Quote from GladHeHasBeta
yay people can stop QQing about build devotion/hot swapping on the go and boss loot. hooo-fucking-ra. praise the diablo gods
It's a good thing we did because I don't think we'd have this change without people upset about it on the forums. Complaining is often a good thing if it's kept constructive.
Besides the skill UI, D3 is shaping up to be a pretty awesome game though.
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You're off a bit here.
6 runs to get the keys sure. 6 runs to get the organs, of course. But you have to rerun those first 6 runs again for each of the uber runs so it's really 6*6=36 runs (not 6+6=12 runs).
Also, it could be more because unless you spawn all 3 portals at the same time, you don't have any control over which uber you get.
@vastling
Unless I am misunderstanding things, I thought items drop based on monster level even if you have monster level off. Act 3 monsters are already lvl 63 so it doesn't matter if you're playing monster level 0 on act 3.
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Like Loroese has stated, you need to look at relative values of MF increase. The more MF you have, the less you gain from monster levels.
For example, if you're rocking 375% on monster level 0, monster level 6 will only give you 175% more MF which is only a 46% increase. Considering the amount of HP they gain is MUCH more than 46% it's unlikely that monster power will be efficient.
I know WW barbs are different and don't care as much about monster HP (and in some cases would even prefer them to have more HP due to rage) but as a WD I think the most efficent monster level will be level 0 (unless you have good enough gear to still 1 shot monsters at higher levels with soul harvest).
I have a feeling monster levels will only increase the divide between Barbs and other classes. For example, wizards/WDs rely on "onkill" effects which don't happen as quickly when the amount of HP increases. However, barbs rely on crits which occur more often if the monster has more HP.
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I've seen this suggested a lot.
Do you honestly think Blizzard would offer this mode at this point in the games life? It's on the same level as them adding LAN games or single player mode... it's simply not something they will add.
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combined with the fact that you get about 10 rares/minute when you're at the endgame.
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They had this in the beta actually (an item that lets you break stuff down and the artisans followed you around I believe).
Anyway, I think it will be needed with the changes in 1.0.5. When you get 4-5 rares per elite pack... you'll be filling up your inventory in about 5 minutes. It's not fun to return to town every 5 minutes. It wasn't a problem before because most people only picked up 63s. Imagine picking up 10 times (the 63 rate is around 8% right?) the amount of loot while you farm.
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I am sick and tired of hearing people say the game is impossible without the AH. Do you know how easy the game is in 1.0.5? Well let me tell you a story....
I've sold all my gear on the RMAH 2 weeks ago. I wanted to try out the PTR but my character was NAKED except for a few items that I've held on to because they're worthless (sub 1M items). Check my current profile to see what I had.
I went straight to act 3 with 0 monster power. Guess what happened? I killed stuff and from the drops that I found, I slowly started to become more efficient. I started at about 5-10k dps and it was really slow going (killing a tremor took me probably 10 seconds) but it was possible. This is with my character half naked. Eventually I got drops (first a shield, then a real offhand) and things started to get even easier. After about 30 minutes I was up to 20k dps and killing elite packs fairly easily (nothing compared to my old gear but doable). I even got a legendary drop despite my horribly slow kill speed. Please don't tell me that the game is impossible without using the AH. Instead of complaining, actually farm in the game and get better gear/improve your build/learn how to handle your character better. 1.0.5 zero monster power is amazingly easy... even with horrible gear.
The new patch is covering all of your complaints .. why must you complain anyway?
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Either way, I was just showing you that many people find enjoyment out of using the AH. Why does it matter though? If you don't find enjoyment in using the AH, then don't use it.
I'm not sure how you haven't found a 2 hander higher than 1100 yet. My friends and I play a weekly game for 3 hours together and we hold a small contest for finding the highest dps 1 hander and 2 handers of the night (winner gets 50k). Almost every night the winner for 2 hander is 1100-1300 and the 1 hander is 900-1000. You are overstating things a bit or just kill amazingly slowly/don't play much?
The best way to farm no matter the loot system is to use 1 character. It's best to pool all of your resource into 1 character, that would be true no matter how the game is designed. I don't understand you here....
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Talking about the gold AH not the RMAH here....
You are overlooking how you got the gold though. Sure, buying an item on the AH is less exciting than finding an upgrade in the game, but you are overlooking the excitement of finding a good item that got you that gold. When I find an awesome item in the game that is worth 100M or whatever AND it's not for my character I get excited. The excitement is still there because I embrace the AH and I know that while this item isn't for me, this item = 1-2 awesome items I can achieve through trading (aka the AH). I think the problem is some people are too hesistant to embrace the AH. It's simply a trading system.
The RMAH on the other hand I can understand the hate there. Personally though, it's been nice on my wallet since I've made a lot of money thanks to those types of people.
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Yeah I am but that's because it's so frustrating. Things that seem like common sense aren't being done.
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Are their heads in the sand so much that they think people actually like the other legendary procs? The damage is so crappy on things like fire walkers, etc. that people don't care about them. In fact, as you get better gear, the procs get even worse by comparison. The procs are a giant failure and they keep designing things with that philosophy. They had some great ideas with the legendary procs and then dropped the ball hard on the design process of them.
The entire design process of this game has been a head-scratcher for me.
1.) Release game with horrible design decisions
2.) Player base says the design decisions are horrible
3.) Bliz says it's fine
4.) Players leave
5.) Bliz caves in and makes changes
6.) Game gets better
7.) Players come back
8.) Bliz comes up with new design decisions that suck
I see this being an endless cycle with this team. They've had a lot of great ideas that end up being bad due to design decisions. Item procs not scaling. Runes not scaling (just look at the haunt runes). Adding another reason to farm endgame and making the proc so bad that it's no longer something you'll want to farm for to get a BIS ring. Adding monster levels but making the rewards so bad that it's actually better to just farm with no monster level at all.
Don't get me wrong, D3 is a great game but they've had some amazing ideas for this game and ended up dropping the ball on most accounts due to stupid decisions. Just imagine the game if it had competent leadership.
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It's hard to sell anything right now because people know the drop rates next patch are a lot better (both rares and legends) so people don't want to spend cash on upgrades that will be devalued in a few weeks. Mists has a bit of an effect but I think the next patch looming in the near future with double the droprates of legends and 20 times the droprates of ilvl63s (affixes that is) is making a much larger impact.
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I think that's quite the stretch and I'm not quite sure I follow your reasoning. I expect the price of flawless to drop (due to increased supply and decreased demand) and that will also cause the squares to drop as well. Why would the demand of squares rise?
In fact, I believe the demand of squares will lower because you won't have people wanting to buy a square to combine after a farming session that left you with a odd number of squares to upgrade to a flawless square.
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Bingo. I'm selling all my gear on the RMAH (gems included). Think of it as cashing out.
I am still debating on how much gold I should leave on my account in case I ever come back (D3 is a good game but it just gets boring farming the same content over and over again... Plvl 50 is enough for me for now).