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    posted a message on Rimeheart questions
    This weapons' proc is 10% on hit to deal 10k% weapon dmg to enemies that are frozen. So my question is can wreath of lightning proc this damage on a frozen target? Can dots proc this damage on frozen targets?
    Posted in: Monk: The Inner Sanctuary
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    posted a message on How will you pass the next 26 hours?
    So... my computer melted on me a week ago... so i went and ordered new parts. Usually the delivery is next day but since i ordered it on a friday i had to wait till today for my stuff...
    I woke up at 7 am this morning waited 6 hours near the front door for my package. I hear a car door slam and i went to look outside. To my surprise what do i see? The delivery guy driving off without knocking on my door and dropping off the package...
    I looked in the mailbox and there was a note saying i had to go to the nearest post office on the 15th at 3pm AEST to pick it up... (NA servers open at 5pm AEST for australia)

    So... my day on the 15th will be waiting all friggen day till 3pm, drive over to the post office to pick up my stuff, build my pc from scratch, install new OS, install D3...

    Like seriously WTF type of delivery guy doesnt knock on the door? He prolly looked at our driveway, thought it was too far to carry a package, and then left...
    Posted in: Diablo III General Discussion
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    posted a message on FoZ's Time Bomb build
    Wonder how Enrage timers would effect this build. This is in regards to a boss with no extra mobs, if any, I dont wanna spoil things for myself by reading the new info from the guides they just put up >.<
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Your WD Names (Even though they don't matter as much)
    I used to live in Papua New Guinea(PNG) when i was a kid so i learnt how to speak the language, tok pisin, so i was thinking to use something commonly used in PNG.
    RaskolMangi (Papua New Guinea pidgin english) Literally translates: Rascal Kid.
    Raskol Mangi is a common term which refers to a mischief maker, criminal, thief, villain.
    or
    AIYAYAAAGHHHH (cos he shouts so much)
    Posted in: Witch Doctor: The Mbwiru Eikura
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    posted a message on FoZ's Time Bomb build
    This build would be amazing for AOE but as Mystic and Lackies have pointed out its gonna be really hard on a boss seeing as sticky bomb only does its dmg if the target dies, so only dmg to targets around the initial target.
    If there are boss fights that have no extra summons then it makes sticky bomb useless.
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Good lord the Wizard's voice acting in the reveal vid is bad
    I watched The last airbender awhile back, 27 yrs old and still watching cartoons... sad? but seriously its a pretty good show, and I have to say I loved Azula, both character and voice.
    In the show Azula was this bratty, young, bender(mage if you will) prodigy and also the daughter of a Firelord/King/Oppressive Ruler.

    This particular wizard, according to blizz lore, is very young and also thinks she is above everyone else and apparently a prodigy.
    So to me the voice and character was easier to accept.
    Even though the they are two different universes entirely I was actually very pleased to hear that they were using the same voice actress.
    http://www.youtube.com/watch?v=oCXHi0kFucc
    Posted in: Diablo III General Discussion
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    posted a message on The OFFICIAL Unofficial 14 days left thread
    I reckon they should have just released Torchlight 2 like a month ago or something. Reason is that all the people waiting to play D3 will be itching for something to play whilst waiting for D3 to be released. Reckon they would have made more money that way. But the way they've done it now when the 15th hits all the D3 market will be playing D3 and not bother with Torchlight2.
    I dunno... anyway... crazy ideas like this pop into my head when ive got nothing to do/play while waiting for D3!!!!!!!!!!!!!!!
    2 WEEKS!!!! KGOFASTER!!!
    Posted in: Diablo III General Discussion
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    posted a message on Class Spotlight - The Wizard
    Very underwhelming imo... But hey who cares?!? cos its AZULA!!!
    Posted in: News & Announcements
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    posted a message on Your greatest fear with D3???
    Battlenet maintenance every tuesday nights. Battlenet going down. Internet going down.
    See wat im getting at?
    Posted in: Diablo III General Discussion
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    posted a message on Patch 15 Unofficial Changes + Official Patch Notes
    Servers better not fail when the real game is out or else none of us can play...
    Posted in: News & Announcements
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    posted a message on Witty Names for your Monk
    SheathPunchUnsheath
    Posted in: Monk: The Inner Sanctuary
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    posted a message on Monk- Paladin? or Assassin from Diablo II?
    He resembles the monk from hellfi.... oh wait that never happened
    Posted in: Monk: The Inner Sanctuary
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    posted a message on Will you care about the $200 daily limit?
    Firstly i want to say that I am not too keen on the idea of using real world money to pay for virtual items. But having said that im kind of a hypocrite because ive played WoW for the past 5 years...

    But hypothetically if the whole using money thing for items didnt bother me then no the 200 limit wouldnt bother me because I doubt anything in the RMAH would cost more than 100 bucks/item and that would be some godly item. Maybe normal stuff around 5-20? If this is the case then id just see myself spending say max of 70 a day...
    Posted in: Diablo III General Discussion
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    posted a message on No hatred generators.
    Quote from azuresky808


    You mentioned the rune on RoV. Someone was able to get us a video a month back about with the animation. It seems to be a directed cone type of attack. In comparison FoK with crimson has about the same reach. Both moves look like useful tools for keeping enemies at arms length, but remember with the way the builds are on the front page they are stated to be not part of the normal rotation but should be used in particular situations that best fit.

    If you choose your weapon attack speed properly you can certainly add RoV into a regular (use on cool down) rotation but you will have to probably take the Companion + golden to compensate for this case but it is possible. The Elemental Arrow/Rapid Fire/Multi will not be as hatred hungry as you make it out with proper passives and skills like Prep/Screen/Companion.

    Thanks for the comment!

    PS I find this amusing that as soon as they announce 450 beta keys the forums explode with activity XD

    I always thought RoV+Golden, like some other runes, seemed like it lands where the mouse pointer is but after what you said it does kindof look like it comes out as a frontal cone... If this is the case then FoK may just be better since it is 360 and is half the cost.

    Hahaha you noticed that huh? Yeh ive always wanted to reply to your posts but felt too shy? I guess the beta key giveaway gave me incentive ;P
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on No hatred generators.
    Quote from Exitium

    I presume it is because Rapid Fire is also taken, between that and Elemental Arrow/Multishot the H spending will be quite high, this would probably limit the usage of RoV somewhat. Personally I think RoV would still be a reasonable choice, particularly with - as you say - a golden rune - for the "at a targeted location" mainly, it implies you can use it at longer range; though I cannot confirm this.

    In the smokescreen build, the panic button effect is lessened slightly since you're probably going to be using it as often as possible for the H generation, the short time scale in which this happens coupled with Prep probably covers it though. Another potential issue with the smokescreen (SS) build is that Rapid Fire really eats up Hatred; given that SS only provides 60H for 15D and RF uses 20H +10Hps means that you could potentiall be chugging D like there's no tommorrow!

    I like the updated original post btw!

    Yeh i kinda figured it was cos of the high cost =(, Im just not very comfortable with FoK being a very close range skill coupled with latency issues might become a pain in inferno. Maybe i shouldnt worry too much i guess since i wont be playing hardcore anyway...
    I just wish there was a way to regulate hatred as to accommodate RoV... why? Cos i love the thought of RoV ;)

    With regards with smokescreen being used as a hatred generator as opposed to a panic button i guess these builds really just require that we play smart.

    Quote from azuresky808


    Glad to hear I have a fan XD

    I am a little confused by what you said. I assume you read the revised post correct? Going to quote it just to make sure you don't miss anything

    Quote from "azuresky808" »
    Rain of Vengeance: A very powerful one shot AOE. I only state this here because it is a good way to get rid of extra hatred generated from Multi Shot. Since Multi Shot gets an absurd amount of discipline generated this move and FoK are nice to burn it off with. The only reason why I value this over FoK is because this one has a very long range to it and can burn off the hatred much faster than any other move.


    I was actually saying RoV is better in most cases than FoK. The point of FoK is in a build with little mobility the extra added in slow is very very powerful. In a build lacking Smoke Screen it is probably better to chose FoK over RoV because the lack of the stealth. I perfer RoV to FoK myself but remember the cost is very high to use. The main point was to use it in a close up engagement when you already fired Multi Shot to get back some discipline/hatred. FoK on the other hand can be used in lieu of Multi Shot and/or RoV because of its lower cost and slow component.

    Most of this is subjective to the player playing as well. With the golden rune RoV can be a great tool to keep enemies at arms length for someone who likes to keep distance but you have to make sure you want to commit that hatred to RoV instead of something else.

    Yeh i read that you did prefer RoV over FoK but i guess the amount of hatred being burned by Rapid Fire and needing to reserve some hatred for multishot just in case a situation suddenly pops up requiring that we needed to pop a Prep doesnt really leave room for another hatred hog like RoV.
    I guess maybe with gear that increases resource generation we might be able to comfortably incorporate RoV.

    Im definately not a fan of any of the hatred gen skills so Ill be following this thread closely =)
    Posted in: Demon Hunter: The Dreadlands
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