As a more casual D3 player who played D1/2 back in the day, the AH was the main thing that turned me off from D3.
If they have to replace the AH with something, then I'd like to see a TRADING system that:
1) Requires the player to be on-line for their items to show up in the listings,
2) Allows you to flag items in your inventory as available for sale and/or trade,
3) BIN price can be set, with the option for accepting offers (trades or buy for gold) in real-time.
4) Provide some obfuscation of the player listing the item so you don't get spammed / griefed by someone unhappy that you won't accept their offer of 1g for your Unobtanium Level 5000 Helm that is clearly worth at least 5g.
This would allow you to keep playing the game rather than sitting in the AH managing your inventory and auctions. It would also reduce the amount of stuff that you have to sort / search through when looking for items. And it would allow you to buy an available item "now" rather than waiting for an auction with no BIN or an absurdly high BIN to complete.
- 9/18/2013 11:05:30 AM Posted in: Diablo III General Discussion
9/18/2013 10:10:11 AM
I lost interest in D3 about the same time I started click-humping the AH. It doesn't really matter whether they gamed the drop rates, it was the perception that they were gaming the economy that was important. At least without the AH there is now a chance that I'll check out the expansion next year.Posted in: Diablo III General Discussion
7/6/2012 10:28:32 PM
100 people in chat... Half are spamming about gold-sales.Posted in: Diablo III General Discussion
7/5/2012 1:09:30 AM
D3 is fine, but they didn't take any chances with it. D1 and D2 each knocked my socks off back in the day, but D3 just feels like D2+ or maybe D2.5. I haven't messed with the RMAH, but interacting with the (gold) AH is tiresome and I really wish it was somehow better integrated with the game.Posted in: Diablo III General Discussion
7/3/2012 12:58:29 PM
Thanks...Posted in: Barbarian: Bastion's Keep
It's good to know that I'm not hitting any caps, even if I may be getting more STR or VIT than I might "need".
I just boosted my MF% and am starting to get some usable drops. In the beta I used crafted gear almost exclusively, but at least in "Normal" difficulty, the crafted stuff never seemed to be better than what I could find on the AH, even with the "max buyout price" set low.
I'm back to DW now, but I think I'll just swap back and forth as I find good deals on weapons. I got my skills tweaked a bit and the damage I'm taking has settled down, but I think I'll keep a shield in my pack since it's just a matter of time before things get rough again.
7/3/2012 10:26:34 AM
I just finished Act 1 in Hell with my Barbarian and I need some help with regards to keeping my gear up to par without breaking the bank (no RMAH, just collecting gold as I go and selling items for gold in the AH).Posted in: Barbarian: Bastion's Keep
1) What STR and VIT should I be targeting relative to my level? Is there a soft or hard cap on stats?
2) It is usually pretty obvious when my armor needs to be upgraded (I die quick), but how close should I be keeping my armor level to my character's level? A level differential of 5-7 seems to be the falling off point.
3) For leveling through Hell, I've been trying 2H, SnB and DW... do you guys typically switch between 2H or DW and SnB depending on the difficulty of the mobs or just stick with one? Obviously the defense is better with SnB, but 2H w/ Frenzy stacked up is more entertaining (but I'm not sure if I'm really killing any faster when its all said and done).
3/2/2012 10:02:05 AM
What criteria does Blizzard use for who they invite into the beta? I think I applied in September or so and when I got an invite in December I figured it was just them ramping up to launch with a open / public beta... but apparently I was incredibly "lucky" or there is something in my profile that they liked. I played Diablo and Diablo2, but after the public beta, I don't think I ever became a paying customer of WoW.Posted in: Diablo III General Discussion
3/1/2012 12:06:57 PM
Great choice and thank you for not getting that on your lower back.Posted in: Diablo III General Discussion
3/1/2012 11:57:26 AM
Maybe I'm missing something or maybe this is something that Blizzard has said will change... But to date, I've yet to receive a drop that was actually better than an item that I was already using that was made by the blacksmith.Posted in: Diablo III General Discussion
Loot right now just seems to be a means for generating coin (sell non-magic items) and harvesting crafting materials (via salvage at the blacksmith).
3/1/2012 11:28:08 AM
I get why swapping skills would dramatically change the gameplay in a Hardcore or Competitive environment, but for typical play the timer seems unnecessary. I typically stick with the skills that I like, but I do try new skills when they become available. So the timer usually only comes into play now when I'm switching from a skill I don't like back to one I do like. I'm not going to keep using a skill I don't like instead of waiting 15s for the timer, which makes the timer nothing more than an annoyance standing between having less fun and getting back to having more fun.Posted in: Diablo III General Discussion
If anything I actually preferred it when you could only change skills at the shrines. I would swap, test and swap until I found a setup I liked and then head back out into the fray. From a gameplay and lore perspective that actually made some sense (similar to "class trainers" in MMO's), rather than the current system where you can switch to a new skill instantly, but if you want to switch back to an old skill they slap an arbitrary 15s timer on the process.
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