• 0

    posted a message on [Official] Release Date Speculation Thread
    May 28th would be my birthday
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Download Diablo II Music, Cinematics and Speech
    I miss the music of D2 it was amazing. Loves the ACT 1 music.
    Posted in: Diablo II
  • 0

    posted a message on Lightning Wizard
    http://us.battle.net/d3/en/calculator/wizard#XcgSRO!Ycf!cYZYYa

    Focused on high damage and slowing/stunning enemies as survival. Major cutback already and it even killed me to make a wizard without teleport.... I know
    Posted in: Wizard: The Ancient Repositories
  • 0

    posted a message on Cull The Weak Build
    http://us.battle.net/d3/en/calculator/demon-hunter#YbeRQP!Ych!cZZYYZ

    I made this for versatility in PVP and for adventuring. Comments :)
    Posted in: Demon Hunter: The Dreadlands
  • 0

    posted a message on High Damage Wizard Build
    Amazing response! Thanks for giving me good insight into how the wizard works a little bit more. My approach was right but my focus was wrong. I feel like I need to play the game to get a sense of the systems in place for good old mana :P, I will remake another build with your advice. Dont you you think a teleport that damages is so cool though haha! I really wanna make a build around that too lolz :P
    Posted in: Wizard: The Ancient Repositories
  • 0

    posted a message on another runestone question!
    Thanks for the feedback. I think unless they are somehow upgradeable, this system will suck. Who would want to put a normal rune in a skill when you have to wait for inferno to get the best ones. Anyways, patience lol.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on another runestone question!
    but if you socket a skill can you at a later point socket it with a different type of runestone alltogether or?
    Posted in: Diablo III General Discussion
  • 0

    posted a message on High Damage Wizard Build
    Quote from atumre

    Hi, nice Build, but sadly you will barely ever be able to use most of the spells.

    Assuming you will want to use Arcane Orb as your main Nuker, and Arcane Torrent as an AoE alternative where you would have to run and kite the monsters around, this leaves your Arcane Power no room for Meteor i'd say.
    Also taking a Crimson Rune in Teleport, is where you will want to teleport into Minions to deal damage with Teleport, i'd rethink taking this Rune.

    My advice would be to remove Meteor, and take either an Utility Spell, like Frost Nova/Slow Time/any Armor/Mirror Image or take Hydra. As for Teleport, with your Build, i'd take an Obsidian Runestone.
    Your thoughts on my suggestions ? :)

    All good thoughts, I thought the same thing as I was building, that I would need more arcane power. Gonna try and redo it :P The only reason I figured id crimson the teleport was to teleport close to groups of monsters to deal damage and then knock them back with wave of force, as a kind of chance to run away if I needed it.
    Make sense? But your totally right, I need one two more utlility spells.
    Posted in: Wizard: The Ancient Repositories
  • 0

    posted a message on another runestone question!
    Might be silly, but where do you acquire the runestones to socket your skills :P
    I have no idea how that part of d3 works... can someone explain?
    Posted in: Diablo III General Discussion
  • 0

    posted a message on ACHIEVEMENTS
    I love achievement hunting, happy to hear there will be lots to do!
    In sc2 I have just over 3000. I cant wait for Diablo muahahaha!!!
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Sharp Shooter build
    Quote from SkylightMiracle

    Hi guys! I thought it very interesting how through the discussion that original build posted looked more and more efficient and destructive. I actually looked through the builds before reading the text so that I could draw my own conclusions first and then proceeded to follow the discussion. The final product looks a lot better with Rain of Vengeance taken out. I doubt it would serve its purposes in PvP at all (unless in some very unique builds/circumstances) with the cooldown being what it is.

    In any case, I'll post a build I have in mind for my Demon Hunter as well and let it go through the forge of astute minds here to refine and hone it. Without going into it overmuch, the main idea behind it is to mix PvP (though I am not a very big fan of it and will chiefly be fighting friends for laughs) with heavier emphasis on EvP, Utility mixed in with single target damage with crowd control is the main aim and a balance I hope to strike. So... Here it is. Critique away, my friends! =P

    http://us.battle.net...gYdQ!cVh!YbZcaY

    You have a great build. One of my favourite combos is indigo rune w/ makred for death. Great combo I imagine. Your build is great for endurance, with all the back flips and bonuses associated with surivial. Great for hardcore!! I personally like to be a bit more agressive with my damage, and just run away period if I feel impending doom. Working on another buid haha so fun!
    Posted in: Demon Hunter: The Dreadlands
  • 0

    posted a message on High Damage Wizard Build
    http://us.battle.net/d3/en/calculator/wizard#aYcikO!YdT!ZZaZYa

    Let me know your thoughts, I designed this just for mass damage, not considering armor spells.
    Posted in: Wizard: The Ancient Repositories
  • 0

    posted a message on Noob question, please be gentle
    Diablo 2 is multi faceted, I mean almost all blizzard games are. You can never really win, there is so much to do and explore. And finally when you do kill him, go try it with another class, then on hardcore. The fun is in that fact it's never the same twice.
    Cheers :)
    Posted in: Diablo II
  • 0

    posted a message on ACHIEVEMENTS
    Is there many to get in D3? I love to get them all!
    Anyone know?
    Posted in: Diablo III General Discussion
  • To post a comment, please or register a new account.