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    posted a message on Will D3 bosses regenerate health or have timers?
    Skeleton King regenerates his health during fight
    Posted in: Diablo III General Discussion
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    posted a message on GREAT deal for undecided CE buyers! ..........If you can wait!!!!!!
    What is this?
    Pre Order Now: Release Date: 12/31/2012
    Pre order this item today and it should be shipped on or around the date above. Pre-order does not guarantee item will be delivered on the release date.
    Posted in: Off-Topic
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    posted a message on Undocumented Patch 14 changes
    Quote from KageKaze

    Hey guys, found a new one that I don't think's been reported. Quivers lost their +damage properties. They added it in Patch 13 and it's gone now. It seems to be replaced with +attack speed (so far all I've found are all +10%).

    If it's true you can only use a quiver on a 2 handed bow/crossbow, then this would be their solution to make the slower weapon more competitive.

    You're so watchful! It's interesting hwat about other off-hand items...
    Posted in: Diablo III General Discussion
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    posted a message on Undocumented Patch 14 changes
    Quote from Kolala

    So far i still have to loot any class specific armor pieces (Voodoo masks, warrior belts, hunter cloaks, ...).
    Were they pushed for later like rings and amulets ?

    Class specific weapons still drop (mojos, 1H crossbow, wands, ...) but are much rarer than before.
    I didn't see these armor too since patch 14...
    Posted in: Diablo III General Discussion
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    posted a message on Undocumented Patch 14 changes
    Quote from pikke

    Defiled Cript, it has VERY high healt recovery...like you hit it and it almost recover immediately.
    Oh, I thought he was friendly NPC >.<

    Quote from italofoca

    LOVED the BS nerf. Crafting all the gear you need is not fan at all. Drops > Craft, thats how it should be.

    BS should be there to help you with very unlucky drops, not to guide your character developemtn all the way.

    LOVED the BS nerf =D

    It seems that Blizzard said we would get the best items from crafting... :)
    Posted in: Diablo III General Discussion
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    posted a message on Is anyone in the beta lagging?
    Much more freezes :(
    Posted in: Diablo III General Discussion
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    posted a message on Undocumented Patch 14 changes
    Quote from pikke

    just met John Gorham Coffin - resurrectionist (fast healt recovery)

    Where did you meet him? :) And what was he do? :)

    Quote from Tjoffsan

    I've killed a few Treasure Goblins so far, and all of them have dropped 3 blue items each. Might be a coincidence and/or luck, but I've never gotten this much loot from them before.
    We are both lucky :) I always get blue items from treasure goblin :)

    Quote from lorien1973

    They nerfed the random spawn in the hallowed fields or whatever. Sometimes, you'd get 4 gravestones surrounded by a stone fence. Each stone would pop a purple skeleton, each of which nearly always dropped a purple item. Now they are just regular mobs. :(
    Purple item? O.O
    Posted in: Diablo III General Discussion
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    posted a message on Undocumented Patch 14 changes
    Quote from DenkaSaeba25

    Could this mean that EVERY passive is not more unlocked in 1-30 but in 1-60? I don't like this change, frankly.
    It seems so... :(
    Posted in: Diablo III General Discussion
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    posted a message on Undocumented Patch 14 changes
    Quote from KageKaze

    Also, it just feels like there's a LOT more monsters populating the world now. Just my imagination?
    I've noticed it too :)
    Posted in: Diablo III General Discussion
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    posted a message on Undocumented Patch 14 changes
    Yeah, just tested it again. There is a cooldown when you're out of village. But you may change skills and runes without CD when you're resting.
    Posted in: Diablo III General Discussion
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    posted a message on Undocumented Patch 14 changes
    I found several changes which were not documented in official notes. This post is updating. Thank you for your answers! :-)

    1. Many item's level requirements became higher. For example, rare belt from BS. And weapon of my wizard T_T And so on...

    2. Changing skill or rune doesn't cause a cooldown (in town).

    3. Waypoint in the Royal Crypts is much nearer to entrance now.


    4. 'Town portal' has got new icon! Great change :D

    And new sound when casting it.
    Quote from Alatos

    Is it me or does the Town Portal sound has changed as well? (when you cast it)

    5. There are much more monsters around the world. More elites. And more monsters that spawn from Grotesque.
    Quote from KageKaze

    Also, it just feels like there's a LOT more monsters populating the world now.

    6.
    Quote from Rorance

    Monk has a new passive, Beacon of Ytar is back, but all it does is reduce cooldowns by 15% :(

    Other than that a bunch of skills and rune effects have been shuffled around for all classes

    7. Two tabs were added to 'Options':
    -Social


    -Account


    8. Characters make some actions according to their class and gender on the character creation screen.
    Quote from KageKaze

    I noticed that the characters have a sound effect when they're first selected on the character creation screen, I'm pretty sure this wasn't there before.

    9. An arrow appears above skill slot which you're going to fill with some skill (thx Alatos)


    10. Different dialogs window (accepting follower, using teleport stone, cancelling video...) are bigger now.
    Quote from HDiTwiek

    screens that ask you if you wanna leave a dungeon ( crypts ) are bigger now


    11. Black mushrooms may be found somewhere beside Adria's hut.
    Quote from pikke

    A bunch of Black Mushrooms I found in a dungeon (you can collect a black mushroom)

    12. Health potions were changed (thx lorien1973 and MaxPow3r):
    Minor Health Potion: 100 -> 250
    Lesser Health Potion (available at the tavern vendor now): 150 -> 400
    Health Potion: 275 -> 550
    13.
    Quote from KageKaze

    It seems to be replaced with +attack speed (so far all I've found are all +10%). If it's true you can only use a quiver on a 2 handed bow/crossbow, then this would be their solution to make the slower weapon more competitive.

    Wizard
    1. Many skills and runes were moved to other levels:
    - Arcane orb was moved to lvl 5. T_T
    - Ray of frost is unlocked at lvl 2. It became painful to level at the beginning. Especially now, when there are so much monsters around...
    - Electrocute was moved to lvl 15.
    - 'Sleet storm' rune (Ray of frost) is now available in beta. Cool thing :)
    - Energy twister is now available in beta. Cool thing too :)
    - and so on...
    2. Last passive skill (Unstable Anomaly) is now unlocked at level 60.


    Barbarian


    Demon Hunter
    Quote from Zingi

    I made a seperate topic but You could integrate it. http://www.diablofan...a-shot-changes/

    -Bola shot now explodes instantly if hitting a container or bit of destructible environment. This also deals damage to nearby enemies instantly, adding another tactical dynamic to demon hunter gameplay.

    -If an enemy with a Bola shot on them is killed before it is allowed to explode, it will explode upon their death. This didn't happen in the past, and now it makes it a lot more useful in multiplayer

    Did you find something else?
    Posted in: Diablo III General Discussion
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    posted a message on Diablo 3 - Release Date Rumor

    Release-Datum kann vom Publisher verschoben werden.
    Posted in: News & Announcements
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    posted a message on DiabloFans Calculator Build Contest (ONE POST ONLY)
    Skill build for wizard to clear the way through horde of demons on Inferno difficulty.


    It has great AOE skills like Arcane Orb and Blizzard. Also there are Electocute with Surge of Power, Storm Armor with Power of the Storms and passive Prodigy to provide unlimited Arcane Power (Arcane Orb and Blizzard use a lot of it). Archon is great skill but has 2-mins cd. So we reduce cooldown of this (and other) skills by Evocation and Critical Mass. Frost nova with Deep Freeze provides our survivability if someting goes wrong and increases our chance to critically hit (what reduces our CDs as you remember :D)
    Posted in: Diablo III General Discussion
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    posted a message on Diablofans Diablo 3 Beta Key Contests! 450 Keys to win!
    Everyday I say: Enough, I won't participate in this Twitter/FB giveaways anymore... And everyday participate again... =_= I want live like before T_T
    Posted in: News & Announcements
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