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    posted a message on Diablo 3 now runs in DirectX 11, x64 with gsync
    Quote from Caleko»

    I'm saying, confidently and with experience, you have no clue what you're talking about and should just stop talking entirely.

    I never said "there is no difference". What I actually said and meant was that (many) people who had other issues with the game that resulted in stuttering and overall poor performance now have them resolved thanks to the new D3D11 renderer, which is absolutely a good thing, but has nothing to do with the game engine being designed to work at 60 game world updates per second. You should learn to read and understand what's written before trying to shut other people's mouths.
    Posted in: Diablo III General Discussion
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    posted a message on Diablo 3 now runs in DirectX 11, x64 with gsync
    Did you try to disable/enable vsync? My 144hz monitor doesn't come till tomorrow so i can't verify yet. Most of the people on reddit are reporting a huge improvement in gameplay. Also try to enable vsync and set your refresh rate to 60hz, see if that works...someone on reddit says it helped them.
    Vsync has nothing to do with that. They used to have a built in 60 fps cap which activated when you enabled ingame Vsync, but they removed it long ago. The people reporting "huge improvements" most probably got other issues resolved due to D3D11 or just have a placebo effect.
    Setting refresh rate to 60hz and running the game at 60 fps obviously makes the game run smooth because it runs in sync with 60 game world updates. But that is not even the point of discussion. .
    Posted in: Diablo III General Discussion
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    posted a message on Diablo 3 now runs in DirectX 11, x64 with gsync
    Quote from Krull
    d3 used to be locked @ 60 fps no matter what refresh rate your monitor/rig supported

    That's correct. The game's engine is bound to 60 world updates per second. There's a memory value for that, increasing or decreasing which causes the game to speed up\slow down and go out of sync with the server ;)

    Older game engines used to be programmed that way. I was hoping Warcraft 3 (bound to 64 fps) would be the last one I'd see...


    Quote from Krull >>
    With this new change they increased the frame rate allowed making for smoother game play.
    They didn't. It was the first thing I checked after downloading the PTR. The game is still choppy when running at 75Hz and 75 fps for example.
    Posted in: Diablo III General Discussion
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