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    posted a message on LTK LoN weapon Question (Rabid Strike or Scarbringer)

    Scarbringer over Crystal fist any time

    Posted in: Monk: The Inner Sanctuary
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    posted a message on S11 - What character will you be playing?
    Quote from FerengiABgo-next

    Confirmed?? Lol not ONE website is hyping that


    probable sets


    • Barbarian – Immortal King’s Call
    • Crusader – Seeker of the Light
    • Demon Hunter – Natalya’s Vengeance
    • Monk – Uliana’s Stratagem
    • Witch Doctor – Spirit of Arachyr
    • Wizard – Vyr’s Amazing Arcana

    So barbs, saders, monks and WDs get nice starts.



    • Barbarian – Wrath of the Wastes
    • Crusader – Roland’s Legacy
    • Demon Hunter – Unhallowed Essence
    • Monk – Raiment of a Thousand Storms
    • Witch Doctor – Helltooth Harness
    • Wizard – Tal Rasha’s Elements
    • Necromancer - Rathma set aka Pet set

    is the rewards from season 11 haedrigs Gift

    Posted in: Diablo III General Discussion
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    posted a message on Blood Siphon based Necromancer build concept with fun speed build variation

    I meant scythe of the cycle* - reduces bone armor. Where's the 600% blood siphon coming from? Wasnt using the rune that boosts damage over 10 seconds.


    Testing against Ghom, most hits I saw were around 8-10bil, the highest hit I saw was 22bil. Testing was done without damaging ghom during the reapplication of bone armor so as to not deal damage during the stun (seeing inflated numbers). It is hard to decipher how much blood siphon is doing since there is damage coming from at least 3 sources while the skill is being channeled.


    Edit: started testing to see how I could get a hit, largest I got was 48b during a bone armor stun.

    the 600% siphon comes from 300% from base skill and with poison rune that increasing the dng 10% each tick stacking 10 times
    Posted in: Necromancer
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    posted a message on Blood Siphon based Necromancer build concept with fun speed build variation

    I was seeing 12+ bil novas in my crap gear. Inarius definitely affects it, as Ive noticed a severe damage loss when I poorly manage bone armor with [Reilena's Shadowhook] in cube. Also, blood siphons damage is irrelevant.




    u not sure it was FRality dmg u saw??? but Shadowhook doesnt takes away stacks or sec of the bonearmor, so how can u pooorly manage that??

    well 600% tick from Siphon should matter mate, it have 150% more dmg than Nova so yeah it really should matter, allso all ya items increasing Siphon Blood dmg as well no gear u have doesnt only increase dmg for the Nova only, so yeah Siphon Blood should actully hit harder than Nova each tick

    Posted in: Necromancer
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    posted a message on Blood Siphon based Necromancer build concept with fun speed build variation

    and allso Blood set with 300k dmg do 10 bil novas with crap gear, and a 900k dmg necro couldnt even get near those numbers with Siphon + proc Nova dmg + Inarius

    Posted in: Necromancer
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    posted a message on Blood Siphon based Necromancer build concept with fun speed build variation

    weord beacuse all the big streamer that tested the build i made the numbers were so low, and the Shadowhook give dmg 2 other skills as well and not only Bonespikes???

    BTW what r the dmg ticks on the Siphon Blood??

    Posted in: Necromancer
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    posted a message on Blood Siphon based Necromancer build concept with fun speed build variation

    well the dmg from inarius set isnt calculated probaly for the siphon blood or the proc Blood nova from it, higherst number i have seen on streamers with 1k+ paragons is 2 bil hits from the nova and around 120mil-180mil each tick from the Siphon, unless they fix it it wont do any high GR or cant use it as speed farm as well.


    with poison rune its 600% each tick + 100%-300% from ring, 200% from wepaon and 2750% from set, the dmg number should be way higher than around 200 mil ticks adn only 2 bil novas.

    I havent even taken all the % dmg u could get in the build as well but just the first ones that comes in mind


    Even Generator builds from wiz and WD does more dmg.

    Posted in: Necromancer
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    posted a message on Blessed Shield with Roland 6 Piece
    Quote from Shapookyago-next

    Blessed Shield with Rolands feels like the definitive version of a Blessed Shield build. It just feels like it was always supposed to work together.


    Sadly we all know that Blizzard will eventually fix this bug, instead of doing the cool thing and implement it into the set (making it work with 2pc and 4pc as well).


    With the huge APS it should make sense to switch the weapons. Gyrfalcon in cube and the 2handed equipped. But you'd need one with perfect rolls.


    Mirinae or Ashbringer won't do much, though. You have no general damage multiplier. Everything buffs only Blessed Shield.

    or maybe they will add BS for the set. stay positive :D
    Posted in: Crusader: The Church of Zakarum
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    posted a message on Necromancer Set Ideas

    sry but so strong 4 pieces, will make RoRG a must, u would insane amount of dmg because of double 4 set bonuses

    Posted in: Necromancer
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    posted a message on Depth Diggers + Siphoning Blade

    Death diggers works with Spectral blade

    Posted in: Wizard: The Ancient Repositories
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    posted a message on [2.4.3] Did they just kill UE generator DH?

    Demon Hunter

      • Hellcat Waistguard
        • Grenades have a chance to bounce 3-5 times, dealing an additional 50% damage on each bounce
        • This bonus is increased to 800% on the final bounce
        • The following skills are affected by this power:
          • Cluster Arrow – Dazzling Arrow, Cluster Bombs, Loaded for Bear, and No Rune
          • Rain of Vengeance – Anathema
          • Strafe – Demolition

    yeah Grenades r getting buffed with the belt

    Posted in: Demon Hunter: The Dreadlands
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    posted a message on [2.4.3] Hellcat Waistguard Theorycrafting and my Guides for S9

    Heya Wudijo, man u r the greatest, again thanks for testing and laying out math and proc efficiency. btw u know if cold grenade is worth it ??? how r ya keeping slows on the mobs with only fan of knives its only 1 sec

    Posted in: Demon Hunter: The Dreadlands
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    posted a message on RIP Heal/SC Monk in 2.4

    about time it got nerfed, was way to strong

    Posted in: Monk: The Inner Sanctuary
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    posted a message on Thornsader 85+ no snapshot/iron skin abuse

    just found this, one of the skills u r using is part of a bug, so that build doesnt work when live hits, The design of Hack is that it will trigger exactly once every time you make an attack that actually requires you to push a button. The bug currently causing it to trigger continuously off steed charge - Nightmare, Firewalkers boots, Heaven's Fury, etc. will be fixed in the next PTR patch.

    Posted in: Crusader: The Church of Zakarum
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    posted a message on Thornsader 85+ no snapshot/iron skin abuse

    hehe never thought of using HF, i have gotten a lvl 88 down so far without it, didnt snapshot, but i am getting hammered at lvl 89 need all the DR i can get unity, JL, 4 set and AC:prophet, used Endless walk, nice build need to try when all this have been fixed snapshotting ect, so u can do some fair test

    Posted in: Crusader: The Church of Zakarum
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