Items used to be impossible to find. RoS was released and fixed this for the most part. However, it also introduced some very rare items for every class, SMK for WD, Fist of Az for Monk, Wand of Woh for Wiz, you get the idea. These items had a ~1% drop chance.
I played my WD for around 400 hrs before I ever found a single SMK. This was a problem. Blizzard''s solution? Ancient items. Players could now find every item in a reasonable amount of time, but you needed to put in time if you wanted an Ancient version of it.
The introduction of Kanai's Cube greatly reduced the RNG factor of getting an item Ancient. Power creep and the ability to do very high GRs at fast speeds reduced this even further.
Primals are Blizzard's answer for people who want/like to grind, like myself. Unfortunately they are very flawed and need some sort of fix.
Haedrig's Lost Hammer is my solution to this.
This combined with my bounty changes, should reduce the time & frustration of finding/re-rolling the items you're looking for.
Yeah, I was considering making a concept that allowed you to select which act to load into, since Bonus bounties are no longer a thing... but I decided a Kadala fix would be more useful. In the perfect world both of these would be added.
Why? I've suggested this concept to several hardcore players, I know, and they all seemed to love the idea. I personally think it would be a great addition to the end game grind; as long as the drop rate is extremely low.
There is simply not enough stash space if you play all characters and enjoy playing a variety of different specs.
Blizzard should extend the current stash tab cap.
Players who reached Conqueror status after Season 8 should have these (5) stash tabs retroactively awarded to them.
The rest of the tabs can still be unlocked by reaching Conqueror status every Season or by purchasing them.
I fully support Blizzard adding an In-Game Store that allows players to purchase Stash Tabs, Character Slots, & Cosmetic items, especially if it means we get more content.
They just need to spawn the cow king in town. After killing the cow queen an ! will appear over his head, allowing you to close the Cow level by talking to him.
Add a new dialog to Tyrael that allows him to reset the bounties after all Acts are completed.
Those options seem kinda pointless to me. You can choose to ignore all of these.
or
Add a new Vote UI where you can call votes to kick players (Current system sucks & doesn't work half the time) or reset the current game without having to go back to the menu. This option would be great for public games, when you end up in a good group.
I'm not sure what you mean exactly. But with this change u can simply un-socket gems at the jeweler and they will be auto organized in the gem tab. It eliminates the need to un-socket the gems then go to stash to store them, when switching characters.
Yeah I know. There's a very good chance this is a waste of time but it's something I started working on a long time ago & I wanted to share what I finished and see there's any point of me making any more of these concepts.
Realistically, I know no dev at Blizz is probably going to care about these but they are way more likely to pay attention to actual design concepts then some long list on a forum.
Yep, I posted them on the Official forums & the Diablo subreddits.
0
Barbarian Item Overhaul:
https://drive.google.com/open?id=1SAyoUKf7fTbsKqckbUXZbQVraK-WYllI
0
https://imgur.com/a/bwkY8
Since everyone keeps asking for automatic DB pick up here it is...
1
Witch Doctor & Pet Item Overhaul added to OP.
0
That concept was thrown together pretty quick as a request.
Here, I redid it to be more in line with the current ui. I think it looks much better.
https://imgur.com/zot7fVT
1
Yeah, I told Gimpzor he could link my topic/album to his if he wanted to. It looks like he did.
It's unlikely I'll release any more concepts, at least until someone at Blizzard acknowledges these are even a possibility.
None of the Devs or even Nevalistis have bothered to comment on any of these suggestions. They all seem to have disappeared; it's kinda disheartening.
I think I've covered most things that need to be addressed ASAP anyway.
If any admins at Diablofans are interested in posting these concepts on the front page, I give you permission.
0
That's really caused by design decisions.
Items used to be impossible to find. RoS was released and fixed this for the most part. However, it also introduced some very rare items for every class, SMK for WD, Fist of Az for Monk, Wand of Woh for Wiz, you get the idea. These items had a ~1% drop chance.
I played my WD for around 400 hrs before I ever found a single SMK. This was a problem. Blizzard''s solution? Ancient items. Players could now find every item in a reasonable amount of time, but you needed to put in time if you wanted an Ancient version of it.
The introduction of Kanai's Cube greatly reduced the RNG factor of getting an item Ancient. Power creep and the ability to do very high GRs at fast speeds reduced this even further.
Primals are Blizzard's answer for people who want/like to grind, like myself. Unfortunately they are very flawed and need some sort of fix.
Haedrig's Lost Hammer is my solution to this.
This combined with my bounty changes, should reduce the time & frustration of finding/re-rolling the items you're looking for.
(I play solo probably 95% of the time as well)
0
Yeah, I was considering making a concept that allowed you to select which act to load into, since Bonus bounties are no longer a thing... but I decided a Kadala fix would be more useful. In the perfect world both of these would be added.
Why? I've suggested this concept to several hardcore players, I know, and they all seemed to love the idea. I personally think it would be a great addition to the end game grind; as long as the drop rate is extremely low.
0
Stash Tab Album:
https://imgur.com/a/ks58S
There is simply not enough stash space if you play all characters and enjoy playing a variety of different specs.
Blizzard should extend the current stash tab cap.
Players who reached Conqueror status after Season 8 should have these (5) stash tabs retroactively awarded to them.
The rest of the tabs can still be unlocked by reaching Conqueror status every Season or by purchasing them.
I fully support Blizzard adding an In-Game Store that allows players to purchase Stash Tabs, Character Slots, & Cosmetic items, especially if it means we get more content.
0
https://imgur.com/faOJQQ8
Armory Improvements
0
https://imgur.com/6t0rNWR
Added a new concept for closing GRs & Cow Portals.
0
or
Add a new Vote UI where you can call votes to kick players (Current system sucks & doesn't work half the time) or reset the current game without having to go back to the menu. This option would be great for public games, when you end up in a good group.
I'm not sure what you mean exactly. But with this change u can simply un-socket gems at the jeweler and they will be auto organized in the gem tab. It eliminates the need to un-socket the gems then go to stash to store them, when switching characters.
1
Added a couple of new concepts if you guys want to check them out.
2
Yeah I know. There's a very good chance this is a waste of time but it's something I started working on a long time ago & I wanted to share what I finished and see there's any point of me making any more of these concepts.
Realistically, I know no dev at Blizz is probably going to care about these but they are way more likely to pay attention to actual design concepts then some long list on a forum.
Yep, I posted them on the Official forums & the Diablo subreddits.
16
QoL Changes:
https://imgur.com/a/piefM
Stash Overhaul:
https://imgur.com/a/ks58S
Witch Doctor & Pet Item Overhaul: (Added 4/5/18)
https://drive.google.com/open?id=1N9b8xBVvAWEpukvw3jBPfvxKbzh58LvX
Barbarian Item Overhaul: (Added 4/11/18)
https://drive.google.com/open?id=1SAyoUKf7fTbsKqckbUXZbQVraK-WYllI