5/4/2012 2:17:33 PM
Well, it seems like the Heat are doing pretty well, Bulls are totally bust and the Spurs came from behind to grap the nr1 seed in the west. I still have Heat in the Finals, but I'm not so sure who will make it out of the west. Lakers, Thunder and Spurs are seem likely contenders.Posted in: Off-Topic
5/4/2012 2:11:16 PM
Posted in: Diablo II
Can't be done in the window of time we're talking about here unless you increase the drop-rates of uniques etc. in the game files.Quote from Dawn
I'm only level 25 and in normal at the moment though, so I'm just using whatever items I find along the way (doesn't really matter). But I want to find some really good gear when I beat hell. Any tips/locations on how/where you guys would find all of the gear listed in hammerdin guide above? Thanks!
I can't recall whether a Hammerdin is gear dependent or not, but beating Hell in SP is hard since you will basically only get shit gear. I'd recommend either going with a dual-spec sorceress (cold/fire or cold/lightning) or a summoning necromancer. Those classes require the least gear and can take Hell with with basically only their skills. It will still be tough though.
5/4/2012 2:06:49 PM
Here you go, straight from Blizzard: http://ftp.blizzard.com/pub/diablo2exp/D2xAct5DE/d2xtalk.mpqPosted in: Diablo Tools
5/4/2012 1:40:03 PM
Send a pm to Daemaro and he should be able to help you. Regular members can't change their own names.Posted in: Site Suggestions and Questions
4/18/2012 9:38:23 AM
Posted in: Lore & Storyline
All right. And Baal's soulstone was destroyed when it merged with the Worldstone.Quote from Firewolx
The souls of the prime evils were put into soulstones. Through corruption or self-sacrifice (D1 main character and Tal Rasha), the soulstones were inserted into the hosts, making them prone to corruption. After some time the prime got full control over their hosts. Later on in Diablo II, the hosts were killed and the soulstones of the prime evils were destroyed (exception might be the soul stone of baal?). Because the soulstones were destroyed, the souls of the prime evils were banished to the Black Abyss.
Well we still don't know what that place is or how it works, but this does seem to be the case, at least for demons, that their souls cannot be destroyed. But we don't really know for sure.Quote from Firewolx
Supposedly souls cannot corrupt or take over anyone from the Black Abyss.
Is the above statement true? It might be possible to summon souls from the Black Abyss. I'm wondering if there's any way to 'kill' the souls of demons. If the souls cannot be killed, there's never going to be an end to the demons.
4/18/2012 9:28:47 AM
Posted in: Lore & Storyline
All perfectly explained I'd say. Always remember that there's a necessary disjunction between what happens in the story and what must by necessity happen in the gameplay for the game to be enjoyable at all.Quote from Doomscream
Gameplay-wise it wouldn't make much sense upon leaving town to not encounter any mosnter in less than 2 screens away
Sactuary is a dangerous place on it's own, it has a lot of unique nasty monsters to it. Most of the monsters outside Act 2 for example are the wild beasts of the desert that just have gone extremely feral, because of Diablo's presence, but as I said the commoner would have never made that connection. The lacuni (cat people) are also a nice example, they were peaceful before, but when the troubles began they started killing travelers, no one will rush and say that this is because of a demonic taint, but simply acredit it to their more bestial and primitive heritage.
It's sometimes tough and can seem rather arbitrary when something is part of the story and when it isn't, but such is the reality of a game story.
4/18/2012 9:11:35 AM
It would have been fun if there had been actual hidden areas though wouldn't it? Though by now we would undoubtedly all know of them anyway.Posted in: Diablo II
That was an old version of Azurewrath (with different stats). I believe it was upgraded to an elite unique in LoD.Quote from gran0ls
Off-topic: With same necro i found unique crystal sword, which i think was removed in later patches, because i can't find it in databases like arreat summit nowadays. And that was drop from normal Duriel! Yeah,weirdness...
4/15/2012 1:58:13 PM
Posted in: DiabloWiki
A really simple thing we should start with is simply to place the dialog at the bottom of the page and move the skills up. That'll still make it long, but all relevant game information will be available up top.
Still, I'm pretty confident adding all follower dialog to one article will make it well over 100k big. It will be a lot of loading, perhaps having dedicated "dialog" page for followers and classes might be a good idea eventually? We could see how dialog develops once the game is released first though.
Basic ones can be made from Template:Navbox. It shouldn't be too hard to figure out I don't thinkQuote from Sojourna
Not sure how to create a navigation box(?) if that's what you're referring to, but there's ways to find out...
4/10/2012 11:03:09 AM
I am not sure what you are asking. Are you wondering what templates and pages would have to be set up in order to condense all relevant information about an item into a list? So that one line could display not only the recipe cost but also item data about the final item?Posted in: DiabloWiki
It should be possible to do, but to combine the data of both the target item and the recipe page would require a new template.
Also note that the Recipe pages you are talking about are actually data pages that have ended up in the wrong namespace. Eventually we'll move them, but for now they work as they are.
So what would have to be done is create a list template for this, possibly modify one of the current ones instead. That's actually it, that should be ebough in order to create lists similar to what appear on item lists such as Belt List.
4/5/2012 9:46:13 AM
What are you talking about Doom?Posted in: DiabloWiki
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