6/6/2012 12:20:31 PM
are you kidding me, no one thinks that there is something wrong with DH that have 200k dps, never get hit in act 4 inferno.Posted in: Diablo III General Discussion
6/6/2012 12:04:19 PM
Obviously blizzard doesnt want this game specifically accustomed to "hardcore" players, im not an insane person, i dont die multiple times over and over and expect to kill the certain mob this time, i change my skills and gear and experiment. Some people are just really lucky and find that one piece that sells for a few cool million and banks, to a certain degree there is luck involved in this game. Nothing is more prevalent right now in this game, than some sort of balancing for people who make up the majority of the masses.Posted in: Diablo III General Discussion
6/6/2012 11:52:05 AM
200k demon hunters that NEVER get hit within 2 weeks of the release, its fucking retarted! PVP is going to be splendid i assume.Posted in: Diablo III General Discussion
6/6/2012 11:47:06 AM
well if people are this good in only 2 weeks of the game being released i think my real life is more important, good day!Posted in: Diablo III General Discussion
6/6/2012 11:37:16 AM
60k is quite a bit, i wonder how people get 180k. Its just rediculous how some people have so much dps. AND ANOTHER THING, if all you have to do is have TONS of DPS to kill stuff and not get hit, why is there dr? Why is there life? Why is there Res? Its fucking pointless to have massive amounts of stats that are pointless if the strategy of the game is to not get hit in inferno and kill stuff before it kills you. I might not be explaining this quite right, but i think some people know what im talking about.Posted in: Diablo III General Discussion
6/6/2012 11:31:45 AM
COUGH...geez...i miss runewords..COUGH QQPosted in: Diablo III General Discussion
6/6/2012 11:06:10 AM
Posted in: Diablo III General DiscussionWhat do those drop rates mean btw?
On white items (which then could be magical etc)?
from normal trash?
Is that overall more or less compared to current rates in act 3 for instance?
Rares and blues, no one cares about whites, and legendaries are worthless past act 1 inferno for the most part. The gear is not scaling with the difficulty, end of the #*$& story!
6/6/2012 10:54:19 AM
i agree that in hindsight people will QQ that it got nerfed, when it actually got balanced, make champions and elites easier to kill with act 1 inferno gear, and make lvl 62/63 gear MUCH harder to roll from act 2 on, and buff SOME legendaries, im telling you the game will be much more enjoyable.Posted in: Diablo III General Discussion
6/6/2012 10:35:09 AM
it doesnt matter actually unless they do a server reset, people are already in act 4 inferno and raping shit. They get 5 buffs and kill diablo 50 times a day and they find GG, and sell it for 10 billion gold on the AH and they get stupid rich and they will always have that gold. Doesnt seem like it should be okay, to be in act 4 inferno with all that gear and gold, all because they ghosted past mobs and chest and goblin ran for 2 weeks. The economy is already !*$&ed! This will be diablo 2 all over again without bots.Posted in: Diablo III General Discussion
6/6/2012 10:26:21 AM
Posted in: Diablo III General DiscussionI'm excited about this change. As a sidenote, I cleared Diablo last night on Inferno so please don't give me the, "the game is fine don't nerf it, you just suck and you can't beat it".
The game in NOT fine past Act 1 in Inferno for certain classes. I can't speak about other classes but the game is COMPLETELY broken past Act 1 Inferno for the WD. In appropriate gear, nearly every mob in Act 2 will 1 shot you. If you have act 3/4 gear, then you will get 2-3 shot instead (but still 1 shot by some of the mobs). This is a completely broken and not a very fun system. The fact that our pets get 1 shot as well makes matters even worse. A class that mostly has melee spells and is built around the fact that you're expected to have a pet distracting enemies is forced to kite every single mob or face a 1 shot death.
I can build up neph stacks pretty well on Act 4 but it's just frustrating and not very fun to play currently. It's not fun to have a terror demon come out of invis and 1 shot you. It's frustrating to have a corrupted angel charge from off the screen to 1 shot you. That's not the definition of a "hard" game. Put the E-Peen away. Just because things 1 shot you doesn't mean the game is hard, it means it's poorly designed and frustrating. Hell was fairly difficult if you didn't have gear from the AH. It wasn't cheap like Inferno currently is. Act 2 and beyond is over tuned. There is no reason certain mobs should be hitting this hard. It's fine if certain mobs 1 shot (the slow moving mobs that you shouldn't be getting hit by). If you run into an arcane beam, it SHOULD 1 shot you. If a fallen walks up to you and smacks you with his club he SHOULD NOT one shot you. Put the e-peen away, we won't think less of you if you think it's a good thing that the game is nerfed.
I love this game before Inferno. It's a lot of fun, there's a lot of choice between builds and there's a lot of strategy while you fight about when to pick up health globes and when to retreat and potion. There is ZERO strategy in Inferno right now. Once you learn how to kite, you encounter a mob... and you kite it. It's mind numbing. It doesn't take much skill.
This just makes too much sense, QUICK someone call him a noob!
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