Thanks for the answers guys! I will try Multishot for sure.
The question is simple: which of the above will net more DB/h?
Multishot will finish rifts much quicker by just killing screens of enemies.
Impale will hunt down elites only for more DB but longer runs.
What do you Guys think?
That is correct. It was too easy to get a decent ancient that way in the past.
but it will always be a normal set item and never an ancient or a primal
Thank you for your answers Guys, great feedback
The one thing that bothers me is the fact that I will end up with massive amount of forgotten souls. I can burn other materials easily but FS will just pile on and on. Any ideas what to do with em?
I know that the most efficient way of getting an ancient item with the right rolls is to reroll it untill you get one. But to be honest I really don't like doing bounty runs. For me it is too much forced and not 'aRPGious' enough. I should be able to find my upgrades via rifts and GR runs, at least that is more fun to me. And now the question: do you think that avoiding bounties compleatly could still be somehow viable in terms of getting desired loot? Or would it take too much time?
All polite answers appriciated
I got an idea for a WD build, haven't seen it tested on PTR anywhere. What if we take Rhen'ho Flayer + Arachyr set + Vile Hive + Grin Reaper + RoE and combine it with locust swarm, frogs, piranhas and haunt? It might work considering the latest buff for Arachyr dmg. What do you guys think? I remember playing old HT with something similar and it was fun as hell (looong time ago, before ancients i think).
Tell me what you think about that. I can test it when patch goes live, not earlier.
Just sitting here waiting for D_O_Aruss and Angry Roleplayer to post some shitty comments...
And here is the second biggest cancer of this site who thinks IT development is so easy and Blizzard Devs are just uneducated morons, 'LUL'.
Just please ignore him.
Is it really that hard? Just read the goddamn bluepost!
"Revive is a beastly skill from a technical standpoint, and not all the tech required to make it work (and more importantly, actively balance
it) is in the Beta yet"
It will always give you the perfect rolled options to choose from