendor, Djank Mi'em, who will exchange Blood Shards for class-specific bags full of Legendary Items that we'd love for you to test! Read down below to learn more on the new vendor updates that have been implemented to assist in the PTR experience starting with PTR 2.7.5.
    • Class Balance and Item Changes: To ensure that the most significant class changes receive an ample amount of attention, we'd love for you to focus testing and feedback on the skill changes to the Monk class and item changes for the Barbarian, Demon Hunter, Monk, Necromancer, and Wizard classes.
    • New Season Theme Testing: We're looking to gather feedback on the seasonal content around Rites of Sanctuary.

    So that we can efficiently review your posts, feedback should be provided in the PTR Feedback forum while bug reports should be provided in the PTR Bug Report forum.

    Return to Top


    PTR Testing Tips

    As with our previous PTRs, this testing period is short, so it's best to hit the ground running. Whether you’re a PTR veteran or newcomer, we thought we’d pass along a few tips to get you started.

    • Because of the limited duration of this PTR, we ask that participants pick a particular portion of this update to focus on testing.
      • For example, if you’re primarily a Wizard player, consider what changes impact the Wizard specifically. What you like best, what you think may still need adjustment, and what you’d want to see in the future (even if that may be beyond the scope of this patch) are all good questions to ask yourself.
    • Try to break things! Just tell us when you do so we can make sure that the patch’s launch is as smooth as possible.
    • When providing feedback, focus less on a solution and more on your experience. How did the changes make you feel? Was there something “off” that you noticed? Did something seem wrong or insufficient? Suggestions are always welcome but identifying the issues themselves is most important.

    Return to Top


    Season 28: Rites of Sanctuary

    For Season 28, Rites of Sanctuary, we’re travelling deep into the mysterious ruins of the Festering Woods. Amid a hunting expedition, citizens hailing from New Tristram stumbled across an ominous Altar carved from an archaic material bearing cryptic markings. Shaken to their core by the eldritch aroma of the monolith, they’ve enlisted the assistance of brave Nephalem willing to investigate this sinister discovery that was once left to time—the Altar of Rites.

     

    Home to power thought to be extinct from Sanctuary, the Altar of Rites will bestow these mystic forces upon worthy Nephalem. . .after a sacrifice is offered.

    Upon arrival at the Altar of Rites, players will see 26 icons called Seals and three Legendary Potion Powers. Take a moment to familiarize yourself with the elements below.

     

    Seal and Legendary Potion Powers

    Seal

    Power

    A Your Kill Streak timer duration and reward bonus are doubled.
    B Pools of Reflection last for the entire Season and are not removed by death.
    C Items have no level requirement.
    D +200 Damage
    E +25% Missile Damage Reduction
    F +25% Movement Speed (Uncapped)
    G Increase damage against elites by 15%.
    H Picking up Health Globes grants a shield for 5% of your maximum health for 7 seconds. Max stacks 5.
    I +25% Melee Damage Reduction.
    J Increases your highest elemental skill damage bonus by 10%.
    K Increase damage against elites by 20%.
    L +10% Damage
    M Double the amount of Death's Breaths that drop.
    N Critical hits grant resource: Mana: 15, Hatred: 5, Wrath: 5, Arcane Power: 3, Fury: 3, Spirit: 5, Essence: 5.
    O Double the amount of Bounty Caches that drop from completing bounties.
    P Progress orbs from Nephalem and Greater Rifts are picked up automatically.
    Q Reduces the damage taken from elites by 25%.
    R +15% Damage
    S Gain immunity to crowd-controlling effects.
    T Gain passability.
    U Pets pick up Death's Breath.
    V Elite packs drop one additional progress orb.
    W Increase damage done to Bosses by 25%.
    X Pets pick up and salvage common, magic, and rare items.
    Y Increase your chance to Dodge by 15%.
    Z Double the chance to find a legendary item purchased from Kadala.
    Potion AA When you drink your health potion, you manifest one of three runic circles on the ground that grant increased damage, increased cooldown reduction, or increased resource cost reduction.
    Potion AB When you drink your health potion, all enemies within 25 yards deal 25% less damage.
    Potion AC When you drink your health potion, gain a random shrine or pylon effect.
    AD When a primal item drops, a second random primal item drops as well.

    How Seals and Potions Work

    As you can see, after unlocking the first Seal, the order in which you unlock additional Seals and obtain their powers is entirely up to you and which powers align with your character’s build the most. Once a Seal or Legendary Potion Power is unlocked, you’ll immediately receive that Seal or Potion’s power and will have the ability to unlock connected Seals or Potions once you have the required materials—unlocked powers apply to all your characters and last for the entirety of Season 28.

    How to Unlock Seals and Potions

    Unlocking Seals and Potions will be no easy feat, especially after multiple sacrifices—you’ll find yourself rummaging across Sanctuary slaying scores of demons hellbent on preventing you from acquiring the Altar of Rites’ full power.

     

    Players must gather materials listed in the Altar of Rites menu and sacrifice them in order to gain a Seal or Potion’s power. In addition to receiving the power after unlocking, you’ll notice the generic text previously displayed has been swapped with a small story scrap about Sanctuary’s tumultuous past.

     

    Regardless of the order in which you unlock Seals and Potions, the cost will increase as shown below. Study the cost of each sacrifice and theorize where within Sanctuary you can find some of these rare materials.

    Costs to Unlock a Seal or Legendary Potion Power

    #

    Cost

    1 10 Reusable Parts
    2 1 Flawless Diamond (or greater), 15 Arcane Dust, 20 Resuable Parts
    3 1 Greater Rift Key, 10 Death's Breaths
    4 Any Class Specific Set Helm
    5 20 Forgotten Souls, 10 Khanduran Runes, 10 Caldeum Nightshade, 10 Arreat War Tapestry, 10 Corrupted Angel Flesh, 10 Westmarch Holy Water
    6 1 Leoric's Regret, 1 Vial of Putridness, 1 Idol of Terror, 1 Heart of Fright
    7 Reaper's Wraps
    8 30 Forgotten Souls
    9 1,100 Bloodshards
    10 1 Flawless Royal Ruby, 20 Death's Breaths, Ring of Royal Grandeur
    11 1 Flawless Royal Emerald, 30 Khanduran Runes, 30 Caldeum Nightshade, 30 Arreat War Tapestry, 30 Corrupted Angel Flesh, 30 Westmarch Holy Water
    12 20 Greater Rift Keys, 1 Ramaladni's Gift
    13 1,300 Bloodshards
    14 Petrified Scream
    15 Challenge Rift Cache
    16 250 Forgotten Souls
    17 1,400 Bloodshards
    18 Ancient Hellfire Amulet
    19 Never Ending Questions
    20 Ancient Puzzle Ring, 50 Khanduran Runes, 50 Caldeum Nightshade, 50 Arreat War Tapestry, 50 Corrupted Angel Flesh, 50 Westmarch Holy Water
    21 500 Death's Breaths, 300 Forgotten Souls
    22 1,500 Bloodshards
    23 Whisper of Atonement Rank 125
    24 Any Augmented Weapon
    25 Staff of Herding
    26 1,600 Bloodshards
    Potion 1 55 Primordial Ashes
    Potion 2 110 Primordial Ashes
    Potion 3 165 Primordial Ashes

    Uncover an Ancient Legend—Unlock All Seals

    After you’ve conquered the armies of Hell and acquired the needed materials to unlock all Seals and Potions, you’ll receive a reward truly fitting of an unstoppable force—the Wings of Terror Cosmetic. We recommend you unlock all Seals and Potions within the Altar of Rites, not only to inspire terror within your foes, but also to piece together the fragments of Sanctuary’s past.

    Return to Top


    Primordial Ashes Feature

    Acquiring enough Primordial Ashes to offer to the Altar of Rites is no small task. That’s why we are adding a new Primordial Ashes feature with this patch to aid in your quest.

    At the Blacksmith, you can now salvage a Primal Item for 55 Primordial Ashes. We have also added a Primal Item recipe to Kanai’s Cube—it will cost 100 Primordial Ashes and any non-crafted Legendary Item.

    Return to Top


    Monk Skill Changes

    Monk

    • Combination Strike Passive Skill:
      • Each different Spirit Generator you use increases your damage by 10% for three seconds.
      • Each Spirit Generator you use increases the damage of your other Spirit Generators by 100% for 10 seconds.
    • Crippling Wave Skill:
      • Every third hit also dazes enemies within 11 yards, slowing their movement speed by 30% and attack speed by 20% for three seconds.
      • Every third hit also dazes enemies within 11 yards, slowing their movement speed by 30% and attack speed by 20% for 10 seconds.
        • Concussion Rune: Enemies hit by Crippling Wave deal 20% less damage for three 10 seconds.
        • Breaking Wave Rune: Enemies hit by Crippling Wave take 10% additional damage from all attacks for three 10 seconds.
    • Deadly Reach Skill:
      • Foresight Rune: Every third hit also increases the damage of all your stacks by 15% for five seconds.
      • Foresight Rune: Every enemy hit with the third hit increases your damage by 15% for 10 seconds.
    • Way of the Hundred Fists:
      • Assimilation Rune: Each enemy hit with the third hit increases your damage by 5% for five seconds.
      • Assimilation Rune: Each enemy hit with the third hit increases your damage by 5% for 10 seconds.

    Return to Top


    Item Changes

    Barbarian

    • Horde of the Ninety Savages (6-piece bonus):
      • Frenzy deals 1,000% increased damage per stack.
      • Frenzy deals 2,000% increased damage per stack.

    Demon Hunter

    • Chanon Bolter:
      • Spike Traps lure enemies to them. Enemies may be taunted once every 12-16 seconds.
      • Your Spike Traps lure enemies to them and deal 150-200% increased damage. Enemies may be taunted once every 10 seconds.
    • The Demon’s Demise:
      • The blast from Spike Trap will damage all enemies again after one second.
      • Each blast from Spike Trap will damage all enemies again after 1 second and deals 150-200% increased damage.
    • Natalya’s Slayer:
      • Increases Rain of Vengeance Damage by 20-25%.
      • Increases Spike Trap Damage by 10 -15%.
    • Natalya’s Vengeance (2-piece bonus):
      • Reduce the cooldown of Rain of Vengeance by 4 seconds when you hit with a Hatred-generating attack or Hatred-spending attack.
      • Hitting an enemy summons a Spike Trap if it is on your action bar. Each Spike Trap detonation restores 1 Discipline.
    • Natalya’s Vengeance (4-piece bonus):
      • Rain of Vengeance deals 100% increased damage.
      • Laying a Spike Trap grants 60% damage reduction. The duration of this bonus is always equal to the number of already laid traps in seconds.
    • Natalya’s Vengeance (6-piece bonus):
      • After casting Rain of Vengeance, deal 14,000% increased damage and take 60% reduced damage for 10 seconds.
      • Spike Traps deal 10,000% increased damage, and each consecutive blast from the detonation chain reaction will deal 10% more damage than the previous blast.
    • Trag’oul Coils:
      • Spike Traps gain the Impaling Spines Rune and are deployed twice as fast.
      • Spike Traps gain the Scatter Rune, are deployed twice as fast, and deal 150-200% increased damage.
    • Unhallowed Essence (6-piece bonus):
      • Hatred generators, Vengeance attacks, and Multishot deal 350% increased damage per point of Discipline the Demon Hunter currently has.
      • Hatred generators, Vengeance attacks, and Multishot deal 1700% increased damage per point of discipline the Demon Hunter currently has.

    Monk

    • Patterns of Justice (6-piece bonus):
      • Hitting with Tempest Rush while Sweeping Wind is active increases the size of Sweeping Wind as well and increases all damage delt by 15,000%.
      • Hitting with Tempest Rush while Sweeping Wind is active increases the size of Sweeping Wind as well and increases all damage dealt by 20,000.
    • Raiment of Thousand Storms (4-piece bonus):
      • Dashing Strike spends 75 Spirit but refunds a Charge when it does.
      • Dashing Strike spends 25 Spirit but refunds a Charge when it does.

    Necromancer

    • Masquerade of the Burning Carnival (6-piece bonus):
      • Bone Spear deals 6,000% increased damage
      • Bone Spear deals 9,000% increased damage. Simulacrums gain triple this bonus.

    Wizard

    • The Typhon’s Veil (6-piece-bonus):
      • Hydras deal 2,000% increased damage for each Hydra head alive.
      • Hydras deal 4,000% increased damage for each Hydra head alive.

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    How to Participate in the PTR

    To participate in the public test, you must have a Diablo III game license attached to a Battle.net account in good standing (i.e. one that hasn't been suspended or banned). In addition, you will also need to download and install the Blizzard Battle.net desktop app if you have not already done so.

    Step 1: Restart the Battle.net desktop app.

    Step 2: Navigate to the Diablo III tab on the left-hand menu.

    Step 3: On the Diablo III screen, there is a drop-down menu right above the "Play" button (note that this may say "Install" if you do not have Diablo III currently installed). Select "PTR: Diablo III" from this drop-down menu before proceeding.

    Step 4: Click Install to begin the installation process.

    Your PTR account will be created automatically if you do not already have one. The PTR is available in all supported languages, and accounts from all regions are eligible to participate. For additional assistance with installing and launching the PTR, click here.

    Return to Top


    PTR Character Copy

    The option to copy your existing Diablo III characters from your live account to the PTR will be available and can be done directly through the PTR client. However, only one region per account can be copied at a time. So, if you choose to copy characters from your account in a different region, any previously copied PTR characters will be lost.

    Step 1: Log into the live game and then log out.

    Step 2: Log into PTR client and create a level 1 character. After you're done, return to the main character screen.

    Step 3: Click on the "PTR Copy" button located in the upper right-hand corner. (The PTR Copy button will not appear in-game until you have created a new level 1 character.)

    Step 4: Select your region.

    Step 5: Click "Copy." This will copy all characters on your account from the selected region.

    Step 6: You will be disconnected from the PTR client.

    Step 7: Log back in. Your copied characters will be available for play.

    Please note that you can only copy characters from one gameplay region at a time. If you choose to copy characters from a different region, any previously copied PTR characters will be lost. In addition, you can only copy characters over to your PTR account once every 24 hours. Attempting to copy characters before this cooldown is up will result in an error.

    Return to Top


    As this is a test server, please anticipate uneven game performance, and note that restarts and downtime may occur without warning. Thank you, and we look forward to your feedback!

    Posted in: Diablo III PTR 2.7.5 | Preview
  • published the article Diablo II: Resurrected PTR 2.6—New Rune Words Coming Soon

    Diablo II: Resurrected PTR 2.6—New Rune Words Coming Soon

    Originally Posted by Blizzard Entertainment (Official Post)

    Diablo II: Resurrected PTR 2.6—New Rune Words Coming Soon

     

    We welcome you to a PTR fresh from the Burning Hells’ depths, adventurer.

     

    Our first testing period of 2023, PTR 2.6, will go live on January 24 at 10:00 a.m. PST and concludes on January 31 at 10:00 a.m. PST. Pour yourself a comforting elixir to enjoy as we delve straight into the focus of our test—eight new Rune Words.


    Quest Log

    Eight New Rune Words

    PTR Focus and Details

    How to Participate


    Eight New Rune Words

    Individually they are meek, but when uttered in unison, a greater force is awoken—this is the mystique of Rune Words. Call upon these archaic forces to transform your ordinary items into a wieldable force of destruction capable of smiting demonic hordes.

     

    We are introducing eight new Rune Words for Ladder and Offline Single-Player play. Our intent with introducing these additional Rune Words to Diablo II: Resurrected is to sprinkle variety into the competitive meta, creating an opportunity for players to forge new strategies as they race to Level 99. The bulk of these Rune Words focus on bolstering resistance bonuses, while the other Rune Words are centered on movement speed, and Assassin and Druid builds.

     

    New Rune Word
    Rune Order
    Allowed Items
    Character Level Required
    Final Stats

    Bulwark

    Shael + lo + Sol

    Helm

    35

    • +20% Faster Hit Recovery
    • +4-6% Life stolen per hit
    • +75-100% Enhanced Defense
    • +10 to Vitality
    • Increase Maximum Life 5%
    • Replenish Life +30
    • Damage Reduced by 7
    • Physical Damage Received Reduced by 10-15%

    Cure

    Shael + lo + Tal

    Helm

    35

    • +20% Faster Hit Recovery
    • +75-100% Enhanced Defense
    • +10 to Vitality
    • Increase Maximum Life 5%
    • Poison Resist +40-60%
    • Poison Length Reduced by 75%

    Ground

    Shael + lo + Ort

    Helm

    35

    • +20% Faster Hit Recovery
    • +75-100% Enhanced Defense
    • +10 to Vitality
    • Increase Maximum Life 5%
    • Lightning Resist +40-60%
    • Lightning Absorb +10-15%

    Hearth

    Shael + lo + Thul

    Helm

    35

    • +20% Faster Hit Recovery
    • +75-100% Enhanced Defense
    • +10 to Vitality
    • Increase Maximum Life 5%
    • Cold Resist +40-60%
    • Cold Absorb +10-15%

    Temper

    Shael + lo + Ral

    Helm

    35

    • +20% Faster Hit Recovery
    • +75-100% Enhanced Defense
    • +10 to Vitality
    • Increase Maximum Life 5%
    • Fire Resist +40-60%
    • Fire Absorb +10-15%

    Hustle

    Shael + Ko + Eld

    Any Weapon or Armor item

    39

    • Armor:
      • +50% Faster Run/Walk
      • +20% Increased Attack Speed
      • +20% Faster Hit Recovery
      • +10 to Dexterity
      • 50% Slower Stamina Drain
    • Weapon:
      • 5% Chance to cast level nine Burst of Speed on striking
      • +30% Increased Attack Speed
      • +130-150% Enhanced Damage
      • +75% Damage to Undead
      • +50 to Attack Rating against Undead
      • +10 to Dexterity

    Mosaic

    Mal + Gul + Thul

    Claw

    53

    • +25% chance for finishing moves to not consume charges
    • +2 to Martial Arts (Assassin only)
    • +20% Increased Attack Speed
    • +200-250% Enhanced Damage
    • +20% Bonus to Attack Rating
    • Adds 3-14 Cold Damage
    • Prevent Monster Heal

    Metamorphosis

    lo + Cham + Fal

    Helm

    67

    • Werewolf strikes grant Mark for 180 seconds
    • Mark of the Wolf:
      • +20% Bonus to Attack Rating
      • Increase Maximum Life 40%
    • Werebear strikes grant Mark for 180 seconds
    • Mark of the Bear:
      • +25% Attack Speed
      • +25% Chance of Crushing Blow
      • Physical Damage Received Reduced by 20%
    • +5 to Shape Shifting Skills (Druid only)
    • +50-80% Enhanced Defense
    • +10 to Strength
    • +10 to Vitality
    • All Resistances +10
    • Cannot be Frozen

    Developer's Note: The Bulwark, Cure, Ground, Hearth, and Temper Rune Words are being added to equip players with additional tools to boost specific resistance types as desired following the release of Sundering Charms.


    The Hustle Rune Word is being added as an early mobility option, providing increased Movement Speed without the teleport aspect of the Enigma Rune Word.


    For the Metamorphosis Rune Word, we wanted to add another viable option for an end-game shapeshifter Druid that could compete with items such as Jalal’s Mane. Metamorphosis grants a bonus for successful attacks in both Werewolf and Werebear forms, with each form providing different stacking bonuses.


    The Mosaic Rune Word is designed to buff Martial Arts Assassin builds. It grants a brand-new effect that allows for a chance to not consume the charge when using a finisher move. Note that the effect still occurs but the charge is not removed.


    PTR Focus and Details

    As the PTR progresses, please be aware there may be periodic maintenance, outages, or updates based on player feedback. Any changes implemented during this PTR period to the new Rune Words are not set in stone and we may make additional changes to how these Rune Word function post-PTR.

     

    We are testing eight new Rune Words with the desire of spicing up the Ladder meta and giving players additional tools to bring new builds to life. The new Rune Words are only a portion of the content arriving with Patch 2.6, stay tuned for what else is to come when the Patch officially releases.

     

    To ensure these new Rune Words provide an experience that best serves our players, we will need your assistance and urge you to provide any feedback you may have. You can leave your feedback in the PTR Feedback forum. If you discover any bugs, please report them in the PTR Bug Report forum.


    How To Participate

    To participate in the public test, you must have a Diablo II: Resurrected game license attached to a Battle.net account in good standing (Ex: one that hasn't been suspended or banned). In addition, you will also need to download and install the Blizzard Battle.net desktop app if you have not already done so.

    • Step 1: Restart the Battle.net desktop app.

       

    • Step 2: Navigate to the Diablo II: Resurrected tab on the left-hand menu.

       

    • Step 3: On the Diablo II: Resurrected screen, there is a drop-down menu right above the "Play" button (note that this may say "Install" if you do not have Diablo II: Resurrected currently installed). Select "PTR: Diablo II: Resurrected" from this drop-down menu before proceeding.

       

    • Step 4: Click Install to begin the installation process.

       

    Your PTR account will be created automatically if you do not already have one. The PTR is available in all supported languages, and accounts from all regions are eligible to participate. For additional assistance with installing and launching the PTR, click here.


    Thank You for Playing

    As we embark on a 2023 full of demons to slay, loot to acquire, and memories to make playing Diablo II: Resurrected—we want to thank you for your continued support. Your time spent testing the new features we cook up, as always, is heavily appreciated.

    Posted in: Diablo II: Resurrected PTR 2.6—New Rune Words Coming Soon
  • published the article The Darkening of Tristram Returns January 3, 2023!

    The Darkening of Tristram Returns January 3, 2023!

    Originally Posted by Blizzard Entertainment (Official Post)

    The Darkening of Tristram Returns January 3, 2023!

     

    Diablo’s anniversary is right around the corner, along with the Darkening of Tristram event! Whether you’re a series veteran craving nostalgia, or a newcomer hungry for your first taste of the franchise’s past, this annual loving homage to the earliest days of Diablo is for you.

     

    Read on for more, including a closer look at the anniversary dungeon and its unique rewards.

     

    portal 550x309.jpg


    Stop the Cultists

    Your journey begins on the trail of a group of mysterious cultists causing trouble in Sanctuary. As you hunt them down in Adventure Mode, you’ll uncover clues leading to a portal into Tristram’s past, and the terrifying darkness that took hold of the town so many years ago. . . .

     

    cultists 550x309.jpg


    Explore the Cathedral

    Follow the clues and you’ll soon find yourself in a realm of glorious RetroVision™, where an all-too-familiar cathedral looms. Explore the depths and you’ll discover familiar enemies and iconic items, all brought to life in the Diablo III engine. Meanwhile, deep beneath the catacombs, the Dark Lord himself awaits any intrepid adventurer who dares to challenge him. . . .

     

    Patch243-FirstLook-Embed_D3_Event_MB_550x309.jpg


    Discover Precious Loot

    What is a Diablo game without shiny new loot to call your own? Completing activities in the anniversary event yields unique transmogrification effects, achievements, portraits, pets, and more.

     

    While some rewards are easy to find, others may have you scouring every nook or unlocking every achievement before you can get your hands on them. Can you earn them all? There’s only one way to find out!

    Anniversary Event Items 550x309.gif


    Your Journey Begins…

    Exclusive rewards and challenging enemies await you, but they won’t last forever! The cultists will appear on December 31 at 4 p.m. PST, and the portal opens January 3 at the same hour. Both parts of the event end January 31 at 4 p.m. PST.

     

    Enter the dungeon, reap your rewards, and survive the evils within—or die in the process, never to be heard from again. . . .

    Posted in: The Darkening of Tristram Returns January 3, 2023!
  • published the article BlizzCon Returns In 2023 | End-Of-Year Blizzard Update

    BlizzCon Returns In 2023 | End-Of-Year Blizzard Update

    Originally Posted by Blizzard Entertainment (Official Post)

    End-of-year Blizzard Update

     

    Hey everyone! It’s been about a year since my last post, and with 2022 coming to an end, I felt it was a good time for an update.

     

    2022 has been a great year for Blizzard, made possible by the hard work, creativity, and passion of everyone who works here, and the support, feedback, and joy from the players. Putting people first—employees and players—is how we’re building the foundation of the next era of Blizzard.

     

    Environment art of the lush green Ohnahran Plains from WoW: Dragonflight

     

    A lot of this work has been internal, but I hope you can see the results of it in our games: the joy and love for Azeroth in World of Warcraft: Dragonflight, the color and scale of seasonal updates in Overwatch 2, the care and respect in Wrath of the Lich King Classic and Diablo II: Resurrected, the creativity and charm in Hearthstone, and the gameplay and rich story built into Diablo Immortal. We also got to show off the chaotic glee built into Warcraft Arclight Rumble, and finally the Diablo IV team got to relish in the excitement with a recently announced June 6, 2023 launch date.

     

    Character art of Lilith from Diablo IV

     

    About 12 billion hours of Blizzard games were played this year, and as many as 50 million new players joined the Blizzard community*, and this would not have been possible if not for the passion from the people within Blizzard. We’re hearing from them that there is a fundamental shift happening, and it’s the thousands of people who work here who are steering this ship toward something greater than we’ve ever been—and we’ve only just begun.

     

    Ramattra from Overwatch 2 posing with his staff in the snow

     

    To give some clarity on what’s happened this year, I promised in January that we would hire full-time positions to support the ongoing work of improving the culture at Blizzard.

    Additionally, we’ve made several important changes to our teams:

    • Blizzard cofounder Allen Adham, Chief Design Officer: Championing game design as a discipline, helping to ensure we keep Blizzard gameplay at the forefront of the player experience.
    • Holly Longdale, Executive Producer of World of Warcraft: After leading WoW Classic, Holly now oversees all of World of Warcraft, bringing her deep MMO experience to the fore.
    • Jared Neuss, Executive Producer for Overwatch 2: Taking a holistic approach toward building a great live-service experience for this incredible universe.
    • Peiwen Yao, Executive Producer for Diablo Immortal: Leading the co-development partnership for our debut mobile-first title.
    • April McKee, Executive Producer of BlizzCon: Yes, we’re bringing BlizzCon back—more on that early next year!
    • Mike Elliott, Chief Technology Officer: A Blizzard veteran and engineering’s leading voice, overseeing technical evaluations, recommendations, and execution.
    • Dan Hay, General Manager of Survival Game: Leading the team which is infusing this genre with Blizzard magic while crafting our first new IP since Overwatch. The team has doubled in size this year and we’re looking to grow it even more in the new year!
    *New Battle.net accounts created and at least 1 Blizzard game played.

    Rebuilding the Foundations

    While we have full-time roles dedicated to culture, culture isn’t the work of one person or team. It involves all of us every day, and it requires perspectives and insights of different experiences, backgrounds, functions, and identities. To this end, we convened a culture team consisting of a wide array of functions across Blizzard who are helping us improve how we work, and create and sustain a culture that makes all of us better.

     

    Alex Horley painting of the Lich King from Hearthstone's March of the Lich King expansion

     

    One of the other major projects this year has been taking a deep look at the mission, vision and values upon which Blizzard was built. We have been talking about how these values are interpreted and lived, how they could be improved or modernized, and everyone at Blizzard had the chance to have their voice heard in this critical work. This is a project that our employees, as well as players, will see the results of in the new year.

     

    Warcraft Arclight Rumble mini characters in a toy-like pile

     

    We’ve also made solid progress advancing Diversity, Equity, and Inclusion (DE&I): we held a successful fourth Women's Summit, we deployed DE&I-focused training across all employees, we’ve expanded self-identification options to be more inclusive, and over the past year, we increased the percentage representation of women and non-binary people within Blizzard from 22% to 25% while also increasing the percentage of employees from under-represented ethnic groups from 34% to 36%. While this is progress, our commitment is that our focus on culture and inclusion will be a core part of our everyday efforts at Blizzard. This work will never be done. For you – our players – our hope is that you are seeing it in our games, the way we communicate, and more. We’re learning along the way, and it’s all of you who are keeping us on the right track.

     

    Environment art of Westmarch from Diablo

     

    We have received a lot of feedback this year, and our teams are always listening—as we grow in these areas, we have had important moments that help us learn and be better. Our players are always quick to let us know what they are thinking and feeling, and for that, I want to thank you. I’m three years into my journey at Blizzard, and not long into having the privilege of playing a small role in leading Blizzard forward. It’s inspiring to work here: every day, I learn from Blizzard and learn from you, and as we close out 2022, I couldn’t be more thankful for that.

    Finally, to our wonderful teams at Blizzard: thank you. We’re on a journey together to create an amazing culture that fosters and enables creative energy and fresh thinking. Together we’re bringing Blizzard back, better than ever.

     

    Take care this holiday season: spend time with loved ones, your favorite games, your favorite movies and books, and take the time for yourselves. We’ll be doing the same.

     

    I’ll see you in Azeroth, Sanctuary, the tavern, and in the optimistic vision of the future!

    - Mike “Qwik” Ybarra

    Posted in: BlizzCon Returns In 2023 | End-Of-Year Blizzard Update
  • published the article Sanctuary Freezes Over During the Hellish Holiday Event

    Sanctuary Freezes Over During the Hellish Holiday Event

    A new holiday event is live in Diablo 3!

     

    Originally Posted by Blizzard Entertainment (Official Post)

    Sanctuary Freezes Over During the Hellish Holiday Event

    We wish you one Hell of a holiday season!

     

    Winter has befallen Sanctuary—and with it, a fresh layer of demonic trickery has coated the land. During this time of year, mortals exchange gifts to spread holiday cheer, but the Burning Hell’s helpers have thwarted this celebration by stealing all the gifts for their own nefarious purposes.

     

    Restoring this time of glee rests squarely on your shoulders, Nephalem. Can you save this Hellish Holiday?


    Slay Hell’s Helpers to Recover Gifts

    From December 16, 11:00 a.m.–February 5, 11:00 a.m. PST, you’ll need to put the sword to Treasure Goblins and Greater Rift Guardians for a chance at recovering a Gift. Because of their hardiness, Greater Rift Guardians have an increased chance of dropping a Gift. Sanctuary’s denizens were especially generous in their offerings to one another this year, ranging from helpful resources to rarefied gear—here is what you can potentially receive from any recovered Gifts:

     

    Each Gift will always contain the following items:

    • Five Khanduran Rune, Caldeum Nightshade, Arreat War Tapestry, Corrupted Angel Flesh, and Westmarch Holy Water
    • Arcane Dust
    • Death’s Breaths
    • Forgotten souls
    • Reusable Parts
    • Veiled Crystals

    Each Gift could also contain one of the following items:

    • Wings
      • Cosmic Wings
      • Falcon’s Wings
    • Pets
      • Blaze
      • Buddy
      • The Bumble
      • Charlotte
      • Friendly Gauntlet
      • Galthrak the Unhinged
      • Grunkk
      • Haunting Hannah
      • Humbart Wessel
      • Lady Morthanlu
      • Lamb
      • Liv Moore
      • Malfeasance
      • Ms. Madeleine
      • The Mimic
      • Overseer Lady Josephine
      • Queen of the Succubi
      • That Which Must Not Be Named
      • The Stomach
      • Unihorn
    • Transmogs
      • Amberwing
      • The Clipper
      • Crossbow of Corvus
      • Flail of Carnage
      • Ghoul King's Blade
      • God Butcher
      • Hand of Despair
      • Helm of Cranial Crustacean
      • The Horadric Hamburger
      • King Maker
      • Lachdanan's Stormshield
      • Mace of the Crows
      • Man Prodder
      • Panther's Claw
      • The Que-Hegan's Will
      • Quinquennial Sword
      • Rakanishu's Blade
      • The Reaper's Kiss
      • Second Quinquennial Sword
      • Spectrum
      • Star Helm
      • Star Pauldrons
      • Steffon's Heavy Lance
      • Sungjae's Fury
      • Templar's Chain
    • Misc
      • Sword of Mediocrity
      • Blood Shards
      • Coal (Glowing Ore)

    Developer’s Note: If a player owns any of the Pets or Wings from above list, they will be unable to receive a duplicate of them from any recovered Gifts. Otherwise, enjoy your lumps of coal!

    May your holidays be full of demons to slay!
    -The Diablo III Team

     

    Posted in: Sanctuary Freezes Over During the Hellish Holiday Event
  • published the article Diablo IV Release Date Revealed | Pre-Purchase For Open Beta Access

    Diablo IV Release Date Revealed | Pre-Purchase For Open Beta Access

    Originally Posted by Blizzard Entertainment (Official Post)

    Meet Your Maker on June 6—Pre-Purchase Diablo IV!

    Diablo IV is now available for pre-purchase through Battle.net and the PlayStation and Xbox Games Stores.

     

    Lilith has returned…

     

    Eons after her exile, her summoning ushers in an age of darkness and hatred. Inarius, former archangel of the High Heavens, has also returned to the world he and Lilith created together. The two will once again cross paths, and what was built is now at risk of destruction.

     

    On June 6, 2023, you’ll assume the mantle of Barbarian, Druid, Necromancer, Rogue, or Sorceress and traverse an expansive Sanctuary, honing your abilities and discovering powerful gear to combat the unremitting darkness enhanced by Lilith’s return. For more information on Diablo IV’s offerings check out this blog.


    Pre-Purchase Your Plane of Hell

    The armies of the Burning Hells anticipate your arrival—are you prepared to make their acquaintance? Equip yourself with a gamut of demon-slaying tools by pre-purchasing Diablo IV now so you can unshackle Sanctuary from Lilith’s grasp when the time comes!

    Pre-Purchase the Diablo IV Ultimate Edition digitally and receive:

    • Up to four days of Early Access to Diablo IV’s launch***
    • Accelerated Seasonal Battle Pass Unlock in Diablo IV—includes a Premium Seasonal Battle Pass Unlock plus 20 Tier Skips and a cosmetic
    • Wings of the Creator Emote in Diablo IV
    • Hellborn Carapace Mount Armor in Diablo IV
    • Temptation Mount in Diablo IV
    • Early Access to the Open Beta*
    • Light Bearer Mount in Diablo IV
    • Inarius Wings and Inarius Murloc Pet in Diablo III**
    • Amalgam of Rage Mount in World of Warcraft**
    • Umber Winged Darkness Cosmetic Set in Diablo Immortal**
    • Digital copy of Diablo IV game

    Pre-Purchase the Diablo IV Digital Deluxe Edition and receive:

    • Up to four days of Early Access to Diablo IV’s launch***
    • Premium Seasonal Battle Pass Unlock in Diablo IV
    • Hellborn Carapace Mount Armor in Diablo IV
    • Temptation Mount in Diablo IV
    • Early Access to the Open Beta*
    • Light Bearer Mount in Diablo IV
    • Inarius Wings and Inarius Murloc Pet in Diablo III**
    • Amalgam of Rage Mount in World of Warcraft**
    • Umber Winged Darkness Cosmetic Set in Diablo Immortal**
    • Digital copy of Diablo IV game

    Pre-Purchase the Diablo IV Standard Edition digitally and receive:

    • Early Access to the Open Beta*
    • Light Bearer Mount in Diablo IV
    • Inarius Wings and Inarius Murloc Pet in Diablo III**
    • Amalgam of Rage Mount in World of Warcraft**
    • Umber Winged Darkness Cosmetic Set in Diablo Immortal**
    • Digital copy of Diablo IV game

    *Actual platform availability and launch date(s) of the Beta subject to change. See Diablo.com for more details. Minimum Open Beta duration is two days. Limited time only. Internet connection required.

    **Downloaded separately. Availability varies by platform and region. Diablo III, Diablo Immortal and World of Warcraft sold separately.

    ***Up to four days based on estimated access: actual play time subject to possible outages and applicable time zone differences.

    When Will You Receive Your Diablo III, Diablo Immortal, and World of Warcraft Incentives:

    Inarius Wings and Inarius Murloc Pet for Diablo III**:

    • Both items will be added to a player’s account beginning on December 9 and for the same platform they pre-purchased Diablo IV for. No action is needed on your part.

    Amalgam of Rage Mount for World of Warcraft**:

    • Players who pre-purchased Diablo IV for Battle.net will receive this mount starting on December 9.
    • For players who pre-purchased Diablo IV digitally for Xbox or PlayStation, they will receive this mount once Diablo IV launches on June 6, 2023.

    Umber Winged Darkness Cosmetic Set for Diablo Immortal**:

    • Players who pre-purchased Diablo IV for Battle.net will receive this Cosmetic Set starting on December 14.
    • For players who pre-purchased Diablo IV digitally for Xbox or PlayStation, they will receive this Cosmetic Set once Diablo IV launches on June 6, 2023.
    • To redeem this Cosmetic Set, players will need to log in to Diablo Immortal, navigate to the Event tab, and claim their cosmetic there.

    **Downloaded separately. Availability varies by platform and region. Diablo III, Diablo Immortal and World of Warcraft sold separately.


    Sing Lilith’s Praises—Diablo IV Limited Collector’s Box:

    Whether you’ve ingested one of Lilith’s Blood Petals or not, purchasing the Diablo IV Limited Collector’s Box from the Blizzard Gear Store is the telltale mark of a Daughter of Hatred devotee. Forged from Sanctuary’s most rarefied elements, a finite amount of Collector’s Boxes will be available on December 15 following our first Diablo IV Developer Update livestream, where we will showcase this item. Here’s what’s included:

    • Candle of Creation
    • Cloth Map of Sanctuary
    • Diablo IV Collector’s Edition Art Book
    • Occult Mousepad
    • Pin of the Horadrim
    • Two Matted Fine Art Prints Sized 18.54” x 10.79”

    Note: The Diablo IV Limited Collector’s Box does not include a copy of the game—this is a separate purchase. Also, players located in South Korea and Australia will have additional retail options to purchase from announced soon.


    Join Our Diablo IV Developer Update Livestream

    Our showcase at the Game Awards was just the tip of the demon’s horn. We have more invitingly dark details to share about Diablo IV, directly from our developers. On December 15 at 11:00 a.m. PST, join game director Joe Shely and associate game director Joseph Piepiora on the official Diablo Twitch and YouTube channels as they dive into details around Diablo IV’s production and the new Codex of Power system in our first Developer Update livestream.

     

    Following the livestream, we’ll post a recap blog highlighting details you don’t want to miss, along with a video on demand of the livestream for you to watch.

     

    Hail Lilith, Blessed Mother!
    -The Diablo IV Team

     

    Posted in: Diablo IV Release Date Revealed | Pre-Purchase For Open Beta Access