It contradicts itself, better rewards means easier content,Quote from legendarz1. Harder content, better rewards.
if by "better" you mean more useful in clearing content.
And Harder content can only be hard if you cannot overgear it easly.
What i would like to see is hard content where you are only rewarded with
a rank in a ladder or some items/skils ec.that are just optical.
Otherwise old content is just replaced with new content, without much improvement.
I don't want a senseless spiral of harder content -> nerf with better loot -> repeat.
I want alternatives i want to open the game and have more options.
What i would like is some kind or "raid" or "Infinity tower", with multiple hard bosses.
Maybe even something only for 4 people and PvP in multiple different variants,
Why not going down a little the way of a mmorpg for endgame ?
Whats is left to copy from action-rpg's, which makes really a difference ?