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    posted a message on Demon Hunter Skills and Runes 1.0.5
    http://youtu.be/N9WYay9DvVo

    Solo Build 1.0.5 Demon Hunter: http://us.battle.net/d3/en/calculator/demon-hunter#akXgVY!XYe!ccZYac

    Multiplayer Build 1.0.5 Demon Hunter: http://us.battle.net/d3/en/calculator/demon-hunter#akXgVR!TYe!ccZYab

    Primary Skill: Hungering Arrow with Spray of Teeth Rune.

    Hungering arrow is a need skill for Inferno. Most of the time you are running away so you must have this hungering arrow skill that homes in on the target while generating hatred. The spray of teeth rune is the highest DPS Hungering Arrow Rune in my opinion because it attacks multiple targets on a successful critical hit. This is also an AoE skill that will effect single targets such as bosses.

    Secondary Skill: Sentry with Guardian Turret.

    Sentry is an amazing skill that allows you to secure an area and also now does 175% weapon damage. Sentry is newly able to be used 2 times simultaneously and has a cooldown of only 8 seconds allowing you to have 2 sentry turrets up at any given time. Sentry is used in conjunction with all of your other skills as this skill set is built around it. Caltrops should be placed around the guardian shield area of the sentry and should be used offensively if enemies are far away and defensively if they are closing in on your position. While affected by smoke screen one should let the sentry do DPS while escaping. Shadow Power with Gloom should be used as a defensive skill while inside guardian shield to give the user a total of 50% damage reduction while being attacked by stray mobs. Sentry provides piece of mind while spamming hungering arrow from a distance. One may also use vault with sentry to vault in, place a sentry, then vault to safety. This tactic can be used to give a tank the defensive bonus in the front lines, while still doing damage by way of sentry DPS.

    Defensive/Hunting Skills: Smoke Screen with lingering Fog Rune, Shadow Power with Gloom, Preparation with Invigoration Rune, Caltrops with Bait the Trap Rune, Vault with the Tumble Rune, and Marked for Death with Grim Reaper.

    Smoke Screen vs Vault

    Smoke Screen with lingering fog is one of those skills that is needed for surviveability as the Demon Hunter. Not only does Smoke Screen make you invulnerable it also makes you invisible to enemy units allowing you de-aggro them for a short time which in turn allows you to slip right by them or even run a whole screen away while they are figuring out where the heck you went. The .5 seconds attached to the rune closes the 1 second gab between smoke screen cooldown to .5 seconds which is still dangerous but not as bad as the full 1 second window of vulnerability that would be attached to smoke screen using any other skills. Smoke screen in this case would also break any immobilization such as stun or jailer.

    Vault with Tumble is another option instead of smoke screen if you find yourself always having to retreat to a better position or find yourself without a good tank (A Templar with +100 vitality in all slots and a +300 vitality weapon will tank well) Vault now breaks jailer and other snares, so smoke screen is now no longer the only skill that can. Vault should be used primarily as a defensive skill but can even be used to vault in to drop a turret or two at the feet of your tank, or in the front lines.

    Shadow Power with Gloom is the most popular defensive skills used by the Demon Hunter, and there is a good reason for that. Gloom is a go to defensive skill for the simple fact that it now lasts for 5 seconds instead of 3 and does 35% damage reduction on top of 15% life steal. This life steal allows you to DPS Reflects Damage targets with no second thought, and is very useful in most any stick situation. Remember that with Guardian Turret's bubble active you gain 50% damage reduction from all sources. Shadow Power with Gloom is an indispensable skill.

    Preparation with the Invigoration Rune is also my favorite pick, for when you use prep you are usually in a situation where your must have discipline to use smoke screen, and that +10 Max discipline for the next 5 seconds is critical in your survival. Other runes such as Backup Plan (30% chance to have prep have no cooldown) and Focused Mind (45 disc over 15 seconds) are also viable options. Preparation is another skill that is vital to your survival in inferno.

    Caltrops with Bait the Trap is one of those very interesting skills as it cam be used as an Offensive and Defensive skill as shown in my video. Caltrops can be used as a "Buffer Zone" that increases the critical hit damage of your Demon Hunter while inside your Guardian Turret creating a "Bunker". The way to use it defensively is using it as its base un-runed skill was intended as a movement inhibitor.

    Mark of Death with the Grim Reaper Rune attached to it should be used for multiplayer situations. The Grim Reaper Rune is the best rune for multiplayer simply because it wastes the least of your Discipline and also stays attached to the target, subsequently buffing the attack of all of your party members as long as the target(s) are being effected by the mark itself or the AoE radius around the marked target. If one decides to use 2 Demon Hunters in a group, the Highest DPS Hunter should use Caltrops with Bait the Trap, and the lower DPS one should use Marked for Death with Grim Reaper Rune.


    Passive Skills: Night Stalker, Sharpshooter, Archery, or Steady Aim.

    I use Night Stalker in single player games as a defensive bolstering skill. As a Demon Hunter you will be critically hitting your enemies many times throughout a fight. These critical hits will have a chance (about 30-40%) to replenish your much needed surviveability resource, Discipline. Your Discipline is basically the only way you will be able to successfully kite and survive in the hellish Inferno difficulty.

    In Multiplayer scenarios Sharp Shooter is a viable substitute for Night Stalker Using a good tank as a shield you can safely use Sharp Shooter to greatly increase your DPS in team fights. The reason I say Sharp Shooter is an Optional skill is because Archery and Steady Aim boost base DPS and do not require time to become more effective.

    Archery is one of those Huge DPS boosting skill that is needed on a class such as the Demon Hunter. While using different weapons in the main hand, you are able to boost your DPS in different ways. I find that using a 2 handed crossbow is the way to go in Patch 1.0.3 for maximum DPS, However if your goal is to go for Surviveability, I suggest going with a 1 handed crossbow (900 dps or higher) with +8 - 10 Maximum Discipline attached to it.

    Steady Aim is a HUGE dps boost bolstering your Damage by 20% as long as you are not face-tanking a mob. As a glass-cannon type class in Diablo 3 you naturally want to be away from any subsequent enemy mobs that are out to lob off that pretty little head of yours. You want to use this skill with any ranged DPS build as it is essential to your DPS being as high as it needs to be. 90 - 99% of the time the DPS boost coming from this skill should be up.
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on What do you guys use to record your plays?
    I have been recording for a while. I have been using Bandicam this whole time and I really like it. The reason I use it is because it saves the AVI as a smaller file which in turn yields quicker upload time.

    Link: http://www.bandicam.com/
    Posted in: Technical Support
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    posted a message on WTS - Perfect Roll Depth Diggers
    yo. i have both millions of gold and real money to spend on the pants there. if you could post a min bid for gold or min bid for paypal that would be great.
    Posted in: US Servers Trading
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    posted a message on [Selling] 349 Damage Legendary Source
    Buy it now for 90 Million in game gold (via in game trade)

    Current offers can be posted as a reply to this.

    The section below will be updated during the bidding process!


    Current Highest Gold Bidder: Csection: 22m in game gold

    Posted in: US Servers Trading
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    posted a message on *NEW* Updated 8/8/12 1080p Diablo 3 Wallpaper
    Quote from Kayzer

    Not letting me download the full size version for some reason.

    Weird, I got the same problem. Re-uploaded it from a new site, and now its available in 1080p. fixed! try now!
    Posted in: Diablo Wallpaper and OS Art
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    posted a message on *NEW* Updated 8/8/12 1080p Diablo 3 Wallpaper
    Hey guys check this new wallpaper I recently Updated! I want you all to have it, share it, and comment on what you would like to see in the newly updated versions, or if you would like me to create other wallpapers featuring other Diablo 3 Subjects!
    Posted in: Diablo Wallpaper and OS Art
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    posted a message on Act 3 Inferno Budget (under 700k) DH Gearing Guide
    Hey guys, RG back again with another guide on how to own up diablo on a low budget! I am also giving away this whole gear set for free 3 days from now! (Giveaway on 8/07/12)

    As always, thanks for watching and GOOD LUCK!

    http://youtu.be/dfr-rI8yoFY
    Posted in: Diablo III General Discussion
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    posted a message on Diablo 3 Boredom Poll
    no pvp = fail
    Posted in: Diablo III General Discussion
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    posted a message on Diablo Inferno Tutorial Killed with less than 660k Gold [Video]
    Diablo Killer Build: http://us.battle.net/d3/en/calculator/demon-hunter#alXdVj!eYX!ccZbab
    http://youtu.be/31b7sKvPR6k

    The item set used to kill Diablo was purchased via Gold Auction House for less than 660,000 gold which is easily attainable by the end of Hell if not sooner.

    The basic idea behind this build is High Critical % Chance and + Maximum Discipline. Using a 1 handed crossbow, a cloak, and a quiver you are able to add on a maximum of +30 Discipline (+10 each). Using this high discipline reserve you are able to easily survive the Diablo encounter with little to no damage done to you. The item build should be based on the item stats below which are listed in order of importance. These stats reflect the ideal stats desired on a very cheap item pricing under 150,000 gold for the most expensive items (weapon and amulet). Some of these items may even go for 10,000 gold or less. Feel free to go for higher stats if money is less of an issue.

    Items:

    Weapon: 750+ base DPS with greater than or equal to +8 max discipline and as a secondary stat either 1 socket with a green gem inside (Critical Hit Damage), or a base Critical Hit Damage of at least 50%.

    Quiver: +14% Increased Attack Speed with at least 7% Critical Hit Chance including greater than or equal to +8 maximum Discipline.

    Amulet: At least +100 Dexterity with at least +6% Critical Hit Chance

    Two Rings: +100 Dexterity with at least +2% Critical Hit Chance

    Gloves: +180 Dexterity with at least +9% Critical Hit Chance

    Boots: 12% movement speed with at least +150 Dexterity

    Chest: Greater or equal to +8 Maximum Discipline with at least 70 Base Dexterity and 3 sockets full of
    green gems or a total Dexterity of at least +180

    Helm: +3% Critical Hit Chance with at least +100 Dexterity

    Bracers: +3% Critical Hit Chance with at least +100 Dexterity

    Pants: +100 base dexterity with 2 sockets full of green gems or a total dexterity of at least +170

    Shoulders: At least +120 Dexterity

    Belt: At least +120 Dexterity

    Tactics:

    Step 1: Rain of Vengeance to stun Diablo at the start, which will give you time to mark him giving you bonus damage. Each time rain of vengeance is up, use it and re-mark Diablo.


    Step 2: Kite Diablo around the soul Shard pillars (white shard looking rocks protruding from the holes in the middle of the map) while orb-walking (using your movement and attack speed correctly; Attacking, then moving while attack speed is cooling down, then attacking when attack is available)

    Step 3: DO NOT touch the edges of the map or the edges of the shard areas. Stick to open areas and kite around the shards. If Diablo does teleport on you, you have inadvertently touched an edge of either the map or shard areas but don’t fret, just use Smoke Screen and Vault away to safety.

    Step 4: During Phase 2, use Smoke Screen .5 seconds before the shadow clone appears (right after Diablo vanishes) and instantly cast Rain of Vengeance on the Clone which will stun it. Immediately afterwards, mark the clone which will improve visibility of its movements and increase damage done to the target. Vault away to safety before the clone is out of the stun duration. Shoot towards the clone while orb-walking away from it, not allowing the target to get into shooting range. Again DO NOT touch edges of the Map or the edges of the chasms otherwise Diablo will teleport to you and kill you. Save your last Rain of Vengeance for when Diablo is at around 15-20% hp so you can phase him safely.

    Step 5: For Phase 3 be sure to stay max distance from Diablo (at least 1 screen's distance). Be sure to watch your feet for cages that will be popping up periodically. Also be watching the sky as Stars/Shards will be falling from the sky and will 1 shot you. Continue to kite and orb-walk around the soul shard areas. Stun with Rain of Vengeance every time it is up and put up Mark of Death for more damage. In the end be sure to stay focused as nevers may get the best of you and a cage or star may cause you to die suddenly with short warning.
    Posted in: Diablo III General Discussion
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    posted a message on RG-Goblin-Giveaway Video! Over 100 Unid 61-63 Rares!
    Here is the video where I gave away over 100 unid 61-63 rare items and Legendaries! I will be doing giveaways like this one often and to sign up all you have to do is subscribe, comment and like on my youtube channel!

    http://youtu.be/M_kZn9KFHwM
    Posted in: Diablo III General Discussion
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    posted a message on *NEW* 1920x1080 Diablo III Ultimate Wallpaper/Background
    Be sure to view and save the latest version! I will be posting updated versions of this wallpaper throughout it's evolutionary lifespan. I am also taking in to account the suggestions of the posters in this topic. Thanks for the support and feedback!
    Posted in: Diablo Wallpaper and OS Art
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    posted a message on *NEW* 1920x1080 Diablo III Ultimate Wallpaper/Background
    Quote from milk5teak

    is there a reason i don't see the wallpaper at all?

    Fixed it! *Rushed home from work on lunch break to do so* seeing as it is on front page I think it would be unwise for me to leave it broken at such a time :D

    Sorry for the inconvenience! The image hosting site only had it up for 4 days so I created an account there and now it should stay up forever! Again, this is a beta version of the wallpaper. I will be working on it tonight and will make it even more awesome!

    Please leave suggestions + feedback!
    Posted in: Diablo Wallpaper and OS Art
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    posted a message on Critical Mass Wizard - Items and Skills Tutorial
    Quote from Kinmaul

    I can't see how it's better dps. Better burst, sure, but there's no way it's more overall damage.

    In theory you would have to wait 1.5 seconds for the damage of chain reaction to even start, as opposed to the instant burst dps of short fuse. However, I do agree that chain reaction does proc more crits and does do better overall dps in a multiplayer game.
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Critical Mass Wizard - Items and Skills Tutorial
    Quote from Maxyim

    Why are you using a source?? Lol @ 4k armor and zero life on hit...

    Oh, and NOBODY uses Safe Passage. Bone Chill is also a waste for elites; Cold Blooded + Cold Snap is more efficient. Short Fuse is also the inferior version of EB compared to Chain Reaction, as the latter does significantly more damage with zero cast time...

    You have no idea what you are doing.

    Tank build is also a viable option which involves:

    Shield (try for at least 5 crit chance with all resists, intel, vitality, and with at least 16% block) instead of source which causes a huge dps drop

    Life on hit weapon (still try for crit adds AP, with socket) cheaper versions will cause dps to drop significantly

    Cold Blooded instead of Bone Chill, another huge dps drop

    and Chain reaction instead of Short Fuse. yet another dps dropoff

    Obviously some people like to go more tanky. This build does not need life on hit unless you want to exchange dps for tankyness (to just sit there, perma stun, and not kill fast) I find that using a more tanky spec is more expensive and also just leaves me spamming for way too long, not doing enough damage (unless I were to purchase a 20 million or over weapon), and frankly it is just TOO BORING. Explosive Blast with short fuse proves faster burst Damage instead of longer stun duration with chain reaction. Plus if i wanted to sit there for longer I would roll a monk.

    for this video I decided the funner, cooler, less expensive version of the build. I may showcase the tank version in a new video.

    Again, I do encourage feedback and thank those who have opinions.
    Posted in: Wizard: The Ancient Repositories
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