All users will need to merge their Diablofans account with a new or existing Twitch account starting Nov 20th. You can merge your accounts by clicking here. Have questions? Learn more here.
Dismiss
  • 0

    posted a message on Scam beware
    Your tag is quite elusive indeed... of the AP variety I would imagine. LOL

    On topic though, this is a very standard scam and one done quite alot. I dont even fault the person for doing it as they are just drawing attention to their market. Stay up on current prices and trends and never overextend to make a quick buck.

    The other one, and again its nothing new, is people using a second account to bid up an item that they are selling with a main. My advice on this is dont get in a bidding war and let it get out of hand. If you get over cut, stop.... evaluate the most you want to pay for that item (knowing they will probably push it there) and let it be. Maybe you get it and maybe you dont, but do not over extend. The best part about this is the type of person willing to do this will know you put the bid up higher in a larger chunk and will continue to push until it passes back to him. This being now out of your accepted price range should be let to pass on to the wayside. Take some pleasure in the possibility that the greedy bastard just bought his own item and lost on the fees. :)
    Posted in: US Servers Trading
  • 0

    posted a message on My Solo Inferno Build
    I do like haunt from ranged and can see its usefulness in kiting. However, what do you replace to put it in? If you are saying to replace splinters with it ... I guess it could work... Not as well with the IAS build focused on in this topic. But also ... with a splinter build you can routinely run with Pierce the Veil. You have enough mana for utility when you need it and Darts is very Mana Neutral / Positive. You could not do the same with haunt. So the napkin math of Haunt Vs. Dart is only valid if you compare Pierce Dart vs Non-Pierce Haunt.
    Unless you have another type of wonky build I am not accounting for where Mana is not a concern. I dont like ever running low on Mana. I like to have it there when I need to Hex or Horrify. Locusts on the other hand is great damage I completely agree. I would say it is on par with Rain of Toads. However it has the definate advantage of "fire and forget" where toads is channeled. However this comes at the cost of range to target. Mana cost is not too bad for either given there uses. So it comes down same damage, roughly same Mana for same effect.... decision is ranged or up close..... Not much of a decision to me. But to each there own.

    After my recent crisis on what to do with my toon, I took some time this weekend to make a fun build and do some nightmare speed runs for some low level buddies of mine. OMG do witch doctors do GREAT at power leveling peeps through nightmare and early hell.
    After getting the gear that I have for inferno .... even dogs do really well in the lower difficulties. I recommend running a pet setup with Flash Fire Bomb as main attack as it auto targets well. Jaunt on spirit walk for speed and just play with the other abilities you find fun but unusable in inferno. It was a blast.

    One last note ... I took the time to do all the speed run achievements while I was at it and got the "pink'd" achievement as well.
    Posted in: Witch Doctor: The Mbwiru Eikura
  • 0

    posted a message on My Solo Inferno Build
    It is pretty much all I am seeing now is some version of this and I do thank you guys for the feedback.
    Especially the horrify change .... I recently made this change to remove soul harvest and am finding it to be quite useful.
    I still cannot bring myself to replace toads though. I have taken some peoples suggestions and tried acid rain, as well some really werid versions with spiders but my build today is the same as originally posted except horrify in place of soul harvest.

    As far as boss killing .... it can be done with this build just fine. I assume you mean the butcher? As this is an act 1 build. You just need to keep him off the edge of your screen to stay out of his chain range .... use your slow on the ground as it does do damage as well... I usually drop the slow half empty my mana on toads then back to darts. If you find you are hitting enrage you may just want to farm some more first.

    Overall still effective though. I am trying to find new ways to farm myself more for diversity then butcher runs.... Any suggestions would be great. I even went back and did a bunch of hell secret level runs for fun. Still go get 5 stacks before you go in .... got a couple nice pieces from that. Not sure though as to the fastest way to progress at this point and seems a bit frustrating. I can clear act 1 with no issues. I rarely die to any champion or elite packs. Almost always one shot the butcher. Yet my gear has not received a new piece in days. Marginal success on the AH, couple rare rings selling for couple 100k and a Bul Kathos ring that should sell today for 500k. But nothing for me... I feel the drops are not coming .... so I think gold farm may be the way to go .... I have a nice speed kill pet build that works great for money runs in hell. I just need to grind it out I guess.
    Posted in: Witch Doctor: The Mbwiru Eikura
  • 0

    posted a message on My Solo Inferno Build
    Quote from Quamin

    Quote from Avitas

    Quote from Quamin

    Soul harvest gets it limitations in later acts. If you use it offensively to heal yourself with spirit walk = you die if you get vortexed/in a bad spot right after which happens alot. Switch it out with aoe fear and this build is money. About frogs, This slot is the 2nd dps slot after splinters. I personaly use this dps skillslot for kiting dps. I choose to use the 2nd last rune for yellow frogs (that have 15% chance to confuse) or Locust swarm. Works really good in act 1 - 2 inferno. Even in later acts. This kind of gameplay is money in inferno! Good build and theory overall!

    Soul harvest to me is not specifically for the buff and reactive for the heal... I use it after a teleporter lands on top of me or something accidnetally gets too close.... I dont specifcally run in for it ... if i am away from mobs and need a heal ... i have potions or I can just spirit walk in place depending on the level of heal i need til i am topped off.

    I do like the confuse frogs they are awesome .... great for up close and persoanl ... I just chose rain of frogs for long range accurate aoe. ticks from dots scale extremely well.... superb damage.

    I see your point and it sounds good in theory, but teleporters run in pack (well, the one to worry about). And regaining barely 20% of your health (if its only 1 teleporter, you barely regain 5%) you still get 1 shotted. Soul harvest is not a cc, just a really weak heal. My tactic in inferno is staying as far away as you possibly can. Get away at all time,

    I feel ya, soul harvest is likely the first thing i would replace in favor of either zombie wall or horrify .... however .... I am not being one shotted in inferno act 1 for farming and that is what this build is for. Once i progress deeper with more gear I am sure that is a change i would make :)
    Posted in: Witch Doctor: The Mbwiru Eikura
  • 0

    posted a message on My Solo Inferno Build
    Quote from Quamin

    Soul harvest gets it limitations in later acts. If you use it offensively to heal yourself with spirit walk = you die if you get vortexed/in a bad spot right after which happens alot. Switch it out with aoe fear and this build is money. About frogs, This slot is the 2nd dps slot after splinters. I personaly use this dps skillslot for kiting dps. I choose to use the 2nd last rune for yellow frogs (that have 15% chance to confuse) or Locust swarm. Works really good in act 1 - 2 inferno. Even in later acts. This kind of gameplay is money in inferno! Good build and theory overall!

    Soul harvest to me is not specifically for the buff and reactive for the heal... I use it after a teleporter lands on top of me or something accidnetally gets too close.... I dont specifcally run in for it ... if i am away from mobs and need a heal ... i have potions or I can just spirit walk in place depending on the level of heal i need til i am topped off.

    I do like the confuse frogs they are awesome .... great for up close and persoanl ... I just chose rain of frogs for long range accurate aoe. ticks from dots scale extremely well.... superb damage.
    Posted in: Witch Doctor: The Mbwiru Eikura
  • 0

    posted a message on My Solo Inferno Build
    Quote from Elu

    Just thought I would chime in as someone who isn't quite 60 yet. I'm at 57 working my way through Act 3 Hell, really enjoying this build with one change.

    I don't really like Rain of Toads, so I'm using "Flash Fire" Runed Firebomb. I plan to go to Ghost Bomb when I'm 60.

    Thanks for the build suggestions, I really like the way this plays.

    Flash fire is actually not a bad option as a secondary ranged aoe and would probably be more beneficial on act 2 where the wasps are spread a bit. It does hit for less and and not costing much mana you may be tempted to over cast it, possibly neglecting your splinter shots. I cast toads maybe 1-3 times and back to splinters and moving..... i dont kite very far when i kite either ... i like to do a back and forth running through the enemies with spirit walk. Helps get a couple uses out of a single grasp ... Also rain can be dumped in front of enemies for them to run into if you happen to be kiting mortar mobs slightly off your screen. Over all The point is play what you enjoy and what works for you. Gearing towards a build does help and if your play style is reckless you should gear accordingly. You wanna use bears and get in close? Stack some defense :P
    Posted in: Witch Doctor: The Mbwiru Eikura
  • 0

    posted a message on My Solo Inferno Build
    Quote from thomasaquina

    Your build is similar to mine, with a few notable changes.

    Rain of Toads -> Zombie Bears

    Simply put, zombie bears do way more damage at the cost of more mana.

    Spirit Walk Healing Journey -> Mana Return (forget name)

    Because of the higher mana cost in bears, I prefer the mana return. I am also running at around 30k health, so 15% return on that is a joke (4500) because bosses hit for 10k anyway and that return doesn't save me nearly as much as I want it to. In normal farm situations anyone, I'm going to Spirit walk, run through a pack while hitting Soul Harvest Siphon, and get to a safe spot all within the 2 seconds. If the healing gets buffed, I'll think about switching.

    Jungle Fortitude -> Spiritual Attunement

    There more I think about it, the more I need to drop the mana regen for the flat 20% DR. It's a pretty big deal, so I agree with you there.

    Hex Jinx -> Hedge Magic

    I'm using the heal at the moment, but I can see how Jinx might be better since the heals are pretty weak.


    ~~~~~~~~~~~~~~~
    Question for you: Do you find Rain of toads to be useful on boss fights when soloing? On a fight like Belial where you have to move a lot, channeling spells is tough so I find that something with higher burst (1 tick of zombie bears) is better for me.


    I Use rain of toads over zombie bears as I feel the range on zombie bears is too short. As far as during boss fights ... yes I dump mana every time it gets full and i have free time to cast it. Though I dont use it like a channel .... I hover the mouse over the pack of enemies or boss and hit 4 like 1-3 times I dont hold it down to do a traditional channel. But I guess this is based with the fact I am gearing into IAS the tick time of 2 secs goes quick and I can cast multiple rains on multiple clumps of enemies extremely quick.... where as a bear build benefits more from harder hitting bears and a two hander.
    Posted in: Witch Doctor: The Mbwiru Eikura
  • 1

    posted a message on My Solo Inferno Build
    http://us.battle.net...UdRW!VXZ!aacZZb

    Ok so, I have lurked here awhile reading builds and testing them .... and while most do exactly what they describe or claim to. The biggest thing that I have found (and best advice I can give) is that they do not work for everyone. I tried the VQ Bears Builds, I tried the Rainman, I tried the Gruesome feast build posted yesterday, and countless others before it. Again I am not saying these builds do not work .... They just do not work for me. They do exactly what the intend to do and succeed fairly well. They just do not fit my gameplay.

    So my build is a standard splinter build but I will explain the choices I made and even the layout of the buttons as I feel this impacts performance as much as the correct type of build for you.

    I chose splinters as I do stack a bit of IAS and these things hit like a mack truck ... unbuffed (as I usually am) each individual splinter hits for around 5k .... and with how fast I shoot them ...nothing stands very long.

    Secondary (right click) is Grasp of the dead.... There are many ways you can rune this ... but in Inferno you need one hell of a snare so unbreakable is the way to go. I put this on right click as i want mouse activation and accuracy to ensure it is appropraitely placed.

    1 and 2 is Spirit Walk (healing journey) and Soul Harvest (siphon) These are both healing for me.... I use them as such ... If i happen to be buffed, then so be it. Buffing for 5 stacks is not my goal or intent as that can likely get you killed. I keep these on 1 and 2 as they are the fastest buttons i hit.. most reliable for me.

    3 is Hex (jinx) ... I already have two heals .... and hedge magic heals is very very weak anyways.... I use jinx to up damage on the target. Most times the best way to use this ability is in conjunction with spirit walk to put yourself right on the target you want hexed. For example tons of skeletons and a summoner... grasp of the dead on the pack of skeles... pop spirit walk and run through them ... get right on the summoner and hex em. He wont be summoning, and with your already high, fast damage, plus a 40% damage buff on the hexed target ... they generally dont live through one hex. I also use it if I am kiting ... throw it out there to hex and slow up at least one of the enemies you are figting.

    4 is Rain of Toads... This spell is completely insane ... The targeting on it is awesome, it ticks really fast and hits a ton of enemies. Get a big pack drop a grasp let em clump up and hit this once or twice then mow anything left with splinters. The fact it can hit past waller mobs is huge plus and a pinpoint ranged aoe is very nice to have.

    Passives should be fairly self explanitory but .... Spirit Vessel for second chance is a must have in my opinion. Blood Ritual is debateable .... Spells dont cost alot in this build aside from toads, and it is only for slight mana conversation, but mainly for the Health regen .... saves me potions :P Lastly, jungle fortitude... 20% is 20%.

    Overall I have done fairly well with this ... I can routinely clear act 1 in inferno with zero deaths and skipping no elites. Act 2 is a bit harder but definately doable... I do die to wasps as i am bad about not moving from the projectiles quick enough, but that is a personal issue lol. With a bit more gear I will be farming act 2 in no time.

    My dps is only 14k and my life is right at 28k .... my stats are not great and I am having no issue in farming act 1 and begining of act 2.

    My only suggestion is do what works best for you, by all means try the builds out there.... see what works .... then take what you liked from each one and make your own.

    Good luck all,

    Avitas
    Posted in: Witch Doctor: The Mbwiru Eikura
  • 0

    posted a message on First to Level 60: Pointless
    I have to say that everyone with an opinion on everyone elses way of playing is just as sad as the people they feel they are intimidating.

    That being said. I am not rushing through with the intent upon World First anything..... I am going to play quick cause that is my playstyle.... I have been waiting a decade for this game as well, just like everyone else, but I wont use the lame ass excuse that it will be the cause of my slow play. I enjoyed both previous Diablo games, and not for their stories or lore. I loved the game play the fast action packed item hunt. The item hunt is the end game after all and a faster playstyles benefits that end.

    But to say someone should not play quickly to match their idea of the game and how it should be played simply because you love the lore and what not, is just silly. People play for different reasons. Get over yourselves! First person to 60 will have achieved what they wanted. Your first playthrough a month from, having found and seen everything that you wanted to, will have achieved what you wanted. Dont judge.

    I myself will personally skip all cutscenes on every playthrough I ever do. As the lore or story of the game is in no way, shape, or form why I am buying this game. I love the diablo Franchise..... I hate the story.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Now that we have a date: What are your plans?
    OK, Let me first start with.....

    I do understand the few posts of people saying I will do nothing more than I usually do, and I choose RL > Gaming, and I will continue to eat healthy and go to the gym, and blah blah blah. But I dont understand why someone would post that sort of Uppity BS in an attempt to sound superior to those who choose to go in the opposite direction. For the vast majority of players whom are overly excited for this game, time has been slipping away for many years whilst waiting for this game. Most of us are Creeping into our 30's and later. I would assume that most of them have moved on from alot of the stuff that we all used to do....extreme marathon gaming, very unhealthy food and living choices, etc. But for these same people, the chance to revisit Tristram is not just another game. It is something where we have the opportunity to relive something, at least in small part, that we used to continue standard gaming practices. I myself have turned away from alot of the junk food, extensive gaming sessions, and avoidance of sunlight in general.

    That being said..... I am taking full advantage of the situation come May 15! My family is aware and been reminded constantly that they will not see me for a full week. I will have my cell phone turned off. I will lock all the doors, block the light from the windows, and generally avoid all outside contact. I will stockpile all the junk food and energy supplements I can find. I will particularly enjoy hoarding the same snacks and things I had while first playing D2 so long ago. JOLT ftw. Then I will game until I passout, wake up and do it again. I have secured Wed-Fri after release off from work. And on Sunday, I will rest. Come Monday following, I will return to the world of the living.... Happy ..... Fulfilled ....
    Posted in: Diablo III General Discussion
  • 0

    posted a message on EU Beta Wave, Diablo 3 Weekly Maintenance, Blue Posts, Sword of Justice Cover Art, Fan Art
    Quote from xarosXIII

    wow 3 EU accounts and still no key -/

    I hope you at least submitted 3 different computer specs?
    If you failed to get in because of computer specs or common build / setup, it would only make sense that 3 did not help.
    Posted in: News & Announcements
  • 0

    posted a message on The "Can My Computer Run It?!" FAQ
    Well sadly when I got into the Beta, My computer just could not handle it. I had no dedicated graphics card and shotty RAM.
    I will say that with the Beta on low settings it was still "playable" but definately could not handle MultiPlayer and would lag in intense fights. It killed me twice before I logged off and bought a new rig.

    My new computer is set to Arrive on March 1st, I tried to go above and Beyond the Specs just to make sure I had no issues for awhile.....
    My New Rig....

    AMD FX-4170 4.2Ghz Processor
    ATI Radeon HD 6870 Ice Q Turbo 1Ghz GPU x2
    16Gig Corsair RAM
    120Gig Solid State Drive
    2 TB Data Drive

    Some various other bells and whistles, but the core of the Rig should be able to handle the game just fine.

    Summary, The minimum specs are close, it is "playable" with less but not recommended at all if you want an enjoyable experience.
    And my suggestion, with the Release creeping ever closer.... Now is the time to make those crucial upgrades if your system is lacking.
    Good Luck all, And Happy Demon SLAYING!!
    Posted in: Technical Support
  • 0

    posted a message on What's your gaming setup look like?
    Quote from feishi

    just got my Dell laptop in place today...with a NVS 4500 card..it's the best option I could got -- from my company purchasing web. Hope it can fulfill the requirement of D3.

    In the tech section there is a Sticky with links to scores on cards and how they stack up against minimum requirements, Suggest you look there. :)
    Posted in: Diablo III General Discussion
  • 0

    posted a message on What's your gaming setup look like?
    I had to buy a new rig for this game as my current one just could not support it.

    My new Setup is:

    4.2gHz Quad Core AMD 4170
    16 gig Ram
    ATI 6870 Graphics Card Ice-Q Turbo
    120gig SSD
    2TB HDD
    27" Monitor
    Razer Mouse
    Saitek Keyboard

    Various other bells and whistles.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on What class and why?
    I am actually quite intrigued by the uprise in support for the witch doctor. Several polls have been up here before with the Witch Doctor coming in last or next to last with Demon Hunter at the bottom. I personally like the Witch Doctor and will be one of my first two as well.
    I doubt I will play straight through on one toon, but bounce between several depending on my mood. I am choosing the Witch Doctor as I feel with his pets his early leveling will be easier. And because I want to use him (pet free) in PvP. I still havent decided on the other toon though, toss up between the Monk and the Wizard.
    Posted in: Diablo III General Discussion
  • To post a comment, please or register a new account.